Open Access. Powered by Scholars. Published by Universities.®
- Institution
-
- Rochester Institute of Technology (15)
- City University of New York (CUNY) (7)
- Indiana State University (4)
- Rhode Island School of Design (3)
- California State University, San Bernardino (2)
-
- Claremont Colleges (2)
- Augustana College (1)
- Georgia Southern University (1)
- Harding University (1)
- Lesley University (1)
- Macalester College (1)
- Roger Williams University (1)
- San Jose State University (1)
- Southwestern Oklahoma State University (1)
- Technological University Dublin (1)
- University of Arkansas, Fayetteville (1)
- University of Dar es Salaam (1)
- University of Denver (1)
- University of Louisville (1)
- University of Nebraska - Lincoln (1)
- University of Rhode Island (1)
- Virginia Commonwealth University (1)
- Washington University in St. Louis (1)
- Keyword
-
- History (7)
- Religion (7)
- Game design (6)
- Judaism (5)
- Religious law (5)
-
- Games and learning (4)
- Maimonides (4)
- Medieval (4)
- Public art (4)
- Art (3)
- Collaboration (3)
- Education (3)
- Jewish (3)
- Mobile games (3)
- Artist (2)
- Game for learning (2)
- Law (2)
- Medieval history (2)
- Memory (2)
- Mishneh Torah (2)
- Performance art (2)
- Queer (2)
- Repatriation (2)
- 1968 Tlatelolco massacre (1)
- 3D models (1)
- ARCHIVE (1)
- Accuracy (1)
- Acqui Division (1)
- Advertisement (1)
- Affect (1)
- Publication Year
- Publication
-
- Articles (9)
- All-Inclusive List of Electronic Theses and Dissertations (4)
- Dissertations, Theses, and Capstone Projects (4)
- Presentations and other scholarship (4)
- Masters Theses (3)
-
- Electronic Theses, Projects, and Dissertations (2)
- Frameless (2)
- Theses and Dissertations (2)
- Art and Art History Honors Projects (1)
- College of Graduate Studies: Theses & Dissertations (1)
- Dublin Gastronomy Symposium (1)
- Electronic Theses and Dissertations (1)
- Geifman Prize in Holocaust Studies (1)
- Graduate Research Posters (1)
- Graduate School of Art Theses (1)
- Graduate Theses and Dissertations (1)
- Journal of Humanities and Social Sciences (1)
- Law Library Newsletters/Blog (1)
- Lesley University Community of Scholars Day (1)
- Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature (1)
- Open Educational Resources (1)
- Pomona Senior Theses (1)
- Publications and Research (1)
- School of Art, Art History, and Design: Theses and Student Creative Work (1)
- Senior Honors Projects (1)
- Tenor of Our Times (1)
- The Transdisciplinary STEAM+ Journal (1)
- Undergraduate Theses, Capstones, and Recitals (1)
- Publication Type
Articles 1 - 30 of 50
Full-Text Articles in Interactive Arts
Materializing The Interface: Personal Data Feeds Generative Art, Erin Livingston
Materializing The Interface: Personal Data Feeds Generative Art, Erin Livingston
Dissertations, Theses, and Capstone Projects
Materializing the Interface: Personal Data Feeds Generative Art is a data-studio capstone project that reconstructs elements of desktop and mobile interfaces as handmade mixed-media artifacts, then digitizes them as an interactive website where generative text and images are fed by personal data flows. Twenty-one paper collage windows — built from cardstock, risograph-printed paper, and mixed media — were photographed, digitized, and activated using code to become the interactive surface of a desktop view driven by browser history. A corresponding mobile view renders a corpus of 500 Instagram advertisement screenshots through a risograph print aesthetic, fed by a hand-tagged emotion and …
Jadughar: The House Of Magic, Dhruvi A. Shah
Jadughar: The House Of Magic, Dhruvi A. Shah
Masters Theses
Jadughar or the House of Magic is what people call a 'museum' in parts of South Asia. The practice of museum making, at its origin, is the act of collecting, preserving, interpreting and representing a culture’s tangible and intangible heritage to make it accessible to diverse audiences. Since the early 19th century such practices have been performed at various kala bhandars (art centers) in India, without the need of a formal or institutional organisation. The British introduced the model of a ‘museum’ in South Asia, with the aim of not only preserving ethnographic collections, but also showcasing their power and …
