Digital Presence In Live Hybrid Performance,
2026
Dartmouth College
Digital Presence In Live Hybrid Performance, Luke Cargill
Dartmouth College Master’s Theses
This thesis examines how digital presence, the sense that a digital performer is socially and performatively "there," is designed and tested in live hybrid performance. Drawing on four practice-based projects (Vicarious, Voltage, Vicarious: Encore Edition, and SUPER BLOOM), the first phase identifies a recurring but empirically untested claim: that digital presence depends on interactivity and co-presence with live performers, though these factors were always entangled in practice.
The second phase tests this claim directly. A new mini-performance, featuring the first fully AI-driven digital character in this line of work, was produced for controlled comparison. Using a 3 (intro type: AI-driven, …
The Self-Aware Room: A Framework For Operational Self-Awareness In Evolvable Blended Environments,
2026
CUNY New York City College of Technology
The Self-Aware Room: A Framework For Operational Self-Awareness In Evolvable Blended Environments, David B. Smith
Publications and Research
The Self-Aware Room (SAR) is a room-scale research environment developed within the larger Balanced Blended Space and Blended Reality Performance System research trajectory. Rather than treating the room as a conventional “smart” environment composed of fixed automation technologies, SAR approaches it as an evolvable blended environment made from physical, virtual, conceptual, sensory, computational, and performative relationships. Its defining feature is not any particular sensor, model, or output device, but the set of transformations through which physical activity becomes structured observation, bounded representation, interpreted state, governed decision, and mediated response.
This paper develops the conceptual and methodological foundations of SAR as …
Rockin’ Rover On The Rainbow Road,
2026
Palm Beach Atlantic University
Rockin’ Rover On The Rainbow Road, Michael Kolta, Lawrence Burgee, Ying Yuan
Transformations
This paper presents a progressive series of age-appropriate lesson plans for grades K-12 that all use the same interdisciplinary activity to educate students about Science, Technology, Engineering, Art, and Mathematics (STEAM) simultaneously. Technology from Texas Instruments (TI) was employed including a TI Nspire graphing calculator that can run Python programs, a TI Innovator Hub, and a TI Rover. The TI Rover is a small, robotic car that has sensors and is controlled by the calculator via the Hub hardware interface. A Python program was developed that uses the color sensor in the Rover to detect the color on colored paper …
Reimagining Photovoice: Leveraging Ai For Inclusive And Equitable Engagement In Refugee Research,
2026
Toronto Metropolitan University, Toronto, Ontario, Canada
Reimagining Photovoice: Leveraging Ai For Inclusive And Equitable Engagement In Refugee Research, Areej Al-Hamad, Kateryna Metersky, Yasin M. Yasin, Victoria Hayrabedian, Rezwana Rahman
The Qualitative Report
This methodology paper reimagines photovoice, a visual research method, by integrating artificial intelligence (AI), thereby expanding methodological options for both researchers and participants to foster more inclusive and equitable engagement in refugee research. Using AI-generated images, metaphors, and photocollage, displaced Ukrainian women in Canada co-created symbolic visuals to express complex emotions and experiences that may be difficult to capture through traditional photography. This approach addresses limitations of conventional photovoice by reducing technological and linguistic barriers, enhancing emotional expression, and supporting diverse representations of displacement and resettlement. Rather than replacing existing methods, this AI-assisted approach expands the methodological options available to …
"The First Web Novel At 30: The Collection And The Creative Process",
2026
University of Bergen
"The First Web Novel At 30: The Collection And The Creative Process", Robert Arellano, Scott Rettberg
ELO (un)supervised 2026
Summer 2026 marks the 30th anniversary of Sunshine '69, recognized as the first novelistic hypertext fiction published on the web. While the full work remains accessible online—an "(un)supervised" preservation achievement in itself—the archive remains split between boxes and memory. This conversation between the work's creator and a major scholar in electronic literature documents both specific preservation challenges and systemic patterns in what the field chooses to preserve.
