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Full-Text Articles in Graphics and Human Computer Interfaces

Ergo: Event Relational Graph Transformer For Document-Level Event Causality Identification, Meiqi Chen, Yixin Cao, Kunquan Deng, Mukai Li, Kun Wang, Jing Shao, Yan Zhang Oct 2022

Ergo: Event Relational Graph Transformer For Document-Level Event Causality Identification, Meiqi Chen, Yixin Cao, Kunquan Deng, Mukai Li, Kun Wang, Jing Shao, Yan Zhang

Research Collection School Of Computing and Information Systems

Document-level Event Causality Identification (DECI) aims to identify event-event causal relations in a document. Existing works usually build an event graph for global reasoning across multiple sentences. However, the edges between events have to be carefully designed through heuristic rules or external tools. In this paper, we propose a novel Event Relational Graph TransfOrmer (ERGO) framework1 for DECI, to ease the graph construction and improve it over the noisy edge issue. Different from conventional event graphs, we define a pair of events as a node and build a complete event relational graph without any prior knowledge or tools. This naturally …


Interactive Video Corpus Moment Retrieval Using Reinforcement Learning, Zhixin Ma, Chong-Wah Ngo Oct 2022

Interactive Video Corpus Moment Retrieval Using Reinforcement Learning, Zhixin Ma, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

Known-item video search is effective with human-in-the-loop to interactively investigate the search result and refine the initial query. Nevertheless, when the first few pages of results are swamped with visually similar items, or the search target is hidden deep in the ranked list, finding the know-item target usually requires a long duration of browsing and result inspection. This paper tackles the problem by reinforcement learning, aiming to reach a search target within a few rounds of interaction by long-term learning from user feedbacks. Specifically, the system interactively plans for navigation path based on feedback and recommends a potential target that …


A Roller Coaster For The Mind: Virtual Reality Sickness Modes, Metrics, And Mitigation, Dalton C. Sparks Sep 2022

A Roller Coaster For The Mind: Virtual Reality Sickness Modes, Metrics, And Mitigation, Dalton C. Sparks

The Cardinal Edge

Understanding and preventing virtual reality sickness(VRS), or cybersickness, is vital in removing barriers for the technology's adoption. Thus, this article aims to synthesize a variety of academic sources to demonstrate the modes by which VRS occurs, the metrics by which it is judged, and the methods to mitigate it. The predominant theories on the biological origins of VRS are discussed, as well as the individual factors which increase the likelihood of a user developing VRS. Moreover, subjective and physiological measurements of VRS are discussed in addition to the development of a predictive model and conceptual framework. Finally, several methodologies of …


On The Effectiveness Of Using Graphics Interrupt As A Side Channel For User Behavior Snooping, Haoyu Ma, Jianwen Tian, Debin Gao, Chunfu Jia Sep 2022

On The Effectiveness Of Using Graphics Interrupt As A Side Channel For User Behavior Snooping, Haoyu Ma, Jianwen Tian, Debin Gao, Chunfu Jia

Research Collection School Of Computing and Information Systems

Graphics Processing Units (GPUs) are now a key component of many devices and systems, including those in the cloud and data centers, thus are also subject to side-channel attacks. Existing side-channel attacks on GPUs typically leak information from graphics libraries like OpenGL and CUDA, which require creating contentions within the GPU resource space and are being mitigated with software patches. This paper evaluates potential side channels exposed at a lower-level interface between GPUs and CPUs, namely the graphics interrupts. These signals could indicate unique signatures of GPU workload, allowing a spy process to infer the behavior of other processes. We …


Hierarchical Semantic-Aware Neural Code Representation, Yuan Jiang, Xiaohong Su, Christoph Treude, Tiantian Wang Sep 2022

Hierarchical Semantic-Aware Neural Code Representation, Yuan Jiang, Xiaohong Su, Christoph Treude, Tiantian Wang

Research Collection School Of Computing and Information Systems

Code representation is a fundamental problem in many software engineering tasks. Despite the effort made by many researchers, it is still hard for existing methods to fully extract syntactic, structural and sequential features of source code, which form the hierarchical semantics of the program and are necessary to achieve a deeper code understanding. To alleviate this difficulty, we propose a new supervised approach based on the novel use of Tree-LSTM to incorporate the sequential and the global semantic features of programs explicitly into the representation model. Unlike previous techniques, our proposed model can not only learn low-level syntactic information within …


Joint Hyperbolic And Euclidean Geometry Contrastive Graph Neural Networks, Xiaoyu Xu, Guansong Pang, Di Wu, Mingsheng Shang Sep 2022

