Using Technology To Transform Learning: Tell Iste What Students Need To Know For The Future,
2016
Old Dominion University
Using Technology To Transform Learning: Tell Iste What Students Need To Know For The Future, Helen Crompton, Kelly Rippard, Jody Sommerfeldt
Teaching & Learning Faculty Publications
The International Society for Technology in Education (ISTE) publishes the internationally recognized ISTE Standards, which are the premier standards to guide the use of technology for learning. ISTE is updating the standards, beginning with the ISTE Standards for Students and they are seeking the input of thousands of educators and other stakeholders during the process. Participants will be able to provide feedback on a draft of the updated standards, giving key insight during a crucial phase of the refresh process.
Me And My Ve, Part 4,
2016
Raytheon IIS
Me And My Ve, Part 4, Laura Strater, Christina M. Frederick, Monifa Vaughn-Cooke, Jim Bliss, Smruti Shah
Publications
Virtual environments, augmented reality, serious games, simulations, and other digitally mediated experiences are revolutionizing the way that we work, learn, and interact with people and systems. The employment of these technologies is driving innovation in research, training, education, evaluation, and various business endeavors. This session will provide a brief overview of some of the diverse uses of virtual environments (VEs) in an alternate demonstration format that leaves just over half of the session time for hands on, interactive demonstrations. Unlike most demonstration sessions, where possible, we encourage session attendees to personally interact with the demonstrations. The session will begin with …
Interacting At A Distance: Creating Engagement In Online Learning Environments,
2016
Old Dominion University
Interacting At A Distance: Creating Engagement In Online Learning Environments, Robert L. Moore
STEMPS Faculty Publications
Effective online instruction requires understanding not only interaction but also how to facilitate interaction through technology (Moore & Kearsley, 2012). Specifically, Moore and Kearsley (2012) categorize these types of interactions as "learner with content, interaction with instruction [or] interaction with other learners" (p. 132). This chapter examines each of these interaction types and suggests ways to incorporate them into online learning environments (OLEs). The chapter provides techniques and approaches that will be beneficial to both instructional design practitioners and online instructors. It seeks to assuage some of the concerns that faculty have about OLEs and provides ideas and activities that …
Developing Distance Education Content Using The Tappa Process,
2016
Old Dominion University
Developing Distance Education Content Using The Tappa Process, Robert L. Moore
STEMPS Faculty Publications
The proliferation of distance education has occurred alongside the emerging technologies of the Web 2.0 and Web 3.0 environments, changing the way instructors approach, design, and deliver their instructional materials. In the past, instructional design (ID) practitioners relied on instruction system design (ISD) models that focused primarily on macroinstruction. It is now important for these practitioners to use microinstruction strategies to keep pace with the technology evolution. This case study describes the TAPPA (Target, Accomplishment, Past, Prototype, Artifact) Process which was created using the Generic Model for Design Research (GMDR) proposed by McKenney and Reeves (2012) and uses selected ID …
Augmented Reality And The Events Curriculum: The Students' Perspective,
2016
Technological University Dublin
Augmented Reality And The Events Curriculum: The Students' Perspective, Mary O'Rawe, Alex Gibson
Conference papers
The emergence of Augmented Reality (AR) as a ground-breaking technology has transcended both business and academic sectors. Despite its rapid rise commercially, evidence of the benefits of AR in the classroom at higher education is slower to emerge, with only a limited focus to date on its specific relationship with curriculum development and learning outcomes. To respond to the changing characteristics of the higher education learning environment, and the shift towards mobile learning (M Learning) and ubiquitous learning (U Learning), it is clear that educators should reflect these trends in curriculum design and didactic methods. This paper presents the findings …
Teacher And Student Perspectives On Facilitating A Sense Of Community Through An Online High School’S “Shepherding” Program,
2016
Brigham Young University - Provo
