Pop/Art: The Birth Of Underground Music And The British Art School, 1960–1980, 2022 The Graduate Center, City University of New York
Pop/Art: The Birth Of Underground Music And The British Art School, 1960–1980, Andrew Cappetta
Dissertations, Theses, and Capstone Projects
“Pop/Art: The Birth of Underground Music and the British Art School, 1960-1980” argues that the British art school became a training ground for underground musicians in the 1960s and the 1970s because of changes in art school pedagogy and policy in the post-war period. New educational philosophies propagated during the late 1950s and 1960s, above all Basic Design and Behaviorism, redefined the artist as an intermedial experimenter, collapsed distinctions between fine art and design, and theorized the art object as a dynamic and interactive matrix between the maker and viewer. These initiatives, which evolved from art school reforms that ...
She Speaks Spanglish, A Podcast Series, 2022 Dominican University of California
She Speaks Spanglish, A Podcast Series, Kate Fernanda Becerra
Humanities & Cultural Studies | Senior Theses
This is a podcast series about the immigrant experience in the United States. The series discusses immigration with a focus on women, at different stages of life and their involvement with the daunting transition into a different country and culture. The show will focus on one family, their close friends, and communities. It will also explore feminist themes through the lived experience of the people interviewed. Those who were interviewed have ties to central Mexico (Zacatecas, Jalisco, Michoacan) and Northern California. The Podcast host shares this experience and does one episode based entirely on her perspective as a daughter of ...
Operatic Mysticisms: Mountains, Deserts, Waterscapes, 2022 East Tennessee State University
Operatic Mysticisms: Mountains, Deserts, Waterscapes, Andrew Demczuk
Electronic Theses and Dissertations
Operatic Mysticisms: Mountains, Deserts, Waterscapes examines the ways we encounter environments as readers/viewers of operas, literature, film, and sound recordings, and how each medium requires different detail-gathering techniques. Respective to the previously mentioned mediums, Sun & Sea (2017), Mount Analogue (1952), El Mar La Mar (2017), and Energy Field (2010) are analyzed by engaging with environmental media studies and invention. Reflecting the nature of each landscape—summits of mountains, aporias of deserts, and mysteries of waterscapes—an elemental approach is taken in investigating how these spaces may be noticed, internalized, recorded, and traversed by both the artist and viewer. With ...
360 Sounds: Drum Sample Packs With Supporting Video Series And Website, 2022 Belmont University
360 Sounds: Drum Sample Packs With Supporting Video Series And Website, Maddie M. Harmon
Drums are the foundation of any piece of music; because of this, it is impossible to create even a decent mix of a song without first taking the time to really mold and sculpt drum sounds. This is a painstaking process that includes extreme attention to detail in every aspect—selecting and placing microphones, tuning the drum kit, guiding the drummer to play in the pocket, adding effects processing, editing the drum tracks into single-hit takes after recording. Oftentimes (especially in the more commonplace lower-budget sessions that often don’t have the finances to spend an adequate amount of time ...
Hard Feelings: A Musical Exploration Of Plutchik's Primary Human Emotions, 2022 Belmont University
Hard Feelings: A Musical Exploration Of Plutchik's Primary Human Emotions, Sarah Killian
The purpose of this project was to explore Robert Plutchik’s eight primary human emotions - joy, sadness, trust, disgust, fear, anger, surprise, and anticipation - through three musical lenses: key selection and chord/rhythm choices; lyrics; and production and arrangement choices made for each of the eight demo recordings.
Vr Sound Mapping: Make Sound Accessible For Dhh People In Virtual Reality Environments, 2022 Rochester Institute of Technology
Vr Sound Mapping: Make Sound Accessible For Dhh People In Virtual Reality Environments, Ziming Li, Roshan Peiris
In-game audio plays an important role in enhancing the sense of reality and immersion in the gaming experience. In many games, sounds are also used to provide notifications and clues which are essential to the gameplay. However, in this case, the DHH (deaf and hard of hearing) players may fail to access the information conveyed by sounds, which degrades their gaming experience (Jain et al. 2021).
