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Factors That Influence The Perception Of Higher Education Leaders In The Adoption Process Of Instructional Technology And Distance Education, Diego Tibaquirá 2020 Nova Southeastern University

Factors That Influence The Perception Of Higher Education Leaders In The Adoption Process Of Instructional Technology And Distance Education, Diego Tibaquirá

Theses and Dissertations

The problem addressed by this study was that many administrators at institutions of higher learning are faced with the task of finding ways to provide the latest technologies while being extremely constricted by budgets and the rising cost of education. The purpose of this study was to determine the factors that influence the perceptions of higher education leaders in the adoption process of Instructional Technology and Distance Education. This included an examination of the decision-making process and what determined if Instructional Technology and Distance Education were either implemented or upgraded at various higher learning institutions.

The researcher implemented a mixed-methods …


Personalized Learning: An Engagement Strategy For At-Risk Student Populations, Abbigail Morris 2020 Murray State University

Personalized Learning: An Engagement Strategy For At-Risk Student Populations, Abbigail Morris

Murray State Theses and Dissertations

Personalized learning in the United States experienced a resurgence in the educational landscape as a result of increased technology access and computing power. The availability of affordable technology, software solutions, and access to the Internet led to the infiltration of technology into personalized learning approaches and provided a new platform for personalized learning advocates. Engagement and student agency were components of personalized learning attracting many educators to reinvest in personalized learning opportunities. This study focused on a rural, western Kentucky school district that piloted personalized learning through a blended learning environment. The study sought to measure engagement levels of both …


How The Change To Online Learning Affected Chinese Language Teaching In California Schools Due To The 2020 Covid-19 Pandemic, Jing Ren 2020 Cal Poly Humboldt

How The Change To Online Learning Affected Chinese Language Teaching In California Schools Due To The 2020 Covid-19 Pandemic, Jing Ren

Cal Poly Humboldt theses and projects

This research study investigates how Chinese language teachers in California made the change from in-person learning to distance learning during the COVID-19 pandemic, how they set up and taught virtual classes and what their reactions were to the online transitions. Teachers utilized various interactive tools and strategies to teach students in their virtual classrooms. Parental involvement with the child’s education at home increased. Some public school district polices caused greater reductions in student participation than others. Teachers applied various communication strategies to engage students in creative ways while teaching online. This together with curriculum development and assessment design required that …


Bibliometric Analysis On Global E-Learning Literature In Web Of Science Database: With Special Reference To Sri Lankan Context, Mohamed Majeed Mashroofa, Mazuki Jusoh Prof, Karuthan Chinna Prof. 2020 Management & Science University, Malaysia

Bibliometric Analysis On Global E-Learning Literature In Web Of Science Database: With Special Reference To Sri Lankan Context, Mohamed Majeed Mashroofa, Mazuki Jusoh Prof, Karuthan Chinna Prof.

Library Philosophy and Practice (e-journal)

Study of existing literature on e-learning trend is a must in order to define the path for new research in the field. The objective of this study is to find the full range of scientific literature published since the emergence of the concept of e-learning. The researcher intended to get all of the literature published in the Sri Lankan context. Web of Science database search was carried out in January 2020 to understand the research trend. This study found 6934 results for e-learning after performing a basic search in Web of Science. This results covered 59784 citations. Though multilingual literature …


Assessing The Integration Of Ict Resources In Teaching And Learning In Selected Senior Secondary Schools In Cape Coast Metropolis, Kwaku Anhwere Barfi Mr., Alexander Amenu Mr, Valentina Arkorful Dr. 2020 University of Cape Coast

Assessing The Integration Of Ict Resources In Teaching And Learning In Selected Senior Secondary Schools In Cape Coast Metropolis, Kwaku Anhwere Barfi Mr., Alexander Amenu Mr, Valentina Arkorful Dr.

