Addressing The Void Of Ai Policies In Education For Students With Specific Learning Disabilities,
2026
Illinois State University
Addressing The Void Of Ai Policies In Education For Students With Specific Learning Disabilities, Mikyung Shin, Fatmana Deniz, Latesha Watson, Cynthia Dieterich, Kathy B. Ewoldt, Friggita Johnson, Jennifer E. Kong, Sung Hee Lee, April Whitehurst
Education Faculty Articles and Research
The purpose of this study was to identify the current state of artificial intelligence (AI) policies in U.S. education and propose actionable recommendations through large language model–based topic modeling and Delphi surveys. Out of 12 policy documents released between 2015 and 2025, only two documents (National Center for Learning Disabilities, 2024; W.A. v. Clarksville/Montgomery County School System, 2024) specifically addressed learning disabilities. Policy documents addressing topics such as AI-driven risk assessment, data protection, legal risk management, and ethical guidelines covering other disabilities and general AI in education policy were provided as baselines that could be discussed and validated through …
The Characteristics Of A University And Urban Elementary School Partnership Project: Interventions That Impact Teacher Self-Efficacy And Their Emerging Social Network,
2026
Lesley University
The Characteristics Of A University And Urban Elementary School Partnership Project: Interventions That Impact Teacher Self-Efficacy And Their Emerging Social Network, Susan R. Cusack
Educational Studies Dissertations
The purpose of this research was to re-analyze and extend findings established by the 2011 – 2015 evaluation of a university partnership with an urban elementary school in the northeast region of the United States. While the original evaluation examined multiple domains related to the impact of the partnership’s effects on these elementary school teachers, my research will narrow and deepen the study of two domains: Teacher Self-Efficacy and Social Networks, both socio-affective variables that change over time. This research is grounded in theories related to teacher self-efficacy, social networks in education, and the emergence of a robust community of …
Development Of Web-Based E-Learning For Computer Science At Smk Negeri 1 Samarinda,
2026
Mulawarman University
Development Of Web-Based E-Learning For Computer Science At Smk Negeri 1 Samarinda, Baiq Nur Rahmawati, Dewi Rosita
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan
The focus of this study is the development of web-based learning media for teaching Informatics to Grade X students at SMK Negeri 1 Samarinda. This research applies a Research and Development (R&D) approach using the 4D development model, which includes the stages of Define, Design, Develop, and Disseminate. The research process involves needs analysis, content design, product development, functional testing using Black Box Testing, expert validation, and user response evaluation. Three expert lecturers participated as validators, and the product was tested by 208 users. The validation results show an average score of 3.54 with a combined validity level of 88.5%, …
Collaborative Autoethnographic Reflections On Genai In Higher Education: A Cross-Disciplinary Perspective,
2026
SUNY Oneonta
Collaborative Autoethnographic Reflections On Genai In Higher Education: A Cross-Disciplinary Perspective, Xuexue Yang, Wen Wen, Yan Lang, Shiyi Chen
International Journal of Transformative Teaching and Learning in Higher Education
This study seeks to examine and understand the role of generative artificial intelligence (GenAI) and its influence on higher education through an autoethnographic approach. Through collective reflection on the observations and practices of four faculty members in a medium-sized public university, this study offers insights into the discourse on GenAI and its educational and cultural implications. The study’s conceptual framework integrates the New Literacies with the Micro-Meso-Macro levels, guiding four faculty members’ reflections, perspectives, and practices on AI use. Data sources include focus group interviews and journals. Findings show the four faculty members' varying levels of understanding and knowledge about …
Pengujian High Fidelity Prototipe Media Pembelajaran Interaktif Bahasa Inggris Dengan Gamifikasi Menggunakan User Experience Questionare,
2026
Lampung University
Pengujian High Fidelity Prototipe Media Pembelajaran Interaktif Bahasa Inggris Dengan Gamifikasi Menggunakan User Experience Questionare, Adhitya Prastyadi, Meizano Muhammad Ardhi, Daniel Rinaldi, Margaretha Karolina Sagala
Jurnal Sosial Humaniora Terapan
Abstract
Testing a Hi-Fi Prototype of Interactive English Learning Media with Gamification Using UEQ
This study aims to test and evaluate the User Experience (UX) quality of a High-Fidelity prototype for interactive English learning media integrating gamification elements. The research is motivated by the low English proficiency and motivation among Indonesian students, and the potential of digital media and gamification to enhance learning engagement. Inspired by the success of the Duolingo application, this prototype was designed to create an enjoyable and effective learning experience. A quantitative research methodology was employed, involving high school students as participants selected via purposive sampling. …
Teacher's Use Of Google Classroom,
2026
Claremont Graduate University
Teacher's Use Of Google Classroom, David Hodgin
CGU Theses & Dissertations
