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Full-Text Articles in Instructional Media Design

The Perceptions Of Principals, English Language Arts Teachers, And Librarians Regarding The Role Of School Librarians In Their Schools Being Identified As National Blue Ribbon Award Winning Exemplary Achievement Gap-Closing Schools: A Qualitative Case Study, Beth Mcguire May 2024

The Perceptions Of Principals, English Language Arts Teachers, And Librarians Regarding The Role Of School Librarians In Their Schools Being Identified As National Blue Ribbon Award Winning Exemplary Achievement Gap-Closing Schools: A Qualitative Case Study, Beth Mcguire

Doctoral Dissertations and Projects

The purpose of this case study was to discover the perceptions of the role and programs in school libraries that support academic achievement in the school community for educational professionals at National Blue Ribbon Schools in the United States. Perceptions regarding the role of school librarianship surrounding academic achievement were explored from four National Blue Ribbon Schools locations during 2022 and 2023 in kindergarten through Grade 12. The theory guiding this study was Bandura’s self-efficacy theory. The central research question was: How did educational professional self-efficacy influence the implementation of school library programs during the attainment of the National Blue …


Examining The Effects Of Video-Enhanced Syllabi On Learner Motivation And Perception, Donna Holly Park May 2024

Examining The Effects Of Video-Enhanced Syllabi On Learner Motivation And Perception, Donna Holly Park

<strong> Theses and Dissertations </strong>

Finding ways to motivate learners in online courses can be difficult when the interaction between the instructor and the learner is conducted through written text. The use of syllabi is an important component to help guide learners and provide them with course expectations. A poorly written or misinterpreted syllabus can contribute to a negative experience. When the syllabus is perceived in a way that promotes negative feelings, the learners may have a more difficult time being successful in the course. The purpose of this study was to determine how a video-enhanced syllabus affects motivation in an online course.

The courses …


Responding To Chatgpt’S Impact On Higher Education Landscapes: Using Digital Initiatives To Support Undergraduate Information Literacy And Research Skills, Jayati Chaudhuri, Lettycia Terrones Apr 2024

Responding To Chatgpt’S Impact On Higher Education Landscapes: Using Digital Initiatives To Support Undergraduate Information Literacy And Research Skills, Jayati Chaudhuri, Lettycia Terrones

Digital Initiatives Symposium

ChatGPT and AI technologies present novel and unforeseen challenges to the academic community, ushering in an intriguing era where the distinction between plagiarism and academic integrity can become less clear for many students. In response, the Cal State LA University Library created three new digital initiatives published on traditional and social media teaching platforms to help students understand how to avoid plagiarism and their use of ChatGPT in higher education. In the fall of 2023, librarians developed a new module focused on ChatGPT in higher education. The module enhanced the existing “Understanding and Avoiding Plagiarism” self-paced Canvas student tutorial, which …


Teachers’ Perceptions Of Media Literacy Competence During An Online Professional Development, Matthew Korona Apr 2024

Teachers’ Perceptions Of Media Literacy Competence During An Online Professional Development, Matthew Korona

Journal of Media Literacy Education

Although scholars and practitioners have suggested teachers integrate media literacy into content instruction to equip students with the skills needed to participate online, media literacy may be a new or underutilized concept for teachers. As teachers must acquire the necessary skills to educate students about media literacy, online professional development is an efficient method for teacher learning focusing on concepts often overlooked by school divisions such as media literacy. This case study examined the change in six high school teachers’ perceptions of their competence related to the instructional integration of media literacy while participating in an online professional development course. …


Healing A Generation; Implementation Of Higher Education Curricula For Venezuelan Journalism Students Living Under Structural Violence To Promote A Transition Into Democracy, José Luis Jiménez-Figarotti Prof. Apr 2024

Healing A Generation; Implementation Of Higher Education Curricula For Venezuelan Journalism Students Living Under Structural Violence To Promote A Transition Into Democracy, José Luis Jiménez-Figarotti Prof.

The SUNY Journal of the Scholarship of Engagement: JoSE

Venezuela's sociopolitical landscape has deteriorated significantly over the past decade, culminating in a profound humanitarian crisis. This ethnography, conducted from 2015 to the present, explores the experiences of a study group comprising 2000 Venezuelan communication college students, aged 17 to 25, who navigate structural violence while striving for quality higher education. The research employed a multifaceted approach, encompassing interviews, focus groups, and observations. Additionally, this qualitative study examines the outcomes of implementing an interdisciplinary journalism curriculum grounded in human rights and media activism, complemented by online sessions and an environmental education component. This educational project aims to foster critical thinking …


The Impact Of Using Gamified Augmented Reality In Developing Learning Engagement And Quality Of Learning Life Among Tenth-Grade Physics Students, Majed A. Alharthi Dr. Apr 2024

The Impact Of Using Gamified Augmented Reality In Developing Learning Engagement And Quality Of Learning Life Among Tenth-Grade Physics Students, Majed A. Alharthi Dr.

