Open Access. Powered by Scholars. Published by Universities.®

Instructional Media Design Commons™

Open Access. Powered by Scholars. Published by Universities.®

3,740 Full-Text Articles 4,789 Authors 3,697,444 Downloads 186 Institutions

All Articles in Instructional Media Design

Faceted Search

3,740 full-text articles. Page 2 of 147.

Examining The Use Of Digital Journal Entries In A Special Education Course To Build Understanding Of Global Competence, Lema Kabashi, Leslie Rogers 2026 University of Wisconsin - La Crosse

Examining The Use Of Digital Journal Entries In A Special Education Course To Build Understanding Of Global Competence, Lema Kabashi, Leslie Rogers

Journal of Global Awareness

Teacher education programs increasingly emphasize the development of global competence (GC), particularly within experience-based learning contexts such as study abroad. This mixed-methods study examined teacher candidates’ (TCs) development of GC during a four-week study abroad experience by analyzing evidence from digital reflective journal entries and changes in self-reported perceptions across three time points. Data were collected from teacher candidates across two four-week summer sessions using digital journals and a Global Competence Self-Evaluation Survey. Qualitative content analysis was employed to identify the frequency with which three global competency areas were evidenced in the journal entries, while quantitative analyses examined changes in …


Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee 2026 Rhode Island School of Design

Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee

Masters Theses

This thesis investigates the challenge part-time faculty in art and design higher education face and the institutional support they receive through a case study conducted at Rhode Island School of Design (RISD). Through an extensive, anonymous and voluntary part-time faculty survey across different departments at RISD, it examines: 1) current perceptions of available institutional & departmental teaching support, 2) teaching approach & practice, and 3) student-faculty engagement. The research aimed to gather data on challenges that are unique to part-time faculty in art and design fields, especially in relation to faculty-student engagement to understand areas where they can be better …


Generative Ai And Student Engagement, Motivation, And Learning: Exploring The Use Of Generative Ai In Higher Education Online Courses, Jeffrey L. Simmons 2026 University of San Diego

Generative Ai And Student Engagement, Motivation, And Learning: Exploring The Use Of Generative Ai In Higher Education Online Courses, Jeffrey L. Simmons

Dissertations

ABSTRACT

The rapid emergence of Generative AI (GenAI) large language models (LLMs) such as ChatGPT in higher education has left many institutions unprepared to assess their potential benefits and risks. This mixed-methods study examined how ChatGPT and Google’s NotebookLM were integrated into online course development and delivery at a small private nonprofit university in California, and assessed their perceived impact on student engagement, motivation, and learning.

Data were collected from post-course Likert-scale surveys completed by students across three online master’s-level courses and from pre-course prediction surveys by instructors in the two NotebookLM courses. Quantitative analyses included one-sample t-tests against a …


Informal Language As An Instructional Tool: Benefits, Drawbacks, And Teacher Intentions, Halle J. Connors 2026 Pittsburg State University

Informal Language As An Instructional Tool: Benefits, Drawbacks, And Teacher Intentions, Halle J. Connors

Electronic Theses & Dissertations

This study examines the role of informal language, including slang and popular culture references, as an instructional tool in secondary classrooms. Traditional teaching emphasizes academic language; however, research suggests that integrating informal communication can create stronger teacher-student relationships, increase student engagement, and improve learning outcomes. Using a survey of public secondary teachers in Southeast Kansas (n=47), this study investigates teacher perceptions of the benefits and drawbacks of incorporating informal language and measures their willingness to adapt when presented with evidence of best practices. This study found, through a pretest, educational intervention, and post-test design, that educators show reduced …


Exploring The Impacts Of Contextualized Learning In An Engineering-Specific Corequisite Precalculus Course On Student Achievement, Motivation, And Belongingness, Amy Mathis-Leonard 2026 University of Nevada, Las Vegas

Exploring The Impacts Of Contextualized Learning In An Engineering-Specific Corequisite Precalculus Course On Student Achievement, Motivation, And Belongingness, Amy Mathis-Leonard

UNLV Theses, Dissertations, Professional Papers, and Capstones

This study examines the design and implementation of a contextualized engineering-specific corequisite Precalculus I course and its impacts on student achievement, motivation, and sense of belonging. This study was conducted in response to decreasing national rates of mathematical readiness, the elimination of stand-alone developmental mathematics courses across multiple states and systems, and the demand for research related to effective corequisite models in mathematics coursework. The intervention created an experimental section of corequisite Precalculus I in which all the students were engineering majors who did not demonstrate readiness for a college-level precalculus course. Unit lessons incorporated engineering-specific topics and career-oriented discussions. …