This dissertation investigates the teachers’ use of features in Google Classroom and the factors influencing their integration, using the Technology Acceptance Model (TAM) as the theoretical framework. Learning management systems like Google Classroom are commonplace in modern classrooms. A significant gap remains in understanding whether educators move beyond basic administrative functions to use features that support higher-order pedagogical goals, such as collaboration and differentiation. This study used a quantitative-based survey that sampled pre-pandemic K-12 educators, which examined external variables such as demographic, professional, training, and technology use, along with TAM constructs – perceived usefulness, perceived ease of use, social influence, …
The Engagement Of One-To-One Devices In A Community Eligibility Provision Public School Environment,
2026
Saint John's University, Jamaica New York
The Engagement Of One-To-One Devices In A Community Eligibility Provision Public School Environment, Leonard William Wright
Theses and Dissertations
This quantitative dissertation examines the relationship between one-to-one device engagement and the academic performance of elementary students in a high-poverty Long Island district. The problem addresses the difference between simple access to a platform or undirected platform use and instructionally purposeful technology that supports learning. The purpose is twofold: to determine whether platform activity adds predictive value for state assessment performance beyond baseline achievement and demographics, and to identify developmental patterns that can inform improvement. Guided by the SAMR and TPACK frameworks, the study positions effective technology integration as the intentional alignment of digital tasks, pedagogy, content, and feedback. A …
Virtual Reality In Education: A Thematic Literature Review,
2026
Minnesota State University, Mankato
Virtual Reality In Education: A Thematic Literature Review, Aleksandra Mbuyi
All Graduate Theses, Dissertations, and Other Capstone Projects
This literature review combines findings from approximately 40 academic papers on virtual reality in education for readers to gain a broad, structured, and organized understanding of the topic without having to read each of the 40 papers. While researchers define VR in slightly different ways, most definitions focus on VR's ability to create digital simulations of real or imagined environments (Makransky & Lilleholt, 2018). The review is organized around nine themes: conceptualization of VR, pedagogical foundations, instructional design, learning outcomes, learner experience, disciplinary applications, technological constraints, ethics and inclusion, and emerging trends. The findings suggest that VR shows the most …
Teachers, Dispositions, And Classroom Management: Social Origins, Professional Development, And The Datafication Of School Discipline,
2026
University of Kentucky
Teachers, Dispositions, And Classroom Management: Social Origins, Professional Development, And The Datafication Of School Discipline, Paul L. Poggemeyer
Theses and Dissertations--Sociology
How do teachers’ social backgrounds and professional orientations shape the disciplinary and relational dimensions of their work? This dissertation takes up that question across three related but self-contained studies in the sociology of education, set in Central School District, a public school district in the southeastern United States. Each study examines a different facet of how teachers establish authority, manage behavior, and exercise care: the social origins of their orientations toward classroom management, the experience of becoming professionally competent in the early career, and the use of digital tools that increasingly govern how school discipline is recorded. Drawing broadly on …
A Digital Resource To Support Occupational Therapy Fieldwork Students And New Graduates In Applying Occupation-Based Practice In Inpatient Adult Settings,
2026
Dominican University of California
A Digital Resource To Support Occupational Therapy Fieldwork Students And New Graduates In Applying Occupation-Based Practice In Inpatient Adult Settings, Alyssa Vessel
Occupational Therapy | OTD Capstone Projects
Occupation-based practice is a core concept within the occupational therapy profession. However, Level II fieldwork students and new graduate occupational therapists may struggle to translate their knowledge of occupation-based practice into clinical practice. This doctoral capstone project aimed to support the implementation of occupation-based practice in adult inpatient settings by developing a website with educational and practical resources. Stakeholder needs and existing evidence on barriers and supports to occupation-based practice informed project development. A questionnaire was distributed to Level II fieldwork students, while discussions with new graduate occupational therapists provided an informal needs assessment. Findings guided the development of website …
Understanding Student E-Textbook Satisfaction And Learning Outcomes: Does The Instructor Still Matter?,
2026
The University of Texas Rio Grande Valley
Understanding Student E-Textbook Satisfaction And Learning Outcomes: Does The Instructor Still Matter?, Qinyu Liao, Edith Galy, Lin Zhang, Xiaodi Zhou
Datasets
Background: With the increasing cost of textbooks and new generations of technology savvy students, universities and textbook publishers are promoting e-Textbooks as a more accessible and affordable alternative. Studies comparing adoption, preference, and learning effectiveness of print books and e-Textbooks provide conflicting results. There are a few research studies focused on student e-Textbook learning outcomes but no empirical studies have included the instructor as a factor.
