Conversation As A Model To Build The Relationship Among Libraries, Digital Humanities, And Campus Leadership,
2017
Bethel University
Conversation As A Model To Build The Relationship Among Libraries, Digital Humanities, And Campus Leadership, Kent Gerber
Librarian Publications and Presentations
By committing to two conversation-based concepts, David Lankes's Mission for New Librarians and the “Scholarship as Conversation” Information Literacy Frame, Bethel University's Library has established a leadership role in advocating and implementing digital humanities at a midsized liberal arts institution. Aligning the services and strategy of the Bethel University Digital Library (BUDL), Bethel's institutional repository, with the lessons learned and relationships built through these conversations with administration, faculty, and staff has resulted in successful outcomes for the communication and implementation of innovative digital library and digital humanities initiatives.
The Real World Of Teaching In Hadrian’S Virtual Villa,
2017
Butler University
The Real World Of Teaching In Hadrian’S Virtual Villa, Lynne Kvapil
Scholarship and Professional Work - LAS
A virtual 3D simulation of Hadrian's Imperial Villa at Tivoli, created as part of the Hadrian's Villa Project, was the centerpiece of a course module that combined Problem-based Learning with virtual world technology. The module asked students to use different learning environments, like the virtual villa, to solve ancient world problems focused on the life of the emperor Hadrian. The benefits and challenges of combining PBL with virtual world technology in the classroom are discussed here. Sample lesson plans from the course are also included.
Thinking Digitally, Together: Models For Digital Scholarship At Gettysburg College,
2017
Gettysburg College
Thinking Digitally, Together: Models For Digital Scholarship At Gettysburg College, Amy E. Lucadamo, R.C. Miessler, Lauren E. White
All Musselman Library Staff Works
Systems Librarian R.C. Miessler, College Archivist Amy Lucadamo, and senior Lauren White, discuss how Musselman Library has been involved in digital scholarship conversations and activities at Gettysburg, and invite discussion on how a campus-wide model for digital scholarship could emerge.
Mapping,
2017
Marquette University
Mapping, Eugenia Afinoguénova
Digital Scholarship Symposia
Round Table discussions of various topics related to Digital Scholarship, facilitated by faculty with experience in the table topic.
Community Archives,
2017
Marquette University
Community Archives, Elizabeth Andrejasich Gibes, Katie Blank
Digital Scholarship Symposia
Round Table discussions of various topics related to Digital Scholarship, facilitated by faculty with experience in the table topic.
Digital (Scholarly) Publication,
2017
Marquette University
Digital (Scholarly) Publication, Jenn Fishman
Digital Scholarship Symposia
Round Table discussions of various topics related to Digital Scholarship, facilitated by faculty with experience in the table topic.
Digital Scholarship And Community Engagement,
2017
George Mason University
Digital Scholarship And Community Engagement, Sheila Brennan, Sharon Leon
Digital Scholarship Symposia
No abstract provided.
An Evaluation Of Educational Values Of Youtube Videos For Academic Writing,
2017
University of KwaZulu-Natal, South Africa
An Evaluation Of Educational Values Of Youtube Videos For Academic Writing, Gbolahan Olasina
The African Journal of Information Systems
The aim is to assess the impact of YouTube videos about academic writing and its skills on the writing performance of students. Theoretical perspectives from constructivism and associated learning models are used to inform the purpose of the research. The contextual setting is matriculation students awaiting admission to higher institutions. The population is 40 students belonging to a class aimed at assisting disadvantaged students in their academic writing in Scottsville, Province of KwaZulu-Natal, South Africa. The students are broken into two groups – control/traditional teaching and the treatment/YouTube facilitated groups. Consequently, a dominant qualitative approach is adopted using focus group …
How To Rate A Book: Goodreads, Taste, And Reading In The 21st Century,
2017
Utah State University
How To Rate A Book: Goodreads, Taste, And Reading In The 21st Century, Dylan Burns
Library Faculty & Staff Presentations
“What shall the individual who still desires to read attempt to read this late in history?” asks Harold Bloom. Writing at the end of the 20th century, Bloom’s quote anticipates the information explosion that the age of the internet brought to the reader (even if his emphasis is on the unpopularity of reading rather than the explosion in options). Social media sites like Goodreads prove that reading is still popular, yet Bloom’s question of what does someone read is still salient. More than ever, reading is a social activity, to be shared, debated, and justified between millions of would …
1993 Shrine Of Mary Revitalized,
2017
St. Norbert College
1993 Shrine Of Mary Revitalized
St. Norbert Times
- News
- 1993 Shrine of Mary Revitalized
- Booking It
- Old Doors, New Look
- Campus Bikes Are Back
- CNS Book Acquisition
- Opinion
- Rally the Orgs
- A Guide to Introversion
- Your Voice Goes Beyond Voting
- Features
- Go Greek or Social on Campus
- Climate Change
- The Marian Shine Through Time
- SNC Day 2017
- A Letter from the Editors
- Oh, What a Beautiful SNC Day!
