Using Simulation To Enhance Undergraduate Nursing Education,
2024
University of South Alabama
Using Simulation To Enhance Undergraduate Nursing Education, Lori Prewitt Moore, Candice N. Selwyn
CoTL 2024 Posters
This poster presentation will discuss the implementation of simulation-based education in the undergraduate nursing curriculum to increase preparedness in caring for adolescent patients with symptoms of depression and suicidal ideation. This topic aligns with the conference’s theme by identifying the importance of introducing nursing students to urgent and life-threatening simulated healthcare events prior to graduation. The plan for this presentation is to impart information to others regarding the use of the International Nursing Association for Clinical Simulation and Learning’s standards of best practice when implementing innovative, simulation-based education for nursing students. The outcome and objectives for this presentation is to …
The Lived Experiences Of K-12 Instructional Technology Leaders During Covid-19,
2024
The University of Southern Mississippi
The Lived Experiences Of K-12 Instructional Technology Leaders During Covid-19, Robin Jackson
Dissertations
This study examines the lived experiences of K-12 Instructional Technology Leaders in rural schools and school districts throughout Mississippi. It sought to explore the challenges that were encountered, the strategies they were employed, and the lessons that were learned during the COVID-19 pandemic, as traditional classroom teaching and learning was abruptly transitioned to 100% online or remote teaching and learning. Five participants were recruited. Only one participant holds the actual title of an instructional technology leader of their school district, while the other four assumed the role and responsibilities of an instructional technology leader for their schools or school districts. …
Aleks In High School Mathematics Classrooms: Exploring Teachers’ Perceptions And Use Of This Tool,
2024
Ridgewood High School
Aleks In High School Mathematics Classrooms: Exploring Teachers’ Perceptions And Use Of This Tool, Tristan Kumor, Lida Uribe‑Flórez, Jesús Trespalacios, Dazhi Yang
Educational Technology Faculty Publications and Presentations
There has been a limited amount of research that has attempted to determine teaching strategies using adaptive learning systems. Most studies have attempted to measure success of the use of these technologies based on improvements in students’ test scores but have lacked to provide any information regarding the pedagogy implemented while using the tool or teachers’ perceptions of it. A basic qualitative study was conducted where five Chicagoland high school mathematics teachers, who used the Assessment and Learning in Knowledge Spaces (ALEKS) system, were interviewed three times during one academic school year. This study asked participants to share first-hand experiences …
The Impact Of Online Tools On Student Writing,
2024
SUNY College Cortland
The Impact Of Online Tools On Student Writing, Rebekah Probst
Master's Theses
Our classrooms today are vastly different from those just a few years ago. Many students are foreign to learning without any technology. In light of this drastic change in our classrooms, it is important to understand the new age's impacts on our students and their learning abilities. This research study used a mixed-methods design to explore online tools' effects on student writing. The research examines data collected from a fifth grade over two months, which included student writing samples and survey responses. This research compared outcomes between handwritten responses and those with access to tools such as automatic correction features. …
Through Undertale To Interactive Storytelling: The Effect Of Game Design On Secondary Students’ Perceptions Of Creative Writing,
2024
University of Arkansas, Fayetteville
Through Undertale To Interactive Storytelling: The Effect Of Game Design On Secondary Students’ Perceptions Of Creative Writing, Terrell Page Jr.
