Competencia Digital De Profesores Universitarios: Evaluación De Actitudes Hacia La Tecnología, Conocimiento De Las Tic Y Uso De Tecnologías En Una Universidad Privada De Colombia,
2022
Nova Southeastern University
Competencia Digital De Profesores Universitarios: Evaluación De Actitudes Hacia La Tecnología, Conocimiento De Las Tic Y Uso De Tecnologías En Una Universidad Privada De Colombia, Claudia Yanive Prieto
Theses and Dissertations
Competencia Digital de Profesores Universitarios: Evaluación de Actitudes hacia la Tecnología, Conocimiento de las TIC y Uso de Tecnologías en una Universidad Privada de Colombia. Claudia Yanive Prieto Castillo. 2021: Disertación Aplicada, Nova Southeastern University, Abraham S. Fischler College of Education and School of Criminal Justice. Palabras clave: digital competence, attitudes, technology knowledge, technology use, ICT, university level teachers Esta investigación partió del problema de que, en el programa de Licenciatura en Lenguas Extranjeras, de una universidad colombiana, no se habían realizado investigaciones que determinen la competencia digital de los profesores. Además, la revisión de la literatura indicó que la …
Blended Or Differentiated Instruction For Inclusive Education During Post-Covid-19 Era: The Need For Upgrading School Libraries In Nigeria,
2022
San Jose State University
Blended Or Differentiated Instruction For Inclusive Education During Post-Covid-19 Era: The Need For Upgrading School Libraries In Nigeria, Charity Onyishi
Library Philosophy and Practice (e-journal)
Abstract
With the socio-educational challenges posed by COVID-19, teaching-learning is gradually moving from face-to-face to digital and online distance learning across the world. This makes it generally challenging to meet the needs of all learners in the context of inclusive education. Increasing evidence tends to show that for effective inclusive learning, the hybrid blended approaches to learning should be differentiated. Further still is the fact that school libraries need to be upgraded with resources that meet the needs of diverse learners, and speak to the present hybridization in pedagogy and learning. A major impairing problem is the documented lack of …
Computing Technologies And Paperless Classroom In Library Schools In Rivers State,
2022
Ignatius Ajuru University of Education, Port Harcourt
Computing Technologies And Paperless Classroom In Library Schools In Rivers State, Anthonia Eghieso Omehia, Onyema Nsirim
Library Philosophy and Practice (e-journal)
Paper has been a convenience medium of communicating information, accessing information, as well as delivering and receiving lecture. However, as time changes, the mode of communication and instructional methodology takes a paradigm shift. This has resulted to the use of paperless classroom. Paperless classroom is the use of computing and communication technologies to replace the traditional method of teaching and learning in the classroom. It offers speed and ease of using electronic means in delivering lecture to a large number of students which is cost effective to students and lecturers. Consequently, schools are using computing technologies to ease the cost …
A Framework For Phronetic Ldt Theory,
2022
Brigham Young University
A Framework For Phronetic Ldt Theory, Jason K. Mcdonald
Faculty Publications
My purpose in this chapter is to offer a reimagined view of theory in the field of learning design and technology (LDT). Instead of viewing theory as an external storehouse of knowledge, or a rule-like system for professionals to apply, in this framework theory is viewed as an orienting aid that supports practitioners as they refine their personal capacities for perception, discrimination, and judgment. Theory plays this orienting role as it offers insights into LDT-relevant practical knowledge, productive heuristics, points professionals towards opportunities to act, or identifies significant patterns and forms of excellence to which they can pay attention as …
Considering What Faculty Value When Working With Instructional Designers And Instructional Design Teams,
2022
Brigham Young University
Considering What Faculty Value When Working With Instructional Designers And Instructional Design Teams, Jason K. Mcdonald, Salma Elsayed-Ali, Kayla Bowman, Amy Allen Rogers
Faculty Publications
The purpose of this research was to study what university faculty valued when working with instructional designers and instructional design teams to develop educational simulations. We did this through a case study of three faculty, where we analyzed what they discussed among themselves or communicated to other team members about what mattered to them about their team relationships or the design processes they employed. We structured our case report around three thematic issues that expressed how our participants depicted good relationships and processes. Our report concludes with a discussion of how instructional designers could use our findings in their practice.