Teacher And Student Perspectives On Facilitating A Sense Of Community Through An Online High School’S “Shepherding” Program, Jeffery Drysdale, Charles R. Graham, Jered Borup
Faculty Publications
Student disconnectedness remains a serious concern in K-12 online learning—especially in programs where students take most or all of their coursework online. In this research we examined a “shepherding program” designed to encourage a sense of community among teachers and students at an online charter school. Every online teacher served as a “shepherd” for 20 to 25 students and worked to establish close relationships with each student. Data was collected through 5 teacher focus groups, 5 one-on-one teacher interviews, and 10 one-on-one student interviews. A qualitative analysis using Rovai’s sense of community framework examined how the shepherding program influenced shepherd-student …
A Qualitative Analysis Of Institutional Drivers And Barriers To Blended Learning Adoption In Higher Education,
2016
Brigham Young University - Provo
A Qualitative Analysis Of Institutional Drivers And Barriers To Blended Learning Adoption In Higher Education, Wendy W. Porter, Charles R. Graham, Robert G. Bodily, Daniel S. Sandberg
Faculty Publications
The authors previously proposed a framework for institutional BL adoption (Graham, Woodfield, & Harrison, 2012), identifying three stages: (a) awareness/exploration, (b) adoption/early implementation, and (c) mature implementation/growth. The framework also identified key strategy, structure, and support issues universities may address at each stage. In this paper, the authors applied that framework as well as Rogers' (2003) diffusion of innovations theory to determine the degree to which institutional strategy, structure, and support measures facilitate or impede BL adoption among higher education faculty. In addition, the authors explored whether higher education faculty's innovation adoption category affects which measures facilitate or impede BL …
An Analysis Of The Curriculum Requirements For K-12 Online Teaching Endorsements In The U.S.,
2016
Brigham Young University - Provo
An Analysis Of The Curriculum Requirements For K-12 Online Teaching Endorsements In The U.S., Laura Mcallister, Charles R. Graham
Faculty Publications
This study examined existing K-12 online teacher preparation programs in the United States to ascertain the degree to which teachers are prepared to function in online/blended classroom learning environments. This study used a content analysis approach. Research specifically targeted online teacher preparation programs implemented in institutions of higher education. The researcher collected data from state offices of education and institution deans through email surveys inquiring about the existence and capacity of K-12 online teaching endorsements, course descriptions, and other course documents.
Online Student Perceptions Of The Need For A Proximate Community Of Engagement At An Independent Study Program,
2016
Brigham Young University - Provo
Online Student Perceptions Of The Need For A Proximate Community Of Engagement At An Independent Study Program, Darin R. Oviatt, Charles R. Graham, Jered Borup, Randall S. Davies
Faculty Publications
Research suggests that collaborative learning designs, which require interaction with teachers and peers, can promote engagement and learning for online courses. Many K-12 students seek supplemental online courses to meet graduation requirements and desire flexibility, which often conflicts with required interactions. This paper asserts that online independent study learners may create a proximate community of engagement (PCE) to provide the benefits of collaboration and interactions. Using the adolescent community of engagement (ACE) framework as a lens for identifying interactions, this study surveyed K-12 independent study students to assess their perception of the need for interaction with a support community while …
The Effect Of Different Written Task Instructions On Students’ Scores In A Physical And Virtual Environment,
2016
University of North Dakota
The Effect Of Different Written Task Instructions On Students’ Scores In A Physical And Virtual Environment, Ademola Amida
Theses and Dissertations
Electronic laboratory activities offer opportunities to help students learn about concepts and develop practical competencies in electronic circuit systems. Evidence in the literature suggests that the effectiveness of laboratory activities might be affected by the type of instructions provided (explicit or implicit), and the lab environment (physical or virtual) in which the activities were performed.
