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A Learning Culture For The Digital World – Something To Learn From Moscow?, Andreas Schleicher 2020 Organisation for Economic Co-oper-ation and Development

A Learning Culture For The Digital World – Something To Learn From Moscow?, Andreas Schleicher

Teacher India

While people have different views on the role that digital technology can and should play in schools, we cannot ignore how digital tools have so fundamentally transformed the world outside of school. Andreas Schleicher looks at how schools in Moscow use digital technology in their classrooms.


Art Attack! Tanya Wilson's Creative Mission To Engage Children On Social Issues, Singapore Management University 2020 Singapore Management University

Art Attack! Tanya Wilson's Creative Mission To Engage Children On Social Issues, Singapore Management University

Social Space

Meet Tanya Wilson, 41, co-founder of EYEYAH!, an interactive platform that uses visually arresting design and artworks to educate children on important social issues like internet safety, healthy eating, mental health, climate change and so on. The mother of two primary-school-aged daughters is no stranger to the creative industry, having spent two decades developing content and experiences for the likes of Netflix, Facebook, Nike, Coca-Cola, Tiger Beer and Heineken. These days, Tanya and her co-founder Steve Lawler are busy equipping young learners with creative thinking skills which, they believe, are essential to solving the world's complex challenges. ISHAN SINGH …


Understanding Secondary School Teachers’ Tpack And Technology Implementation In Mathematics Classrooms, Julia Eden Hill, Lida Uribe-Florez 2020 Boise State University

Understanding Secondary School Teachers’ Tpack And Technology Implementation In Mathematics Classrooms, Julia Eden Hill, Lida Uribe-Florez

Educational Technology Faculty Publications and Presentations

The technological, pedagogical, and content knowledge (TPACK) framework provides an understanding of a teacher’s knowledge in the three areas and how it is used to effectively teach with technology (Koehler, Mishra, & Cain, 2013). This study explores the TPACK of middle and high school math and special education teachers and how teachers integrate technology in their mathematics classrooms. Teachers in a rural public school district in the Mid-Atlantic region of the U.S were surveyed. In the concurrent mixed-method design, data were collected using a survey with 22 close-ended questions from Zelkowski, Gleason, Cox, & Bismark (2013) to measure teachers’ TPACK …


April 2020, Lisa Friesen 2020 Southwestern Oklahoma State University

April 2020, Lisa Friesen

The CETL Correspondent

What an eventual time we are in! First, on behalf of CETL, thank you to all faculty and staff who have pulled together to make virtual learning a reality for our students. We at CETL can attest to the dedication and devotion SWOSU faculty have for their students.


Measuring The Additive Effects Of Multimedia Social Cue Principles On Learners’ Cognitive Load, Emotions, Attitude, And Learning Outcomes, Smruti J. Shah 2020 Old Dominion University

Measuring The Additive Effects Of Multimedia Social Cue Principles On Learners’ Cognitive Load, Emotions, Attitude, And Learning Outcomes, Smruti J. Shah

STEMPS Theses & Dissertations

Multimedia principles are developed and employed to design effective multimedia instructions that foster learning. Specifically, multimedia principles such as personalization, voice, and embodiment principles are developed based on social cues to promote deep learning. Most researchers in the past have investigated the individual effects of these principles on learning. The goal of the present study was to investigate the additive effects of these abovementioned principles on learners’ perceived cognitive load, emotions, attitude, and learning outcomes (i.e. retention and transfer of knowledge). Sixty college students participated in this study. Participants were asked to complete two short instructional modules and a short …


Changing The Habitat At Academic Conferences: Using A Learning Ecosystem With Active Learning During A Panel Presentation, Gail Morton, Lee Olson, Stephanie Miranda, Adam Griggs, Kristen Bailey, Christian Pham, Kathryn Wright 2020 Mercer University, Macon, GA

Changing The Habitat At Academic Conferences: Using A Learning Ecosystem With Active Learning During A Panel Presentation, Gail Morton, Lee Olson, Stephanie Miranda, Adam Griggs, Kristen Bailey, Christian Pham, Kathryn Wright

Georgia Library Quarterly

Abstract

In order to assess the effectiveness and feasibility of an active learning event during a panel presentation at an academic conference, Mercer University librarians presenting at the Georgia Libraries Conference switched the traditional way panel presentations are modeled. Instead of the question and answer session following a brief overview of the presentation, we moved our physical position in the room, closer to the participants in order to have a more intimate conversation with attendees. Using two active learning techniques, discussion and brainstorming, the presenters started a conversation with attendees about project ideas involving teaching faculty members, librarians, and students …


Teaching Cybersecurity To Students With Visual Impairments And Blindness, Jesse R. Hairston, Tania Williams, Derrick W. Smith Ed.D., COMS, William T. Sabados Ph.D., Steven Forney 2020 The University of Alabama in Huntsville

Teaching Cybersecurity To Students With Visual Impairments And Blindness, Jesse R. Hairston, Tania Williams, Derrick W. Smith Ed.D., Coms, William T. Sabados Ph.D., Steven Forney