Introducing Undergraduates To Instructional Design In A Graduate Studio: An Experiential, Model-Centered Approach,
2022
Brigham Young University
Introducing Undergraduates To Instructional Design In A Graduate Studio: An Experiential, Model-Centered Approach, Rebecca Stull Zundell, William Sowards, Scott L. Howell, Jason K. Mcdonald
Faculty Publications
This case study describes a combined graduate and undergraduate instructional design studio that introduced undergraduate students to instructional design in a multifaceted, holistic, and applied way. Reviewing the experience of the undergraduates in the course, this design case describes four learning interventions used to create this applied experience: (1) instructional design team projects—one non-profit and the other in higher education, (2) weekly seminars and biweekly training sessions from field experts, (3) an experiential out-of-state trip, and (4) weekly reflection journals. These studio-based learning interventions are presented within the context of the Experiential Learning Theory and Model-Centered Instruction. Overall, the course …
Increase Student Engagement In Online Writing Environments,
2022
Brigham Young University
Increase Student Engagement In Online Writing Environments, Jonathan Balzotti, Jason K. Mcdonald, Kevin Haws, Amy Allen Rogers, Matthew J. Baker
Faculty Publications
This case study explores a type of educational simulation, an alternative reality game we call a playable case study (PCS), and how its use influenced student engagement in an online writing classroom. The goal of the simulation was to help students create professional communication artifacts and experience real-world professional communication situations. This article reports the effectiveness of the playable case study as a tool specifically for online writing instruction (OWI). The context of our research was a PCS called Microcore. Acting as interns for a company, students are asked to investigate a serious problem that occurs and present a solution …
Incremental Improvements: Examining Instructional Changes And Rationales Of K-12 Online Teachers Using The Picrat And 4e Frameworks,
2022
George Mason University
Incremental Improvements: Examining Instructional Changes And Rationales Of K-12 Online Teachers Using The Picrat And 4e Frameworks, Jered Borup, Rocio Quiroga Velasquez, Charles R. Graham, Leanna Archambault, Royce Kimmons
Faculty Publications
Teacher preparation programs have been slow to prepare teachers for the online environment, leaving many online teachers needing to learn on the job. However, little research has examined how online teachers grow as educators. One way to better understand this growth is to examine the changes online teachers make in their instruction and their rationales for making them. In this qualitative case study, we surveyed online teachers three times during an academic year regarding their instructional changes. Participants described these changes and categorized them on a modified PICRAT matrix to indicate if the changes made student learning more passive, interactive, …
Providing Institutional Support For Academic Engagement In Online And Blended Learning Programs,
2022
Brigham Young University - Provo
Providing Institutional Support For Academic Engagement In Online And Blended Learning Programs, Sara Tuiloma, Charles R. Graham, Adriana María Martinez Arias, Diana Maria Parra Caicedo
Faculty Publications
In this paper, we examine how universities can evaluate the level of support they provide to help their students with affective, behavioral, and cognitive engagement in their online and blended learning experiences. Additionally, it identifies what types of supports help students engage academically and what barriers hinder their online engagement. Using a survey instrument sent to university students (n = 1295), we conducted a mixed-methods analysis to understand better how students feel the institution supports their online engagement and what barriers they experience. To accomplish this, we addressed the following research questions: (1) How do students feel the institution supports …
Online Speech & Debate: Should We Zoom Into The Future?,
2022
Missouri State University
Online Speech & Debate: Should We Zoom Into The Future?, Parker E. Hopkins
Graduate Theses/Dissertations
This study uses quantitative analysis of survey responses to identify and explain individuals’ motivations for or against online Speech & Debate competition. This study used a 51-question survey to generate multiple variables to explore the issue of online participation from a variety of angles including: financial costs, feelings of community, cultural experiences, sub-community, age, familial status, role in the community, feelings of work/life balance, technology, access, and tournament or season structure. This study found that there are few single determinants for online participation, rather all the factors listed above were motivating factors, for various individuals, for various reasons, and at …
Improving Programming Learners’ Experience Through Interactive Computer Tutor Based Moocs,
2021
New Jersey Institute of Technology
Improving Programming Learners’ Experience Through Interactive Computer Tutor Based Moocs, Ruiqi Shen
Dissertations
With the large demand for technology workers all around the world, more people are learning programming. Studies show that human tutoring is the most effective way to learn for novice programmers. However, problems such as the inaccessibility to physical classes, prohibitive costs, and the lack of educators may limit students' opportunities to learn from these resources. Additionally, because programming is a skill requiring continuous practice and immediate feedback, simply listening to lectures may not be sufficient to learn effectively. This increases the inconvenience of learners who use online learning tools such as Massive Open Online Courses (MOOCs).