International Journal for Research in Education

The research aimed to examine the impact of gamified augmented reality (AR) on engagement in learning and the quality of educational life. The research sample included (90) tenth grade students distributed in three schools, and they were distributed into three groups of (30) students in each group, the first experimental group taught using gamified AR, the second experimental group taught using non- gamified AR, and the third is a control group taught in the usual way in the classroom, and each school included an independent group of research groups. A quasi-experimental design was adopted to study the impact of using …


Chapter 05: Message Design: How To Communicate Visual Information To Learners Who Are Visually Impaired, Meaghan Mcleod Apr 2024

Chapter 05: Message Design: How To Communicate Visual Information To Learners Who Are Visually Impaired, Meaghan Mcleod

Instructional Message Design, Volume 3

Message design consists of signs and symbols that play a crucial role in guiding our daily lives. text, images, videos, graphics, and diagrams are essential tools for communication and education. However, individuals with visual impairments are not able to fully access this visual content that plays such a critical part of our daily lives. Therefore, there is a need to create educational material that can be accessed by all learners including those with visual impairments. This chapter explores practical strategies that instructional designers, teachers, professors, and instructors can use to provide an inclusive learning experience for learners with visual impairments. …


Effective Leadership Through Effective Communication, Kelly Loretta Hartigan Apr 2024

Effective Leadership Through Effective Communication, Kelly Loretta Hartigan

Instructional Design Capstones Collection

A public school in Pennsylvania was experiencing an issue with its administrative leadership. The ineffective leadership strategies resulted in failures within communication styles and abilities. Through a series of interviews and research, this course was developed to coach leaders within a school building on how to more effectively communicate and work with their staff members. The goal is to provide a series of behavior changing based instruction to reduce the ineffectiveness of leadership within the building. It uses an asynchronous approach with live instruction and involves the learners with an interactive workbook component to follow the learning course. The course …


Information Literacy Across The Curriculum: A Faculty Professional Development Program, Jaime Corris Hammond Apr 2024

Information Literacy Across The Curriculum: A Faculty Professional Development Program, Jaime Corris Hammond

Instructional Design Capstones Collection

Information literacy is a set of skills that encompass conducting research, evaluating sources and authority, and ethically using information. While information literacy as a concept has existed for 50 years, higher education has struggled to meaningfully incorporate it into college curricula. The concept of “across the curriculum” instruction, most notably Writing Across the Curriculum (WAC), empowers faculty to incorporate skills outside of their discipline to increase learning. This information literacy program uses the concept of “across the curriculum” instruction, an American Association of Colleges and Universities (AAC&U) High Impact Practice, to incorporate and contextualize these skills in a variety of …


Chapter 10: Increasing Accessibility In Educational Simulations, Meaghan Mcleod Apr 2024

Chapter 10: Increasing Accessibility In Educational Simulations, Meaghan Mcleod

Instructional Message Design, Volume 3

Simulations are an important aspect of education and training. They provide the learner with situations that mirror real life situations or provide access to unobservable phenomena. The simulations provide the learner with a unique opportunity to master skills through the use of and practice in a safe environment. However, many simulations are not designed with accessibility and accommodations in mind. This chapter provides a general overview of simulations and provides suggestions on how to increase accessibility and enhance the learning experience for all learners.


Chapter 09: Web Conferencing Best Practices For Online K-12 Teachers, Mitch A. Cumings Apr 2024

Chapter 09: Web Conferencing Best Practices For Online K-12 Teachers, Mitch A. Cumings

Instructional Message Design, Volume 3

Web conferencing - the ability to hold live meetings from a distance through an online platform - has become an integral instructional tool to make learning more accessible and flexible. Although these technologies have been accessible for decades and utilized in both professional and institutional settings with degrees of regularity, they only arrived at a large scale onto the K-12 primary and secondary education scene out of necessity as prompted by the COVID pandemic. K-12 education systems had a crash course in web conferencing through the pandemic, and its value as a meaningful instructional tool persists.