Library Philosophy and Practice (e-journal)

Despite the effort Government and other stakeholders are making to support Ghanaian senior high schools in information and communication technology (ICT), most of the schools are teaching ICT as an isolated subject rather than integrating the ICT resources into the educational curriculum to improve teaching and learning. The objective of the study was to assess the integration of ICT resources in teaching and learning in senior secondary schools in the Cape Coast metropolis. A total of 270 respondents took part in the survey. Five senior secondary schools were selected. This comprised of teachers and students. Random sampling was used to …


Instructional And Institutional Planning Guide For Online And Blended Instruction, Stephanie L. Moore PhD 2020 University of New Mexico - Main Campus

Instructional And Institutional Planning Guide For Online And Blended Instruction, Stephanie L. Moore Phd

University Libraries & Learning Sciences Faculty and Staff Publications

This job aid is designed to support programs, universities, and schools in developing quality online learning and engage in online or blended program and institutional planning. Part 1 is a Planning Guide for Institution / District level planning. Part 2 is a worksheet for online and blended instructional design and planning. It includes sections on teamwork and collaboration online, interaction and engagement, materials, technology selection, assessment, and development and implementation checklists to facilitate the design and development process. Part 3 is a coordination guide to help align instructional and institutional planning. This is a companion to workshops where material is …


Games For Organizational Training: Gamer Motivation Profile And Organizational Training Climate Effect Of Trainee Preference For Gamified Training, Brooke-Nicole Woods Ruffin 2020 Missouri University of Science and Technology

Games For Organizational Training: Gamer Motivation Profile And Organizational Training Climate Effect Of Trainee Preference For Gamified Training, Brooke-Nicole Woods Ruffin

Masters Theses

“Gamified training is often utilized in organizations as a way to revamp their training and gain the attention of their employees. However, this training is expensive, and research is needed to help ensure that this training delivery is successful. In this study, first an individual’s gamer motivation profile is compared with learning outcomes that share the same elements. This was completed to determine if the elements that they looked for in playing video games were in alignment with those same elements in training In addition, it was explored whether the preference for participating in video games based on an individual’s …


The Digital Transition From Textbooks To Tablets In Saudi Arabia, Nehaya Ali Alhamed 2020 University of North Florida

The Digital Transition From Textbooks To Tablets In Saudi Arabia, Nehaya Ali Alhamed

UNF Graduate Theses and Dissertations

Technology has greatly impacted education around the world, including in Saudi Arabia. Educational technology supports teaching and learning processes, and its integration into schools supports successful initiatives to improve learning in the classroom. Introducing a new technology resource, such as computer tablets, into learning settings is crucial in the delivery of more varied and more interactive instructional content at all student levels.

This qualitative research study concerns the digital transition from textbooks to tablets in Saudi Arabian schools. The goal of the study was to examine the use of tablets by current teachers and to investigate their perceptions of and …


Matlabta: A Style Critiquer For Novice Engineering Students, Marissa L. Walther 2020 Michigan Technological University

Matlabta: A Style Critiquer For Novice Engineering Students, Marissa L. Walther

Dissertations, Master's Theses and Master's Reports

Novice programmers, considered to be those who have yet to understand the fundamentals of programming, exist in both engineering and computing fields. Within computing, various resources exist to help novice programmers understand fundamentals and style guidelines such as WebTA, a code critique program that gives Java students feedback about their error and style issues. There is, however, a gap in automated code critique for MATLAB, a programming language that is popular in the engineering community. When it comes to MATLAB, there are not many programs that help novices understand their errors, and even fewer that help them understand style guidelines. …


Supporting Students During Covid-19: Developing And Leveraging Academic Communities Of Engagement In A Time Of Crisis, Jered Borup, Michelle Jensen, Leanna Archambault, Cecil R. Short, Charles R. Graham 2020 George Mason University

Supporting Students During Covid-19: Developing And Leveraging Academic Communities Of Engagement In A Time Of Crisis, Jered Borup, Michelle Jensen, Leanna Archambault, Cecil R. Short, Charles R. Graham

Faculty Publications

As school closures require educators to transition to remote teaching, relevant models for supporting students are necessary. This article discusses Academic Communities of Engagement (ACE), a framework identifying two communities to help support student engagement: (a) the course community associated with course or school (teacher, peers, administrators, counselors) and (b) students’ personal community with long-standing relationships (parents, siblings, friends). Within the framework these communities can provide affective, behavioral, and cognitive support in online (remote) settings. Examples from two schools that had to go remote demonstrate application of the framework promoting student engagement and success.