Joint Hyperbolic And Euclidean Geometry Contrastive Graph Neural Networks, Xiaoyu Xu, Guansong Pang, Di Wu, Mingsheng Shang

Research Collection School Of Computing and Information Systems

Graph Neural Networks (GNNs) have demonstrated state-of-the-art performance in a wide variety of analytical tasks. Current GNN approaches focus on learning representations in a Euclidean space, which are effective in capturing non-tree-like structural relations, but they fail to model complex relations in many real-world graphs, such as tree-like hierarchical graph structure. This paper instead proposes to learn representations in both Euclidean and hyperbolic spaces to model these two types of graph geometries. To this end, we introduce a novel approach - Joint hyperbolic and Euclidean geometry contrastive graph neural networks (JointGMC). JointGMC is enforced to learn multiple layer-wise optimal combinations …


Largeea: Aligning Entities For Large-Scale Knowledge Graphs, Congcong Ge, Xiaoze Liu, Lu Chen, Yunjun Gao, Baihua Zheng Sep 2022

Largeea: Aligning Entities For Large-Scale Knowledge Graphs, Congcong Ge, Xiaoze Liu, Lu Chen, Yunjun Gao, Baihua Zheng

Research Collection School Of Computing and Information Systems

Entity alignment (EA) aims to find equivalent entities in different knowledge graphs (KGs). Current EA approaches suffer from scalability issues, limiting their usage in real-world EA scenarios. To tackle this challenge, we propose LargeEA to align entities between large-scale KGs. LargeEA consists of two channels, i.e., structure channel and name channel. For the structure channel, we present METIS-CPS, a memory-saving mini-batch generation strategy, to partition large KGs into smaller mini-batches. LargeEA, designed as a general tool, can adopt any existing EA approach to learn entities’ structural features within each mini-batch independently. For the name channel, we first introduce NFF, a …


Analysis Of Graph Layout Algorithms For Use In Command And Control Network Graphs, Matthew R. Stone Sep 2022

Analysis Of Graph Layout Algorithms For Use In Command And Control Network Graphs, Matthew R. Stone

Theses and Dissertations

This research is intended to determine which styles of layout algorithm are well suited to Command and Control (C2) network graphs to replace current manual layout methods. Manual methods are time intensive and an automated layout algorithm should decrease the time spent creating network graphs. Simulations on realistic synthetically generated graphs provide information to help infer which algorithms perform better than others on this problem. Data is generated using statistics drawn from multiple real world C2 network graphs. The three algorithms tested against this data are the Spectral algorithm, the Dot algorithm, and the Fruchterman-Reingold algorithm. The results include a …


Eeg-Video Emotion-Based Summarization: Learning With Eeg Auxiliary Signals, Wai-Cheong L. Lew, Di Wang, Kai Keng Ang, Joo-Hwee Lim, Chai Quek, Ah-Hwee Tan Sep 2022

Eeg-Video Emotion-Based Summarization: Learning With Eeg Auxiliary Signals, Wai-Cheong L. Lew, Di Wang, Kai Keng Ang, Joo-Hwee Lim, Chai Quek, Ah-Hwee Tan

Research Collection School Of Computing and Information Systems

Video summarization is the process of selecting a subset of informative keyframes to expedite storytelling with limited loss of information. In this paper, we propose an EEG-Video Emotion-based Summarization (EVES) model based on a multimodal deep reinforcement learning (DRL) architecture that leverages neural signals to learn visual interestingness to produce quantitatively and qualitatively better video summaries. As such, EVES does not learn from the expensive human annotations but the multimodal signals. Furthermore, to ensure the temporal alignment and minimize the modality gap between the visual and EEG modalities, we introduce a Time Synchronization Module (TSM) that uses an attention mechanism …


Factors That Influence The Implementation Of Information And Communication Technology Inclusive Design Practices In Organisations, Faizel Ebrahim, Salah Kabanda, Guidance Mthwazi Aug 2022

Factors That Influence The Implementation Of Information And Communication Technology Inclusive Design Practices In Organisations, Faizel Ebrahim, Salah Kabanda, Guidance Mthwazi

African Conference on Information Systems and Technology

Inclusive design in information and communication technology (ICT) is the development of information and communication technology artifacts that are accessible and easy to use for as many people as possible. Human diversities must be considered when producing these inclusive design artifacts. It is not only important for abled people but also extends to people with disabilities, the elderly and anybody challenged with using these artifacts. Yet, few designers and developers adopt inclusive design methodologies in their practice. This study seeks to identify and understand the factors that influence the implementation of inclusive design practices in organisations. The methodology was based …


