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Text Based Analysis In The Undergraduate Classroom, Katelyn Antolik 2017 Duquesne University

Text Based Analysis In The Undergraduate Classroom, Katelyn Antolik

Electronic Theses and Dissertations

This project compromises of both a written and technical portion. I have created an interactive web source for teaches in the undergraduate literature classroom to encourage a dynamic experience with literary text in order to promote active engagement in literature for students at any level of technological experience. Students or teachers are able to input outside texts that utilize graphs, charts, and interactive web tools in order to promote learning skills transferable to both academic and non-academic career paths. By utilizing “The Story of an Hour”, I explore the uses of this software in order to demonstrate the potential of …


Informal Learning Teams And The Digital Humanities: A Case Study Of Faculty/Librarian Collaboration, Lora Del Rio, Jessica DeSpain PhD 2017 Southern Illinois University Edwardsville

Informal Learning Teams And The Digital Humanities: A Case Study Of Faculty/Librarian Collaboration, Lora Del Rio, Jessica Despain Phd

SIUE Faculty Research, Scholarship, and Creative Activity

Since the 2009 founding of the Interdisciplinary Research and Informatics Scholarship Center (or IRIS), a digital humanities and social sciences center at Southern Illinois University Edwardsville, faculty, librarians, and undergraduates have been collaborating to reinvigorate humanities curriculum both within and beyond the classroom.1 The IRIS Center has become a site where faculty and librarians work together to find solutions to budget shortfalls and changing definitions of higher education. This chapter will discuss the theory, practice, and outcomes underlying one approach to undergraduate research at Southern Illinois University Edwardsville (SIUE). This case study will include a discussion of the intersection of …


Generating Amharic Present Tense Verbs: A Network Morphology & Datr Account, T. Michael W. Halcomb 2017 University of Kentucky

Generating Amharic Present Tense Verbs: A Network Morphology & Datr Account, T. Michael W. Halcomb

Theses and Dissertations--Linguistics

In this thesis I attempt to model, that is, computationally reproduce, the natural transmission (i.e. inflectional regularities) of twenty present tense Amharic verbs (i.e. triradicals beginning with consonants) as used by the language’s speakers. I root my approach in the linguistic theory of network morphology (NM) and model it using the DATR evaluator. In Chapter 1, I provide an overview of Amharic and discuss the fidel as an abugida, the verb system’s root-and-pattern morphology, and how radicals of each lexeme interacts with prefixes and suffixes. I offer an overview of NM in Chapter 2 and DATR in Chapter 3. In …


Modeling Deponency In Germanic Preterite-Present Verbs Using Datr, Marie G. Bourgerie Hunter 2017 University of Kentucky

Modeling Deponency In Germanic Preterite-Present Verbs Using Datr, Marie G. Bourgerie Hunter

Theses and Dissertations--Linguistics

In certain Germanic languages, there is a group of verbs called preterite-present verbs that are often viewed as irregular, but in fact behave very predictably. They exhibit a morphological phenomenon called deponency, often in conjunction with another morphological phenomenon called heteroclisis. I examine the preterite-present verbs of three different languages: Old Norse, Modern Icelandic, and Modern German. Initially, I approach them from a historical perspective and then seek to reconcile their morphology with the modern perspective. A criteria is established for a canonical preterite-present verb, and then using a lexical programming language called DATR, I create code that generates the …


Forsaken Trust, Meredith Doench 2017 University of Dayton

Forsaken Trust, Meredith Doench

English Faculty Publications

Book 2 in the Luce Hansen Thriller series. Third book forthcoming.

Description from the publisher:

Wallace Lake, Ohio, takes care of their own. Unwelcoming of outsiders, the community closes ranks when four women are found murdered along the water’s edge. Agent Luce Hansen of the Ohio Bureau of Criminal Investigation must find a way in before another woman loses her life to the ruthless serial killer.

With the help of her new team—a hot rookie and a smart, beautiful medical examiner—Luce uncovers a ring of devotion surrounding the prime suspect. As Luce works to unearth the dark secrets of this …


Preserving The Vernacular Postindustrial Landscape: Big Data Geospatial Approaches To Heritage Management And Interpretation, John D. M. Arnold 2017 Michigan Technological University

Preserving The Vernacular Postindustrial Landscape: Big Data Geospatial Approaches To Heritage Management And Interpretation, John D. M. Arnold

Dissertations, Master's Theses and Master's Reports

Redundant historical industrial sites, or postindustrial landscapes, face numerous preservation challenges. Functionally obsolete, and often derelict and decaying, these cultural landscapes often retain only a fraction of their original infrastructure. With their historical interconnections made indistinct by their physical separation and obscured by the passage of time, surviving remnants are isolated and disjunct, confounding both their legibility and their consideration for formal historic preservation. Nevertheless, they persist. This dissertation presents a theoretical understanding of the nature of postindustrial landscape preservation, and argues that the material persistence of its historical constituents is the result of previously overlooked processes of informal material …