Digital Versus Analog: How Well Do Audio Plugins Compare To Their Analog Counterparts, 2022 Belmont University
Digital Versus Analog: How Well Do Audio Plugins Compare To Their Analog Counterparts, Aidan C. Mckernan
In the modern era, anyone can be an audio engineer. Recording equipment and microphones have never been more accessible to the consumer thanks to the rise of computers and digital signal processing. With the introduction of USB-powered audio interfaces, amateur artists can go from unknown to internationally viral overnight from the comfort of their own bedroom. With the introduction of audio plugins that model real analog recording equipment, professional audio engineers can take their work with them wherever they go. The ubiquity of computers has allowed such hardware and software to be priced competitively while retaining the precision required in ...
Kemar Hats Head Orientation Directivity, 2022 Brigham Young University
Kemar Hats Head Orientation Directivity, Samuel D. Bellows, Timothy W. Leishman
No abstract provided.
Cadent Diffusion: Permeating The Membrane, 2022 Virginia Commonwealth University
Cadent Diffusion: Permeating The Membrane, Isabella M. Kubo
Theses and Dissertations
cadent diffusion: permeating the membrane explores and documents KUBO's journey of cultivating a sustainable and curious artistic practice during their Master’s program in Richmond, Virginia (Powhatan Land) from the Fall of 2020 to the Spring of 2022.
KUBO's practice is the affirmation between life and change in an attempt to work along the forces of singularity; to free lines, scores, concepts, and events from structures that otherwise bind them.The cadent diffusion is the rhythm in this force. Or perhaps, it is the force itself.
Misled Youth, 2022 Virginia Commonwealth University
Misled Youth, Mark Tan
Theses and Dissertations
I’m a first-generation Canadian who was born and raised in Toronto, Ontario by Asian immigrants. I have migrated to the United States and lived here for 7 years. Through my work, I express the emotional value of preconceived notions, disconnectedness, and longing in search of finding place and acceptance within a community. Drawing from memory, personal narrative, emotion, and perception, I manipulate data into lines, forms, and materials through a subjective human experience from the lens of a non-citizen. By projecting the migration movement of my family lineage from China and the Philippines to Canada as well as my ...
Mindfulness In Early Childhood Education, 2021 Bowling Green State University
Mindfulness In Early Childhood Education, Madalyn L. Coss
The following work identifies the need for mindfulness in early childhood education. It explains what mindfulness is, what the benefits of it are, and how it can be used in early childhood classrooms. A podcast episode is included with the intent of it being used to inform educators on the subject.
Audiovisual Metadata Platform Pilot Development (Amppd), Final Project Report, 2021 Indiana University - Bloomington
Audiovisual Metadata Platform Pilot Development (Amppd), Final Project Report, Jon W. Dunn, Ying Feng, Juliet L. Hardesty, Brian Wheeler, Maria Whitaker, Thomas Whittaker, Shawn Averkamp, Bertram Lyons, Amy Rudersdorf, Tanya Clement, Liz Fischer
Copyright, Fair Use, Scholarly Communication, etc.
This report documents the experience and findings of the Audiovisual Metadata Platform Pilot Development (AMPPD) project, which has worked to enable more efficient generation of metadata to support discovery and use of digitized and born-digital audio and moving image collections. The AMPPD project was carried out by partners Indiana University Libraries, AVP, University of Texas at Austin, and New York Public Library between 2018-2021.
Covid-19 Pandemic Increases Accessibility To Theatre Performances, 2021 Purdue University
Covid-19 Pandemic Increases Accessibility To Theatre Performances, Katelyn M. Biggs
Ideas: Exhibit Catalog for the Honors College Visiting Scholars Series
The pandemic has caused many industries to alter their functionality to stay afloat, specifically the theater. Changes made because of the pandemic have opened the doors for a new audience. This included the theater becoming more accessible financially and for people with disabilities. This article highlights how when transitioning back to a post-pandemic world, these new patrons should be kept in mind.
Audience, 2021 University of Arkansas, Fayetteville
Audience, Minah Kim
Graduate Theses and Dissertations
My work, “audience,” reflects binary oppressions sensed and recognized in my private memory and psychological space of living as a transnational being. Linguistic and sensical cognition I(a vulnerable transnational individual) had, have easily been dis-esteemed and devalued by White-centric epistemology. By confronting the reality of history that shapes my thoughts, performance, names, and meanings, I emphasize transnationality as an opportunity to multiply visual tools, dialogues, and inter-connections of individuals. This work integrates moments of physical connection and accountability by utilizing multidisciplinary expression, including ceramics, writing, sound, and the movements of performers and of the audience. Like an interfusion between ...
