Open Access. Powered by Scholars. Published by Universities.®
Graphics and Human Computer Interfaces Commons™
Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Education (12)
- Educational Technology (9)
- Software Engineering (5)
- Arts and Humanities (3)
- Computer Engineering (3)
-
- Engineering (3)
- Instructional Media Design (3)
- OS and Networks (3)
- Programming Languages and Compilers (3)
- Social and Behavioral Sciences (3)
- Art and Design (2)
- Business (2)
- Data Storage Systems (2)
- Databases and Information Systems (2)
- Educational Methods (2)
- Language and Literacy Education (2)
- Online and Distance Education (2)
- Other Computer Sciences (2)
- Art Education (1)
- Communication (1)
- Communication Technology and New Media (1)
- Digital Communications and Networking (1)
- Educational Administration and Supervision (1)
- Game Design (1)
- Islamic Studies (1)
- Library and Information Science (1)
- Management Information Systems (1)
- Institution
- Keyword
-
- Information retrieval (2)
- 3D graphics (1)
- Academic libraries (1)
- Active Server Pages (ASP) (1)
- Al-Quran online (1)
-
- C++ Learning; Programming; Information Technology; Computer-Aided Learning; Web Development (1)
- Chinese idioms (1)
- Collaboration Data Objects (COO) (1)
- Color histogram (1)
- Color-texture segmentation (1)
- Computer Based Education (CBE) (1)
- Computer aided learning (1)
- Computer graphics (1)
- Computer software -- Engineering | Education -- Data processing | Computer managed instruction (1)
- Computer software -- Engineering | Education -- Data processing | Education -- Administration (1)
- Computer software -- Engineering | Education -- Data processing | Education -- administration (1)
- Cut detection (1)
- Cyberspace (1)
- DCT (1)
- Dissolve detection (1)
- E-Learning (1)
- E-Mail (1)
- Education delivery (1)
- Educational game (1)
- Entertainment system (1)
- Graphic user interface (GUI) (1)
- Graphics technology (1)
- Heterogeneous computing (1)
- Hierarchical clustering (1)
- Human Computer Interaction (HCI) (1)
- Publication
- Publication Type
Articles 1 - 30 of 30
Full-Text Articles in Graphics and Human Computer Interfaces
Multimedia Tools For The Creation Of Online Learning Materials : A Critique, Victor Augustine Udosen
Multimedia Tools For The Creation Of Online Learning Materials : A Critique, Victor Augustine Udosen
World Maritime University Dissertations
No abstract provided.
On Clustering And Retrieval Of Video Shots, Chong-Wah Ngo, Ting-Chuen Pong, Hong-Jiang Zhang
On Clustering And Retrieval Of Video Shots, Chong-Wah Ngo, Ting-Chuen Pong, Hong-Jiang Zhang
Research Collection School Of Computing and Information Systems
Clustering of video data is an important issue in video abstraction, browsing and retrieval. In this paper, we propose a two-level hierarchical clustering approach by aggregating shots with similar motion and color features. Motion features are computed directly from 20 tensor histograms, while color features are represented by 30 color histograms. Cluster validity analysis is further applied to automatically determine the number of clusters at each level. Video retrieval can then be done directly based on the result of clustering. The proposed approach is found to be useful particularly for sports games, where motion and color are important visual cues …
Integrating Color And Spatial Features For Content-Based Video Retrieval, Tong Lin, Chong-Wah Ngo, Hong-Jiang Zhang, Qing-Yun Shi
Integrating Color And Spatial Features For Content-Based Video Retrieval, Tong Lin, Chong-Wah Ngo, Hong-Jiang Zhang, Qing-Yun Shi
Research Collection School Of Computing and Information Systems
In this paper, we present a novel and efficient scheme for extracting, indexing and retrieving color images. Our motivation was to reduce the space overhead of partition-based approaches taking advantage of the fact that only a relatively low number of distinct values of a particular visual feature is present in most images. To extract color feature and build indices into our image database we take into consideration factors such as human color perception and perceptual range, and the image is partitioned into a set of regions by using a simple classifying scheme. The compact color feature vector and the spatial …
