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Articles 151 - 180 of 756
Full-Text Articles in Interactive Arts
Ddx173.1 Ux-Report Example 2, Sae University College
Ddx173.1 Ux-Report Example 2, Sae University College
Exemplars
In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.
A Pilot Study On The Effects Of Aesthetic In Game Play Experience And Visual Attention In Virtual Reality, Makayla Middleton
A Pilot Study On The Effects Of Aesthetic In Game Play Experience And Visual Attention In Virtual Reality, Makayla Middleton
All Theses
Video games have become very popular over the last couple of decades and the popularity is increasing year by year. Imagine a world where video games didn’t exist. Yes, the world would function as normal but we would take away the creative freedoms expressed in game play. The video game industry today has become larger than the music and film industry combined. With new technologies becoming available, the user’s game play experience continues to change.
The purpose of this thesis is to look at the growth and definitions of game play experience and see how it will change with virtual …
Chinese Calligraphic Dance (Ccd) And Generative Arts: Phantom Of Utopia, Ka Hei Cheng
Chinese Calligraphic Dance (Ccd) And Generative Arts: Phantom Of Utopia, Ka Hei Cheng
LSU Doctoral Dissertations
The intricate elements embedded in the pictorial, ideological, and semantic facets of Chinese characters find their origin in simple calligraphic gestures. This generative arts research and creative work elevates traditional two-dimensional Chinese calligraphy into a multidimensional realm in extended reality (XR) by translating it into a three-dimensional dance movement, integrating music and visual media. This transformation is achieved by decomposing the words into gestures and somaesthetic
movement/interaction, encoding the collective bodily expressions into a manifestation termed Chinese Calligraphic Dance (CCD). Within this dance form, the fusion of categorized and uncategorized gestures/movements is sonified through a motion tracking system, giving rise …
Digital Place-Futures Outside A Colonial Metaversal Imaginary: Danielle Brathwaite-Shirley’S We Are Here Because Of Those That Are Not As Critical Digital Place-Craft, Luke A. Meeken
Journal of Social Theory in Art Education
In this piece, the author analyzes a recorded digital walk through Danielle Brathwaite-Shirley’s WE ARE HERE BECAUSE OF THOSE THAT ARE NOT, a digital archival place designed to contain, protect, and share the experiences of Black trans people. The author’s encounter with Brathwaite-Shirley’s work is contextualized and analyzed through critical and decolonial place lenses and digital materialist lenses. Particular attention is paid to the ways physical and digital places crafted in colonial contexts bodily habituate settler-colonial sensibilities. The author examines how the critical digital placemaking strategies practiced by Brathwaite-Shirley informed teacher and student place-craft within the context of a …
Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne
Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne
Arts-Based Collaborative instructional materials
No abstract provided.
My Ai Companion: An Examination Of The Removal Of Erotic Role Play From Replika Through User Discussion On Reddit, Chelsee M. Allen
My Ai Companion: An Examination Of The Removal Of Erotic Role Play From Replika Through User Discussion On Reddit, Chelsee M. Allen
Department of Sociology: Dissertations, Theses, and Student Research
The development of artificial intelligence (AI) software has expanded rapidly in recent years, and thus has emerged the importance of exploring human relationships with AI chatbots. Replika, an app which uses AI to mimic human conversation, removed a function called Erotic Role Play (ERP) that allowed for sexual conversation with users’ customizable chatbots in February of 2023. This exploratory qualitative study examines the aftermath of ERP’s removal through an analysis of user interactions on Reddit. Five overarching themes emerged through the analysis of top posts to a Replika-specific subreddit, encompassing topics around mental health, stigma, coping, sex work and gendered …
Increasing The Efficiency Of Lifestyle Medicine Counseling: A Visual Approach, Kayla A. Hinton, Ryan Smith
Increasing The Efficiency Of Lifestyle Medicine Counseling: A Visual Approach, Kayla A. Hinton, Ryan Smith
HCA Healthcare Journal of Medicine
Too much to counsel on, too little time? We would like to present a unique and innovative perspective on lifestyle medicine counseling through the lens of a homemade flyer, designed to bridge the gap between conventional health care practices and personalized, holistic well-being. In the promising field of health care humanities, the homemade lifestyle medicine flyer serves as a tangible manifestation of individual agency in promoting health and vitality. The flyer encapsulates a diverse range of self-care practices, dietary insights, and mindfulness techniques, emphasizing the inherent connection between mind, body, and spirit in one’s health journey.