Strings Of Sound And Sense: Towards A Feminine Sonic, 2021 The University of Western Ontario
Strings Of Sound And Sense: Towards A Feminine Sonic, Ellen N. Moffat
Electronic Thesis and Dissertation Repository
This dissertation listens to sound and sound art as sense, sensation, and sonic materiality. We make sense of the world from experience. The sense we make from sound is a subjective and intersubjective engagement with the sensoriality, audibility, and inaudibility of sound and its fluctuation. How we listen has potential to affect our relations with each other: how we hear these relations informs our understanding of the world. The question driving this research is how listening to others and their differences affects how we might hear others and the world differently. The potential for listening and hearing difference in the ...
Considering Best Practices In Technical Ear Training, 2021 Virginia State University
Considering Best Practices In Technical Ear Training, Wellington Gordon
Journal of the Association for Technology in Music Instruction
Technical Ear Training (TET) is a new approach to preparing audio students for the professional environment. Systematic training develops the listening skills of student engineers and advances them as sensitive listeners. However, the current educational landscape lacks a nationally recognized curriculum that addresses specific characteristics of technical ear training. These characteristics include frequency identification (both boosts and cuts), gain, phase shift, delays, reverb times, and dynamics parameters. Targeted ear training methods can help students refine their technical listening skills and gain an increased technical vocabulary. This paper investigates multiple approaches to technical ear training, including data from an actual class ...
La Voie De La Plume, 2021 SUNY College at Old Westbury
La Voie De La Plume, Sylvie Kande, Aly Ndiaye
Cette conversation entre Aly Ndiaye alias Webster, artiste hip-hop et conférencier sénégalo-québécois, et Sylvie Kandé, écrivaine franco-sénégalaise établie à New York, s’est déroulée par correspondance de septembre à octobre 2020. Ils ont aussi décidé de se lancer un défi d’écriture.
Full Bloom: Diegetic Ui For Musical Phrases In Virtual Reality, 2021 Rochester Institute of Technology
Full Bloom: Diegetic Ui For Musical Phrases In Virtual Reality, Peter Armstrong, Elliot Cole, Peter Ferry, Joe Geigel, Susan Lakin, Richard Swientonioski, Zachary Talis, Jennie Thomas
We propose a novel system for communicating musical note pitch and sequence information to users within a virtual reality environment. Our approach utilizes ‘Blooms,’ objects that resemble flowers with various petal arrangements. These formations, when constructed in view of users, act as diegetic, user-parsable encodings of their inputs. Blooms exist within the virtual space as simulated physics objects that collectively serve the role of a user interface.
Changeling: A Single Player Vr Mystery, 2021 Rochester Institute of Technology
Changeling: A Single Player Vr Mystery, Kaitlyn S. Tran, Elouise Oyzon, Matthew Pressman, Stephen Callen, Kyle Lekkas, Joshua Bullock, Jake Johnson
Changeling is a VR narrative mystery game focusing upon immersive experience. It was created by aspiring game developers from the Rochester Institute of Technology to experience professional development. Each semester, different sets of students get to work on the game, with past ones working part time. Using the ideas of magical realism and urban fantasy we see each family member respond to uncertainty through the lens of their hopes and fears.
Rattle Detection – An Automotive Case Study, 2021 Jaguar Land Rover
Rattle Detection – An Automotive Case Study, Orla Hartley
International Conference on Lean Six Sigma
This case study showcases the use of statistical tools to develop an objective Squeak and Rattle (S&R) measurement and detection test for End Of Line (EOL) sign off in an automotive manufacturing environment. Audio Induced S&R is an unwanted vibration within the vehicle caused by the sound system, impacting on customer perception of vehicle quality. Testing for S&R in an automotive environment has a key challenge; how to robustly detect a rattle at the EOL and thus prevent plant escapes to the customer. The objective test developed used microphones and analysers in order to replace an e subjective listening test. Within the testing equipment settings, the length of the frequency sweep and the volume level of the sweep can be adapted, which in turn influences the output graph of calculated rattle. A Design of Experiment (DOE) was employed to find the optimised parameters required for these factors. The DOE ...