Exploiting Image Indexing Techniques In Dct Domain, Chong-Wah Ngo, Ting-Chuen Pong, Ronald T. Chin
Exploiting Image Indexing Techniques In Dct Domain, Chong-Wah Ngo, Ting-Chuen Pong, Ronald T. Chin
Research Collection School Of Computing and Information Systems
This paper is concerned with the indexing and retrieval of images based on features extracted directly from the JPEG discrete cosine transform (DCT) domain. We examine possible ways of manipulating DCT coefficients by standard image analysis approaches to describe image shape, texture, and color. Through the Mandala transformation, our approach groups a subset of DCT coefficients to form ten blocks. Each block represents a particular frequency content of the original image. Two blocks are used to model rough object shape; nine blocks to describe subband properties; and one block to compute color distribution. As a result, the amount of data …
Video Partitioning By Temporal Slice Coherency, Chong-Wah Ngo, Ting-Chuen Pong, Roland T. Chin
Video Partitioning By Temporal Slice Coherency, Chong-Wah Ngo, Ting-Chuen Pong, Roland T. Chin
Research Collection School Of Computing and Information Systems
We present a novel approach for video partitioning by detecting three essential types of camera breaks, namely cuts, wipes, and dissolves. The approach is based on the analysis of temporal slices which are extracted from the video by slicing through the sequence of video frames and collecting temporal signatures. Each of these slices contains both spatial and temporal information from which coherent regions are indicative of uninterrupted video partitions separated by camera breaks. Properties could further be extracted from the slice for both the detection and classification of camera breaks. For example, cut and wipes are detected by color-texture properties, …
Research Issues In Human-Computer Interaction In The Web-Based Environment, Fiona Fui-Hoon Nah, Sid Davis
Research Issues In Human-Computer Interaction In The Web-Based Environment, Fiona Fui-Hoon Nah, Sid Davis
Research Collection School Of Computing and Information Systems
The Internet and WWW are revolutionizing our daily lives and the way business is conducted. Since 1997, the Web has gradually evolved into a true economy and a new frontier for business. In this new Internet age, the design of a quality Web site is critical to the success of businesses. To attract and retain visitors, Web sites need to be human-centered, easy and quick to navigate, and speak the visitor’s language. User experience with the Web site is also important. The experience should be in line with the user’s goal and should feel natural to the user. Unfortunately, principles …
Recent Advances In Content-Based Video Analysis, Chong-Wah Ngo, Ting-Chuen Pong, Hong-Jiang Zhang
Recent Advances In Content-Based Video Analysis, Chong-Wah Ngo, Ting-Chuen Pong, Hong-Jiang Zhang
Research Collection School Of Computing and Information Systems
In this paper, we present major issues in video parsing, abstraction, retrieval and semantic analysis. We discuss the success, the difficulties and the expectations in these areas. In addition, we identify important opened problems that can lead to more sophisticated ways of video content analysis. For video parsing, we discuss topics in video partitioning, motion characterization and object segmentation. The success in video parsing, in general, will have a great impact on video representation and retrieval. We present three levels of abstracting video content by scene, keyframe and key object representations. These representation schemes in overall serve as a good …
Babylon 5 Collectable Game Network Interface, Jeremy Tillman
Babylon 5 Collectable Game Network Interface, Jeremy Tillman
Honors Capstone Projects and Theses
No abstract provided.