Methods: This study proposes a holistic model to investigate the antecedents of college student e-Textbook satisfaction and learning outcomes. A survey of 261 college students investigating factors related to students, e-Textbook, and …
Integrating Web-Gis And Inquiry Learning To Enhance Spatial Thinking In Geography Learning,
2026
Lampung University, Indonesia
Integrating Web-Gis And Inquiry Learning To Enhance Spatial Thinking In Geography Learning, Nyokro Mukti Wijaya, Meri Herlina, Sugeng Widodo, Suhendro Suhendro
Journal of Educational Technology Development and Exchange (JETDE)
This study investigates the impact of integrating Web-GIS with Inquiry Learning on secondary school students’ spatial thinking skills. A 2×2 factorial experimental design was employed with 116 eleventh-grade students from SMA Negeri 13 Bandar Lampung, divided into four treatment groups: direct instruction with printed maps, direct instruction with Web-GIS, inquiry learning with printed maps, and inquiry learning with Web-GIS. The Spatial Thinking Ability Test (STAT), a widely validated international instrument, was used to measure outcomes. Data were analysed using two-way ANOVA. The findings indicate that the learning media had a significant effect, with Web-GIS outperforming printed maps, whereas learning strategies …
Virtual Reality And Creativity In Visual Art Education: The Mediating Role Of Exploration Within A Project-Based Learning Framework,
2026
Universiti Teknologi Malaysia (UTM), Malaysia
Virtual Reality And Creativity In Visual Art Education: The Mediating Role Of Exploration Within A Project-Based Learning Framework, Lidan He, Shaharuddin Bin Md Salleh
Journal of Educational Technology Development and Exchange (JETDE)
Virtual reality (VR) is increasingly integrated into creative education for immersive, interactive learning. While prior research confirms VR’s potential to enhance learning outcomes, its support for creativity remains underexplored. This study examines whether exploration mediates the relationship between VR use and creative performance within a project-based learning framework. A quasi-experimental study was conducted with 80 second-year visual art students, who were allocated by intact sections to either a VR–PBL group or a traditional PBL group. Over four weeks, students completed an illustration-based design project. Creative performance was rated by experts, and exploratory behavior was measured using the Experiential Learning Survey, …
Developing A Serious Game-Based Platform To Support Programming Learning,
2026
Universitas Wijaya Kusuma Surabaya, Indonesia
Developing A Serious Game-Based Platform To Support Programming Learning, Noven Indra Prasetya, Nia Saurina, Arief Ardiansyah
Journal of Educational Technology Development and Exchange (JETDE)
Programming learning, especially among informatics students, faces significant challenges related to understanding concepts and syntax, as well as low engagement in programming courses. To address these issues, this research developed DolananCoding, a serious game-based learning platform specifically designed for C++ programming learning. The platform integrates a live coding feature, enabling students to write code directly, along with a leaderboard to motivate them through healthy competition. The immersive concept in DolananCoding is designed to provide an interactive and enjoyable learning experience, aiming to enhance students’ engagement, motivation, and learning outcomes in C++ programming. This research aims to test the effectiveness of …
Large Language Model-Based Automated Item Generation In Stem Assessments: Historical Mapping And A Scoping Review Of Empirical Studies,
2026
HSE University, Russia
Large Language Model-Based Automated Item Generation In Stem Assessments: Historical Mapping And A Scoping Review Of Empirical Studies, Moses Oluoke Omopekunola
Journal of Educational Technology Development and Exchange (JETDE)
Educational assessments, from low-stakes classroom tests to high-stakes national examinations, require item pools that are valid, fair, and secure. Automated Item Generation (AIG) aims to efficiently produce large pools of calibrated test items. This paper adopts a two-part design: (1) a brief historical mapping situating LLM-based AIG within the broader AIG trajectory; and (2) a scoping review of empirical studies on LLM-based AIG for STEM assessments, published between January 2022 and January 2026. A structured search of ERIC, Lens and OpenAlex yielded 1,267 records; after deduplication and screening, 7 studies were retained for synthesis. In all studies, LLMs were primarily …
Teacher-Guided Video Instruction For Dance Appreciation: A Design-Based Research Study,
2026
Yantai University, China
Teacher-Guided Video Instruction For Dance Appreciation: A Design-Based Research Study, Cuiqing Meng, Tiantian Zhou
Journal of Educational Technology Development and Exchange (JETDE)