"Collaboration" (Digital Pedagogy In The Humanities), Katina Rogers, Amanda M. Licastro, Danica Savonick 2020 CUNY Graduate Center

"Collaboration" (Digital Pedagogy In The Humanities), Katina Rogers, Amanda M. Licastro, Danica Savonick

Publications and Research

Digital Pedagogy in the Humanities is a peer-reviewed, curated collection of reusable and remixable resources for teaching and research. Organized by keyword, the annotated artifacts can be saved in collections for future reference or sharing. Each keyword includes a curatorial statement and artifacts that exemplify that keyword. This focus of this chapter is "Collaboration." In research, writing, and teaching, ideas build on countless others, weaving a complex network of influences. Collaborative work foregrounds this network, celebrating the value that many hands bring to a project. It includes diverse perspectives, flips the dichotomy of expert and novice, and explores alternative ideas. …


Assessing Teacher Pedagogical Knowledge: The Video Assessment Of Teacher Knowledge (Vatk), Peter D. Wiens, Jori S. Beck, Christina J. Lunsmann 2020 Old Dominion University

Assessing Teacher Pedagogical Knowledge: The Video Assessment Of Teacher Knowledge (Vatk), Peter D. Wiens, Jori S. Beck, Christina J. Lunsmann

Teaching & Learning Faculty Publications

This study examines the creation and implementation of a video-based assessment of teacher knowledge of effective teaching called the Video Assessment of Teacher Knowledge (VATK). The VATK was developed with the intention of creating an easily administered, standardised assessment that can potentially provide information on teacher candidate knowledge of teaching at important points during their training programmes and into the teaching field. The theoretical framework upon which the VATK was developed and the process for item creation are described. Classical test theory and item response theory analysis were conducted to determine the measure’s potential for use in future studies. Analyses …


Using Mobile Devices To Facilitate Student Questioning In A Large Undergraduate Science Class, Helen Crompton, Stephen R. Burgin, Declan G. De Paor, Kristen Gregory 2020 Old Dominion University

Using Mobile Devices To Facilitate Student Questioning In A Large Undergraduate Science Class, Helen Crompton, Stephen R. Burgin, Declan G. De Paor, Kristen Gregory

Teaching & Learning Faculty Publications

Asking scientific questions is the first practice of science and engineering listed in the Next Generation Science Standards. However, getting students to ask unsolicited questions in a large class can be difficult. In this qualitative study, undergraduate students sent SMS text messages to the instructor who received them on his mobile phone and via Google Glass. Using observations, coding of texts, and interviews, the researchers investigated the types and level of questions students asked and the perceptions of the instructor and TAs on how the messages were received. From the findings of this study, it is evident that students asked …


The Use Of Technology To Continue Learning In Palestine Disrupted With Covid-19, Khitam Shraim, Helen Crompton 2020 Old Dominion University

The Use Of Technology To Continue Learning In Palestine Disrupted With Covid-19, Khitam Shraim, Helen Crompton

Teaching & Learning Faculty Publications

This qualitative study examined how decision-makers and teachers have responded to offer education for all Palestinian students at the immediate onset of the COVID-19 outbreak and how technology is being used to continue education online. Semi-structured interviews were conducted with 20 participants from parents, teachers and decision-makers in Palestine. Interview transcripts were coded using a grounded theory design with a constant comparative method. The findings show that participants identified that technologies such as mobile devices, social media and cloud computing would be useful for design and delivery of educational materials as well as raising safety awareness, and communication during the …


Digital Storytelling As An Astronomy Disciplinary Literacy Enhancement Approach For Adolescent Kyrgyzstani Efl Students, Nadezhda Chubko 2020 Edith Cowan University

Digital Storytelling As An Astronomy Disciplinary Literacy Enhancement Approach For Adolescent Kyrgyzstani Efl Students, Nadezhda Chubko

Theses: Doctorates and Masters

This research explored the impact of a digital storytelling (DST) video-making intervention in an astronomy course (STEM-A) on EFL students’ STEM-A disciplinary literacy acquisition in English. The research was motivated by the increased significance of English as an international language of STEM instruction and addressed the transition between discourses encountered by students learning STEM in a foreign language.

The study was designed and implemented as a mixed methods four-cycle action research with multiple Case Study, multiple-probe quasi-experimental design. In the first cycle, the researcher transitioned from a teacher of English to speakers of other languages (TESOL) to a teacher of …


Intercultural Communication Competence In Upper Primary Students: International Collaboration Case Studies Using Web 2.0 Technologies, Rebecca Louise Duyckers 2020 Edith Cowan University

Intercultural Communication Competence In Upper Primary Students: International Collaboration Case Studies Using Web 2.0 Technologies, Rebecca Louise Duyckers

Theses: Doctorates and Masters

Globalisation has seen our world become increasingly interconnected through the rapid expansion of digital technologies. Intercultural communication competence is a key aspect of global competence for young people to develop their skills, values and behaviours as global citizens. The rapid expansion of the social web (Web 2.0) enables teachers to create rich authentic learning experiences that foster the development of students’ intercultural communication competence through synchronous and asynchronous web tools. The inclusion of these learning experiences engage students beyond the traditional classroom, enabling them to improve and advance 21st Century skills of collaboration, critical and creative thinking, perseverance, interpretation and …