- Entertainment
- Junk Drawer: What’s on Netflix?
- Upcoming Events
- Sudoku
- Did You Know?
- The Animation Corner: “The Iron Giant”
- Are Comeback Albums a Good Idea?
- Faculty Spotlight: Katie Ries
- Sports
- Soccer Plays Final Games Before Conference Openers
- 2002 Oakland Athletics vs. …
The Apparition Of These Screens In The Crowd,
2017
University of Kentucky
The Apparition Of These Screens In The Crowd, Trey Conatser
Greater Faculties: A Review of Teaching and Learning
To unpack some of our assumptions about attention, learning, and technology in the classroom, CELT's Trey Conatser spoke with Dr. Yuha Jung and Dr. Rachel Shane of the Department of Arts Administration. Jung and Shane have worked with colleagues to integrate technologies into their teaching so that students are more likely to be on task. What follows is an informal exploration of what it means to pay attention and to learn in the context of the contested value of digital technologies.
The Building Blocks Of History,
2017
University of Kentucky
The Building Blocks Of History, Nicole Martin
Greater Faculties: A Review of Teaching and Learning
Dr. Steve Davis is an Assistant Professor of History at the University of Kentucky, where he teaches precolonial and modern South African history using the popular video game Minecraft. CELT's Dr. Nicole Martin asked Dr. Davis about his goals for student learning, and how he encourages students to develop skills in historical analysis through virtual world-building.
Sonifying Hamlet,
2017
The Graduate Center, City University of New York
Sonifying Hamlet, Ashleigh Cassemere-Stanfield
Dissertations, Theses, and Capstone Projects
Sonifying Hamlet uses data-mining techniques and algorithmic composition to read Shakespeare's Hamlet through sound. In so doing, it attends to pre-semantic, textual data that is only visible when one steps back from reading for narrative and instead focuses on formal details that, being individually small, but collectively numerous, are more visible to computational sorting than they are to human eyes that have been trained to look for broad semantic content. This use of algorithmically generated sound to reconstruct textual data continues the western trend towards ubiquitous quantification, while also challenging that trend's underlying assumption that reality is reducible to fully …
Creating Digital Knowledge: Library As Open Access Digital Publisher,
2017
Providence College
Creating Digital Knowledge: Library As Open Access Digital Publisher, D. Russell Bailey
Library Faculty and Staff papers
Since the mid-1990s, many higher education libraries have evolved from the traditional roles of primarily (1) research resource purchasers and providers and (2) research service providers into new, enhanced, and complementary digital age roles related to digital open access knowledge creation and digital publishing, creating digital resources for open education. This article presents a brief description of open access digital knowledge creation, the library publishing landscape (particularly in Digital Humanities/DH), as well as several model higher education library approaches and example initiatives in these areas. These models and initiatives are presented as broadly adaptable and scalable to many higher education …
Involute Analysis: Virtual Discourse, Memory Systems And Archive In The Involutes Of Thomas De Quincey,
2017
CUNY Graduate Center
Involute Analysis: Virtual Discourse, Memory Systems And Archive In The Involutes Of Thomas De Quincey, Kimberley A. Garcia
Dissertations, Theses, and Capstone Projects
Thomas De Quincey’s involutes inform metaphysical thought on memory and language, particularly concerning multiplicity and the virtual, repetition and difference. When co-opting the mathematic and mechanic involute in Suspiria de Profundis, De Quincey generates an interdisciplinary matrix for the semiotics underpinning his philosophy of language and theory of memory and experience. Involutes entangle and reproduce. De Quincey’s involute exposes the concrete and actual through which all experience accesses the abstract or virtual. The materiality of their informatics and technics provides a literary model and theoretical precursor to a combination of archive and systems theory. The textuality of involute system(s)—both …