The Image Falls Apart, Alexa N. Curran
The Image Falls Apart, Alexa N. Curran
Masters Theses
The Image Falls Apart is a phenomenological account of my collision with Rogier van der Weyden’s The Descent from the Cross (ca. 1435). In an ever-expanding landscape of visual stimuli, how do we make sense of images that are an encounter with the sacred? Of what use to a modern viewer is an altarpiece of the late medieval period that, in its miraculous rendering of each of its human figures, reflects the impending iconophobia of the Protestant Reformation? And what does falling have to do with it? With careful attention to the assembly of bodies in space, this multidisciplinary project, …
Public Art And Military Technology At The Mexico-U.S. Border: Disrupting Boundaries On Battlegrounds, Anna Luise Kaunert
Public Art And Military Technology At The Mexico-U.S. Border: Disrupting Boundaries On Battlegrounds, Anna Luise Kaunert
Theses and Dissertations
This thesis examines how contemporary artists Rubén Ortiz Torres, Chico MacMurtrie, rafa esparza, and Cassils transformed military technologies into powerful artworks that interrogate the Mexico-U.S. border as a battlefield. Together, their works illuminate militarization and surveillance technologies at the border and the violent enforcement of U.S. immigration policy.
Home: Transforming A Public Arts Grant Into A Community Project, Scarlett G. Baily
Home: Transforming A Public Arts Grant Into A Community Project, Scarlett G. Baily
The Transdisciplinary STEAM+ Journal
Home is a 2,535 ft² site-specific mural in San Diego’s Liberty Station that reconnects the site’s military history with Kumeyaay Indigenous heritage and maritime culture. Through depictions of native flora and fauna, the work foregrounds overlooked origin stories and ecological knowledge of Point Loma. Developed through deep community collaboration, including Kumeyaay advisors and over 100 local participants, the mural fosters shared authorship and cultural continuity. It invites viewers to engage with alternative histories while supporting language revitalization and environmental awareness.
Art Heals Chicago: Murals On The South Side Of Xicágo, Brenda Rodriguez
Art Heals Chicago: Murals On The South Side Of Xicágo, Brenda Rodriguez
Pomona Senior Theses
Mural making as a collective art form is a tool for healing, resistance, and cultural pride in Black and Brown communities. With my focus being on Mexican American communities on the South Side of Chicago, specifically Pilsen. I make ties to indigenous motifs and the history of Mexican Muralism to show how it has evolved and how murals in the 1960s and 70s were used for healing from violence and the revolution. Murals that include images that reference the Mesoamerican past and preconquest life are a powerful way of reclaiming one’s identity and asserting one's indigeneity in the present and …
Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray
Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray
Journal of Humanities and Social Sciences
The current study investigates the relationship between noun classes and plant folk taxonomy in Chasu (G 22). The study focuses on two objectives: the first objective is to describe the plant folk taxonomy in Chasu and the second objective is to determine the relationship between noun classes and plant folk taxonomy in Chasu. Data were collected from rural villages in Same and Mwanga districts by using free listing, field interviews (jungle-walk-and-identify), and written texts containing Chasu plant names. The findings reveal that Chasu folk taxonomy reflects different ethnobotanical categories; including a unique beginner which is mmea/mimea ‘plant(s)’, and three life …
For The Time Beings, Tori Hong
For The Time Beings, Tori Hong
Masters Theses
For the Time Beings is a socially engaged installation and artist book exploring the material consequences and future possibilities of sociocultural time theories. Time, in the West, is typically associated with Newtonian linearity, while in the East, time theory relies on Buddhist principles. These epistemologies reinforce hierarchical and patriarchal structures. Centered on Indigenous Asian and Asian American perspectives, For the Time Beings challenges dominant ideologies of existing in time and space.