Performatic Learning In Informal Education: A Mixed Methods Study Of Zine-Making As A Catalyst For Intentional Epistemic Claiming, Experiential Knowing, And Cultural Mediation In A Museum-Based Learning Environment, April Ursula Fox 2026 University of Nevada, Las Vegas

Performatic Learning In Informal Education: A Mixed Methods Study Of Zine-Making As A Catalyst For Intentional Epistemic Claiming, Experiential Knowing, And Cultural Mediation In A Museum-Based Learning Environment, April Ursula Fox

UNLV Theses, Dissertations, Professional Papers, and Capstones

Informal learning environments are powerful sites of meaning-making when learners are invited to move from observer to author. This study positions zine-making as an effective educational tool capable of promoting that transformation. The study advances a new framework—Performatic Learning—to articulate how creative, multimodal practices can support learning as becoming. Developed through foundational pilot studies and an in-depth mixed-methods investigation in a natural history museum, the framework integrates five constructs: Intentional Epistemic Claiming, Experiential Knowing, Cultural Mediation, Performatic Space, and Learning as Becoming. Across cases, zine-making emerged as a generative learning space in which participants authored knowledge, navigated uncertainty, drew on …


An Equity-Based And Culturally Responsive Bill Of Rights For Early Childhood Students Of Color With Exceptionalities, Evette Simmons-Reed, Michelle Frazier Trotman Scott, Gloria Tardash, Mildred Boveda, Donna Y. Ford 2026 Ball State University

An Equity-Based And Culturally Responsive Bill Of Rights For Early Childhood Students Of Color With Exceptionalities, Evette Simmons-Reed, Michelle Frazier Trotman Scott, Gloria Tardash, Mildred Boveda, Donna Y. Ford

Perspectives on Early Childhood Psychology and Education

The COVID-19 pandemic exacerbated existing disparities in early intervention (EI) and early childhood special education (ECSE) services for culturally and linguistically diverse (CLD) disabled children, exposing critical gaps in access, services and support. systemic inconsistencies in implementation, training, and funding, remain barriers limit opportunities for CLD students to benefit, despite the aims of the Individuals with Disabilities Improvement Act (IDEA). To address these inequities, this manuscript proposes an expanded and updated Culturally Responsive Equity-Based Bill of Rights for EI and ECSE. Building upon Ford and colleagues' (2018) work, this revised document extends protections to children aged zero to five, emphasizing …


Guest Editor's Introduction: Methodological Innovations For Advancing Early Childhood Educational And Psychological Research, Anthony Mangino Ph.D. 2026 University of Kentucky

Guest Editor's Introduction: Methodological Innovations For Advancing Early Childhood Educational And Psychological Research, Anthony Mangino Ph.D.

Perspectives on Early Childhood Psychology and Education

The goal of this special issue is to provide you, the inquisitive reader and developmental scientist, with some of the methodological tools to aid in augmenting your analytic capacity.


Workplace English For Non-Profits: Using Visual And Specific Purposes Pedagogy, Emma K. Brown 2026 Eastern Washington University

Workplace English For Non-Profits: Using Visual And Specific Purposes Pedagogy, Emma K. Brown

2026 Symposium

Between April and June 2025, I designed and taught an English for Specific Purposes (ESP) workshop series for Refugee and Immigrant Connections Spokane (RICS) in Spokane, Washington. The purpose of this workshop series was to provide RICS’s employees, who were advanced English learners, instruction and practice with the nuances of professional communication, especially email communication, and vocabulary unique to their career in a non-profit organization. The workshop was entirely voluntary, provided online over Zoom after their workday had ended, and met once a week for one hour. I designed this workshop series using the pedagogy of ESP: conducting a thorough …


Herbularyo (Folk Healer): An Herbal Medicine Card Game, Maryjane T. Magsino, Inah Marie Q. Rivera, Armando M. Guidote, Genejane M. Adarlo 2026 Department of Chemistry, Ateneo de Manila University

Herbularyo (Folk Healer): An Herbal Medicine Card Game, Maryjane T. Magsino, Inah Marie Q. Rivera, Armando M. Guidote, Genejane M. Adarlo

Chemistry Faculty Publications

Herbularyo, a card game teaching about herbal plants (HPs), was created and evaluated as a viable educational card game based on Tuomisto and Aksela’s criteria. A quasi-experiment was performed on 81 Grade 8 students from a private high school and 50 Grade 11 from a public high school. Independent t-test revealed that the control group (CG) and experimental group (EG) (p=0.386), and EG1 (played ≤5) and EG2 (played >5) (p=0.681) are not comparable with each other. Paired t-test showed EG performed better (p=0.001) than CG (p=0.901) whereas ANCOVA showed that playing Herbularyo improved students’ information retention (p=0.006). EG1 and EG2 …