In recent years, …
Developing Education Media Of Health Protocol Utilizing Live Coloring Using Augmented Reality Technology,
2021
Yogyakarta State University, Indonesia
Developing Education Media Of Health Protocol Utilizing Live Coloring Using Augmented Reality Technology, Akbar Permana Putra, Priyanto Priyanto
Elinvo (Electronics, Informatics, and Vocational Education)
The objective of the present study is to produce a learning media product of health protocol implementation to children entitled "Awas Ada Virus Corona". This media utilized R&D method and took several steps, namely preliminary research and data collection, research planning, product development, expert validation, product revision and final product. Feasibility testing is carried out by media experts by examining the multimedia construction domain consist of 3 aspects, namely guidance and information, program performance as well as systematic, aesthetic, and design aspects. Furthermore, a filled questionnaire by media experts was used to collect the data needed. Meanwhile, the descriptive statistic …
Gamification On Chatbot-Based Learning Media: A Review And Challenges,
2021
Faculty of Engineering, Universitas Negeri Yogyakarta, Indonesia
Gamification On Chatbot-Based Learning Media: A Review And Challenges, Indra Hidayatulloh, Sigit Pambudi, Herman Dwi Surjono, Totok Sukardiyono
Elinvo (Electronics, Informatics, and Vocational Education)
The mobile learning sector has exploded, implying that the e-Learning trend is shifting to mobile platforms. As a result, chatbots have become increasingly popular alternatives for online learning and examinations on mobile platforms. However, it did not provide enough motivation for the student. On the other hand, gamification in a typical e-Learning platform is a widely used technique for increasing students' learning motivation. Therefore, combining gamification with chatbot-based learning and examinations possibly offer benefits, including increase student learning motivation. This study explored the possibilities and future challenges of the development of gamification within chatbot-based learning media. We discussed four aspects: …
The Effectiveness Of Entrepreneurship Learning By Using Integrated Entrepreneurial Film-Based Media On Students' Learning Achievement,
2021
STKIP PGRI Jombang, Indonesia
The Effectiveness Of Entrepreneurship Learning By Using Integrated Entrepreneurial Film-Based Media On Students' Learning Achievement, Ninik Sudarwati, Agus Prianto
Elinvo (Electronics, Informatics, and Vocational Education)
This study aimed to measure the effectiveness of entrepreneurship learning by using integrated entrepreneurial film-based media on students' learning achievement. This study employed a quasi-experimental method with one group pre-test-post-test design by comparing the results of pretest and posttest and statistically analyzed the t test formula. The participants involved were 400 students from STKIP PGRI Jombang, STKIP PGRI Tulungagung, STKI PGRI Nganjuk, and UNWAHA Jombang. Findings suggest that there was an average difference of -4.41 with pretest (21.80) and posttest (26.21) results. Meanwhile, the standard deviation was 5.42, and the t value was 16.268. Besides, the probability value or sig …
An Authentic Learning Approach To Assist The Computational Thinking In Mathematics Learning For Elementary School,
2021
Universitas Negeri Yogyakarta, Indonesia
An Authentic Learning Approach To Assist The Computational Thinking In Mathematics Learning For Elementary School, Ratna Wardani, Masduki Zakaria, Priyanto Priyanto, Muhammad Irfan Luthfi, Irma Nuur Rochmah, Andy Ferry Rahman, Muhammad Trio Maulana Putra
Elinvo (Electronics, Informatics, and Vocational Education)
Programme for International Student Assessment (PISA) 2018 report revealed that in mathematics the ability of Indonesian students to solve mathematical problems is still very low. The Trends in International Mathematics and Science Study (TIMSS) strengthened the PISA report by mentioning that in general, Indonesian students' ability in solving fraction problems is low. In this study, We tried to improve students' ability in solving fractions by using computational thinking assisted by an authentic learning approach. A system was utilized to help the students in learning fractions. Totally twenty-two fifth-grade students were assigned in this study. While they learned fractions using the …
Techno-Entrepreneurship Learning Model In Higher Education,
2021
Universitas Negeri Manado, Indonesia