Journal of Science Education for Students with Disabilities

This work showcases specific adaptations used to make cybersecurity accessible to high school students with visual impairments and blindness (VIB). The rapidly growing field of cybersecurity demands a diverse workforce; however, barriers exist which can deter students with disabilities from studying cybersecurity, let alone pursuing a career in the field. To help overcome this challenge, we launched the first GenCyber camp specifically developed and instructed for high school students with VIB in summer 2019. We created a unique learning environment by combining interactive instructional aids, accessible development environments, and innovative instructional strategies. With intent to show cybersecurity as a viable …


Parent/Guardian Experience: How Schools Can Improve The Parent Experience And How That Leads To Positive Outcomes., Wesley H. Walters 2020 Wess Walters & Associates

Parent/Guardian Experience: How Schools Can Improve The Parent Experience And How That Leads To Positive Outcomes., Wesley H. Walters

National Youth Advocacy & Resilience Conference

Parent/Guardian eXperience: How creating an awesome Parent/guardian experience can lead to increased parent participation, and how parent participation leads to success of the student & the overall success of the school. The goal of this presentation is to engage parents in their child’s school experience by building a genuine connection with the school and a positive parent experience.


Innovation In Pedagogy And Technology Symposium, 2019: Selected Conference Proceedings, University of Nebraska Online, University of Nebraska Information Technology Services 2020 University of Nebraska - Lincoln

Innovation In Pedagogy And Technology Symposium, 2019: Selected Conference Proceedings, University Of Nebraska Online, University Of Nebraska Information Technology Services

Zea E-Books Collection

Advancing Technology in Education at the University of Nebraska, May 7, 2019

Welcome Address • Susan Fritz, Ph.D., Executive Vice President and Provost, University of Nebraska 6

Opening Remarks • Mary Niemiec, Associate Vice President for Digital Education, Director of University of Nebraska Online 6

Keynote Presentation: Shaping the Next Generation of Higher Education • Bryan Alexander, Ph.D. 6

Featured Extended Presentation: Redesigning Courses & Determining Effectiveness Through Research • Tanya Joosten, University of Wisconsin-Milwaukee (UWM), Erin Blankenship, Ph.D. (UNL), Ella Burnham (UNL), Nate Eidem, Ph.D. (UNK), Marnie Imhoff (UNMC), Linsey Donner (UNMC), Ellie Miller (UNMC) 7

5 Ways to …


March 2020, Lisa Friesen 2020 Southwestern Oklahoma State University

March 2020, Lisa Friesen

The CETL Correspondent

It’s March and Spring Break is within reach! We have been busy in CETL with workshops, enrollment, and jumping into grant writing!


Ceteal News, March/April 2020, CeTEAL, Coastal Carolina University 2020 Coastal Carolina University

Ceteal News, March/April 2020, Ceteal, Coastal Carolina University

CeTEAL Newsletter

  • Instructional Technology: Transformative Learning with VR Has Arrived Alex Fegley, lecturer; graduate and specialty studies; Spadoni College of Education
  • Digital Accessibility: A Must for Student Success Kelly Parnell, online learning systems administrator; Coastal Office of Online Learning
  • Boosting Instructional Efficiency through Video Austin Hitt, associate professor, graduate and specialty studies, Spadoni College of Education
  • Revamping My Courses with Instructional Videos Cari Borisuk, lecturer; management and decision sciences; Wall College of Business
  • The Transformational Effect of Instructional Technology George Warriner, instructional technology trainer, CeTEAL
  • Utilizing Open and Inclusive Course Textbooks Ariana Baker; scholarly research librarian; Kimbel Library


Critical Framework The Gathering: Adding New Instructional Practices To Your Library, Emily Frigo, Maya Hobscheid, M. Knoff 2020 Grand Valley State University

Critical Framework The Gathering: Adding New Instructional Practices To Your Library, Emily Frigo, Maya Hobscheid, M. Knoff

Conference Proceedings

No abstract provided.


The Validity And Instructional Value Of A Rubric For Evaluating Online Course Quality: An Empirical Study, Ji Eun Lee, Mimi Recker, Min Yuan 2020 Utah State University

The Validity And Instructional Value Of A Rubric For Evaluating Online Course Quality: An Empirical Study, Ji Eun Lee, Mimi Recker, Min Yuan

Instructional Technology and Learning Sciences Faculty Publications

This study investigated the validity and instructional value of a rubric developed to evaluate the quality of online courses offered at a midsized public university. This rubric was adapted from an online course quality rubric widely used in higher education, the Quality Matters rubric. We first examined the reliability and preliminary construct validity of the rubric using quality ratings for 202 online courses and eliminated twelve problematic items. We then examined the instructional value of the rubric by investigating causal relationships between 1) course quality scores, 2) online interactions between students, instructors, and content, and 3) student course performance (course …


Introducing The Game Design Matrix: A Step-By-Step Process For Creating Serious Games, Aaron J. Pendleton 2020 Air Force Institute of Technology

Introducing The Game Design Matrix: A Step-By-Step Process For Creating Serious Games, Aaron J. Pendleton

Theses and Dissertations

The Game Design Matrix makes effective game design accessible to novice game designers. Serious Games are a powerful tool for educators seeking to boost the level of student engagement and application in academic environments, but the can be difficult to incorporate into existing courses due to availability and the cost of quality game design. The Game Design Matrix was used by two educators, novice game designers, to create a serious game. The games were assessed in an academic setting and observed to be effective in engagement, interaction, and achieving higher levels of learning.


