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Full-Text Articles in Graphics and Human Computer Interfaces

Match-A-Fit, Brianna Mendoza, Adan Diaz De Leon, Pedro Jacobo, Juan Marco Saca Dada Apr 2026

Match-A-Fit, Brianna Mendoza, Adan Diaz De Leon, Pedro Jacobo, Juan Marco Saca Dada

Posters - 2026

Welcome to Match-a-Fit! Match-a-Fit is an iOS application that allows the user to create a digital closet by uploading images of their clothing items. With AI, the program can generate outfits based on the digital closet, the time, and the occasion. Match-a-Fit’s purpose is designed to help users who struggle to get ready, run out of time, or can’t decide on an outfit, by easily generating outfit options based on the occasion.


Harvest Scanner, Alexander Murphy Apr 2026

Harvest Scanner, Alexander Murphy

Posters - 2026

In current times, people can find themselves at the whims of markets and may be spending more than they realize or want to on regular, everyday goods. New tools can help users keep track of the goods they are paying for. Harvest Scanner was developed to scan and track local grocery prices from stores using their publicly available website information. It was developed in Python using PyQt5 for GUI. The database is stored as an SQL file with Python using SQLite engine. Users will be able to view local grocery prices in a database interface (GUI). There are many features …


Topshelf, Ayden Jay Soliz Apr 2026

Topshelf, Ayden Jay Soliz

Posters - 2026

With so many great video games releasing each year, it becomes challenging to keep up with the latest. Players find it difficult to maintain an updated list of future games to play, and many existing online trackers have become too complicated to use. TopShelf is designed to be a simple video game backlogging website that will track games for the player. By connecting to an online video game database API, users can add/drop games from their personal list and enable tracking and receive emails for platform releasing. Gamers can leave all the tracking and updates responsibilities to TopShelf


Spinlock Game Engine, Shane Misley Apr 2026

Spinlock Game Engine, Shane Misley

Posters - 2026

Modern game engines prioritize developer convenience at the cost of performance and transparency. Large frameworks like Unity and Unreal Engine abstract away implementation details, which simplifies development but introduces computational overhead—often 40-50% of CPU and memory usage goes to engine infrastructure rather than the actual game. For developers targeting low-end hardware, older systems, or performance-critical applications, this overhead becomes prohibitive. The Spinlock Engine addresses this problem by adopting a "close-to-the-metal" philosophy, stripping away unnecessary abstraction layers to deliver raw speed and predictable behavior. Built in C++ with SDL3 and Raylib, Spinlock prioritizes memory efficiency, CPU optimization, and developer transparency—allowing you …


Match-A-Fit, Adan Diaz De Leon, Juan Marco Saca Dada, Brianna Mendoza, Arsalan Kataneh, Theophile Nsabimana, Pedro Jacobo Apr 2026

Match-A-Fit, Adan Diaz De Leon, Juan Marco Saca Dada, Brianna Mendoza, Arsalan Kataneh, Theophile Nsabimana, Pedro Jacobo

Presentations - 2026

Welcome to Match-a-Fit! Match-a-Fit is an iOS application that allows the user to create a digital closet by uploading images of their clothing items. With AI, the program can generate outfits based on the digital closet, the time, and the occasion. Match-a-Fit’s purpose is designed to help users who struggle to get ready, run out of time, or can’t decide on an outfit, by easily generating outfit options based on the occasion.


Fallen Light (Video Game), Joshua Do Apr 2026

Fallen Light (Video Game), Joshua Do

Presentations - 2026

Problem:

•People misunderstand Lucifer’s deception

•(shown through Temptation of Jesus in Matthew 4) •Lack of engaging ways to teach theological concepts   •Background: Lucifer corrupts not through force, but subtle self-elevation and doubt   Motivation:   •Just initially wanted to make a game of how sin entered the world for fun   •Just thought it was a cool idea in general.

Solution:

•Dialogue-driven narrative game   •6+ story chapters   •10+ regions   •Focused on spiritual conflict, deception, and discernment   •Uses event-based progression   •Presents Lucifer through subtle manipulation, by being a false light by choosing self-pleasure over what is right.


Foxbuddy, Luis Eduardo Garza Jr. Apr 2026

Foxbuddy, Luis Eduardo Garza Jr.

Presentations - 2026

Problem:
•Many people are still unprepared incase of an emergency. (42%-46% are prepared for an emergency)
•Supplies can be scattered, expired, or forgotten.   •Reliable guidance is often not easy to access.


Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Katie Cerda, Kobie Henson, Adolfo Duran Apr 2026

Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Katie Cerda, Kobie Henson, Adolfo Duran

Presentations - 2026

Problem With traditional recipe organization methods,

● Recipes are scattered across paper, PDFs, Word docs, and notes

● Paper recipes can be lost, damaged, or left at home

● Digital recipes are difficult to edit, store, and organize

● Manually typing or updating recipes is time-consuming

● Sharing recipes is inconvenient and often confusing

● Limited or inconsistent cloud access reduces accessibility

● Formatting is messy and inconsistent across platforms

● No simple, centralized system for managing recipes


Fisheasy, Jake Rankin Apr 2026

Fisheasy, Jake Rankin

Presentations - 2026

Problem: 
Inexperienced and experienced anglers lack necessary tools to begin fishing

Motivation:
Fishing is a fun hobby everyone should be able to enjoy – the lack of resources makes that difficult

Solution:
An application that integrates learning tutorials with helpful practices tools for both novice and experienced anglers


Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Adolfo Duran, Katie Cerda, Kobie Henson Apr 2026

Chopchop: The Digital Cookbook, Dominc Mcdevitt, Shane Misley, Adolfo Duran, Katie Cerda, Kobie Henson

Posters - 2026

Many of today's home chefs still use the same limited methods of saving recipes that have been used for decades, i.e. handwritten notes, disorganized pdfs, screenshots, saved text messages, etc. Not only are these formats hard to keep track of and easily lost, but they also suffer the risk of becoming irrevocably damaged or stained in the cooking process. They are also notoriously hard to edit, which limits a chef's ability to tailor recipes to their taste, their available ingredients, or even just a different serving size. Another major issue with these approaches is the lack of easy sharing. Giving …


Nookipedia, Shyann Francis Apr 2024

Nookipedia, Shyann Francis

Posters - 2024

Animal Crossing involves managing around 9000 items within a gameplay environment. This abundance of items makes it difficult for players to effectively track progress and navigate through their possessions. The primary motivation of Nookipedia is to enhance overall gameplay experience by streamlining achievement management, thereby reducing unnecessary interactions with non-playable characters (NPCs) and enabling players to focus more on core game activities. By improving inventory organization and reducing clutter, the aim is to create a smoother and more immersive gaming experience for players.


Exploring Neural Networks For Developing A Chess Learning Platform With Integrated Ai Agent, Lauren Escobedo Apr 2024

Exploring Neural Networks For Developing A Chess Learning Platform With Integrated Ai Agent, Lauren Escobedo

Posters - 2024

Chess is a highly strategic, complex, and long-form game that has been popular for many centuries. Due to the aforementioned complexities of this game, new players often have a hard time learning how to effectively and successfully play. With the recent developments in machine learning algorithms, new opportunities arise to create artificially intelligent tutors - not only for chess, but for all subjects. This project aims to develop a product which investigates the integration of an artificially intelligent “coach”, named Chesster, to train the player, which is trained on a neural network machine learning algorithm.