Developing Gamification Research In Information Systems, De Liu, Richard Landers, Paul Lowry, Fiona Fui-Hoon Nah, Radhika Santhanam Aug 2022

Developing Gamification Research In Information Systems, De Liu, Richard Landers, Paul Lowry, Fiona Fui-Hoon Nah, Radhika Santhanam

Research Collection School Of Computing and Information Systems

Gamification, an umbrella term for incorporating game design elements into non-game systems to make them more engaging and productive, is of interest to Information System (IS) communities, because it has wide applications, such as, gamification designs for workplace, learning and health apps, social media, online communities, and the gig economy. As a multidisciplinary research domain, gamification integrates elements of technology, human motivation, task design, human-computer-interface design, and algorithms/AI design, and is a fertile ground for IS researchers with a variety of different background. There are many challenges in conducting gamification research, including how to get started in this highly multidisciplinary …


Evaluating Privacy Adaptation Presentation Methods To Support Social Media Users In Their Privacy-Related Decision-Making Process, Moses Namara Aug 2022

Evaluating Privacy Adaptation Presentation Methods To Support Social Media Users In Their Privacy-Related Decision-Making Process, Moses Namara

All Dissertations

Several privacy scholars have advocated for user-tailored privacy (UTP). A privacy-enhancing adaptive privacy approach to help reconcile users' lack of awareness, privacy management skills and motivation to use available platform privacy features with their need for personalized privacy support in alignment with their privacy preferences. The idea behind UTP is to measure users' privacy characteristics and behaviors, use these measurements to create a personalized model of the user's privacy preferences, and then provide adaptive support to the user in navigating and engaging with the available privacy settings---or even implement certain settings automatically on the user's behalf. To this end, most …


Technology Agency On Usage: Grounded Theory And Measurement Of Technology Induced Usage Behavior, Sandip Kumar Sarkar Aug 2022

Technology Agency On Usage: Grounded Theory And Measurement Of Technology Induced Usage Behavior, Sandip Kumar Sarkar

Graduate Theses and Dissertations

Most of today’s software applications involve a dyadic interplay between human and technology agency. The use of algorithms driven by user can alter users' interaction patterns by affording them novel and relevant technology action possibilities. I argue that algorithmic activities and features embedded in apps can keep users on IT applications (apps) for longer periods of time. I refer to the behavior of interacting with the apps for longer time than planned as technology-induced excessive use. While practitioners are beginning to recognize characteristics of technology-induced excessive use, research on this topic is very limited. I used a multimethod approach to …


Pervasive Healthcare Internet Of Things: A Survey, Kim Anh Phung, Cemil Kirbas, Leyla Dereci, Tam Van Nguyen Jul 2022

Pervasive Healthcare Internet Of Things: A Survey, Kim Anh Phung, Cemil Kirbas, Leyla Dereci, Tam Van Nguyen

Computer Science Faculty Publications

Thanks to the proliferation of the Internet of Things (IoT), pervasive healthcare is gaining popularity day by day as it offers health support to patients irrespective of their location. In emergency medical situations, medical aid can be sent quickly. Though not yet standardized, this research direction, healthcare Internet of Things (H-IoT), attracts the attention of the research community, both academia and industry. In this article, we conduct a comprehensive survey of pervasive computing H-IoT. We would like to visit the wide range of applications. We provide a broad vision of key components, their roles, and connections in the big picture. …


The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan Jul 2022

The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan

Distance Learning Faculty & Staff Books

The message design and human performance technology in video games, especially early video games have always been fascinating to me. From an instructional design perspective, the capabilities of the technology of the classic game consoles required a careful balance of achievable objectives, cognitive task analysis, guided problem solving, and message design. Raiders on the Atari is an excellent example of this balance. It is an epic adventure game, spanning 13+ distinct areas, with an inventory of items, where those hard to find items had to be used by the player to solve problems during their quest (and who would have …


Fair, Equitable, And Just: A Socio-Technical Approach To Online Safety, Daricia Wilkinson Jul 2022

Fair, Equitable, And Just: A Socio-Technical Approach To Online Safety, Daricia Wilkinson