No More False Heavens: In The Wake Of Campus Sexual Violence,
2017
CUNY Graduate Center
No More False Heavens: In The Wake Of Campus Sexual Violence, Destry Sibley
Dissertations, Theses, and Capstone Projects
This project [https://arcg.is/0zy0eb] explores the crisis of sexual assault on college campuses. The project draws on a collective "biography" of women students and their experiences, as well as creative writing and data visualization. It exists on the web and uses a mix of media -- data interactives, photographs, writing, audio, video, and annotated text are all possible mediums. (Only audio is collected from interviewees.)
Through this project I seek to consider issues of gender and inclusion within a college institution, with a particular focus on the built environment of the campus as metaphor. How does the architecture of …
Ecologies Of Embodied Minds Embedded: Radical Romantic Perspectives On Architectures Of Technology,
2017
CUNY Graduate Center
Ecologies Of Embodied Minds Embedded: Radical Romantic Perspectives On Architectures Of Technology, Sharmaine Browne
Dissertations, Theses, and Capstone Projects
This dissertation explores Romantic responses to the role of architectural technologies in the development of material being, consciousness, and culture by applying a critical approach in which I combine radical embodied cognitive theory, ecocritical perspectives, and a phenomenological lens to select Romantic texts written from 1789 to 1884 in response to industrial modernity. While scholarship has thoroughly explored technology as a cultural force which inevitably shapes consciousness, I propose that a slight shift of emphasis from technology’s external influence to the material internalization of its influence allows for new perspectives—particularly in light of recent proposals in cognitive philosophy which assert …
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4,
2017
RIT (undergraduate student)
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Presentations and other scholarship
In this paper, we describe the design and technological methods of
our dynamic sprite system in Lost & Found, a table-top-to-mobile
card game designed to improve literacy regarding prosocial
aspects of religious legal systems, specifically, collaboration and
cooperation. Harnessing the capabilities of Unreal Engine’s
Paper2D system, we created a dynamic content creation pipeline
that empowered our game designers so that they could rapidly
iterate on the game’s systems and balance externally from the
engine. Utilizing the Unreal Blueprint component system we were
also able to modularize each actor during runtime as data may be
changed. The technological approach behind Lost …
Quantifying The Development Of Usergenerated Art During 2001-2010,
2017
University of California - San Diego
Quantifying The Development Of Usergenerated Art During 2001-2010, Mehrdad Yazdani, Jay Chow, Lev Manovich
Publications and Research
One of the main questions in the humanities is how cultures and artistic expressions change over time. While a number of researchers have used quantitative computational methods to study historical changes in literature, music, and cinema, our paper offers the first quantitative analysis of historical changes in visual art created by users of a social online network. We propose a number of computational methods for the analysis of temporal development of art images. We then apply these methods to a sample of 270,000 artworks created between 2001 and 2010 by users of the largest social network for artÐDeviantArt (www.deviantart.com). We …
Hist 4654 Medieval London: Instructions For Object And Site Reports, 2017,
2017
Fordham University
Hist 4654 Medieval London: Instructions For Object And Site Reports, 2017, Maryanne Kowaleski
Digital Pedagogy: Omeka Medieval London
Instructions for object and site reports including a bibliography to help students complete their reports for the 2017 offering of the course HIST 4654 Medieval London at Fordham University