Curriculum and Instruction Undergraduate Honors Theses
Videogames have emerged as a globally influential storytelling medium, as evinced by the success of story-driven games like Undertale, The Legend of Zelda: Breath of the Wild, and The Last of Us II. This medium needs creative writers who can learn to think like game designers. But, recognizing that not all creative writers will pursue a career in game design, this project studied the impact of thinking like a game designer on the way creative writing students approach their craft. Drawing on a variety of videogames and genres, this project focused on the potential of world-building and player choice to …
Students Willing And Ready To Motivate To Graduate: An Alternative Pathway To Graduation,
2024
Clemson University
Students Willing And Ready To Motivate To Graduate: An Alternative Pathway To Graduation, Laura Lusk
All Dissertations
With the continual decline of high school graduation rates in South Carolina, there is a need for high schools to look at alternative pathways to graduation. Many of the current alternatives offered to students remove them from the high school setting or interactions with the student body. This study focused on an alternative pathway to graduation, Students Willing and Ready to Motivate to Graduate (SWARM), offered at the high school during the regular school day to students in jeopardy of not graduating. This inclusive approach eliminated transportation barriers and access issues. Students attended school regularly, but one to four classes …
Accessible Technology For All: A Content Analysis Of Ux Design In Mobile Websites And Applications,
2024
The University of San Francisco
Accessible Technology For All: A Content Analysis Of Ux Design In Mobile Websites And Applications, Christine A. Franco
Doctoral Dissertations
More and more, digital technologies are becoming the fabric of everyday life, imbuing almost every aspect of modern society. With an increasing reliance on technology to complete essential tasks for school, work, communication, health, finance, and more, there remain barriers to accessing these tools. These barriers are not just represented by the digital divide, the haves and have-nots, but in the myriad ways in which the technologies we use every day are difficult to use, complex, or simply inaccessible. This research study investigates the factors that impact the accessibility of technology, specifically for individuals with either temporary, situational, or permanent …
Investigating Factors Influencing Chinese Private College Students’ Engagement In Emergency Online Learning,
2024
Chapman University
Investigating Factors Influencing Chinese Private College Students’ Engagement In Emergency Online Learning, Limei Cao
Education (PhD) Dissertations
Online learning has witnessed a rapid growth following its widespread adoption across global higher education throughout the COVID-19 global pandemic. Although online learning was intended to maintain continuity of education during the public health emergency, the issue of student engagement in emergency online learning (EOL) has risen to prominence. Given the close association between student engagement and academic outcomes, investigating factors influencing student engagement in EOL is crucial for informing effective educational policies and interventions that support student success. In the absence of a comprehensive theoretical model for understanding student engagement in the unique context of EOL, this study proposed …
Extending The Technology Acceptance Model: The Experiential Educator And Virtual Learning Technologies,
2024
Boise State University
Extending The Technology Acceptance Model: The Experiential Educator And Virtual Learning Technologies, Michael A. Dzbenski
Boise State University Theses and Dissertations
Virtual Reality (VR) and Virtual Learning Environments (VLE) are technologies that allow users to interact with virtual environments and can create and participate in digital educational experiences and simulations. Due to the VR and VLEs being relatively new technologies in education, acceptance, use, and finally adoption in a classroom environment lies with educators. The purpose of this quantitative survey study was to explore and identify factors that positively influence educator attitudes toward adopting VR and VLE technology. The Technology Acceptance Model (TAM) was extended to determine if the experiential learning educator role profile correlates to educator attitudes toward the acceptance …
Assessing Experiential Learning In A K-12 Afterschool Makerspace: Using The Beyond Rubrics Toolkit,
2024
Boise State University
Assessing Experiential Learning In A K-12 Afterschool Makerspace: Using The Beyond Rubrics Toolkit, Stacy L. Dzbenski
Boise State University Theses and Dissertations
This study investigated the efficacy of the Beyond Rubrics Toolkit (BRT) as an embedded assessment instrument within makerspaces. Conducted as a pilot study at two Boys & Girls Club sites during afterschool programming, the research aimed to address the following research questions: (1) What skills are Youth Development Professionals teaching and assessing through makerspace programming? (2) How is learning currently assessed in the BGCS makerspaces? (3) What is the Youth Development Professional's perception of the Beyond Rubrics toolkit as a method to assess learning in the makerspace? (4) How would the Youth Development Professionals characterize the student learning being assessed …
Preservice Teachers’ Self-Efficacy For Technology Integration And Levels Of Planned Technology Integration: A Mixed-Method Study,
2024
Boise State University
Preservice Teachers’ Self-Efficacy For Technology Integration And Levels Of Planned Technology Integration: A Mixed-Method Study, Marielle Portaro
Boise State University Theses and Dissertations
Teacher education programs have a responsibility to prepare preservice teachers for the demands of teaching, including how to integrate educational technology into lessons. The purpose of this explanatory sequential mixed methods approach study is to understand the relationship between preservice teachers’ self-efficacy for technology integration and their level of planned technology integration. Self-efficacy is the belief in one’s ability to complete a task and self-efficacy for technology integration is specific to teacher’s beliefs in their ability to integrate technology in their lessons.