Chapter 08: Add Depth To Your Message - The Use Of 3d Printing In Instructional Message Design, Jennifer Tolley Apr 2024

Chapter 08: Add Depth To Your Message - The Use Of 3d Printing In Instructional Message Design, Jennifer Tolley

Instructional Message Design, Volume 3

3D printing is an emerging technology used for the creation of physical objects. While it does not seem like a tool for instructional message design, 3D printing facilitates the development of many skills, such as creativity, critical thinking, and problem solving, as well as the development of content knowledge. It allows students to design and create real objects, or for teachers to show recreations of items from history. Tools, such as math manipulatives, can be designed and printed to help students learn abstract concepts. This chapter aims to provide a conceptual framework for 3D printing integration into instructional message design, …


Chapter 07: What Can Instructional Designers Learn From Graphic Designers?, Mark Richard Parsons Apr 2024

Chapter 07: What Can Instructional Designers Learn From Graphic Designers?, Mark Richard Parsons

Instructional Message Design, Volume 3

Instructional message design uses learning theories to effectively communicate information using technology. The instructional designer identifies the main objectives and skills to be learned to devise and deliver a strategy for the learner. The graphic designer plays a role by helping guide the learner through the material without distraction. Graphic design plays a vital role with visual learners. Using instructional and graphic design principles is important for effective instructional message design. This chapter looks at the importance of graphic design in the instructional design process. It will explore what skills and strategies instructional designers can utilize from a graphic design …


Chapter 06. Instructional Message Design For Adult Learners, Pamela J. Smith-Downing Apr 2024

Chapter 06. Instructional Message Design For Adult Learners, Pamela J. Smith-Downing

Instructional Message Design, Volume 3

As stated in Chapter 1, message design is all around us, from the presentations we see in meetings and classes, to the instructions that come with our latest tech gadgets, to multi-million-dollar training simulations. The instructional message design field of study pulls from many applied sciences, including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology, to name just a few. In this chapter, we will visit several adult learning theories and examples that guide our research into adult learning, look at different real-world instructional message designs for adult learners, and discuss directions for future …


Chapter 04: Cultural Sensitivity, Inclusion, And Social Presence In Instructional Message Design, Cheryl Cook-Posley Apr 2024

Chapter 04: Cultural Sensitivity, Inclusion, And Social Presence In Instructional Message Design, Cheryl Cook-Posley

Instructional Message Design, Volume 3

It is critical for Instructional Designers (IDs) and Human Performance Technologists (HPTs) to consider the backgrounds of the learner to help them plan, develop, and design relevant and appropriate content for the audience of focus. The interests, assets, and needs of the learner must be researched and studied so the designer is able to fully know, empathize, understand, and design. Applying an audience centric approach equips designers to design culturally inclusive and sensitive instructional messages, as well as content that aligns with, are responsive to, and are respectful of diverse groups. In this way, IDs and HPTs can be able …


Chapter 03: Message Design For Instructional Designers – Audio And Video Best Practices, Shelby Taylor Apr 2024

Chapter 03: Message Design For Instructional Designers – Audio And Video Best Practices, Shelby Taylor

Instructional Message Design, Volume 3

Instructional message design is the way that information is delivered to users or the learners. Learners have short-term and long-term memory. Cognitive load theory and multimedia learning theory are two theories that can be applied to best practices in audio and video. Audio and video can range from speeches, podcasts, DVDs, and streaming videos. Both can enhance learning but should not drive the instruction. Segmenting video and audio is one of the many best practices as it allows learners to chunk the information and process it in small bits. There are learners who have auditory and visual deficits and instructional …


Chapter 02: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan Apr 2024

Chapter 02: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan

Instructional Message Design, Volume 3

Multimedia learning theory describes how the designers of instructional messages, systems and learning environments can optimize learning. The principles and heuristics of multimedia learning theory have application in traditional and online environments, with young and adult learners, in K-12, higher education, military, corporate, government, and informal learning environments. This diversity of application is based on the foundational premise that all learners can independently process auditory and visual information, have limited working memory resources, and require cognitive resources to process new information and to learn. This chapter describes the basic tenets of multimedia learning theory, best practices that can improve our …


Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan Apr 2024

Chapter 01: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan

Instructional Message Design, Volume 3

Instructional message design is the use of learning theories to effectively communicate information using technology. Design is guided by theories including gestalt, cognitive load, multimedia learning, media selection, media attributes, and general communication systems. Our communication designs can be based on a wide variety of technologies or a combination of technologies. Technology in the form of tools and techniques includes, among others, the study and the use of typography, color, illustrations, photographs, modeled graphics, augmented reality, animation, video, video games, simulations, and virtual reality. This introduction serves as a brief overview of these theories, tools, and techniques, while subsequent chapters …