Video is widely used in dance appreciation courses; however, unguided viewing often leads to passive observation rather than analytical understanding. Grounded in multimedia learning theory and instructional scaffolding, this study employed a Design-Based Research (DBR) approach to develop and evaluate a teacher-guided video instructional model in a dance appreciation course in a Chinese university. The DBR process involved iterative phases of design, implementation, analysis, and refinement within an authentic classroom context. A convenience sample of 23 undergraduate dance majors participated in the study. Data were collected through a structured questionnaire consisting of Likert-scale items and open-ended responses. Quantitative data were …
Digital Transformation And Artificial Intelligence In Education In Vietnam: A Bibliometric And Systematic Review,
2026
Thai Nguyen University, Vietnam
Digital Transformation And Artificial Intelligence In Education In Vietnam: A Bibliometric And Systematic Review, Minh-Anh Thi Nguyen, Van-Quynh Ha
Journal of Educational Technology Development and Exchange (JETDE)
Globally, digital transformation (DT) is reshaping education through data-driven innovation, artificial intelligence (AI), and emerging learning technologies. These transformative forces are influencing not only instructional methods but also governance, equity, and sustainability in education. Within this context, the study provides a comprehensive review of DT and AI in Vietnam’s education sector. Combining bibliometric mapping with a systematic content analysis, it synthesizes recent scholarly developments to reveal key research trends, methodological orientations, and conceptual structures. Five thematic clusters are identified, including digital competence, institutional transformation strategies, AI literacy, and learner engagement, potentially reflecting a shift from institutional readiness toward learner-centered innovation. …
Determinants Of Generative Ai Adoption In Teacher Education: A Ttf–Tpb Model Tested With Pls-Sem,
2026
University of Cape Coast, Ghana
Determinants Of Generative Ai Adoption In Teacher Education: A Ttf–Tpb Model Tested With Pls-Sem, Peter A. Partey Dr., Emmanuel Quayson, Samuel K. Adjei, Joseph Antwi
Journal of Educational Technology Development and Exchange (JETDE)
Abstract
The integration of generative AI in education necessitates a clear understanding of the factors influencing its adoption by preservice teachers. This study examined the predictors of generative AI use and its impact on the academic performance of preservice teachers in Ghana, employing a quantitative cross-sectional survey design. Data were collected from 783 preservice teachers using structured questionnaires measuring task characteristics (TskC), technology characteristics (TechC), task–technology fit (TTF), attitude (ATT), subjective norms (SJN), perceived behavioural control (PBC), use of generative AI (USE), and academic performance (AP). The partial least squares structural equation modelling (PLS-SEM) analysis revealed that TskC and TechC …
Enhancing Academic Literacy Through Ai-Supported Writing Analytics In Multilingual Higher Education,
2026
State University of Surabaya, Indonesia
Enhancing Academic Literacy Through Ai-Supported Writing Analytics In Multilingual Higher Education, Riki Nasrullah, Septia Rizqi Nur Abni
Journal of Educational Technology Development and Exchange (JETDE)
This study examines the longitudinal impact of AI-supported writing analytics on academic literacy in multilingual higher education. Using a quasi-experimental design over two semesters with 124 undergraduates, the treatment group employed a GPT-based analytics tool, while the control group relied on conventional feedback. Using a longitudinal quasi-experimental design and repeated-measures analyses, the study found significant group effects and significant Group × Time interactions, indicating that the treatment group achieved larger and more sustained gains in academic literacy. Process-oriented indicators and learning analytics further showed a shift from surface editing to global revision, accompanied by deeper metacognitive engagement.
Artificial Intelligence In Higher Education: How Educators’ Perception, Readiness, And Well-Being Shape Performance,
2026
Universitas Nahdlatul Ulama Sumatera Utara, Indonesia
Artificial Intelligence In Higher Education: How Educators’ Perception, Readiness, And Well-Being Shape Performance, Fatimah Pohan, Dicky Aprillo Siregar, Muhammad Bangun Siregar
Journal of Educational Technology Development and Exchange (JETDE)
Artificial Intelligence (AI) is transforming higher education, but its effectiveness depends on how educators perceive, adopt, and psychologically respond to the technology. This study examines the effects of educators’ perception of AI and AI adoption on self-reported educators’ performance through AI readiness and psychological well-being. Grounded in the Technology Acceptance Model, Readiness for Change Theory, and the Job Demands–Resources framework, the study employed a quantitative cross-sectional survey design. Data were collected from 121 educators at private higher education institutions in North Sumatra, Indonesia, using purposive sampling of active educators. The data were analyzed using Partial Least Squares Structural Equation Modeling. …
