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2024

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Full-Text Articles in Graphics and Human Computer Interfaces

Surveying The Role Of Visual Analytics In Human-Machine Teaming, Naga Datha Saikiran Battula Dec 2024

Surveying The Role Of Visual Analytics In Human-Machine Teaming, Naga Datha Saikiran Battula

Theses

Humans and machines both possess their unique capabilities and have their strengths and weaknesses, which can be complementary to one another and allow them to achieve a common goal. Teaming in the modern era involves text prompts, voice commands, gesture recognition, touch interfaces, and the latest visualization techniques that allow parties/agents to interact. Communication through visualization plays a vital role in allowing robust insights to be gained through a glance. Using visualization as a medium between humans and machines can increase the communication bandwidth. Human-machine teaming has witnessed much progress, with many theories and practical examples emerging. In the report, …


La Creatividad En Peligro: Como La Inteligencia Artificial Es Un Reto Para Los Artistas., Nathaly Cisneros Dec 2024

La Creatividad En Peligro: Como La Inteligencia Artificial Es Un Reto Para Los Artistas., Nathaly Cisneros

Capstones

Los artistas digitales han creado obras maestras que nos han dejado sin aliento con sus pinceles digitales, lápices y pinturas. Desde retratos que parecen saltar de la pantalla hasta paisajes que nos transportan a mundos desconocidos, su arte ha sido una fuente constante de inspiración.

Pero en los últimos años, una nueva fuerza ha comenzado a cambiar el juego. La inteligencia artificial ha estado avanzando a pasos agigantados y ahora se perfila como una amenaza para el futuro de los artistas digitales. ¿Qué significa esto para el arte y la creatividad?

Link: https://docs.google.com/document/d/1xe8UxDMekX_SwiIppyt_JppK8M-lB-YWNWGyeyShlJM/edit?usp=sharing


Real-Time Feedback-Driven Framework For Automated Cybersickness Mitigation, Md Jahirul Islam Dec 2024

Real-Time Feedback-Driven Framework For Automated Cybersickness Mitigation, Md Jahirul Islam

Master's Theses

As technologies are becoming more advanced day by day, the embracement of virtual reality (VR) technology among users is also increasing in daily activities for various purposes, and subsequently, the barrier between the real and virtual world is fading. Despite the versatile uses, cybersickness (CS) is a major problem which is induced among users due to the immersive VR experience. There is a plethora of research findings and methods to measure the users’ CS such as virtual reality sickness questionnaire (VRSQ), simulator sickness questionnaire (SSQ), fast motion scale questionnaire (FMS), and others. Recently, machine learning approaches have also been adopted …


On The Benefits Of Directness In Virtual Characters For Motivational Interviews, Michael O'Mahony, Cathy Ennis, Robert Ross Dec 2024

On The Benefits Of Directness In Virtual Characters For Motivational Interviews, Michael O'Mahony, Cathy Ennis, Robert Ross

Conference papers

Understanding the factors influencing successful engagement with Embodied Conversational Agents (ECAs) remains a significant challenge. This understanding could be used to personalise agents to users to improve interactions. Some studies have shown that simulating personalities in healthcare agents can improve effectiveness and engagement. However, it is not yet well understood how variations of agent personality can be leveraged to improve user engagement with Motivational Interviewing (MI) ECAs. Specifically how the balance between agent warmth and directness can be controlled in an MI agent to improve likeability and engagement. We conducted an online Wizard-of-Oz (WoZ) mediated study of two variants of …


Visualization Of Paleocurrents On A Web Application Using Gplates, Anjan Sapkota Dec 2024

Visualization Of Paleocurrents On A Web Application Using Gplates, Anjan Sapkota

MS in Computer Science Theses

Paleocurrents are flow directions derived from features of sedimentary rocks that reveal the direction of the current of wind or water that deposited the sediment. In 2015, Brand et al. created a global database of paleocurrents, which contains over 1,000,000 measurements worldwide: North America, South America, Australia, Great Britain, parts of Western Europe, China, Africa are fairly well represented; Antarctica, Eastern Europe, and Asia are modestly represented and Russia is poorly represented. The contribution of this thesis is a web application that uses the GPlates’ Application Programming Interface (API) to visualize global paleocurrents through time in an interactive way based …