This double-sided document highlights …
Flower Study, Haven Hinds
Flower Study, Haven Hinds
Undergraduate Theses, Capstones, and Recitals
This project is a study into extinct flowers, their histories, environments, biology, colors, and assigned personalities then manifested in 3D models and a digital book. The goal was to select six flowers with interesting histories and or cultural connections. Since the flowers can, for the most part, not be seen or kept they were created in Blender as accurately as possible. To give people a means of connection with the flowers, each was assigned a personality based on different factors. These factors could be the colors they possess, where geographically they thrived, parts of their history, and biological factors. To …
Umbrella And Jellyfish, Yanran Bi
Umbrella And Jellyfish, Yanran Bi
Masters Theses
Rainy season arrives as soon as the summer begins in Shanghai. For some reason, I rarely remember to bring an umbrella with me. I have a lot of umbrellas, most of them are transparent ones bought at subway stations. When it suddenly starts pouring rain, umbrella vendors in Shanghai gather at each crowded exit of the subway sta- tions to sell umbrellas to people like me. The cheapest umbrellas they have are always the transparent ones. The whole city is turned upside down by the rain with its reflections on every street. Then a transparent umbrella opens up, then another, …
Half Dawn, Catherine Ashley
Half Dawn, Catherine Ashley
Masters Theses
By presenting these words on paper, I have given entry into a microcosm of recent research, questions, and creative explorations. There is potential for disconnection when trying to turn your head inside out and present it in a way that feels beautiful for other people. I’m trusting the moments of authenticity I’ve found in my wandering. Segue. Relationship. Gesture. Illusion. My musings all stem from notions of temporality. Time dances on the farthest ends of both immensity and desolation. I’ve spent stretches of time asking the people, texts, and experiments around me to define time in a way that I …
Urban Looms, Recoloring City, Ella Son
Urban Looms, Recoloring City, Ella Son
Masters Theses
The metropolis has been a dominant and defining aspect of my life. Acutely aware of visual illusions created by the choreographed and unchoreographed movements of people in the streets and the distortions of light and shadow on the glass facades of skyscrapers, I reinterpret the patterns and colors that are in constant interplay into a collection of architectural textiles.
With an emphasis on optical layering, these immersive installations recreate the quality of being spellbound in the city. Scaled to emphasize verticality and activated through transparent overlays and dense color interplay, a rich visual field is activated. In their application, the …
Memory And Experiential Lab, Yufan Xu
Memory And Experiential Lab, Yufan Xu
Masters Theses
In the tapestry of our lives, there exist moments and places that we can never revisit, scenes etched into our memories that fade with the passage of time. These experiences and memories are treasures, provide us with an anchor to our past. Unfortunately, many of these moments are like fireflies in the night, here one moment and gone the next. Yet, they remain invaluable, forever etched in our hearts and minds. I wonder if it is possible to trigger cherished past experiences and memories in our daily lives, allowing individuals to re-experience similar moments, thereby nourishing the spiritual world. Therefore, …
Dimensional Dialogues, Farida Abousteit
Dimensional Dialogues, Farida Abousteit
Masters Theses
Dimensional Dialogues, a multi-installation series, offers us a place to interact with language in a way that is whimsical and transcends our need to understand and comprehend language. We remove the tensions of language barriers by finding beauty and personal connection to typography, now scaled up to a human scale and reacting in real time to our movements. A process begins from ancient practices of designing Arabic Calligraphy, to creating Graphic Outputs of that calligraphy, to technologically heavy and new works in creating 3D models of these works that can be projected and respond to human movement. These installations, in …
Going To The Sea, Lingyi Kong
Going To The Sea, Lingyi Kong
Masters Theses
“Good-bye Icarus” is a work that aims to blend art, history, and environmental exploration through illustration, an interactive graphic novel, visual documentation, and programming language narratives.
A year of coastal life in Rhode Island has provided me with endless inspiration in terms of design language. I’ve ventured into blending dynamic visuals from TouchDesigner with illustration, a pioneering approach as far as I’m aware.
My narrative is based on seaside scenery and mythology metaphorical elements, making image programming to capture the essence of waves a focal point and central experiment of my work. Furthermore, after crafting a dynamic design visual language, …
Moving Studio, Emilia Miekisz
Moving Studio, Emilia Miekisz
Masters Theses
This collection of essays chronicles my journey through the MFA program at the Rhode Island School of Design (RISD), exploring the concept of a “moving studio” and its influence on my creative process. From the fluidity of morning routines to the comfort found in Sunday pancake traditions, the essays delve into the intersections of personal experiences, artistic inspiration, and technological innovation. Through reflections on animation projects like “Wakey Wakey” and “Mr. Fragile,” I examine the transformative power of storytelling and the emotional connections fostered through my work. The essays also explore the evolution of perspectives, from initial resistance to embracing …
Embodied Abstractions: Identity And Representation In The Digital Era, Srikar Hari
Embodied Abstractions: Identity And Representation In The Digital Era, Srikar Hari
Masters Theses
The digital image is a copy in motion. As it accelerates, it deteriorates.