For nearly a year, I’ve burned handwritten prayers on new and full moons. The ashes of these prayers are incorporated into reverential drawings of chosen ancestors, made with charcoal …
Pedro Aceves Mfa Thesis, Pedro M. Aceves
Pedro Aceves Mfa Thesis, Pedro M. Aceves
Electronic Theses, Projects, and Dissertations
My Work is about looking at Cruising through a queer decolonial lens. Using multiple mediums such as photo, glass, Augmented reality, and film, I explore these queer histories and aesthetics through not just an anthropological approach but also an artistic epistemological approach weaving together narratives of prehispanic and modern queer Latinidad.
Van Gogh: The Immersive Experience, Megan Gonzales
Van Gogh: The Immersive Experience, Megan Gonzales
Tenor of Our Times
Van Gogh: The Immersive Experience was open in Little Rock from August 1st to October 31st, 2024. Harding’s History and Political Science Department traveled to the exhibition for free on October 18th.
For The Birds, Charlotte L. Middleton
For The Birds, Charlotte L. Middleton
School of Art, Art History, and Design: Theses and Student Creative Work
For the Birds is a homogenous material exhibition of porcelain pottery that explores the relationships between, expectations of, and roles placed upon women and pottery. Using traditional craft processes, still life imagery, and the language and limits of porcelain, I create arrangements that expose the viewers assumptions of both subjects. Pottery- pitchers, cups, and vases—is a product of anthropocentrism and anthropomorphism and can be entirely taken for granted- their role is assumed and unquestionable—to serve. The language and expectations of these objects are the medium I build with.
The title of the show, For the Birds, is both a …
Flower Study, Haven Hinds
Flower Study, Haven Hinds
Undergraduate Theses, Capstones, and Recitals
This project is a study into extinct flowers, their histories, environments, biology, colors, and assigned personalities then manifested in 3D models and a digital book. The goal was to select six flowers with interesting histories and or cultural connections. Since the flowers can, for the most part, not be seen or kept they were created in Blender as accurately as possible. To give people a means of connection with the flowers, each was assigned a personality based on different factors. These factors could be the colors they possess, where geographically they thrived, parts of their history, and biological factors. To …
Cooking In Times Of Oppression, Dorota Koczanowicz
Cooking In Times Of Oppression, Dorota Koczanowicz
Dublin Gastronomy Symposium
In 2017, Marije Vogelzang's interactive performance at the Museum of Rotterdam, 'Black Confectti', was designed to enable the experience of a difficult wartime past. Using authentic recipes from the war press, she prepared dishes based on the creativity of the crisis. In the face of starvation and the struggle for life, the selflessness of creative action in the kitchen and the effort of documentation in the form of recipes from the past and culinary fantasies from the past proved to be a helpful tool for surviving the most oppressive situation. The effectiveness of this strategy is clearly demonstrated not only …
Negative Estrangement: Fantasy And Race In The Drow And Drizzt Do’Urden, Steven Holmes
Negative Estrangement: Fantasy And Race In The Drow And Drizzt Do’Urden, Steven Holmes
Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature
This essay introduces the concept of negative estrangement to help understand current cultural interventions into the norms of depicting fantasy races. First, this essay builds on Shklovsky’s concept of estrangement to describe the literary practice of negative estrangement, wherein artists craft “more evil” foes based on hybridized amalgamations of stereotypes to create antipathy toward a subject, be it monster or fantasy race. This practice is sometimes used in service of confronting the issue of race and racism, despite seeming to reify or rearticulate racist stereotypes.