All Dissertations

Socio-technical systems have been revolutionary in reshaping how people maintain relationships, learn about new opportunities, engage in meaningful discourse, and even express grief and frustrations. At the same time, these systems have been central in the proliferation of harmful behaviors online as internet users are confronted with serious and pervasive threats at alarming rates. Although researchers and companies have attempted to develop tools to mitigate threats, the perception of dominant (often Western) frameworks as the standard for the implementation of safety mechanisms fails to account for imbalances, inequalities, and injustices in non-Western civilizations like the Caribbean. Therefore, in this dissertation …


Enhancing Security Patch Identification By Capturing Structures In Commits, Bozhi Wu, Shangqing Liu, Ruitao Feng, Xiaofei Xie, Jingkai Siow, Shang-Wei Lin Jul 2022

Enhancing Security Patch Identification By Capturing Structures In Commits, Bozhi Wu, Shangqing Liu, Ruitao Feng, Xiaofei Xie, Jingkai Siow, Shang-Wei Lin

Research Collection School Of Computing and Information Systems

With the rapid increasing number of open source software (OSS), the majority of the software vulnerabilities in the open source components are fixed silently, which leads to the deployed software that integrated them being unable to get a timely update. Hence, it is critical to design a security patch identification system to ensure the security of the utilized software. However, most of the existing works for security patch identification just consider the changed code and the commit message of a commit as a flat sequence of tokens with simple neural networks to learn its semantics, while the structure information is …


Snerf: Stylized Neural Implicit Representations For 3d Scenes, Thu Nguyen-Phuoc, Feng Liu, Lei Xiao Jul 2022

Snerf: Stylized Neural Implicit Representations For 3d Scenes, Thu Nguyen-Phuoc, Feng Liu, Lei Xiao

Computer Science Faculty Publications and Presentations

This paper presents a stylized novel view synthesis method. Applying state-of-the-art stylization methods to novel views frame by frame often causes jittering artifacts due to the lack of cross-view consistency. Therefore, this paper investigates 3D scene stylization that provides a strong inductive bias for consistent novel view synthesis. Specifically, we adopt the emerging neural radiance fields (NeRF) as our choice of 3D scene representation for their capability to render high-quality novel views for a variety of scenes. However, as rendering a novel view from a NeRF requires a large number of samples, training a stylized NeRF requires a large amount …


Prototypical Graph Contrastive Learning, Shuai Lin, Chen Liu, Pan Zhou, Zi-Yuan Hu, Shuojia Wang, Ruihui Zhao, Yefeng Zheng, Liang Lin, Eric Xing, Xiaodan Liang Jul 2022

Prototypical Graph Contrastive Learning, Shuai Lin, Chen Liu, Pan Zhou, Zi-Yuan Hu, Shuojia Wang, Ruihui Zhao, Yefeng Zheng, Liang Lin, Eric Xing, Xiaodan Liang

Research Collection School Of Computing and Information Systems

Graph-level representations are critical in various real-world applications, such as predicting the properties of molecules. But in practice, precise graph annotations are generally very expensive and time-consuming. To address this issue, graph contrastive learning constructs instance discrimination task which pulls together positive pairs (augmentation pairs of the same graph) and pushes away negative pairs (augmentation pairs of different graphs) for unsupervised representation learning. However, since for a query, its negatives are uniformly sampled from all graphs, existing methods suffer from the critical sampling bias issue, i.e., the negatives likely having the same semantic structure with the query, leading to performance …


End-To-End Open-Set Semi-Supervised Node Classification With Out-Of-Distribution Detection, Tiancheng Huang, Donglin Wang, Yuan Fang Jul 2022

End-To-End Open-Set Semi-Supervised Node Classification With Out-Of-Distribution Detection, Tiancheng Huang, Donglin Wang, Yuan Fang

Research Collection School Of Computing and Information Systems

Out-Of-Distribution (OOD) samples are prevalent in real-world applications. The OOD issue becomes even more severe on graph data, as the effect of OOD nodes can be potentially amplified by propagation through the graph topology. Recent works have considered the OOD detection problem, which is critical for reducing the uncertainty in learning and improving the robustness. However, no prior work considers simultaneously OOD detection and node classification on graphs in an end-to-end manner. In this paper, we study a novel problem of end-to-end open-set semisupervised node classification (OSSNC) on graphs, which deals with node classification in the presence of OOD nodes. …


Proceedings Of The 13th International Workshop On Graph Computation Models (Gcm 2022), Reiko Heckel, Christopher M. Poskitt Jul 2022

Proceedings Of The 13th International Workshop On Graph Computation Models (Gcm 2022), Reiko Heckel, Christopher M. Poskitt