It is a ghost of an image, a preview, a thumbnail, squeezed through
digital connections, resized, uploaded, downloaded, reformatted
and re-edited.
- Adapted from “In defense of the Poor Image” by Hito Steryel
With today’s digital technology, the image is no longer a stable
representation of the world, but a programmable database that
is updated in real time. It is not only part of a program, but it
contains its own operating code: the image is a program in itself.
Consequently, the image’s rhetoric has taken on …
Dimensional Dialogues, Farida Abousteit
Dimensional Dialogues, Farida Abousteit
Masters Theses
What does it mean to be, hear, interpret and understand language? And does it truly matter if we don't? This work explores linguistic translation and mistranslation, through the exploration of three-dimensional and interactive spaces that to create an opportunity to interact with language as an visual and felt environment; rather than language on a page or the spoken word.
When we stand next to typography, next to language, scaled up to a human-sized presence, do we find an immediate kinship and warmth towards it? Do we find ourselves more captivated and intrigued?
I believe that when we encounter the unfamiliar …
While We Were At Dinner, Anna Glass
While We Were At Dinner, Anna Glass
Masters Theses
Mealtime is globally recognized as a time to gather, as food catalyzes connection. This project delves into this human practice of commensality and both explores and emphasizes the significance of communal eating and its benefits through designed objects. Through a collection of six designed dining experiments, this study examines the role of novel tabletop objects and unusually curated meal environments. The way these experiments are designed highlights how communal mealtime experiences can be used as tools for social engagement and disruptors of cultural norms.
Furniture and tableware designs have the power to challenge the assumed arrangement of traditional mealtime rituals, …
Cooking In Times Of Oppression, Dorota Koczanowicz
Cooking In Times Of Oppression, Dorota Koczanowicz
Dublin Gastronomy Symposium
In 2017, Marije Vogelzang's interactive performance at the Museum of Rotterdam, 'Black Confectti', was designed to enable the experience of a difficult wartime past. Using authentic recipes from the war press, she prepared dishes based on the creativity of the crisis. In the face of starvation and the struggle for life, the selflessness of creative action in the kitchen and the effort of documentation in the form of recipes from the past and culinary fantasies from the past proved to be a helpful tool for surviving the most oppressive situation. The effectiveness of this strategy is clearly demonstrated not only …
Overlay: Language Uncovered, Cecelia A. Moseley
Overlay: Language Uncovered, Cecelia A. Moseley
LSU Master's Theses
Overlay: Language Uncovered presents a series of installations that address my experience navigating learning challenges during my formative years, and strategies I have developed for thriving within those educational settings. This body of work represents three years of introspection and research, leading to a deeper acknowledgement and understanding of the obstacles I faced in learning. The installations feature large-scale sculptures made from a range of materials including, vinyl, styrofoam, acrylic, paper, silk screen mesh, metal and light. The immersive and vibrant colors within these installations invite viewers to playfully explore and interact with language, all rooted in my personal experiences …
Exploring The Effects Of Trance States Through Ritual, Kriya Yoga, And Expressive Arts For Adults With Complex Post Traumatic Stress Disorder, Alexandra (Lexi) Faith Traub
Exploring The Effects Of Trance States Through Ritual, Kriya Yoga, And Expressive Arts For Adults With Complex Post Traumatic Stress Disorder, Alexandra (Lexi) Faith Traub
Expressive Therapies Capstone Theses
struggling with substance abuse often have complex post-traumatic stress disorder (CPTSD) and seek altered states beyond the mundane via substances. What if expressive art therapies and ancient spiritual practices creating trance states could meet this need to alter states, while healing CPTSD symptoms by developing self-awareness, affect regulation, and reprogramming the subconscious mind through imaginal realm parts work? This capstone thesis explores this using yogic philosophy, shamanic drumming, Himalayan singing bowls, aboriginal grief rituals, and expressive art therapies rooted in transcendental theater, bilateral stimulation, and natural materials like clay therapy. A methodology combining ancient wisdom, arts, and modern psychological theory …
Embodied Visions: Interactive Installations That Reimagine Bodily Presence In Digital Imaging Apparatuses As Shadows, Yunzi Shi
Dartmouth College Master’s Theses
Contextualized within a history of technological development, the evolution of imaging devices and technologies is accompanied by the abstraction of spatial relationships between the body of the observer, the apparatus, and physical reality, which leads to disembodying experiences for the observing subject. Compared with devices and interactive experiences, critical reflection on the epistemological impact of digital imaging devices has less priority in computational imaging and human-computer interaction research. Taking an artistic approach, this thesis describes Embodied Visions, an exhibition featuring three interactive installations exploring the technical infrastructure for imaging and reflecting on the (dis)embodied experiences in the digital age. …