This essay builds on Tolkien’s argument in favor of creating “more evil” foes to exemplify …
Excerpts From An Anti-Standardized “수능”: A Design-Fictional Approach To Korea, Seo-Young J. Chu, Seo-Young J. Chu
Excerpts From An Anti-Standardized “수능”: A Design-Fictional Approach To Korea, Seo-Young J. Chu, Seo-Young J. Chu
Publications and Research
"Excerpts from an Anti-Standardized '수능'” experiments with design fiction to disrupt overly rehearsed ways of thinking about Korea’s past(s), present(s), and future(s).
Nba: No (Anti-) Blackness Allowed, Rontaye M. Butler
Nba: No (Anti-) Blackness Allowed, Rontaye M. Butler
Graduate Theses and Dissertations
This paper serves as the foundational pillar in my art practice. This paper combines my experiences, influences, motivations, hopes, dreams, methodologies, historical research and contemporary analyses into a single document ripe for revisions. This document lives and breathes; its contents are constantly evolving, and should be continually challenged and evaluated for relevancy and validity. Part memoir, part manifesto, and part artist statement, it establishes where my work sits in the canon of fine art, even as I don’t know yet what that means. My writings, visual artworks and all other creative actions are tethered to this document and vice versa. …
The Met Costume Institute: Evolution, Metamorphosis, And Cultural Phenomenon, Shelby Kanski
The Met Costume Institute: Evolution, Metamorphosis, And Cultural Phenomenon, Shelby Kanski
Senior Honors Projects
No abstract provided.
Ambedo: Immersive Storytelling Through Augmented Reality, Dr. Diane Derr, Law Alsobrook, Sadia Mir
Ambedo: Immersive Storytelling Through Augmented Reality, Dr. Diane Derr, Law Alsobrook, Sadia Mir
Frameless
The territory of locative media, coupled with augmented reality, offers unique opportunities to excavate and unpack rich historic events, in immersive storytelling. In September of 1943, during World War II, approximately 5,200 Italian soldiers were massacred on the Greek island of Kefalonia by Nazi troops. This massacre is credited as one of the largest ever prisoner-of-war massacres in recent history (Lamb, 1996) and left an indelible mark on the island of Kefalonia. In 2019, Configuring Kommos: Narrative, Event, Place and Memory, an interdisciplinary research project, began an investigation into the triangulation of narrative within the complexity of this tragic …
Ikkuma: An Artistic Vr Storytelling Experience, Yangli Liu
Ikkuma: An Artistic Vr Storytelling Experience, Yangli Liu
Frameless
Ikkuma is an interactive storytelling experience utilizing Tilt Brush and Unity. It is about a land being swallowed by the sea, where conflict cracks ice and fire tears families apart. Ikkuma is the Inuvialuit word for fire, a central element to the work. The fundamental theme of Ikkuma is global warming and its impact on the Arctic ecosystem. The players must learn to tame the fire in their hearts and the Inuit traditional knowledge if they hope to survive the harsh yet fragile Arctic tundra.