Participants in this study were 9 preservice teachers who were enrolled in a university-based preservice teacher education program …
Gamification Of Speech Therapy With Pronunciation Pal,
2024
University of Nebraska at Omaha
Gamification Of Speech Therapy With Pronunciation Pal, Parker Zbylut
Theses/Capstones/Creative Projects
This capstone report examines the theory and implementation behind applying game design principles to educational applications, and explores their implementation in an educational game through the Pronunciation Pal application. The gamification of learning tools aims to increase learners' engagement and attentiveness with a subject by restructuring content using game design principles of challenges, rewards and feedback. Feedback can be delivered via visuals and/or sounds, as well as regular indicators of player progress and accomplishment. In addition, a successful game implementation establishes challenges to facilitate a player's intrinsic desire to continue playing and improving at the skills presented by the game. …
Vr Circuit Simulation With Advanced Visualization For Enhancing Comprehension In Electrical Engineering,
2024
University of Nebraska-Lincoln
Vr Circuit Simulation With Advanced Visualization For Enhancing Comprehension In Electrical Engineering, Elliott Wolbach
Department of Electrical and Computer Engineering: Dissertations, Theses, and Student Research
As technology advances, the field of electrical and computer engineering continuously demands innovative tools and methodologies to facilitate effective learning and comprehension of fundamental concepts. Through a comprehensive literature review, it was discovered that there was a gap in the current research on using VR technology to effectively visualize and comprehend non-observable electrical characteristics of electronic circuits. This thesis explores the integration of Virtual Reality (VR) technology and real-time electronic circuit simulation with enhanced visualization of non-observable concepts such as voltage distribution and current flow within these circuits. The primary objective is to develop an immersive educational platform that makes …
Inside Out Creativity: Nurturing Teachers As Creative Catalysts To Transform Education,
2024
State University of New York College at Buffalo - Buffalo State College
Inside Out Creativity: Nurturing Teachers As Creative Catalysts To Transform Education, Katie Ravich
Creativity and Change Leadership Graduate Student Master's Projects
This project is a thought piece aimed at re-evaluating and clarifying the potential of activating transformational creative change leadership in teachers. By embracing creativity as a human process, teachers can become catalysts for change within themselves and their students. This approach requires a nurturing and relational co-creative process, fostering a learning environment that values emotional well-being alongside intellectual growth for everyone. For teachers to stimulate others to be creative and innovative, they must challenge their own beliefs about creativity. There needs to be an explicit process that underpins these behaviors, integrated with a high level of emotional intelligence to nurture …
Understanding Video Modeling Adoption: Perspectives Of Special Education Teachers, Support Specialists And Transition Consultants,
2024
University of Arkansas, Fayetteville
Understanding Video Modeling Adoption: Perspectives Of Special Education Teachers, Support Specialists And Transition Consultants, Hayot Tuychiev
Graduate Theses and Dissertations
This qualitative study investigates the knowledge, perceptions, and adoption factors of special education teachers and support specialists regarding video modeling (VM) as a vocational intervention for high school students with autism spectrum disorder (ASD). Grounded in Rogers' theory of innovation diffusion, the research explores their understanding of VM, its perceived effectiveness, and the factors influencing its adoption or rejection.This qualitative study investigates special education teachers' knowledge, perceptions, and adoption factors related to Video Modeling (VM) as a vocational intervention for high school students with autism spectrum disorder (ASD). Grounded in Rogers' theory of innovation diffusion, the research explores teachers' understanding …
Clothing, From Textiles To Pixels: Exploring The Possibilities Of Design With Clo3d Software,
2024
University of Nebraska-Lincoln
Clothing, From Textiles To Pixels: Exploring The Possibilities Of Design With Clo3d Software, Tina Shetabi