Latent Auto-Recursive Composition Engine: A Generative System For Creative Expression In Human-Ai Collaboration, Yenkai Huang
Latent Auto-Recursive Composition Engine: A Generative System For Creative Expression In Human-Ai Collaboration, Yenkai Huang
Computer Science Senior Theses
This thesis investigates the shifting boundaries of art in the era of Generative AI, crit-
ically examining the essence of art and the legitimacy of AI-generated works. Despite
significant advancements in the quality and accessibility of art through generative
AI, such creations frequently encounter skepticism regarding their status as authentic
art. To address this skepticism, the study explores the role of creative agency in var-
ious generative AI workflows and introduces an ”artist-in-the-loop” system tailored
for image generation models like Stable Diffusion. This system aims to deepen the
artist’s engagement and understanding of the creative process. Additionally, a novel
tool, …
Echo: The 2.5d Bridge Between The 2d And 3d Virtual Reality Space, Emilie Nicole Hopkinson
Echo: The 2.5d Bridge Between The 2d And 3d Virtual Reality Space, Emilie Nicole Hopkinson
Dartmouth College Master’s Theses
In response to the expanding prevalence of virtual reality (VR) technology, there arises a necessity for beginner-friendly tools tailored towards individuals with little to no experience in creating art for VR, especially 2D artists. Echo serves as a user-friendly solution that enables primarily 2D artists with little to no experience in 3D editing and VR development to create 2.5D art by providing a simple 3D web editor and to share their VR artwork with a 6-digit share code. By facilitating these functions, Echo is a potential bridge for 2D artists to create art in the VR realm. This study assesses …
With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner
With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner
Whittier Scholars Program
My Whittier Scholars Program self-designed major, Teaching Creativity, is a mixture of Art, Literature, and Education classes. My research and praxis classes have been focused on the ‘how?’s and 'why?’s of creativity, so it felt only right that my project should be a constructivist, generative project. The project I have been working on throughout my time at Whittier, and that has just fully come to fruition on April 11th, 2024, was a solo art gallery/open mic event entitled ‘With Love,’. With Love, was conceptually inspired by the research I’ve conducted on creativity and creative arts education over the past few …
Ddx173.2 User Centrerd Design: Ui Design Example 1, Sae University College
Ddx173.2 User Centrerd Design: Ui Design Example 1, Sae University College
Exemplars
The presentation showcases how the website's user interface (UI) design responds to the findings of the user experience (UX) report and improves its usability.
The Perfect Model: Exploring Gender Differences Within Commercial Graphic Design Preferences, Adeline Roberts
The Perfect Model: Exploring Gender Differences Within Commercial Graphic Design Preferences, Adeline Roberts
Undergraduate Theses
Personal preferences within graphic design are heavily shaped by social factors, including cultural practices. This project explores the effect of gendered-based experiences on visual design preferences, through investigating men’s and women’s preferences regarding graphic design elements, and the source of these opinions. The data was then used to create two educational images, which mimic contemporary magazine covers, visually illustrating the effects of gendered marketing and experiences on personal design preferences. These images were then attached to an interactive website, so that the findings and pieces from this project can be easily accessed by future audiences.
Luca (Last Universal Common Ancestor), Tansy Xiao
Luca (Last Universal Common Ancestor), Tansy Xiao
Theses and Dissertations
LUCA (Last Universal Common Ancestor) is a non-linear virtual environment with a non-anthropocentric approach. Streaming real-time biometric data from performers' movements, brain activities, and bioprocess data from living microbiomes such as slime mold and yeast into the virtual ecosystem, LUCA explores the collective agency and interconnectivity among diverse living entities.
Oblique, Edward Kijowski
Oblique, Edward Kijowski
Theses and Dissertations
Oblique is a multi-sensory art installation that provides a story of fragmentation in sound and light rendered by an obtuse hexagon arrangement of speakers and associated lighting prompts. The oblique direction of the soundwaves creates sonic sculpturing that propels listeners into an active state.
Reflections Of Little Red Dot: An Interactive Mixed Reality Archival Experience, Chloé Lee
Reflections Of Little Red Dot: An Interactive Mixed Reality Archival Experience, Chloé Lee
Theses and Dissertations
It has been nearly a decade since I last visited Singapore, a place I am connected to yet an outsider. Reflections of Little Red Dot is a mixed-reality experience that animates my archive of drawings, videos, and 3D imagery from everyday Singaporeans in 2015, the year their country celebrated its 50th birthday.
Walking through this liminal mixed reality space, we hear how citizens are personally affected by the rapidly developing landscape and erasure of personal and historical sites of significance while reflecting on our collective agency to shape the future of our environments. We are invited into homes where loved …