This study investigated the effect of different written task instructions (explicit versus implicit) and lab environment (physical versus virtual) on students’ scores in an electronic circuit task. This study was a quantitative experiment that used a repeated measure factorial design to determine how the written …
Exposing Second Year Medical Students To The Clinical Reasoning Process Prior To High Fidelity Simulation Learning,
2016
University of North Dakota
Exposing Second Year Medical Students To The Clinical Reasoning Process Prior To High Fidelity Simulation Learning, Phondie Simelane Simelane
Theses and Dissertations
Clinical reasoning is a highly complex process that is both difficult to impart and acquire (Bowen 2006, Custers 2005, Merriënboer 2010, Schmidt 2015). Second year medical learners appear to lack strategy to effectively step through the presented scenarios (Allen, personal communication, March 2, 2015). Though possessing a degree of background knowledge, immature clinical reasoning skills make data collection (focused history, focused review of systems and focused physical assessments) a challenge to efficiently navigate. As oppose to discriminating their line of questions, learners sweep through a wide range of information. Consequently, problem solving takes on a shot gun approach resulting in …
Kajian Penggunaan Media Pembelajaran Dalam Pelatihan Peningkatan Kompetensi Profesional Guru,
2015
Pendidikan Teknik Elektronika Fakultas Teknik Universitas Negeri Yogyakarta, Indonesia
Kajian Penggunaan Media Pembelajaran Dalam Pelatihan Peningkatan Kompetensi Profesional Guru, Mashoedah Mashoedah
Elinvo (Electronics, Informatics, and Vocational Education)
Tujuan dari makalah ini adalah mengkaji penggunaan media pembelajaran untuk pelatihan guru. Jenis Media pembelajaran yang bagaimana yang dapat digunakan dalam pelatihan guru untuk meningkatkan kompetensi profesional guru. Metode yang digunakan adalah studi pustaka dan online survei kepada guru yang berada di grup guru di jejaring sosial media. Penggunaan metode survei online di grup guru di jejaring sosial media diharapkan dapat menggali respon guru terhadap penggunaan media pembelajaran yang sesuai untuk pelatihan, serta permasalahan-permasalahan lain dalam peningkatan kompetensi profesional guru. Hasil kajian dan survei yang telah dilakukan menunjukkan bahwa permasalahan yang sering dihadapi oleh guru adalah "Peningkatan kemampuan di bidang …
Adaptive Change For An All Boys College Preparatory Public Middle School: A Change Leadership Project,
2015
National Louis University
Adaptive Change For An All Boys College Preparatory Public Middle School: A Change Leadership Project, Carla L. Sparks Dr.
Dissertations
As a result of district, state, and national attention on academic achievement, as measured by state assessment tests and end of course examinations, teacher and school leaders at the school identified for this Change Leadership Project (CLP) have worked diligently to raise student rigor and achievement. However, they have used largely instructional practices that rely heavily on the work of educators rather than emphasizing the engagement of students. This CLP provides the basis for a paradigm shift in instructional practice that promotes a full understanding of the value of authentic learning, project based learning, exhibitions of mastery, and capstone projects …
Civic Play And Civic Gaps: Can Life Simulation Games Advance Educational Equity?,
2015
Santa Clara University
Civic Play And Civic Gaps: Can Life Simulation Games Advance Educational Equity?, Christine Bachen, Pedro F. Hernández-Ramos, Chad Raphael, Amanda Waldron
Communication
Digital games and simulations (DG&S) could help mitigate inequities in civic education and participation, which are found in many contemporary democracies. Yet incorporating DG&S into the curriculum may reinforce or introduce inequities for students who are less engaged by game-based learning. A quasi-experimental study of 301 U.S. high school students in social studies classes examined whether prior academic performance, civic engagement, civic game play experience and gender affected how (and which) students benefit from playing a life simulation game. Dependent variables included several civic dispositions: justice-oriented citizenship norms and interest in politics, news, and global issues. The simulation game especially …
Some Big Questions About Design In Educational Technology,
2015
Brigham Young University
Some Big Questions About Design In Educational Technology, Andrew S. Gibbons Iii
Faculty Publications
This article asks five questions that lead us to the foundations of design practice. Design processes structure time, space, place, activity, role, goal and resource. For educational technology to advance in its understanding of design practice, it must question whether we have clear conceptions of how abstract conceptions are turned into physical artifacts capable of inspiring the intellect and the emotions to facilitate learning. These five questions hopefully supply topics for design conversations.