See3d: 3d Printing For People Who Are Blind, Caroline Frances Karbowski 2020 The Ohio State University

See3d: 3d Printing For People Who Are Blind, Caroline Frances Karbowski

Journal of Science Education for Students with Disabilities

Abstract

Objects such as snowflakes, castles, and butterflies have become more than just words when explored as a 3D print. The founder’s passion for braille led to the creation of the program See3D, which organizes the printing and distribution of 3D printed models for people who are blind. 3D prints such as DNA, cells, animals, constellations, telescopes, historic landmarks, logos, and maps were created to fulfill requests by people who are blind for tactile learning tools. Recipients shared their feedback on how to improve the models, and the printing and distribution service. See3D seeks to spread awareness about accessibility by …


Use Of Scientific Argumentation By Deaf/Hard-Of-Hearing Students In Environmental Science Topics, Annemarie Ross, Randy Yerrick, Todd Pagano 2020 Rochester Institute of Technology/ National Technical Institute for the Deaf

Use Of Scientific Argumentation By Deaf/Hard-Of-Hearing Students In Environmental Science Topics, Annemarie Ross, Randy Yerrick, Todd Pagano

Journal of Science Education for Students with Disabilities

Deaf/hard-of-hearing (Deaf and hard-of-hearing) postsecondary students may have some misconceptions surrounding scientific concepts that might be partially ascribed to a lack of access to culturally-responsive forms of pedagogy. The Deaf and hard-of-hearing community is diverse in communication modes, including those who use American Sign Language as their primary language, and therefore, some students from this population may display characteristics similar to English Language Learners. Through classroom discourse analyses and interviews, we found a general lack of persuasion characteristics used by most students in an environmental science unit, and that the lack of higher-level scientific argumentation skills seemed to be related …


Space Camp Experience For Attendees Of The 2019 Island Conference In Huntsville, Alabama, Rachel Bigham 2020 Rochester Institute of Technology

Space Camp Experience For Attendees Of The 2019 Island Conference In Huntsville, Alabama, Rachel Bigham

Journal of Science Education for Students with Disabilities

About the space camp experience


Overview Of The Proceedings Of The 2019 Inclusion In Science, Learning A New Direction Conference On Disability (Island), Cary Supalo Dr., Jasodhara Bhattacharya, Daniel Steinberg, Derrick W. Smith Ed.D., COMS 2020 Educational Testing Service

Overview Of The Proceedings Of The 2019 Inclusion In Science, Learning A New Direction Conference On Disability (Island), Cary Supalo Dr., Jasodhara Bhattacharya, Daniel Steinberg, Derrick W. Smith Ed.D., Coms

Journal of Science Education for Students with Disabilities

The 10th annual Inclusion in Science, Learning a New Direction Conference on Disability (ISLAND) was hosted by the University of Alabama in Huntsville (UAH), with support from the UAH College of Education, UAH Office of Academic Affairs, and the Alabama Institute for the Deaf and Blind, as well as the Princeton Center for Complex Materials (PCCM), a National Science Foundation funded Materials Research Science and Engineering Center (MRSEC) and the UAH Center for Cybersecurity Research and Education (CCRE). On October 4-5, 2019, the conference was held at the U.S. Space and Rocket Center facility and at the new Student …


Seeking Symbiosis: Designing Libguides That Bring User-Centered Design And Learner-Centered Practice Into Harmony, Vanessa Garofalo, Adrienne Button, Anne Le-Huu Pineault, S. Paige Crowl 2020 Oxford College of Emory University

Seeking Symbiosis: Designing Libguides That Bring User-Centered Design And Learner-Centered Practice Into Harmony, Vanessa Garofalo, Adrienne Button, Anne Le-Huu Pineault, S. Paige Crowl

Georgia International Conference on Information Literacy

Libraries around the world use LibGuides to create research guides for students. But is the user-centered approach often employed by libraries when creating these guides enough to meet the needs of today’s learners? A small task force of librarians at Oxford College of Emory University set out to answer this question. After studying the literature, it was found that very few studies focus on instructional design principles in the creation of LibGuides. Furthermore, an examination of their own library’s LibGuides revealed that while the guides addressed many issues of usability, learner-centered design was often absent.

(25 minutes) The first portion …


Strategic Aspects Of E-Commerce Related To V-Commerce, V-Learning, And Disaster Relief, Alan D. Smith 2020 Kennesaw State University

Strategic Aspects Of E-Commerce Related To V-Commerce, V-Learning, And Disaster Relief, Alan D. Smith

Atlantic Marketing Association Proceedings

No abstract provided.


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