From The Editors, Michele H. Koomen, Thomastine A. Sarchet-Maher, Jessica Williams Mar 2024

From The Editors, Michele H. Koomen, Thomastine A. Sarchet-Maher, Jessica Williams

Journal of Science Education for Students with Disabilities

JSESD remains a venue for the dissemination of research and practice related to the education of students with disabilities in the science classroom and laboratory since 1998. Volumes #1 through 11 were published in a print format. Starting with Volume #12, the journal has been published online and Open Access. Having JSESD in the Open Access format maximizes access for readers and authors and allows the journal to remain economically sustainable. JSESD is proud to now be publishing articles in both PDF and HTML formats (the HTML versions can be accessed through a link from the main articles’ web-page).


Instructional Message Design: Theory, Research, And Practice (Volume 3), Miguel Ramlatchan (Editor) Mar 2024

Instructional Message Design: Theory, Research, And Practice (Volume 3), Miguel Ramlatchan (Editor)

Instructional Message Design, Volume 3

Message design is all around us, from the presentations we see in meetings and classes to the instructions that come with our latest tech gadgets to multi-million-dollar training simulations. In short, instructional message design is the real-world application of instructional and learning theories to design the tools and technologies used to communicate and effectively convey information. This field of study pulls from many applied sciences, including cognitive psychology, industrial design, graphic design, instructional design, information technology, and human performance technology, to name just a few. In this book, we will visit several foundational theories that guide our research, look at …


Persona Journey Mapping To Drive Equity During An Lms Transition, Kam Moi Lee, Kari Goin Kono, Megan Mcfarland Feb 2024

Persona Journey Mapping To Drive Equity During An Lms Transition, Kam Moi Lee, Kari Goin Kono, Megan Mcfarland

Office of Academic Innovation Publications

Technology systems that support learning–such as Learning Management Systems, or LMS’s–can change frequently in higher education. This often creates significant challenges for faculty-support staff during a transition–or migration–period. When equitable practice is deprioritized during these migrations, there is a high chance that stakeholders will experience adoption resistance, putting the project’s success and subsequent student experience at risk. Using a vignette and case study qualitative methodological approach, three researchers at a large urban university in the Pacific Northwest detail personas and journey mapping as an equitable design practice during a LMS migration on a rapid development timeline. This paper details how …


Academic Libraries And Use Of Ai Tools For The Creation Of Course Materials, Makayla Wells Feb 2024

Academic Libraries And Use Of Ai Tools For The Creation Of Course Materials, Makayla Wells

2024 R&I Day

This is a poster presentation shared at the 2024 Research and Innovation Day.


Narrative World Building: Creative Applications For Gamification In Study Abroad, Ashley Lear Feb 2024

Narrative World Building: Creative Applications For Gamification In Study Abroad, Ashley Lear

Publications

This study examined a cohort of 12 study abroad participants taking a course on video game topography and narrative in Salamanca, Spain, to determine how inhabiting and co-creating narrative worlds as part of the coursework might impact the experiences of the students inside and outside of the classroom as they engaged in mandated and optional cultural engagement activities, such as museum tours and excursions to historical sites. Students completed two gameful learning activities: 1) they co-created their own narrative game world in a group game proposal assignment drawing upon research from storytelling through game environments, and 2) they created independent …


Strategies To Improve Student Achievement, United States Department Of Education Jan 2024

Strategies To Improve Student Achievement, United States Department Of Education

Open Educational Resources for Education

Strategies to Improve Student Achievement

A once-in-a-generation pandemic has had a once-in-a-generation impact on our nation’s children and youth. That is why, since day one, the Biden-Harris Administration has worked aggressively to safely reopen schools and keep them open, help students recover academically, support their mental health and well-being, and address teacher and staffing challenges many communities face.

While American Rescue Plan (ARP) funds have helped fuel important progress toward academic recovery, we have much work to do to get students back to – and beyond – pre-pandemic levels of achievement. This will require continued and additional actions, commitments, and …


Student Attitudes And Intentions To Use Continuous Authentication Methods Applied To Mitigate Impersonation Attacks During E-Assessments, Andrea E. Green Jan 2024

Student Attitudes And Intentions To Use Continuous Authentication Methods Applied To Mitigate Impersonation Attacks During E-Assessments, Andrea E. Green

CCE Theses and Dissertations

No solution can ultimately eliminate cheating in online courses. However, universities reserve funding for authentication systems to minimize the threat of cheating in online courses. Most higher education institutions use a combination of authentication methods to secure systems against impersonation attacks during online examinations. Authentication technologies ensure that an online course is protected from impersonation attacks. However, it is important that authentication methods secure systems against impersonation attacks with minimal disruption during an examination. Authentication methods applied to secure e-assessments against impersonation attacks may impact a student’s attitude and intentions to use the e-examination system.