Topics include: figuring out web-born composition before established methodologies existed; the three decades of technical decisions that kept a 1996 work alive through format obsolescence and server migrations; and what gets lost …
Making The Writer’S Project,
2026
University of California, Santa Cruz
Making The Writer’S Project, Alex Calderwood
ELO (un)supervised 2026
The Writer’s Project is a series of playful text editors which intervene in the act of writing in unexpected, challenging, and unusual ways. Some of the editors are conceptual experiments in user interface design: What if the editor asked you if you were sure before committing to each word? What if the delete key was not functional? Others editors are provocations that take aim at the conditions and AI-mediated writing, built to create a tension between writerly agency and system resistance. These involve placing writers into different configurations with text streams, for instance by turning prior writings into a Tetris-like …
Automated Creative Evaluation Based On Multimodal Ai For Facebook Reels Ads Using Chatgpt,
2026
Associate Professor at the Advertising Department, Faculty of Applied Arts, October 6 University, Giza, Egypt
Automated Creative Evaluation Based On Multimodal Ai For Facebook Reels Ads Using Chatgpt, Mohamed Zakaria Soltan
Journal of Art, Design and Music
This work presents a useful multimodal analytical method for automating the creative evaluation of Facebook's Reel ads through the use of ChatGPT. Nowadays, brief ads in digital spaces need to evoke an emotional response from viewers in order to grab their attention. Traditional techniques of evaluating creativity might not be reliable, scalable, or fair. To encourage quantifiable and repeatable innovations, this paper lays forth a method for combining time, space, sound, and motion into a scientifically solid framework. The suggested multimodal analytical framework is utilized. This work explores the themes of time, motion, color, and music. The study utilized notable …
Materializing The Interface: Personal Data Feeds Generative Art,
2026
CUNY Graduate Center
Materializing The Interface: Personal Data Feeds Generative Art, Erin Livingston
Dissertations, Theses, and Capstone Projects
Materializing the Interface: Personal Data Feeds Generative Art is a data-studio capstone project that reconstructs elements of desktop and mobile interfaces as handmade mixed-media artifacts, then digitizes them as an interactive website where generative text and images are fed by personal data flows. Twenty-one paper collage windows — built from cardstock, risograph-printed paper, and mixed media — were photographed, digitized, and activated using code to become the interactive surface of a desktop view driven by browser history. A corresponding mobile view renders a corpus of 500 Instagram advertisement screenshots through a risograph print aesthetic, fed by a hand-tagged emotion and …
Redesigning Rhapsody In View's Website For Improved Storytelling And Navigation,
2026
California Polytechnic State University, San Luis Obispo
Redesigning Rhapsody In View's Website For Improved Storytelling And Navigation, Christine Ha
Graphic Communication
Rhapsody in View is a family-owned and operated hotel boutique in Morro Bay that offers bespoke rooms and warm hospitality. Their current website has the opportunity to improve the layout design for ease of navigation and improved storytelling. This project aims to deliver a high-fidelity interactive prototype that showcases a visually appealing website design, improved user journey and expression of Rhapsody in View’s story, and refined navigation flow.
Arts On The Point: Boston's First Public Sculpture Park,
2026
University of Massachusetts Boston
Arts On The Point: Boston's First Public Sculpture Park, Isabella Slonka
Honors College Theses
Led by the conviction that “a public campus needs public art,” Professor Paul Tucker founded UMass Boston’s Arts on the Point (AoP) sculpture park in 1997. Large-scale works by world-class contemporary artists including Sol LeWitt, Dennis Oppenheim, Luis Jiménez, Sheila Pepe, and Mark di Suvero were made accessible to students, served as teaching aids and attracted those outside of UMB to Columbia Point. AoP’s use of long term loans made the landscape itself a rotating gallery.
Consideration of the “personality” of the campus was essential in the selection of works. Site visits with artists were conducted to ensure that their …
Where My Memory Settles,
2026
Rhode Island School of Design
Where My Memory Settles, Rachel Kobb
Masters Theses
My memory is blurry but ever present in an atmospheric state. Through my investigations of memory and sensorial experience, this thesis is an attempt to understand how the body recalls the spaces I have spent the most time: my various homes through life.
The output of this thesis is a paper installation that layers and translates spatial qualities of my past homes. The home is not a neutral container, but instead a space that should support a sense of retreat and security. Drawing upon Gaston Bachelard’s zones of experience, I explore how a domestic space is moved through distinct zones. …
Jadughar: The House Of Magic,
2026
Rhode Island School of Design
Jadughar: The House Of Magic, Dhruvi A. Shah
Masters Theses
Jadughar or the House of Magic is what people call a 'museum' in parts of South Asia. The practice of museum making, at its origin, is the act of collecting, preserving, interpreting and representing a culture’s tangible and intangible heritage to make it accessible to diverse audiences. Since the early 19th century such practices have been performed at various kala bhandars (art centers) in India, without the need of a formal or institutional organisation. The British introduced the model of a ‘museum’ in South Asia, with the aim of not only preserving ethnographic collections, but also showcasing their power and …
Looking In All Directions,
2026
Rhode Island School of Design
Looking In All Directions, Abby Sunde
Masters Theses
“Looking in All Directions” mobilizes attention towards the concepts of ‘desettling’ through art and ‘desettling’ as a way of being. Desettling constitutes resistance, resilience, survivance, and refusal of current Western modalities within our society. This body of work is a material exploration of these worldviews to find potential ways to embody a practice that aligns ourselves outside of a colonial settler mindset while living within its societal condition. Using glass, sound, and installation work, the artist un-centers expected encounters with an inherited dominant worldview and instead offers an actualized shift in awareness. Concepts of interconnectedness, interwoven time, and embodied memories …
Collecting Meaning: A Study On Collecting As An Artmaking Practice,
2026
Rhode Island School of Design
Collecting Meaning: A Study On Collecting As An Artmaking Practice, Johanna Young
Masters Theses
This thesis explores how we practice creativity and construct narratives through the act of building collections. It examines collecting as both an innate creative impulse and a learned process. Using arts-based research and narrative inquiry, the study considers how our collecting habits reflect the ways we process information and express personal artistic interests. Drawing from personal experiences, this thesis mines the idea of the subconscious through the artistic lens of collecting.