The Social Network Of Early English Drama: A Digital Humanities Lesson Plan, Adam Rzepka, Pierce Williams, Jennifer Royston 2017 Montclair State University

The Social Network Of Early English Drama: A Digital Humanities Lesson Plan, Adam Rzepka, Pierce Williams, Jennifer Royston

The Emerging Learning Design Journal

The Folger Shakespeare Library's recently launched Digital Anthology of Early Modern English Drama (EMED) provides searchable, TEI-encoded, digital editions of 403 English plays first staged in London between1576 and 1642. A central task for participants at the Folger's 2016 summer workshop "Beyond Access: Early Modern Digital Texts in the Classroom" was to devise pedagogical uses for the Digital Anthology. Our team focused on the metadata that the editors of the anthology attached to each play—its chronology, author, printer, publisher, and the theater company that initially staged it—in order to foreground an aspect of these dramas that is crucial yet very …


When Technology Is Too Hot, Too Cold Or Just Right, Jonathan Howell 2017 Montclair State University

When Technology Is Too Hot, Too Cold Or Just Right, Jonathan Howell

The Emerging Learning Design Journal

Many instructors acknowledge the importance of quantitative literacy in non-STEM fields and may themselves use advanced tools for data analysis, statistics and visualization. But how, if at all, does an instructor introduce quantitative methods into the classroom without overwhelming and disengaging students who may have been drawn to the field precisely because it has not traditionally required any skill or interest in science, technology, engineering or math? I present a model of iterative assignment design illustrated by the evolution of a phonetic exercise in which students are asked to measure vowels from their own speech and to plot their measurements …


Digital Surrealism: Visualizing Walt Disney Animation Studios, Kevin L. Ferguson 2017 CUNY Queens College

Digital Surrealism: Visualizing Walt Disney Animation Studios, Kevin L. Ferguson

Publications and Research

There are a number of fruitful digital humanities approaches to cinema and media studies, but most of them only pursue traditional forms of scholarship by extracting a single variable from the audiovisual text that is already legible to scholars. As an alternative, cinema and media studies should pursue a mostly-ignored "digital surrealism" that uses computer-based methods to transform film texts in radical ways not previously possible. This article describes one such method using the z-projection function of the scientific image analysis software ImageJ to sum film frames in order to create new composite images. Working with the fifty-five feature-length films …


Blown To Bits Project, David Schmidt 2017 Fort Hays State University

Blown To Bits Project, David Schmidt

Informatics Open Educational Resources

The book, Blown to Bits, uncovers the many ways that the new digital world has changed and is changing our whole environment. Some changes are incremental but others are more revolutionary. Some of the changes that we welcome are slowly eroding our privacy and are changing the rules of ownership. This book illuminates the complexities of these changes. I have attempted to capture the central points in selected chapters, and in some cases I have added new material or new examples to replace dated material. I picked chapters to summarize that address the following topics (and more). There are many …


Design-Based Research Mobile Gaming For Learning Jewish History, Tikkun Olam, And Civics, Owen Gottlieb 2017 Rochester Institute of Technology

Design-Based Research Mobile Gaming For Learning Jewish History, Tikkun Olam, And Civics, Owen Gottlieb

Articles

How can Design-Based Research (DBR) be used in the study of video games, religious literacy, and learning? DBR uses a variety of pragmatically selected mixed methods approaches to design learning interventions. Researchers, working with educators and learners, design and co-design learning artifacts and environments. They analyze those artifacts and environments as they are used by educators and learners, and then iterate based on mixed methods data analysis. DBR is suited for any "rich contextualized setting in which people have agency." (Hoadley 2013) such as formal or informal learning environments.

The case covered in this chapter is a mobile Augmented Reality …


Reimagining The Stacks: Classroom Technology And Library Collaboration For Writing In The Disciplines, Jossalyn Larson, Daniel C. Reardon 2017 Missouri University of Science and Technology

Reimagining The Stacks: Classroom Technology And Library Collaboration For Writing In The Disciplines, Jossalyn Larson, Daniel C. Reardon

Journal of Student Success in Writing (Archived)

This article details the process by which one university redesigned a first year writing course to better promote discipline-specific and best-practice research techniques. The program offers experiential learning activities through scholarly collaboration, using library staff as mentors, producing an open-access peer-reviewed student journal, and emphasizing face-to-face interaction of peer research communities. It has the potential to establish for students in high school, community colleges and universities that research writing is fundamentally about joining and contributing to a conversation.


Negotiating Desire: Resisting, Reimagining And Reinscribing Normalized Sexuality And Gender In Fan Fiction, Charity A. Fowler 2017 Virginia Commonwealth University

Negotiating Desire: Resisting, Reimagining And Reinscribing Normalized Sexuality And Gender In Fan Fiction, Charity A. Fowler

Theses and Dissertations

Fan studies has examined how fan fiction resists heteronormativity by challenging depictions of gender and sexuality, but to date, this inquiry has focused disproportionately on slash, to the exclusion of other genres of fan fiction. Additionally, scholars disagree about slash’s subversive effects by setting up a seemingly stable dichotomy—subversive vs. misogynistic—where one does not necessarily exist.