In this regard, the research …


Identifying Support Structures Associated With Informal Formative Evaluation In Instructional Design, Suzanne Smith, Tian Luo Jan 2024

Identifying Support Structures Associated With Informal Formative Evaluation In Instructional Design, Suzanne Smith, Tian Luo

STEMPS Faculty Publications

Instructional designers perform informal formative evaluation in design practice. An evaluation may be used to locate errors in alignment of instructional objectives or to increase the quality or effectiveness of a design. An instructional design review is similar to peer reviews in higher education which are often structured, and tools are provided to contribute to the review. A study was performed to identify the support structures and tools that contribute to building a community of feedback within the practice of instructional design reviews. Six instructional designers and design managers were interviewed to gather the processes they use in design reviews …


Effectiveness Of Automated Formative Feedback In An Online Tutorial For Promoting Summarizing, Veronika Barkela, Miriam Leuchter Jan 2024

Effectiveness Of Automated Formative Feedback In An Online Tutorial For Promoting Summarizing, Veronika Barkela, Miriam Leuchter

Journal of Educational Technology Development and Exchange (JETDE)

We conducted a study with the aim to investigate the effectiveness of automated formative feedback in improving students’ ability to summarize. One-hundred and thirty-eight undergraduate students in an elementary education program were asked to summarize six scientific texts, with the experimental group (N=87) receiving automated formative feedback in a computer-based learning environment (FALB). FALB provides automated feedback about content coverage, copying words avoidance, redundancy avoidance, relevance, and length. Comparing the experimental group to a control group (N=51), results implied that summarizing skills could be fostered when interacting with FALB. In particular, the automated formative feedback promoted the adherence to the …


Ready To Implement? An Exploration Of K12 Faculty's Preparedness To Create Inclusive Learning Environments, Kristin Herman, John Baaki Jan 2024

Ready To Implement? An Exploration Of K12 Faculty's Preparedness To Create Inclusive Learning Environments, Kristin Herman, John Baaki

STEMPS Faculty Publications

Understanding how to create trauma-informed learning environments which can contribute to learner empowerment is the focus of this phase of an ongoing education design research project. As embedding opportunities for social-emotional learning (SEL) competency development has proven to help all students develop a sense of belonging within their educational environments (Cooper, 2014), a classroom climate that promotes these opportunities proves a useful metric by which to define inclusive learning environments. Internal and external factors K-12 faculty perceive as affecting their ability to create inclusive learning environments for increasingly diverse student bodies are examined. Observations are used to understand the extent …


Reducing Food Scarcity: The Benefits Of Urban Farming, S.A. Claudell, Emilio Mejia Dec 2023

Reducing Food Scarcity: The Benefits Of Urban Farming, S.A. Claudell, Emilio Mejia

Journal of Nonprofit Innovation

Urban farming can enhance the lives of communities and help reduce food scarcity. This paper presents a conceptual prototype of an efficient urban farming community that can be scaled for a single apartment building or an entire community across all global geoeconomics regions, including densely populated cities and rural, developing towns and communities. When deployed in coordination with smart crop choices, local farm support, and efficient transportation then the result isn’t just sustainability, but also increasing fresh produce accessibility, optimizing nutritional value, eliminating the use of ‘forever chemicals’, reducing transportation costs, and fostering global environmental benefits.

Imagine Doris, who is …


Playing To Grow. Roundtable Interview On Games, Education, And Character, Owen Gottlieb, Matthew Farber, Paul Darvasi Dec 2023

Playing To Grow. Roundtable Interview On Games, Education, And Character, Owen Gottlieb, Matthew Farber, Paul Darvasi

Articles

In this roundtable interview moderated by Paul Darvasi, lecturer at the University of Toronto and co-founder of Gold Bug Interactive, Owen Gottlieb and Matthew Farber discuss research and practice at the intersection of religion, character education, and games in schools. Gottlieb is an associate professor at the Rochester Institute of Technology, founder and lead faculty at the Initiative in Religion, Culture, and Policy at the MAGIC center, and founder and director of the Interaction, Media, and Learning Lab at RIT, where he specializes in interactive media, learning, religion, and culture. Farber is an associate professor of educational technology and coordinator …