Infographics: A Librarian's Best Friend,
2015
University of Georgia School of Lawn Library
Infographics: A Librarian's Best Friend, Rachel S. Evans
Presentations
Infographics are on the rise as a communication medium in libraries. We live in a visual world; we are visual creatures, naturally drawn to graphical representations. Using free web applications, librarians and their support staff can now easily create beautiful and compelling infographics which can serve multiple purposes in the library environment. From community outreach and marketing of programs and collections to internal use as a presentation aid and everything in between, infographics can help us relay important information in an attractive way for little to no cost. This presentation will discuss the advantages of using infographics in the library …
Implementation Of Web 2.0 As An Instructional Tool: Experiences Of Language Arts Teachers,
2015
University of Arkansas Little Rock
Implementation Of Web 2.0 As An Instructional Tool: Experiences Of Language Arts Teachers, Elizabeth Wyatt
Theses and Dissertations
The purpose of this study was to explore the integration of Web 2.0 tools in language arts classrooms and teachers’ beliefs about the value of Web 2.0 tools as well as their beliefs about the effectiveness of technology-based professional development. Cross-sectional surveys were administered to language arts teachers to identify how they were using Web 2.0 tools in their classrooms, their beliefs in the value of Web 2.0 tools to enhance instruction and student learning, and to provide a better understanding of the effectiveness of technology-based professional development. The major findings in the study were that the majority of teachers …
Developing Collective Learning Extension For Rapidly Evolving Information System Courses,
2015
University of Arkansas Little Rock
Developing Collective Learning Extension For Rapidly Evolving Information System Courses, Faysal Ahmed
Theses and Dissertations
Due to rapidly evolving Information System (IS) technologies, instructors find themselves stuck in the constant game of catching up. On the same hand students find their skills obsolete almost as soon as they graduate. As part of IS curriculum and education, we need to emphasize more on teaching the students ‘how to learn’ while keeping the curriculum up to date. Toward this direction, we develop collective learning extension leveraging social media and implement in three IS courses at the University of Arkansas at Little Rock. Collective learning extension is adaptable to existing learning paradigms. Collective learning extension is not a …
E-Book Acceptance Among Undergraduate Students: A Look At The Moderating Role Of Technology Innovativeness,
2015
Northern Michigan University
E-Book Acceptance Among Undergraduate Students: A Look At The Moderating Role Of Technology Innovativeness, Madison N. Ngafeeson, Jun Sun
Information Systems Faculty Publications
This paper utilizes the technology acceptance model (TAM) to uncover the moderating roles of technology innovativeness. A study of 158 undergraduate students revealed that the original TAM constructs and relationships were reliable, supported, and applicable in the measurement of e-book acceptance. Interestingly, personal technology innovativeness was found to moderate in a significant way, the relationship between behavioral intention to use e-book and actual usage of e-book. These findings suggest that while individuals who are more open to technology (adopters) as well as less technologically innovative individuals (late adopters and non-adopters) are likely to have the intention to use webbased instructional …
International Computer And Information Literacy Study: Icils 2013: Technical Report,
2015
Australian Council for Educational Research (ACER)
International Computer And Information Literacy Study: Icils 2013: Technical Report, Julian Fraillon, Wolfram Schulz, Tim Friedman, John Ainley, Eveline Gebhardt
ICT - Digital Literacy
The International Computer and Information Literacy Study (ICILS) studied the extent to which young people have developed computer and information literacy (CIL) to support their capacity to participate in the digital age. ICILS systematically investigated differences in CIL outcomes across the participating countries and looked at how these countries provide CIL-related education. The study also explored differences within and across countries with respect to the relationship between the outcomes of CIL education and student characteristics and school contexts. Chapter 1 of this report presents an overview of the International Computer and Information Literacy Study. Chapters 2 and 3 are concerned …