Department of Textiles, Merchandising and Fashion Design: Dissertations, Theses, and Student Research
This project explores the application of Clo3d software as a transformative educational tool in couture fashion design instruction. Despite couture's rich tradition of meticulous craftsmanship and personalized design, its teaching methodologies have yet to fully leverage digital advancements. This project examines the integration of Clo3d into the apparel design program curriculum, specifically focusing on the undergraduate course Digital Apparel Design at the University of Nebraska Lincoln. Through a combination of theoretical knowledge and practical application, this project aims to determine how digital tools like Clo3d can enhance the learning outcomes of fashion design students by providing a more interactive and …
Using The History Of Statistics To Teach Introductory Statistics,
2024
Utah State University
Using The History Of Statistics To Teach Introductory Statistics, Melissa Hansen
All Graduate Reports and Creative Projects, Fall 2023 to Present
While often taught in high school and required as part of a college degree, statistics classes are sometimes viewed by students as an obstacle rather than a support for their overall goals. One way to increase student engagement in a statistics course is to use the history of statistics. Within the literature review, the advantages to using the history of statistics are discussed as well as the more extensive research on using the history of mathematics in mathematics courses. Included are instructional strategies for using the context around the development of mathematical ideas in math classrooms which can be extended …
Workflow And Best Practices Of Planting Design In Virtual Reality,
2024
Utah State University
Workflow And Best Practices Of Planting Design In Virtual Reality, Becca L. Springer
All Graduate Reports and Creative Projects, Fall 2023 to Present
The purpose of this study is to develop a technical workflow and deliver an instructional module for teaching planting design in Virtual Reality (VR). The developed workflow and instructional model will be presented to students enrolled at Utah State University in the Landscape Architecture and Environmental Planning (LAEP) Department. The first objective of this thesis project is to explore and create a successful workflow of basic planting design principles and apply them in virtual reality with the use of new technology. The virtual reality and planting design software that were explored were Twinmotion, VR Sketch, SketchUp, AutoCAD, Land FX, Gravity …
Care-Teach: Proposing An Open-Source Approach To Personalized Learning,
2024
The University of Texas Rio Grande Valley
Care-Teach: Proposing An Open-Source Approach To Personalized Learning, Jaime Augusto Alvarez Perez
Theses and Dissertations
Care-Teach is an algorithmic educational model that provides teachers and educators with the tools to create interactive, text-based lessons that address a student’s need for continuity and reinforcement. Care-Teach is built around two core components: a Student Behavior Profile and the Skill Tree. These models work together to give each student a personalized learning experience that reinforces their pre-existing strengths and inclinations. The Student Behavior Profile model keeps track of a learner’s inclinations and mood, utilizing metrics such as average response time and accuracy to categorize opportunities for educator involvement. The Skill Tree is an organizational …
Uncovering Insights On Remote Learning Through A Critical Discourse Analysis Of Tweets At The Start Of The Pandemic In The United States,
2024
The University of Texas Rio Grande Valley
Uncovering Insights On Remote Learning Through A Critical Discourse Analysis Of Tweets At The Start Of The Pandemic In The United States, Douglas Wayne Bridges
Theses and Dissertations
This dissertation examines the discourses surrounding remote learning during the initial stages of the COVID-19 pandemic through Twitter conversations. Employing a Critical Discourse Analysis informed by Michel Foucault’s theories of discourse and power, this study explores how the pandemic has transformed educational interactions over social media platforms. It particularly focuses on the relationships between language, power, and social structures, highlighting the transformative potentials of remote learning amidst a global crisis.
The research reveals how discourse on Twitter reflects broader societal and cultural dynamics, serving as a microcosm of the shifts within the educational sector. Analysis of Twitter threads, retweets, and …