Research Collection School Of Computing and Information Systems

This volume contains the proceedings of the Thirteenth International Workshop on Graph Computation Models (GCM 2022) , which was held in Nantes, France on 6th July 2022 as part of the STAF federation of conferences. Graphs are common mathematical structures that are visual and intuitive. They constitute a natural and seamless way for system modelling in science, engineering, and beyond, including computer science, biology, and business process modelling. Graph computation models constitute a class of very high-level models where graphs are first-class citizens. The aim of the International GCM Workshop series is to bring together researchers interested in all aspects …


A Low-Cost Virtual Coach For 2d Video-Based Compensation Assessment Of Upper Extremity Rehabilitation Exercises, Ana Rita Coias, Min Hun Lee, Alexandre Bernardino Jul 2022

A Low-Cost Virtual Coach For 2d Video-Based Compensation Assessment Of Upper Extremity Rehabilitation Exercises, Ana Rita Coias, Min Hun Lee, Alexandre Bernardino

Research Collection School Of Computing and Information Systems

Background: The increasing demands concerning stroke rehabilitation and in-home exercise promotion grew the need for affordable and accessible assistive systems to promote patients' compliance in therapy. These assistive systems require quantitative methods to assess patients' quality of movement and provide feedback on their performance. However, state-of-the-art quantitative assessment approaches require expensive motion-capture devices, which might be a barrier to the development of low-cost systems.Methods: In this work, we develop a low-cost virtual coach (VC) that requires only a laptop with a webcam to monitor three upper extremity rehabilitation exercises and provide real-time visual and audio feedback on compensatory motion patterns …


Towards Improving System Performance In Large Scale Multi-Agent Systems With Selfish Agents, Rajiv Ranjan Kumar Jul 2022

Towards Improving System Performance In Large Scale Multi-Agent Systems With Selfish Agents, Rajiv Ranjan Kumar

Dissertations and Theses Collection (Open Access)

Intelligent agents are becoming increasingly prevalent in a wide variety of domains including but not limited to transportation, safety and security. To better utilize the intelligence, there has been increasing focus on frameworks and methods for coordinating these intelligent agents. This thesis is specifically targeted at providing solution approaches for improving large scale multi-agent systems with selfish intelligent agents. In such systems, the performance of an agent depends on not just his/her own efforts, but also on other agent’s decisions. The complexity of interactions among multiple agents, coupled with the large scale nature of the problem domains and the uncertainties …


Docee: A Large-Scale And Fine-Grained Benchmark For Document-Level Event Extraction, Meihan Tong, Bin Xu, Shuai Wang, Meihuan Han, Yixin Cao, Jiangqi Zhu, Siyu Chen, Lei Hou, Juanzi Li Jul 2022

Docee: A Large-Scale And Fine-Grained Benchmark For Document-Level Event Extraction, Meihan Tong, Bin Xu, Shuai Wang, Meihuan Han, Yixin Cao, Jiangqi Zhu, Siyu Chen, Lei Hou, Juanzi Li

Research Collection School Of Computing and Information Systems

Event extraction aims to identify an event and then extract the arguments participating in the event. Despite the great success in sentencelevel event extraction, events are more naturally presented in the form of documents, with event arguments scattered in multiple sentences. However, a major barrier to promote documentlevel event extraction has been the lack of large-scale and practical training and evaluation datasets. In this paper, we present DocEE, a new document-level event extraction dataset including 27,000+ events, 180,000+ arguments. We highlight three features: largescale manual annotations, fine-grained argument types and application-oriented settings. Experiments show that there is still a big …


Analysis Of Digital Image Segmentation Algorithms, Khalilov Sirojiddin Jun 2022

Analysis Of Digital Image Segmentation Algorithms, Khalilov Sirojiddin

Karakalpak Scientific Journal

Ushbu maqolada zamonaviy axborot-kommunikatsiya texnologiyalaridan foydalanishni kengaytirish maqsadida raqamli tasvirni qayta ishlash usullari va algoritmlari tahlil qilinadi. Maqolada, shuningdek, raqamli tasvirni qayta ishlash, tasvirni segmentatsiyalash usullari, WaterShed, MeanShift, FloodFill, GrabCut algoritmlarining afzalliklari va kamchiliklari o'rganiladi.