Moving Beyond Willpower: A New Direction For Media Literacy Instruction, Mandi Goodsett 2026 Cleveland State University

Moving Beyond Willpower: A New Direction For Media Literacy Instruction, Mandi Goodsett

Michael Schwartz Library Publications

Academic librarians and others often engage with media literacy instruction by promoting fact-checking strategies, such as lateral reading or Mike Caulfield’s SIFT. Evidence shows that these strategies are valuable and can be effective, but they all ultimately rely on individual students to use willpower to overcome cognitive habits, biases, strong parasocial relationships with content creators, the power of algorithms, and other challenges to fact-checking content in the moment. This paper offers an alternative approach that instead encourages librarians to support students in intentionally redesigning their information environments to improve the quality of information that they encounter in the first place.


Techno-Imagination: Elevating Creativity Through Xr And Ai, Christopher Spitzer 2026 State University of New York College at Buffalo - Buffalo State College

Techno-Imagination: Elevating Creativity Through Xr And Ai, Christopher Spitzer

Creativity and Change Leadership Graduate Student Master's Projects

Techno-Imagination: Elevating Creativity Through XR and AI explores the history of creativity and computing technology, supported by research and academic literature, and looks at the possibilities of a convergence between the two. In parallel, a brief biographical story of the author shares how a passion for creativity emerged, along with a growing interest in science and technology—specifically extended reality—which ultimately came together in the creation of this master’s project. The project also highlights how the Creative Problem Solving (CPS) process was used alongside AI bots and twenty research-based creative thinking skills in developing the business model canvas. Finally, the outcome …


Generation Of Elaborated, Targeted And Effective Feedback For Novice Programmers Using Llm, Hua Leong FWA 2026 Singapore Management University

Generation Of Elaborated, Targeted And Effective Feedback For Novice Programmers Using Llm, Hua Leong Fwa

Research Collection School Of Computing and Information Systems

Programming errors and misconceptions are pervasive in novice programmers which causes difficulty in the learning of computer programming. Large Language Models (LLMs), with their ability to comprehend and generate programming codes have shown promising results in the automatic identification of errors. This can potentially benefit student programmers by providing them with timely formative feedback at efficiencies and scale that were not attainable previously. In this study, we leveraged an LLM - OpenAI o4-mini for the generation of elaborated, targeted feedback for novice programmers across PHP and JavaScript exercises. We contend that the feedback needs to be effective and targeted other …


Prototyping For Game Design With Unlv Libraries, Silvey Benson, Amber Sewell 2026 University of Nevada, Las Vegas

Prototyping For Game Design With Unlv Libraries, Silvey Benson, Amber Sewell

UNLV Best Teaching Practices Expo

Involving students in a hands-on creative way to implement ideation, design, and prototyping skills gives students the opportunity to apply the theory of iterative design. Students analyze and reverse engineer current game designs prior to beginning their own innovations. They are then encouraged to apply innovation and creativity to their own game designs, test the games’ effectiveness through having others play their game and provide feedback, and fail safely in a controlled environment. Students will ideally increase their tolerance for failure through the implementation of the iterative design process while gaining a variety of skills that will serve them outside …


An Investigation Into Bridging The Rural Stem Gap With Multimedia Learning Principles: A Phenomenological Study, Joseph W. Halko 2026 Liberty University

An Investigation Into Bridging The Rural Stem Gap With Multimedia Learning Principles: A Phenomenological Study, Joseph W. Halko

Doctoral Dissertations and Projects

The purpose of this transcendental phenomenological study is to understand the lived experiences of STEM teachers at rural secondary schools concerning the use of multimedia learning tools to support cognitive processes during instruction. Meyer’s cognitive theory of multimedia learning (CTML) provides the theoretical framework for this study, ensuring that multimedia learning modalities, such as e-learning platforms and educational technology, are grounded in sound cognitive theory. The central question is, “What are the lived experiences of rural secondary STEM teachers concerning the use of multimedia learning tools to support cognitive processes during instruction?” To support this investigation, a phenomenological methodology based …


Composing In Relation: Rethinking Multimodal Feedback As Rhetorical Design, Angela Laflen 2026 California State University, Sacramento

Composing In Relation: Rethinking Multimodal Feedback As Rhetorical Design, Angela Laflen