In this project, I examine multiple genres of fan fiction—namely, slash arising from bromances; femslash from female friendships; incestuous fan fiction from dysfunctional familial relationships; and polyamorous fics. I chose fics from four televisions shows—NBC’s Revolution, MTV’s Teen Wolf, the CW’s The …


The Institute Of New Feelings: Plastic Identities And Imperfect Surfaces, Weijian zhou 2017 Virginia Commonwealth University

The Institute Of New Feelings: Plastic Identities And Imperfect Surfaces, Weijian Zhou

Theses and Dissertations

Digital media are moldable spaces where an image is simultaneously a thought. This instance and flexibility enables digital existences to be malleable, transformative, situational, and unstable. They are plastic images. Video games generate digital bodies that are a fusion of subjectivities and cybernetic simulations, in a perceivable and ambiguous process. Such bodies are extensions of ourselves, being girlish, imperfect, unfinished and happening—digesting and emitting clusters of feelings, regardless of our biological gender and age. The performative experience of play is progressively departing from spectacle, gambling and competition, and increasingly shifting towards an emotional journey of alternate realities, spreading subjectivities into …


Oceans Of Space, Stephanie Steinbrecher '16 2016 Scripps College

Oceans Of Space, Stephanie Steinbrecher '16

EnviroLab Asia

"Oceans of Space" relates my observations of the 2016 EnviroLab Asia Clinic Trip to Singapore and Sarawak, Malaysia. In this meditation, the concept of space serves as a lens to examine assumptions of geopolitical, historical, and philosophical positioning—regionally and globally. At the center of my inquiry is EnviroLab's connection to the Dayak communities in Baram, Sarawak. This region is experiencing dramatic social and ecological change as a result of industrial development. By triangulating my subjective impressions of this space, various knowledge systems, and the qualitative data EnviroLab gathered in Southeast Asia, I aim to untangle some paradoxes that complicate the …


Book Review: Making Media Studies By David Gauntlett, Antonio Lopez 2016 John Cabot University

Book Review: Making Media Studies By David Gauntlett, Antonio Lopez

Journal of Media Literacy Education

Making Media Studies is a collection of previously published and updated works by David Gauntlett, including his infamous essay, “Media Studies 2.0.” It explores ways in which the traditional media studies paradigm has been disrupted by prosumers and the practices of everyday people and DIY “makers” who are using the internet to learn, make things and share ideas. He argues that media studies practitioners need to learn from the makers movement to encourage more creativity, design thinking and conversation. Gauntlett positions himself as an optimist and criticizes overly negative approaches to internet culture that he sees as common among media …


Who Really Said What? Mobile Historical Situated Documentary As Liminal Learning Space, Owen Gottlieb 2016 Rochester Institute of Technology

Who Really Said What? Mobile Historical Situated Documentary As Liminal Learning Space, Owen Gottlieb

Articles

This article explores the complexities and affordances of historical representation that arose in the process of designing a mobile augmented reality video game for teaching history. The process suggests opportunities to push the historical documentary form in new ways. Specifically, the article addresses the shifting liminal space between historical fiction narrative, and historical interactive documentary narrative. What happens when primary sources, available for examination are placed inside of a historically inspired narrative, one that hews closely to the events, but creates drama through dialogues between player and historical figure? In this relatively new field of interactive historical situated documentary, how …


Play This Paper: Forms Of Time In The Open World, Branching Narrative, Roleplaying Game, Jimmy Evans 2016 Chapman University

Play This Paper: Forms Of Time In The Open World, Branching Narrative, Roleplaying Game, Jimmy Evans

Student Scholar Symposium Abstracts and Posters

This paper is an analysis of chronotopes in The Witcher 3: Wild Hunt that reveals how the procedurality of video games might suggest a refined heteroglossic form. Synthesizing contemporary american philosopher Ian Bogost’s concept of procedural rhetoric with the materialist linguistic theory of Mikhail Bakhtin, this ultimately hypertextual and interactive article reflects on language as Bakhtin once did: as "agent and agency” (MPL 146). After detailing how the three major processes of the game coordinate spacetime, it is necessary to conclude that its kaleidoscopic nature provides new opportunities for the rendering of the geometry of thought in what is a …


December 4, 2016: Kazoo Books Open House, Department of English 2016 Western Michigan University

December 4, 2016: Kazoo Books Open House, Department Of English

Gleanings: Department of English Blog Archive

Local authors including Grace Tiffany and Andy Mozina will be hanging out at Kazoo Books on Sat., December 10th, 2:30 to 4:00.


Orpheus, Winter 2016-17, University of Dayton 2016 University of Dayton

Orpheus, Winter 2016-17, University Of Dayton

Orpheus: UD's Literary and Artistic Magazine

No abstract provided.


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