Hidden Markov Models For Visual Speech Synthesis In Limited Data, Harold A. Arb
Hidden Markov Models For Visual Speech Synthesis In Limited Data, Harold A. Arb
Theses and Dissertations
This work presents a new approach for estimating control points (facial locations that control movement) to allow the artificial generation of video with apparent mouth movement (visual speech) time-synced with recorded audio. First, Hidden Markov Models (HMMs) are estimated for each visual speech category (viseme) present in stored video data, where a category is defined as the mouth movement corresponding to a given sound and where the visemes are further categorized as trisemes (a viseme in the context of previous and following visemes). Next, a decision tree is used to cluster and relate states in the HMMs that are similar …
A Semantic Interface To Scenario Component Reuse In Dod Simulation Systems, Lawrence A. Breighner
A Semantic Interface To Scenario Component Reuse In Dod Simulation Systems, Lawrence A. Breighner
Theses and Dissertations
The Department of Defense utilizes various simulation systems to model employment of forces and weapons systems in operational environments. The data files that model these environments and weapons systems are extremely large and complex, and require many person-hours to develop. Compounding the problem, these data files are distributed across multiple systems in a heterogeneous environment. Currently, there is no automated means of identifying and retrieving reusable portions of these files for reuse in a new scenario under development. This work develops a multi-agent system that catalogs the files, and provides the user with a means of identifying and retrieving reusable …
Pakej Pembelajaran Pintar 3b Bermultimedia, Sharif Intan Sharinah
Pakej Pembelajaran Pintar 3b Bermultimedia, Sharif Intan Sharinah
Student Works (2000-2009)
Pembangunan perisian melalui web atau CD semakin mendapat perhatian dewasa ini khususnya di kalangan pembangun sistem di mana penggunaan ke atasnya juga mendapat sambutan yang menggalakkan khususnya di kalangan pelajar samada pada peringkat tinggi, pertengahan ataupun rendah. Projek yang dibangunkan ini dikenali dengan Pakej Pembelajaran Pintar Bahasa Inggeris, Bahasa Melayu dan Bahasa Arab Bermultimedia berasaskan web. Ia dibangunkan khususnya bagi kegunaan pelajar-pelajar sekolah rendah bagi memudahkan sesi pembelajaran dari segi pengetahuan dalam pelbagai bahasa pertuturan. Pakej ini dibangunkan adalah bertujuan untuk mcmahirkan serta memberi peluang kepada pengguna untuk lebih mudah mempelajari 3 jenis bahasa pertuturan dalam masa yang singkat. Dari …
Advanced Searchers???, Jimmy Ghaphery
Advanced Searchers???, Jimmy Ghaphery
VCU Libraries Faculty and Staff Presentations
Log analysis from 2001 focused on use and popularity of advanced search features of an online library catalog (OPAC).
The Partial Evaluation Approach To Information Personalization, Naren Ramakrishnan, Saverio Perugini
The Partial Evaluation Approach To Information Personalization, Naren Ramakrishnan, Saverio Perugini
Computer Science Faculty Publications
Information personalization refers to the automatic adjustment of information content, structure, and presentation tailored to an individual user. By reducing information overload and customizing information access, personalization systems have emerged as an important segment of the Internet economy. This paper presents a systematic modeling methodology— PIPE (‘Personalization is Partial Evaluation’) — for personalization. Personalization systems are designed and implemented in PIPE by modeling an information-seeking interaction in a programmatic representation. The representation supports the description of information-seeking activities as partial information and their subsequent realization by partial evaluation, a technique for specializing programs. We describe the modeling methodology at a …
The Design Of 3d Cyberspace As User Interface: Advantages And Limitations, Maria Borisovna Quick
The Design Of 3d Cyberspace As User Interface: Advantages And Limitations, Maria Borisovna Quick
Theses : Honours
Virtual reality propagandists, technologists and the Internet community have long debated the issue of the usability of online three-dimensional (3D) environments. A lot of work was published about the benefits of 3D spaces for human-computer interaction and information visualisation due to their realism (Anders, Kalawsky, Crossley, Davies, McGrath, Rejman-Greene, 1998, Hamit, 1993, Heim, 1992, Aukstakalnis, Blatner, Roth, 1992). This topic also receives continuous industry support including standardisation of Virtual Reality Modeling Language ( VRML, VRML Consortium, 1997) and the more recent Macromedia & Intel alliance "to bring web 3D to the mainstream" (200 1, Intel Corporation). The actual implementation …