Spotlight Report #6: Proffering Machine-Readable Personal Privacy Research Agreements: Pilot Project Findings For Ieee P7012 Wg, Noreen Y. Whysel, Lisa Levasseur Jun 2022

Spotlight Report #6: Proffering Machine-Readable Personal Privacy Research Agreements: Pilot Project Findings For Ieee P7012 Wg, Noreen Y. Whysel, Lisa Levasseur

Publications and Research

What if people had the ability to assert their own legally binding permissions for data collection, use, sharing, and retention by the technologies they use? The IEEE P7012 has been working on an interoperability specification for machine-readable personal privacy terms to support this ability since 2018. The premise behind the work of IEEE P7012 is that people need technology that works on their behalf—i.e. software agents that assert the individual’s permissions and preferences in a machine-readable format.

Thanks to a grant from the IEEE Technical Activities Board Committee on Standards (TAB CoS), we were able to explore the attitudes of …


Designing Narrative-Based Interfaces For Collective Action: A Case Study Using Amazon, Climate Change, And Consumer Behavior, Catherine Parnell Jun 2022

Designing Narrative-Based Interfaces For Collective Action: A Case Study Using Amazon, Climate Change, And Consumer Behavior, Catherine Parnell

Dartmouth College Undergraduate Theses

Climate change is the most pressing issue facing future generations. Amongst expanses of the population there is a lack of collective action on environmental issues, as there is a large gap between awareness and behavior change. This study suggests persuasive design that utilizes a narrative framing as a solution to reduce barriers to engaging in issues of collective action. Through extensive need-finding studies to understand target users, this thesis uses online-shopping via Amazon as a context for arguing that narrative can support actionable change in behavior. The technical artifact resulting from this research is a developed chrome extension and web …


Artist-Configurable Node-Based Approach To Generate Procedural Brush Stroke Textures For Digital Painting, Keavon Chambers Jun 2022

Artist-Configurable Node-Based Approach To Generate Procedural Brush Stroke Textures For Digital Painting, Keavon Chambers

Master's Theses

Digital painting is the field of software designed to provide artists a virtual medium to emulate the experience and results of physical drawing. Several hardware and software components come together to form a whole workflow, ranging from the physical input devices, to the stroking process, to the texture content authorship. This thesis explores an artist-friendly approach to synthesize the textures that give life to digital brush strokes.

Most painting software provides a limited library of predefined brush textures. They aim to offer styles approximating physical media like paintbrushes, pencils, markers, and airbrushes. Often these are static bitmap textures that are …


Multi-View Scheduling Of Onboard Live Video Analytics To Minimize Frame Processing Latency, Shengzhong Liu, Tianshi Wang, Hongpeng Guo, Xinzhe Fu, Philip David, Maggie Wigness, Archan Misra, Tarek Abdelzaher Jun 2022

Multi-View Scheduling Of Onboard Live Video Analytics To Minimize Frame Processing Latency, Shengzhong Liu, Tianshi Wang, Hongpeng Guo, Xinzhe Fu, Philip David, Maggie Wigness, Archan Misra, Tarek Abdelzaher

Research Collection School Of Computing and Information Systems

This paper presents a real-time multi-view scheduling framework for DNN-based live video analytics at the edge to minimize frame processing latency. The work is motivated by applications where a higher frame rate is important, not to miss actions of interest. Examples include defense, border security, and intruder detection applications where sensors (in this paper, cameras) are deployed to monitor key roads, chokepoints, or passageways to identify events of interest (and intervene in real-time). Supporting a higher frame rate entails lowering frame processing latency. We assume that multiple cameras are deployed with partially overlapping views. Each camera has access to limited …


Class Re-Activation Maps For Weakly-Supervised Semantic Segmentation, Zhaozheng Chen, Tan Wang, Xiongwei Wu, Xian-Sheng Hua, Hanwang Zhang, Qianru Sun Jun 2022

Class Re-Activation Maps For Weakly-Supervised Semantic Segmentation, Zhaozheng Chen, Tan Wang, Xiongwei Wu, Xian-Sheng Hua, Hanwang Zhang, Qianru Sun

Research Collection School Of Computing and Information Systems

Extracting class activation maps (CAM) is arguably the most standard step of generating pseudo masks for weakly supervised semantic segmentation (WSSS). Yet, we find that the crux of the unsatisfactory pseudo masks is the binary cross-entropy loss (BCE) widely used in CAM. Specifically, due to the sum-over-class pooling nature of BCE, each pixel in CAM may be responsive to multiple classes co-occurring in the same receptive field. To this end, we introduce an embarrassingly simple yet surprisingly effective method: Reactivating the converged CAM with BCE by using softmax crossentropy loss (SCE), dubbed ReCAM. Given an image, we use CAM to …