Students' Learning Experiences With Lms Tes Teach In Flipped-Class Instruction, Zamzami Zainuddin, Hardika Dwi Hermawan, Febritesna Nuraini, Santo Mugi Prayitno 2019 The University of Hong Kong, Hong Kong

Students' Learning Experiences With Lms Tes Teach In Flipped-Class Instruction, Zamzami Zainuddin, Hardika Dwi Hermawan, Febritesna Nuraini, Santo Mugi Prayitno

Elinvo (Electronics, Informatics, and Vocational Education)

The purpose of this study was to identify the impact of implementing a Learning Management System (LMS) 'TES Teach' on students' learning experiences in a computer-assisted language learning (CALL) course with flipped-class instruction. For the data collection procedure, an individual interview with ten undergraduate students from an Indonesian college was conducted to demonstrate the potential impacts of the LMS in students' meaningful learning activities. The observation of students' learning activities on the LMS was also recorded to support the interview data. The LMS was adopted to distribute and receive information, thus, the students were able to monitor learning activities, learn …


Pengembangan Media Pembelajaran Berbasis Role Playing Game (Rpg) Untuk Siswa Kelas X Smk Negeri 3 Yogyakarta, Putu Yana Swadyaya 2019 Pendidikan Teknik Elektronika Jurusan Pendidikan Teknik Elektronika Fakultas Teknik Universitas Negerti Yogyakarta

Pengembangan Media Pembelajaran Berbasis Role Playing Game (Rpg) Untuk Siswa Kelas X Smk Negeri 3 Yogyakarta, Putu Yana Swadyaya

Elinvo (Electronics, Informatics, and Vocational Education)

The purpose of this study is to develop a game like learning media program about resistor's color code reading and simple resistor circuits made in RPG Maker MV game engine for grade X vocational school student. The developed learning media includes: learning media program, student workbook, and a complementary module book. The method of research and development is used in this study. Descriptive analysis was used on the feasibility analysis of learning media. Result of experts and users test validation stated that the developed learning media is in the feasible category based on all validated and tested aspects. First educational …


Pengembangan Modul Elektronik Pemrograman Berorientasi Objek Untuk Siswa Kelas Xi Rekayasa Perangkat Lunak Dengan Model Four-D, Angkati Permani, Priyanto Priyanto 2019 Pendidikan Teknik Informatika Universitas Negeri Yogyakarta

Pengembangan Modul Elektronik Pemrograman Berorientasi Objek Untuk Siswa Kelas Xi Rekayasa Perangkat Lunak Dengan Model Four-D, Angkati Permani, Priyanto Priyanto

Elinvo (Electronics, Informatics, and Vocational Education)

This article aims to explain the feasibility of an electronic-based "Making Object Oriented Program with Class" learning module. This study uses an R&D (Research and Development) approach with the Four-D development model. The research population was Grade XI Software Engineering Students of SMK Negeri 1 Rembang Purbalingga. The results showed that each aspect included in the category was very feasible with the average score obtained in the aspect of self-instruction was 3.10, the stand alone aspect was 3.33, the adaptive aspect was 3, the user friendly aspect was 3, the aspect of content eligibility was 3 and the aspect of …


Pengembangan Modul Pembelajaran Teknik Kerja Bengkel Sebagai Bahan Ajar Kelas X Teknik Audio Video, Fariz Budi Widada, Sri Waluyanti 2019 Pendidikan Teknik Elektronika FT UNY

Pengembangan Modul Pembelajaran Teknik Kerja Bengkel Sebagai Bahan Ajar Kelas X Teknik Audio Video, Fariz Budi Widada, Sri Waluyanti

Elinvo (Electronics, Informatics, and Vocational Education)

The 2013 curriculum encourages the development of instructional media that can encourage the creation of more effective learning and support students to be creative. This research aims to determine the steps to develop a workshop technique module for learning and satisfying process for learning. This learning module is used in workshop technique, subject class X skill competency audio-video technique in SMK Muhammadiyah 3 Yogyakarta. This research using method Research and Development (R&D) version Borg and Gallyang have been simplified by Anik Ghufron with 4 steps: 1) introduction study; 2) Development; 3) experiment test; 4) disseminate. The result of the research …


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