Lecture On-Line/On-Demand, Siew Ping Foo
Lecture On-Line/On-Demand, Siew Ping Foo
Student Works (2000-2009)
The on-line/on-demand lecture broadcasting is an ideal approach to meet the demand of effective and efficient communication for the fast growing web and multimedia technology. Thus, this project, the development of Lecture On-Line/On-Demand (LOL/LOD) broadcasting system provides the common functional components required for broadcasting both real time and not real time lectures. This will have resolved some existing education delivery bottlenecks such as time inconvenience, location dependence, space and tools limitation in the existing systems.Furthermore, there are viewer and administrator modules proposed for the LOL/LOD system. The viewer section allows the user to view, sort, search on-line or on-demand lectures …
V-Faculty, Kee Foo Leong
V-Faculty, Kee Foo Leong
Student Works (2000-2009)
The technology of graphics is moving to the era of three dimensions (30). In 1970s, people were using the text-based computer system. When the technique of 2D image processing was invented, people changed their system into 2D representation because of its ability to explain more information in only one image. Around 1990s 3D graphics have been pushed out to the market. Soon, people accepted 3D as an advance information representation medium. The most important achievement of 3D technology is the making of virtual reality, which provides human unlimited space and interactivity. The v- Faculty applies the concept of virtual reality …
Pembelajaran C++ Di Web (Pc++), Muda Mohd Norhadi
Pembelajaran C++ Di Web (Pc++), Muda Mohd Norhadi
Student Works (2000-2009)
Dewasa ini, perkembangan teknologi maklumat pesat membangun dan pantas berubah. Dalam bidang pendidikan wajar menggunaknn teknologi maklumat supaya bidang pendidikan tidak ketinggalan dalam perkembangan teknologi maklumat. Oleh itu, pembangunan web dan sistem yang melibatkan pendidikan adalah satu perkara penting bagi menggantikan sistem manual atau sebagai satu altenatif mempelajari sesuatu pelajaran. Pembelajaran C++ di web ini merupakan satu sistem yang membolehkan pengaturcara yang bahru dan pelajar mempelajari C++. Sistem ini dibangun dengan menggunakan Visual Script. Front Page, Avtive Server Pages (ASP) dan perisian yang berkaitan. Dalam bab I menceritakan tentang pengenalan kepada pembelajaran berkomputer (computer aided learning). Dalam bab II pula …
Buku Masakan Multimedia, Abdul Jalil Suhailla
Buku Masakan Multimedia, Abdul Jalil Suhailla
Student Works (2000-2009)
Projek Latihan Ilmiah adalah kursus wajib bagi pelajar tahun 3 Fakulti Sains Komputer dan Teknologi Maklumat, Universiti Malaya Latihan Ilmiah II adalah sambungan dari kursus Latihan Ilmiah ini yang ditulis pada semester satu sesi 2000/2001. Latihan Ilmiah II merangkumi projek aplikasi oleh pelajar kepada penyelia dan moderator. Tajuk Latihan Ilmiah II saya ialah Buku Masakan Multimedia. Saya menggunakan perisian Macromedia Authorware 5.1 bagi proses pengimplementasian projek ini. Selain itu, saya juga telah menggunakan perisisan Macromedia Flash 4.0 bagi menambah grafik animasi pada buku masakan ini. Saya menggunakan model air terjun untuk menyiapkan projek ini. Fasa pertama dalam model ini ialah …
Educational Maze Game, Dziaudin Evy Nadzelina
Educational Maze Game, Dziaudin Evy Nadzelina
Student Works (2000-2009)
Tesis tahun akhir ini adalah alah satu daripada matapelajaran yang wajib diambil oleh penuntut tahun akhir pengajian Sains Komputer Dan Teknologi Maklumat. Ia membawa nilai sebanyak 9 kredit di mana nilai mata dikira dalarn pengijazahan. Tajuk tesis yang telah dipilih ialah Educational Maze Game iaitu satu permainan di dalam internet. Educational Maze Game ini adalah merupakan satu permainan yang mencari jalan keluar. Ia diselitkan dengan soalan-soalan khas untuk pelajar diperingkat sekolah menengah. Pengguna boleh memasuki ruang maze ini dimana ia merupakan satu dunia 3D dan berinteraksi di dalamnya. Objektif tesis ini ialah untuk memahirkan diri dalam penggunaan perkakasan 3D dan …
Sistem Maklumat Interaktif Minda Manusia, Mohd Salleh Feliawati