Techno-Entrepreneurship Learning Model In Higher Education, Alfrina Mewengkang, Johan Reimon Batmetan
Elinvo (Electronics, Informatics, and Vocational Education)
Techno-Entrepreneurship becomes an important part of higher education based on information technology. This is useful to enhance the spirit of entrepreneurship, the ability to read opportunities and build information technology-based businesses. This study aims to examine the appropriate techno-entrepreneurship learning model in higher education. The research method used is action research with practice using lean canvas models for business models and design sprint method to build product prototypes. The results of this study show how to use practice and tutorials, students can create the right business model and be able to make a prototype of a digital product that is …
Android-Based Waste Education App: An Information Media On Zero-Waste Programs,
2021
Department of Informatics Education, Universitas Hamzanwadi, Indonesia
Android-Based Waste Education App: An Information Media On Zero-Waste Programs, Muhammad Zamroni Uska, Rasyid Hardi Wirasasmita, Baiq Desi Dwi Arianti, Yosi Nur Kholisho, Muhammad Djamaluddin, Jamaluddin Jamaluddin
Elinvo (Electronics, Informatics, and Vocational Education)
Zero waste is one of the programs from the government of West Nusa Tenggara Province in Indonesia, where this program aims to provide education about waste to the public so that the waste can be processed or recycled so that it can be useful. Therefore, for the sake of creating a zero waste culture in the community, it is necessary to have media that provide education to the public about this program. The purpose of this article is to discuss the process of developing an Android-based waste education application as a medium of information about zero waste. This study uses …
Interactive Modules For Flight Training: A Review,
2021
Kent State University - Kent Campus
Interactive Modules For Flight Training: A Review, Stephanie G. Fussell, Robert Thomas
Journal of Aviation/Aerospace Education & Research
The use of animation and video, combined with auditory and text components, to teach complex subjects can be beneficial to deepen understanding. A review of the literature was conducted to better understand how interactive learning modules can give flight students tools to enhance the learning process outside of traditional instruction. Instructional theories and educational environments were considered through the lens of designing course content for flight students. Several research questions were asked to guide the course of the research, all focused on how students learn a complex subject matter using interactive material. Guidelines and principles are discussed to ensure the …
Design Science Research – Alternative Pathway For Aviation Training-Related Studies,
2021
Pontifícia Universidade Católica do Rio Grande do Sul
Design Science Research – Alternative Pathway For Aviation Training-Related Studies, Guilherme A. Da Silveira, Éder Henriqson
Journal of Aviation/Aerospace Education & Research
Relevance is a permanent requirement of academic research, which means it is worth discussing methods and paradigms that provide the most useful outcomes to the most relevant problems, while maintaining rigor and criteria at a high level. The class of problems associated with aviation [pilot] training-related studies demands pragmatic solutions that are not always conspicuous from traditional qualitative or quantitative methods akin to the natural sciences. Hence, an interface between the natural and the artificial is required. The purpose of this theoretical essay is to review design science research (DSR) methodology, considering its applicability to aviation [pilot] training problems, thus, …
Institutional Responses To Covid-19,
2021
Walden University
Institutional Responses To Covid-19, Gary J. Burkholder, Erwin Krauskopf
Higher Learning Research Communications
We are pleased to publish the second regular issue of Higher Learning Research Communications (HLRC) for 2021, which follows the publication of the first issue in June and the Special Issue, Implications of COVID-19 on Higher Education. The pandemic continues to impact higher education; in many parts of the world. While in some areas, higher education institutions have reopened, others are continuing to operate at least partially remote as they deal with the risk for COVID infections. The manuscripts in the current issue and those published in the previous issues this year indicate that the implications of the pandemic …
