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Graphics and Human Computer Interfaces Commons™
Open Access. Powered by Scholars. Published by Universities.®
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Articles 1 - 16 of 16
Full-Text Articles in Graphics and Human Computer Interfaces
It's Not Nde Without U And X: Preparing For Change With Inclusive Research, Sanjeet Mann, Heather L. Cribbs
It's Not Nde Without U And X: Preparing For Change With Inclusive Research, Sanjeet Mann, Heather L. Cribbs
Library Faculty Publications & Presentations
The upcoming Next Discovery Experience (NDE) introduces major changes to how users search, interpret information, and navigate Primo. Preparing for NDE is an opportunity to center the diverse students and faculty who rely on discovery systems every day, ensuring that their lived experiences, accessibility needs, and research practices guide interface design, configuration, and communication. This session presents a consortial approach to NDE readiness that positions students and community members as partners in the development process. We describe strategies for creating ethical and rigorous UX research workflows that include IRB approval, purposeful recruitment, accessible study design, and clear documentation on the …
Match-A-Fit, Adan Diaz De Leon, Juan Marco Saca Dada, Brianna Mendoza, Arsalan Kataneh, Theophile Nsabimana, Pedro Jacobo
Match-A-Fit, Adan Diaz De Leon, Juan Marco Saca Dada, Brianna Mendoza, Arsalan Kataneh, Theophile Nsabimana, Pedro Jacobo
Presentations - 2026
Welcome to Match-a-Fit! Match-a-Fit is an iOS application that allows the user to create a digital closet by uploading images of their clothing items. With AI, the program can generate outfits based on the digital closet, the time, and the occasion. Match-a-Fit’s purpose is designed to help users who struggle to get ready, run out of time, or can’t decide on an outfit, by easily generating outfit options based on the occasion.
Fallen Light (Video Game), Joshua Do
Fallen Light (Video Game), Joshua Do
Presentations - 2026
Problem:
•People misunderstand Lucifer’s deception
•(shown through Temptation of Jesus in Matthew 4) •Lack of engaging ways to teach theological concepts •Background: Lucifer corrupts not through force, but subtle self-elevation and doubt Motivation: •Just initially wanted to make a game of how sin entered the world for fun •Just thought it was a cool idea in general.
Solution:
•Dialogue-driven narrative game •6+ story chapters •10+ regions •Focused on spiritual conflict, deception, and discernment •Uses event-based progression •Presents Lucifer through subtle manipulation, by being a false light by choosing self-pleasure over what is right.
Foxbuddy, Luis Eduardo Garza Jr.
Foxbuddy, Luis Eduardo Garza Jr.
Presentations - 2026
Problem:
•Many people are still unprepared incase of an emergency. (42%-46% are prepared for an emergency)
•Supplies can be scattered, expired, or forgotten. •Reliable guidance is often not easy to access.
Fisheasy, Jake Rankin
Fisheasy, Jake Rankin
Presentations - 2026
Problem:
Inexperienced and experienced anglers lack necessary tools to begin fishing
Motivation:
Fishing is a fun hobby everyone should be able to enjoy – the lack of resources makes that difficult
Solution:
An application that integrates learning tutorials with helpful practices tools for both novice and experienced anglers
Blind Fighter – A Video Game For The Visually Impaired, Avery Wayne Harrah
Blind Fighter – A Video Game For The Visually Impaired, Avery Wayne Harrah
ATU Scholars Symposium
Blind Fighter is a video game made to be playable by anyone, regardless of any visual impairments the player may have. The game relies on auditory queues to allow players to understand what is happening in the game without ever having to see the screen. The project’s goal is to serve as a proof of concept that video games can be made inclusive with a few additions during development, without sacrificing overall quality. To do this, the game features full graphics in addition to testing many strategies for visually impaired players, including direction-based audio, unique sound effects for each game …
The Ozark Getaway, Houston Barber, Marcus Gasca, Evan Reece Matlock, Avery Wayne Harrah
The Ozark Getaway, Houston Barber, Marcus Gasca, Evan Reece Matlock, Avery Wayne Harrah
ATU Scholars Symposium
Website designed for usage of renting AirBnb houses outside of the original website under the specific owner.