Sistem Maklumat Interaktif Minda Manusia, Mohd Salleh Feliawati
Student Works (2000-2009)
Di samping memenuhi syarat-syarat kursus, membuat projek untuk latihan ilmiah tahap akhir mempunyai kelebihan yang tersendiri samada kepada universiti, fakulti atau kepada pelajar itu sendiri. Dengan membuat projek sistem maklumat interaktif minda manusia ini, saya mendapat pendedahan sebenar tentang cara dan praktikal yang diperlukan dalam menjayakan projek ini. Jika sebelum ini pelajar disogok sepenuhnya dengan nota dan kuliah untuk menambah pengetahuan kini para pelajar mula belajar berdikari dan mempunyai inisiatif sendiri untuk mempelajari sesuatu yang baru agar tidak ketinggalan dan berjaya melakukan setiap arahan tugas yang diterima. Para pelajar sudah tidak malu untuk bertanya dan berkongsi pendapat dengan mereka yang …
Using Computers In The Administration Of Primary Schools, Donncha Ó Fiannachta
Using Computers In The Administration Of Primary Schools, Donncha Ó Fiannachta
Theses
This project investigates the use of computers in the administration of primary schools. A survey has been undertaken to determine current usage and future needs of schools such as training requirements.
It contains an overview of international thinking in this area and looks at aspects such as the legal issues involved in the keeping of electronic data on individuals in schools. Reference is made to the Freedom of Information Act, Data Protection Act and the Education Act.
The author has determined the type of data that is most commonly needed by primary schools in Ireland. Some of this information must …
Tackling The Deficit - It Solutions For Art Appreciation - Needs Study And Provision Project At Primary School Level., Séan Ó Hargáin
Tackling The Deficit - It Solutions For Art Appreciation - Needs Study And Provision Project At Primary School Level., Séan Ó Hargáin
Theses
This project looks at the changing environment in terms of the approach to the Visual Arts curriculum at Primary School level. It aims to provide an innovative solution to the art appreciation area, which is being given equal status with the art creation area, which traditionally has been the main focus of the curriculum.
The Project includes a review of the curricular climate, both at home and abroad. In this context it focusses particularly on the role of Information Technology in addressing access problems from those living remote from major population, and therefore major artistic centres.
Primary Research included involved …
Development Of A Networked Interactive Information Environment Within A National Park, John Clifton
Development Of A Networked Interactive Information Environment Within A National Park, John Clifton
Theses
For the most part, the Killarney National Park (KNP) currently disseminates information to visitors in paper format and by word of mouth in a non-coherent fashion. Society as a whole is moving towards an Information Age delivered through an electronic medium. This project aims to facilitate the KNP in delivering a new electronically presented information experience to its global visitors.
Electronic media facilitate the delivery of in-depth multimedia as well as multilingual information. This information will be made available on demand to visitors and delivered through a variety of media including information points and handheld devices to facilitate the various …
Laman Web Pusat Penjagaan Kanak-Kanak Cacat Rita, Thevarajoo Sundarajarajoo
Laman Web Pusat Penjagaan Kanak-Kanak Cacat Rita, Thevarajoo Sundarajarajoo
Student Works (2000-2009)
Pengwujudan laman web untuk badan kebajikan seperti Pusat Penjagaan Kanak-Kanak Cacat Rita mempunyai kepentingan ataupun objektif yang tersendiri bukan sahaja kepada pusat kebajikan yang berkaitan tetapi juga berguna kepada masyarakat umum. Laman web ini diwujudkan untuk memberi kemudahan kepada pencapaian maklumat-maklumat seperti carta organisasi, pentadbiran, fungsi, peranan, visi, tanggungjawab, program, projek dan aktiviti-aktiviti yang sedang dan yang akan dijalankan. Model Air Terjun yang dibangunakan dengan konsep HCI sebagai metadologi pembangunan bagi pembangunan sistem laman web ini. Proses perancangan dan perlaksanaan mangambil masa selama dua semester. Dalam masa yang sama, proses dokumentasi turut berjalan. Dengan adanya laman web seperti ini lebih …
Al-Quran Online, Abdullawapa Faoni
Al-Quran Online, Abdullawapa Faoni
Student Works (2000-2009)