Journal of Response to Writing

This qualitative study investigates how writing instructors compose feedback in multimodal digital environments, focusing on the rhetorical and relational dimensions of their design choices. Drawing on social semiotics and multimodal composition theory, the study analyzes feedback artifacts, instructor interviews, and student surveys from six first-year writing courses. Findings reveal that instructors engage in complex feedback design work across communication modes, often without formal training or shared frameworks. Instructors tended to default to text-based habits shaped by genre memory but adapted their strategies in response to communicative breakdowns and student needs. The study identifies three core themes: reliance on print-era conventions, …


Development Of A Local Wisdom-Based Educational E-Book To Enhance Social Participation Of Students With Special Needs At Sd Negeri 31 Banda Aceh, Fidawati Fidawati, Siti Mayang Sari, Zahraini Zahraini 2026 Universitas Bina Bangsa Getsempena

Development Of A Local Wisdom-Based Educational E-Book To Enhance Social Participation Of Students With Special Needs At Sd Negeri 31 Banda Aceh, Fidawati Fidawati, Siti Mayang Sari, Zahraini Zahraini

Jurnal Pendidikan Humaniora

Education for Children with Special Needs (ABK) continues to face persistent challenges, particularly regarding the availability of accessible and contextually appropriate teaching materials, as well as low levels of student social participation. The integration of local wisdom from Acehnese culture through digital media is regarded as an innovative approach to supporting inclusive learning. This study aims to develop and evaluate the feasibility of a local wisdom-based educational e-book designed to enhance the social participation of ABK students at SD Negeri 31 Banda Aceh. A quantitative approach was employed using the Research and Development (R&D) method, following the ADDIE (Analysis, Design, …


National E-Criteria In Finnish Higher Education: A Tpack-Informed Policy Analysis, Ejike Okonkwo 2026 University of Vaasa

National E-Criteria In Finnish Higher Education: A Tpack-Informed Policy Analysis, Ejike Okonkwo

Essays in Education

Responding to calls for a deeper understanding of contextual factors shaping learning, this paper examines the Digivisio 2030 e-criteria, a recently introduced national higher education quality framework designed to enhance digital pedagogy. Document analysis was used to examine five key features of the e-criteria: research-based, modularity, diversity, accessibility, and availability. The findings reveal that the e-criteria function as structural enablers, offering non-prescriptive guidelines that support reliable and user-friendly digital environments, flexible course design, inclusive teaching practices, equitable access to learning resources, and ongoing reflection on pedagogical processes. These findings are interpreted through a deductive approach using the Technological, Pedagogical, and …


The Design Of Chatbot Learning Media For Arabic Vocabulary Learning For 7th Grade Students At Mtsn, Rizki Alifia Putri, Alif Cahya Setiyadi 2026 Universitas Darussalam Gontor

The Design Of Chatbot Learning Media For Arabic Vocabulary Learning For 7th Grade Students At Mtsn, Rizki Alifia Putri, Alif Cahya Setiyadi

Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan

Arabic language learning at the Madrasah Tsanawiyah (MTsN) level often faces challenges such as limited curriculum time allocation and the dominance of conventional teacher-centered methods. This research aims to produce a design for chatbot-based learning media using the Smojo.Ai platform, focusing on vocabulary (mufradat) mastery for 7th-grade students. The approach used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation); however, this report is limited to the Design and Development (expert validation) stages. Data were collected through in-depth interviews, documentation studies, and validation questionnaires. The results indicate that the characteristics of the "Mufrodaty" chatbot integrate …


Augmented Reality In Physics Learning: Trends, Development Patterns, And Instructional Practices From Systematic Literature, Muhammad Musyaddad, Achmad Samsudin, Duden Saepuzaman, Ahmad Aminudin, Nisaul Afifah 2026 Universitas Pendidikan Indonesia

Augmented Reality In Physics Learning: Trends, Development Patterns, And Instructional Practices From Systematic Literature, Muhammad Musyaddad, Achmad Samsudin, Duden Saepuzaman, Ahmad Aminudin, Nisaul Afifah

Jurnal Pendidikan Sains

This study examines recent developments in the use of augmented reality (AR) in physics education within the evolving landscape of educational technology. The aim is to provide a comprehensive mapping of research trends, pedagogical approaches, and methodological characteristics of AR-based physics learning. Following PRISMA guidelines, a systematic search across four major databases identified 62 eligible studies published over the past five years. The findings reveal a consistent pattern in which AR is primarily used to support conceptual understanding of abstract physics topics, particularly electricity, mechanics, and magnetism, through inquiry-based and laboratory-oriented learning approaches. These implementations are commonly developed using systematic …


Digital Commons powered by bepress