Responsive Web Design, Ashley Varon, David Karlins
Responsive Web Design, Ashley Varon, David Karlins
Publications and Research
Responsive web design is one of the most important topics in web. It can be one of the main reasons a website can be costing a business clients, and creating an effect on a business. The rise in popularity of mobile phones and tablets makes it crucial for a website to be designed to respond and adjust to different viewports. This project will research how important responsive web design is in 2020 and the positive or negative impacts it may have on the users, customers, and businesses. Companies must consider text size, layout, navigation, image sizes, and testing when designing …
Security Camera Using Raspberry Pi, Tejendra Khatri
Security Camera Using Raspberry Pi, Tejendra Khatri
Student Academic Conference
Making a security camera using raspberry pi utilizing OpenCV for facial recognition, upper body recognition or full-body recognition
Public Interest Technology: Coding For The Public Good, Devorah Kletenik
Public Interest Technology: Coding For The Public Good, Devorah Kletenik
Open Educational Resources
These slides are used to guide a discussion with students introducing them to the notion of public interest technology and coding for the public good. The lesson is intended to spark a discussion with students about different sorts of technology and their societal ramifications.
Accessibility: The Whys And The Hows, Devorah Kletenik
Accessibility: The Whys And The Hows, Devorah Kletenik
Open Educational Resources
This presentation introduces Computer Science students to the notion of accessibility: developing software for people with disabilities. This lesson provides a discussion of why accessibility is important (including the legal, societal and ethical benefits) as well as an overview of different types of impairments (visual, auditory, motor, neurological/cognitive) and how developers can make their software accessible to users with those disabilities. This lesson includes videos and links to readings and tutorials for students.
3d Procedural Maze & Cave Generation, Jacob Sharp
3d Procedural Maze & Cave Generation, Jacob Sharp
Student Scholar Showcase
The goal of this project is to generate a maze or cave procedurally so that a player may be able to explore infinitely without a reoccurring pattern. The project also utilizes Virtual Reality (VR); the user will be able to put on a VR Headset and become more immersed in a procedural environment. One of the challenges that needed to be overcome was simple random number generators did not generate natural looking worlds. Introducing VR to the project created the additional challenge of preventing the user from becoming motion sick. These challenges were both addressed through many hours of research …
Death Arena Game, Ryan Deasy, Nick Snan, Albert Anderson, David Cole, Shahzada Aqib Gill
Death Arena Game, Ryan Deasy, Nick Snan, Albert Anderson, David Cole, Shahzada Aqib Gill
Student Scholar Showcase
Death Arena is a 3D first-person action shooter with a horror twist. The player has 30 seconds to collect guns and health before a monster spawns. The map will be large with indoor and outdoor play. In each round a more powerful boss spawns with minions. Our goal is to appeal to horror and action fans alike.
Design For Safety: Decreasing First Responder Health Risks Through Real-Time Bio-Sensor Alerts, Suzy Fendrick
Design For Safety: Decreasing First Responder Health Risks Through Real-Time Bio-Sensor Alerts, Suzy Fendrick
UNO Student Research and Creative Activity Fair
The focus of this research project is using the Design Thinking process to create an informative dashboard for first responders. Design Thinking involves empathizing with the user, defining the problems to be solved, ideation, creating prototypes, and testing. This iterate process focuses on the user, resulting in the most effective product possible. The dashboard will display real-time biosensor data from sensors in the first responders’ uniforms. This project is part of a larger project with the goal of vastly improving the safety of first responders during emergency hazardous material incidents.
Library Guides: An Aggregation Of User Research From 1998 To 2017, David Vess
Library Guides: An Aggregation Of User Research From 1998 To 2017, David Vess
Libraries
A truly comprehensive search tool for resources provided by libraries will continue to be a distant dream until daunting technical challenges are addressed. A Google-like search experience is desirable in some contexts, but a case can be made that hiding subject-specific article databases behind a comprehensive search tool is a disservice to researchers.
Librarians have a long history of addressing the complex landscape of the various resources they offer by crafting guides to library collections. These guides provide direct links to resources while educating inexperienced researchers about discipline-specific databases. Unfortunately, this solution creates more complexities in the research resource landscape. …
Tampa Public Mood Ring, Collaborative Project
Tampa Public Mood Ring, Collaborative Project
Dyson College- Seidenberg School of CSIS : Collaborative Projects and Presentations
This entry adheres to the use of the quad chart template to provide a succinct description only of the current research project undertaken by the participants. It provides for the following information
1. Participants and Affiliations
2. Overall Project Goals
3. Illustrative picture
4. Specific research/artistic/pedagogic foci