Kemajuan bidang teknologi maklumat pada masa kini sangat menggalakkan di mana ia telah berkembang pesat bukan hanya membabitkan bidang Pendidikan sahaja malah turut membabitkan sektor lain. Perkembangan ini memerlukan kita melakukan beberapa perubahan bagi memenuhi kehendak masyarakat yang sentiasa mengikuti arus evolusi teknologi maklumat. Sesuatu perkara akan menjadi lebih mudah jika ianya dapat dicapai dengan hanya melayari internet. Sasaran projek membina sistem al-Quran online ini adalah untuk menyebarkan maklumat tentang kitab suci al-Quran dengan memberi focus terhadap pencaraian makna kalimah-kalimah al-Quran secara elektronik. Paparan surah adalah merangkumi surah-surah dalam juzu’ 30. Selain itu, terdapat juga ruangan forum yang meberi kemudahan …
Online Whiteboard, Bing Suang Chong
Online Whiteboard, Bing Suang Chong
Student Works (2000-2009)
The Network Integrated Whiteboard System is a audio integrated, graphics and network related application. This application creates a new pace on real-time presentation integrated with voice conferencing through networks, which are suitable for lecture presentation and Computer Based Education (CBE). This huge system will divide into three subsystems, or modules, and our team, which are constructed with three members, assign each subsystem to every member. The three subsystem mentioned are the whiteboard module, voice communication module and the server module. Mr. Wong Chan Weng will in charge in the voice communication module while Mr. Lee Chee Ching will cover the …
Storage Free Terrain Simulation, Warren Creemers
Storage Free Terrain Simulation, Warren Creemers
Theses : Honours
Landscape visualisation is the process of recreating a natural environment and displaying it in an interactive graphical simulation. To do this a terrain is displayed together with accompanying plant life and other objects. Present landscape visualisation software is capable in theory of displaying very detailed and large landscapes. The software is also in theory capable of simulating environments with thousands if not millions of individually structured plants. In practice though, the simulation of such landscapes requires such a large amount of storage space that it is not achievable on personal computers. Even storing small landscapes with a moderate amount plant …
Webtv, Soon Hing Leong
Webtv, Soon Hing Leong
Student Works (2000-2009)
This graduation project report was a partial requirement of the Bachelor Degree of Information Technology. This project focused on the testing and implementation of streaming multimedia files using multicast and unicast technology through Local Area Network with conserving network resources. It is also an effort being carried out to provide a multimedia and interactive base entertainment system for Faculty of Computer Science and Information Technology. Multimedia has become a popular catchword during the last few years. The idea behind a multimedia network is a single network combining an improving all current technologies that realizes fast and convenient access for the …
Computer Aided Learning Chinese Iiioms ( Calci), Chai Yam Yee
Computer Aided Learning Chinese Iiioms ( Calci), Chai Yam Yee
Student Works (2000-2009)
Computer aided learning have been implemented by lots of institutions and universities nowadays, due to the fast growing of information technology and the trend of moving towards paperless environment. Computer aided learning of Chinese idioms, is a package developed to assist students in the Chinese idioms study. This package is limited to Chinese idioms in 4 characters only. The package will provides the entire syllabus of Chinese idioms learned at primary and secondary school. It also contains idioms story, exercises and quizzes. The development of this package is assisted by multimedia tool to make it a more attractive, efficient and …
Meeting Scheduling System (Mss), Mun Ting Ng
Meeting Scheduling System (Mss), Mun Ting Ng
Student Works (2000-2009)
Meeting Scheduling System (MSS) is a web-based system developed to support the organization of meetings, that is for each meeting request, a suitable meeting date can be determine based on constraints like meeting location, equipment and the number of invitees that can attend the meeting. Besides that, Meeting Scheduling System (MSS) allow users to check if the invitees are available to attend a meeting, and will inform participants on details about meetings tl1at involve them. It is to avoid the possibility of scheduling a person to attend two or more meetings at one time. Other than that, Meeting Scheduling System …