Shifting Sands., Rachid Tagoulla
Shifting Sands., Rachid Tagoulla
Electronic Theses and Dissertations
Shifting Sands is a re-exploration of the presentation of North Africans in colonial postcards, an examination of identity, and a critique of the modern Western museum. Since the inception of photography, colonizers used this medium- especially in the form of postcards- to categorize and exoticize Eastern peoples in order to more easily subjugate them. Shifting Sands is a series of reconstructed colonial postcards which challenges colonial-era stereotypes of North African peoples. The colonial gaze, represented by the camera lens, is subverted through a lensless image-making process in which sand is used to remove the subject from the colonial gaze and …
Auto®Ficción Latinx De Nueva York (1999–2020), Jacqueline Herranz Brooks
Auto®Ficción Latinx De Nueva York (1999–2020), Jacqueline Herranz Brooks
Dissertations, Theses, and Capstone Projects
This research on the intersection of Literary Criticism, Latino Studies, Persona Studies, and Performance Studies has led me to question the accepted definitions of autoficción (Doubrovsky, Gasparini, Alberca, Casas, Schlikers) and expand that definition into a more multifaceted and operational term. Hence, I created auto®ficción, a new term describing the hybrid creations of a group of underrepresented contemporary Latinx authors living/producing/circulating their work in New York City, during the first two decades of the 21st Century. For these authors, their life experiences and quotidian uses of this city’s spaces are the subjects of their work. Auto®ficción draws attention …
The Last Prisoners Of War: How Nazi-Looted Art Is Displayed In U.S. Museums, Monica May Thompson
The Last Prisoners Of War: How Nazi-Looted Art Is Displayed In U.S. Museums, Monica May Thompson
Geifman Prize in Holocaust Studies
How art museums approach NLA is important today because much of the public relies on museums for their education. NLA cases are especially controversial because they are not only legal battles, but ethical ones so museums have to be extra careful approaching them. Even if the museum has won the legal battle the public may not see them as winning the ethical one therefore they might want to avoid displaying this information to the public. However, as we can see with the previous websites, it actually looks worse for museums not to be open and honest about their NLA pieces …
Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb
Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb
Articles
This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Articles
This chapter explores what the authors discovered about analog games and game design during the many iterative processes that have led to the Lost & Found series, and how they found certain constraints and affordances (that which an artifact assists, promotes or allows) provided by the boardgame genre. Some findings were counter-intuitive. What choices would allow for the modeling of complex systems, such as legal and economic systems? What choices would allow for gameplay within the time of a class-period? What mechanics could promote discussions of tradeoff decisions? If players are expending too much cognition on arithmetic strategizing, could that …
Washing The River In Relation To Interpellation, Theatricality And Spectatorship, Patricia Miller
Washing The River In Relation To Interpellation, Theatricality And Spectatorship, Patricia Miller
Electronic Theses, Projects, and Dissertations
Patricia Miller's Master of Fine Arts Thesis Paper
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
Pantomime: The History And Metamorphosis Of A Theatrical Ideology, Karl E. Toepfer
Pantomime: The History And Metamorphosis Of A Theatrical Ideology, Karl E. Toepfer
Open Educational Resources
This book offers perhaps the most comprehensive history of pantomime ever written. No other book so thoroughly examines the varieties of pantomimic performance from the early Roman Empire, when the term “pantomime” came into use, until the present. After thoroughly examining the complexities and startlingly imaginative performance strategies of Roman pantomime, the author identifies the peculiar political circumstances that revived and shaped pantomime in France and Austria in the eighteenth century, leading to the Pierrot obsession in the nineteenth century. Modernist aesthetics awakened a huge, highly diverse fascination with pantomime. The book explores an extraordinary variety of modernist and postmodern …
Dance Of Exile: The Sakharoffs’ Visual Performances In Montevideo (1935–1948), Pablo Munoz Ponzo
Dance Of Exile: The Sakharoffs’ Visual Performances In Montevideo (1935–1948), Pablo Munoz Ponzo
Dissertations, Theses, and Capstone Projects
This thesis explores the life-work chronology of the dancers and choreographers Clotilde von Derp (whose surname then was Sakharoff) and Alexander Sakharoff, who were exiled in Montevideo, Uruguay, and Buenos Aires, Argentina, between 1941 and 1948. During their stay in the Rio de la Plata region, the Sakharoffs stirred up the art scene by performing extremely detailed dances with great attention to costume design. This thesis begins with a review of the reception of the dancers’ performances by the artistic and cultural circles in Montevideo, arguing that the Sakharoffs’ “queer” trajectory resonated with the Uruguayan artistic community, influencing the creation …
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb
Articles
Lost & Found is a game series, created at the Initiative for
Religion, Culture, and Policy at the Rochester Institute of
Technology MAGIC Center.1 The series teaches medieval
religious legal systems. This article uses the first two games
of the series as a case study to explore a particular set of
processes to conceive, design, and develop games for learning.
It includes the background leading to the author's work
in games and teaching religion, and the specific context for
the Lost & Found series. It discusses the rationale behind
working to teach religious legal systems more broadly, then
discuss the …
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …