Interactive And Accessible Pdfs,
2019
Technological University Dublin
Interactive And Accessible Pdfs, Quality Blended Learning Consortium
Open Educational Resources
This tutorial introduces the users to the fundamental concepts on how to create interactive and accessible PDFs, as well as provides guidance on the tools to be used, best practices, and mistakes to avoid. The tutorial includes quizzes for self-assessment.
Electronic Field Trips For Science Engagement: The Streaming Science Model,
2019
University of Florida
Electronic Field Trips For Science Engagement: The Streaming Science Model, Jamie Loizzo, Mary J. Harner, Deborah J. Weitzenkamp, Kevin Kent
Southeast Research and Extension Center: Reports and Administration
While institutions of higher education work to engage PK-12 youth in STEM (science, technology, engineering, and mathematics) concepts and careers via in-person programming, PK-12 teachers and students face many logistical and access constraints for physically traveling to sites off of school grounds during the school day. Throughout the years, electronic field trips (EFTs) have offered a digital way for schools to engage in meaningful ways with museums, parks, laboratories, and field research sites. In order for EFTs to be effective, they should be cost effective and created collaboratively with teachers, students, subject matter experts, and instructional design and communication professionals. …
Undergraduate Research Experience In Cybersecurity For Underrepresented Students And Students With Limited Research Opportunities,
2019
Boise State University
Undergraduate Research Experience In Cybersecurity For Underrepresented Students And Students With Limited Research Opportunities, Dazhi Yang, Dianxiang Xu, Jyh-Haw Yeh, Yibo Fan
Educational Technology Faculty Publications and Presentations
Undergraduate research opportunities have expanded from elite universities in the United States to universities and learning institutions of all ranks and sizes. Research studies have showed some positive outcomes of the research experience for undergraduates (REU), such as enhanced research skills and competencies. However, with the widespread implementation of REU programs across the country, there are some serious and challenging issues, such as fierce competition among students for limited participation opportunities and a overlooking of underrepresented students’ needs. This study reported a nine-week REU Site program in cybersecurity designed for underrepresented students (women and minorities) and participants from institutions with …
Spacescape – How A Mobile Game Impact Science Learning - 2019 Presidential Research Grant Report,
2019
Harrisburg University of Science and Technology
Spacescape – How A Mobile Game Impact Science Learning - 2019 Presidential Research Grant Report, Sa Liu, Mina Gabriel
Harrisburg University Presidential Research Grants
This project used a laboratory trial to examine learner problem-solving in a mobile Serious Game (SG) environment designed for learning space science in middle school. It intends to understand if and how mobile game could impact learner problem-solving. To conduct the study, a team of 12 members worked together for six months on the design, development and testing the SpaceEscape mobile game for Android devices. The data was collected in a local middle school, and over 250 students participated in the study. We will share the highlights, findings, and future research in this report.
Connecting With Computer Science: Electronic Textile Portfolios As Ideational Identity Resources For High School Students,
2019
University of Pennsylvania
Connecting With Computer Science: Electronic Textile Portfolios As Ideational Identity Resources For High School Students, Mia S. Shaw, Deborah A. Fields, Yasmin B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
The development of student identities—their interests in computer science, perceptions of the discipline, and sense of belonging in the field—is critical for broadening participation of underrepresented groups in computing. This paper reports on the design of portfolios in which two classes of high school students reflected on the process of making electronic textile projects. We examine how students expressed self-authorship in relation to computer science and how the use of reflective portfolios shaped students’ perceptions of computer science. In the discussion we consider how reflective portfolios can serve as ideational resources for computer science identity construction.
January 2019,
2019
Southwestern Oklahoma State University
January 2019, Marci Grant
The CETL Correspondent
CETL, SWOSU, Center for Excellence in Teaching and Learning
The Importance Of Including Interactive Immersive Technology In Instructional Design To Enhance Learner And User Experience,
2019
Minnesota State University, Mankato
The Importance Of Including Interactive Immersive Technology In Instructional Design To Enhance Learner And User Experience, Shawneda Crout
All Graduate Theses, Dissertations, and Other Capstone Projects
Americans looking for work and preparing to enter the labor force use technology during every part of the journey. Every generation in the labor force and preparing to enter the labor force as freelancers, contractors, and employees need clear, effective support materials to learn how to do their job, stay abreast of the ever-changing job requirements, and deliver a satisfactory job performance. Solving the labor shortage in America will take a concerted effort from those in the private sector. Technical communicators tasked with the responsibility of designing instructional resources should know how to include interactive immersive technology in product use …
How People With Multiple Sclerosis Experience Web-Based Instructional Technologies,
2019
Walden University
How People With Multiple Sclerosis Experience Web-Based Instructional Technologies, Gary Eugene Deroest
Walden Dissertations and Doctoral Studies
People with the autoimmune disease multiple sclerosis (MS) have few options for
educational activities. Although web-based instruction may be a viable option, little is known about how people with MS perceive this form of learning. The purpose of this qualitative study was to understand the experiences of people with MS regarding web- based instruction. The 3 learning structures--differentiated instruction, collaborative learning, and assistive technology--provided the conceptual framework for this research. Nine volunteers from the Pacific Northwest area of the United States who have MS were individually interviewed for this basic qualitative study. Transcripts were analyzed using open, axial, and selective …
Instructional Designers As Project Managers: A Phenomenology,
2019
Nova Southeastern University
Instructional Designers As Project Managers: A Phenomenology, La Keshia Lynn Nall
CCAC Theses and Dissertations
The ability to effectively manage learning design projects, consult with stakeholders (such as sponsors, subject matter experts, and learners), and direct projects to completion is a vital part of an instructional designer’s role. Although the need for project management education and experience is reiterated in the literature and in cross-industry instructional designer (ID) job postings, it was unclear how these professionals acquired and used project management skills and tools in their profession because project management is not a focus in many higher education programs intended to prepare instructional designers.
The goal of this phenomenological study was to understand the lived …
How Do Teachers Use Comics To Promote Engagement, Equity, And Diversity In Science Classrooms?,
2019
New York University
How Do Teachers Use Comics To Promote Engagement, Equity, And Diversity In Science Classrooms?, Camilla Matuk, Talia Hurwich, Amy Spiegel, Judy Diamond
World of Viruses
Equitable learning opportunities are critical to the goals of science education. However, major curriculum standards are vague on how to achieve equity goals, and educators must often develop their own resources and strategies to achieve equity goals. This study examines how educators used a comic book series designed to interest youth in virology as a way to make science more broadly appealing to their diverse students. We begin with the notion of Pedagogical Design Capacity, which describes a dynamic relationship between teachers and their tools and the ability for teachers to perceive and leverage affordances of artifacts as tools in …
Experiences Of Postsecondary Students With Physical Disabilities With Online Learning,
2019
Walden University
Experiences Of Postsecondary Students With Physical Disabilities With Online Learning, Amanda Elizabeth Cole
Walden Dissertations and Doctoral Studies
Over one tenth of students in postsecondary education have a documented disability as defined by the Americans with Disability Act. However, faculty and course designers often lack understanding of these students' experiences, which leads to insufficient accommodations. The purpose of this basic qualitative study was to explore the experiences of students with physical disabilities (SWD) in online courses. The research was grounded in self-determination theory, which posits 3 basic needs for self-actualization: autonomy, competence, and relatedness. This theory in combination with universal design for learning provided a lens for exploring these experiences. Data collection included 8 interviews with postsecondary students …
The Relationship Of Online Communication Modes On Counselor Educator Job Satisfaction,
2019
Walden University
The Relationship Of Online Communication Modes On Counselor Educator Job Satisfaction, John-Mike Nelson
Walden Dissertations and Doctoral Studies
With the increase in pressures related to teaching online, counselor educators are experiencing greater amounts of burnout. The purpose of this quantitative causal-comparative survey study was to assess for significant differences and correlations between synchronous and asynchronous communication modes on online counselor educators' job satisfaction levels as measured by the Online Instructor Satisfaction Measure, and levels of burnout, as measured by the Maslach Burnout Inventory Educators Survey. The researcher used Moore's theory of transactional distance as the theoretical framework to answer 2 research questions: (a) Is there a significant difference in faculty satisfaction and burnout levels based on communication modes?; …
Mobile-Based Assessment And Iranian College Students' Motivation, Self-Efficacy, And Academic Performance,
2019
Walden University
Mobile-Based Assessment And Iranian College Students' Motivation, Self-Efficacy, And Academic Performance, Abrisham Mokhtari
Walden Dissertations and Doctoral Studies
Mobile learning can increase students' access to more affordable and quality college education for those living in remote areas. Even though the instructional aspect of mobile learning has received much attention, there has been limited consideration of the assessment aspect. The purpose of this qualitative study was to explore the perceptions of Iranian college students on the utilization of mobile devices as assessment tools and the influence it has on motivation, self-efficacy, and academic performance in their learning process. The conceptual framework of this study included the unified theory of acceptance and use of technology and Bandura's self-efficacy theory. Data …
Vocational High School Teachers' Perceptions Of Technology Integration At Their School,
2019
Walden University
Vocational High School Teachers' Perceptions Of Technology Integration At Their School, Darlene Sherry Morrison
Walden Dissertations and Doctoral Studies
In a suburban vocational high school in the northeastern United States, teachers revealed that professional development training in technology was not equipping teachers with the skills nor was it giving them the support needed to implement technology in their instructional practices. The purpose of this qualitative project study was to explore vocational high school teachers’ perceptions about participating in professional development that relate to technology integration in the classroom at a suburban vocational high school in the northeastern United States. The study was guided by Roger’s diffusion of innovation model/theory, which outlines how technology advances spread throughout a population, from …
Development Of An Interactive Game For Education Regarding Sexually Transmitted Infections,
2019
Walden University
Development Of An Interactive Game For Education Regarding Sexually Transmitted Infections, Sherri Arrington
Walden Dissertations and Doctoral Studies
Sexually transmitted infection (STI) prevalence rates are increasing in the United States and globally. Education has been found to be an important strategy for increasing STI testing and treatment rates among sexually active young adults. The goal of this project was to develop an interactive educational game suitable for young adults to decrease the social and economic burden of STIs. The health belief model informed the project. A moderated usability evaluation was conducted using the concurrent think-aloud technique. The participants (N = 5) were a purposive sample of professionals who played the interactive game and then completed Schnall, Cho, and …
Using Simulations To Prepare For College And Careers In Information Technology,
2019
Walden University
Using Simulations To Prepare For College And Careers In Information Technology, Kathy Michelle Landers
Walden Dissertations and Doctoral Studies
While simulators can be used in place of hands-on hardware, there was not a significant body of quantitative research supporting the use of simulators for college and career success at the secondary level in information technology (IT). The purpose of this quantitative, nonexperimental study was to determine if there was a significant difference in college and career readiness of New York state high school students in approved IT content cluster high school programs, between those who use simulations and those who use hands-on hardware. Kolb's theory of experiential learning was the theoretical foundation for this research. The research questions examined …
Students’ Mobile Technology Self-Efficacy And Use Intention In Online Learning Environment,
2019
Walden University
Students’ Mobile Technology Self-Efficacy And Use Intention In Online Learning Environment, Yali Chen
Walden Dissertations and Doctoral Studies
The advance of technology has offered people new channels to learn. Online learning and mobile technology have become popular, as they provide convenience and alternative educational options. However, there is limited literature focusing on the influence of students’ perceptions on their intention to adopt mobile technology in the online learning context. There also are inconsistent research results regarding how self-efficacy and other associated beliefs relate to behavior intention. The purpose of this study was to explore the relationships between 6 variables, including students’ age, years of experience, perceived usefulness, perceived ease of use, self-efficacy, attitude toward mobile technology, and intention …
Influence Of The Reflex Math Fact Fluency Program On Math Scores,
2019
Walden University
Influence Of The Reflex Math Fact Fluency Program On Math Scores, Tammy D. Cress
Walden Dissertations and Doctoral Studies
Researchers have shown a correlation between students’ math fact fluency and their achievement in higher-level math. The problem investigated by this study was that 59% of students in intermediate elementary grades at the local school were not proficient in math. Guided by Miller’s information processing theory, the purpose of this quantitative, causal-comparative study was to examine the influence of the Reflex Math Fact Fluency Program on 2nd graders’ math achievement scores (as a whole group and by gender) after 1 school year of program use. Archival data was purposefully sampled for 98 2nd grade students (n = 50 boys; n …
Educator Perspectives On Incorporating Digital Citizenship Skills In Interpreter Education,
2019
Walden University
Educator Perspectives On Incorporating Digital Citizenship Skills In Interpreter Education, Vicki Darden
Walden Dissertations and Doctoral Studies
Appropriate digital citizenship skills are considered essential for modern professionals, including signed language interpreters. However, little is known about the experiences and practices of interpreter educators regarding digital citizenship. This exploratory qualitative interview study was conducted to examine the experiences and practices of interpreter educators related to incorporating opportunities for digital citizenship skill-building in their teaching practice. A conceptual framework based on digital citizenship theory guided development of this study. Data were collected from interviews of 6 interpreter educators in bachelor-degree programs in American Sign Language/English interpreting across the United States. Data sets were analyzed through open and axial coding …
Google Docs As Supportive Technology In High School Career And Technical Education,
2019
Walden University
Google Docs As Supportive Technology In High School Career And Technical Education, Jannotta Faulkner
Walden Dissertations and Doctoral Studies
Educators must meet the demand to produce a workforce better educated with using 21st-century technology tools. The purpose of this case study was to explore the usefulness of Google Docs as one of those tools by examining 2 main questions. Those questions were how high school students perceive Google Docs could benefit them and how career and technical (CTE) teachers use it to support collaborative learning as a strong part of the learning process. The conceptual framework used included Vygotsky’s sociocultural theory, which focuses on collaborative learning. Participants were 2 teachers and 8 students from 2 urban school districts in …