In Transit,
2026
Rhode Island School of Design
In Transit, Ziqi Xu
Masters Theses
The train moves continuously, yet it never seems to arrive. Inside, light shifts, sound repeats, and space unfolds from one carriage to the next. There is a persistent sense of forward motion, but no clear destination. The experience is familiar, yet difficult to locate within a fixed point in time. We often understand time as something that flows—a linear progression from past to present to future. However, what we perceive may not be time itself, but changes in our environment. A light turns off. A door opens. A sound fades. These events create the sensation of movement, allowing us to …
Domestic Travelers: Transparent Machines, Hollow Bodies,
2026
Rhode Island School of Design
Domestic Travelers: Transparent Machines, Hollow Bodies, Hanyi Wang
Masters Theses
Digitization is not a modern invention. Derived from the concept of fingers, this mindset of packing information into quantifiable, interchangeable units sounds mechanical, yet eerily physical. Try to imagine: a ghostly hand with millions of fingers with the same length, likeness, and function. Under the worldview of Digital Narrative, we live in a digital simulation: everything is representable with quantifiable units, fluid across media. Yet under this spectacle of convenient abundance, something is missing. The Unknowables are replaced with arbitrary symbols, while the Uncategorizables are omitted. This is a framework that cannot accommodate human subtleties and complexities. One needs to …
Fallen Leaves:The Unseen, Forgotten, Presences That Live In Us,
2026
Rhode Island School of Design
Fallen Leaves:The Unseen, Forgotten, Presences That Live In Us, Juhee Cho
Masters Theses
The fallen leaf is a material figure of the unseen, forgotten moments that have made us and holds us still while remaining outside our sight. In urban environments, fallen leaves are managed as seasonal waste, collected and quickly separated from everyday encounter. Yet within ecological systems, they continue to participate in cycles of regeneration, becoming the soil that sustains new life. This quiet continuation is unavailable to the eye, yet known by the body. As a proof of this, the leaf’s transformation reveals itself not to the mind, but to the hand. The curling fiber wears out, the deepening brown, …
Draw To Breathe,
2026
Rhode Island School of Design
Draw To Breathe, Ranran Ma
Masters Theses
This thesis explores visual expression in drawing as an intuitive mode of thinking suited to everyday life—a form of expression that runs parallel to language and surpasses it.
The project begins with a daily Post-it note drawing practice. These drawings often emerge before conscious understanding, subsequently accompanied by brief text, allowing image and word to resonate through emotion and intuition. Through the use of small-scale, portable, low-pressure materials, and with immediacy and intuitive freedom as the foundation of making, a visual language system grounded in the self develops. Through this sustained practice, I developed an instruction-based card system titled Draw …
The Image Falls Apart,
2026
Rhode Island School of Design
The Image Falls Apart, Alexa N. Curran
Masters Theses
The Image Falls Apart is a phenomenological account of my collision with Rogier van der Weyden’s The Descent from the Cross (ca. 1435). In an ever-expanding landscape of visual stimuli, how do we make sense of images that are an encounter with the sacred? Of what use to a modern viewer is an altarpiece of the late medieval period that, in its miraculous rendering of each of its human figures, reflects the impending iconophobia of the Protestant Reformation? And what does falling have to do with it? With careful attention to the assembly of bodies in space, this multidisciplinary project, …
Chronos | Kairos: Exploring Time Through Experimental Comics And Artist’S Books,
2026
Rhode Island School of Design
Chronos | Kairos: Exploring Time Through Experimental Comics And Artist’S Books, Rhea Pradeep
Masters Theses
This thesis examines how the reading experience of comics changes when they are presented in various artist’s book formats, particularly through the lens of time and space. This project encourages the practice of close reading, arguing that the physical form of a book is not only a container for the content, but also plays a part in its meaning-making. It shifts the narrative pace, perception of time and reader engagement. Research in this paper is heavily influenced by scholars like Johanna Drucker, Scott McCloud and Will Eisner. This interdisciplinary, practice-led research combines narrative analysis of experimental comics, close reading of …