Using Llms To Establish Implicit User Sentiment Of Software Desirability, Sherri Weitl-Harms, John D. Hastings, Jonah Lum Dec 2024

Using Llms To Establish Implicit User Sentiment Of Software Desirability, Sherri Weitl-Harms, John D. Hastings, Jonah Lum

Research & Publications

This study explores the use of LLMs for providing quantitative zero-shot sentiment analysis of implicit software desirability, addressing a critical challenge in product evaluation where traditional review scores, though convenient, fail to capture the richness of qualitative user feedback. Innovations include establishing a method that 1) works with qualitative user experience data without the need for explicit review scores, 2) focuses on implicit user satisfaction, and 3) provides scaled numerical sentiment analysis, offering a more nuanced understanding of user sentiment, instead of simply classifying sentiment as positive, neutral, or negative.

Data is collected using the Microsoft Product Desirability Toolkit (PDT), …


Real-Time Motion Augmentation And Synthesis For Animating The Hands And Eyes Of Virtual Humans And Avatars, Ryan Canales Dec 2024

Real-Time Motion Augmentation And Synthesis For Animating The Hands And Eyes Of Virtual Humans And Avatars, Ryan Canales

All Dissertations

Virtual Reality (VR) enables users to interact within virtual worlds via an embodied virtual representation of themselves called an “avatar”. Because avatars are essential for immersive experiences, it is important to consider how altering or augmenting avatar motion affects virtual experiences. This dissertation aims to improve virtual experiences by addressing some of the many challenges in animating avatars and virtual humans.

In our first study, we addressed the lack of tactile feedback during virtual grasping by using visual feedback techniques. We augmented the avatar’s hand motion to remain outside virtual objects (“outer hand”) even when the user’s hand penetrated them. …


Shifting Perspectives With Procedural Modeling Techniques And Vertex Animated Textures For Real-Time Interactive Morphing, Stephanie Schulze Dec 2024

Shifting Perspectives With Procedural Modeling Techniques And Vertex Animated Textures For Real-Time Interactive Morphing, Stephanie Schulze

All Theses

As humans experience reality, they intake external stimuli using sensory receptors to process information, forming a perception. Perceptions are subjective and shape each individual’s reality. Naturally then, by changing one’s perceptions, their experience of reality is altered, for better or worse. To emphasize the idea that perception is malleable and encourage a mindset of questioning alternative ways to look at a situation, an interactive experience in Unreal Engine is developed where a dull cityscape morphs and transforms into a surreal oversized nature scene. Procedural modeling techniques are used to create a variety of morphing assets, while Vertex Animated Textures are …


Innovations In Full-Stack Web Development: Front-End To Back-End, Yassine Chahid, Patrick Slattery Dec 2024

Innovations In Full-Stack Web Development: Front-End To Back-End, Yassine Chahid, Patrick Slattery

Publications and Research

This research explores emerging technologies within full-stack web development and their potential impact on current front-end and back-end solutions. Both areas employ crucial technologies that determine how end-users access information and navigate web services. Front-end solutions include HTML, JavaScript, and CSS which shape user interaction on websites. Back-end solutions use technologies such as SQL and PHP for the foundation of data processing, retrieval, and storage. The research method involves examining official documentation for these technologies to better understand their key components and to understand how their use in cyberspace has changed. The research will observe several high-traffic websites and domains …


Mvgamba : Unify 3d Content Generation As State Space Sequence Modeling, Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang Dec 2024

Mvgamba : Unify 3d Content Generation As State Space Sequence Modeling, Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang

Research Collection School Of Computing and Information Systems

Recent 3D large reconstruction models (LRMs) can generate high-quality 3D content in sub-seconds by integrating multi-view diffusion models with scalable multi-view reconstructors. Current works further leverage 3D Gaussian Splatting as 3D representation for improved visual quality and rendering efficiency. However, we observe that existing Gaussian reconstruction models often suffer from multi-view inconsistency and blurred textures. We attribute this to the compromise of multi-view information propagation in favor of adopting powerful yet computationally intensive architectures (e.g., Transformers). To address this issue, we introduce MVGamba, a general and lightweight Gaussian reconstruction model featuring a multi-view Gaussian reconstructor based on the RNN-like State …


Replay-And-Forget-Free Graph Class-Incremental Learning: A Task Profiling And Prompting Approach, Chaoxi Niu, Guansong Pang, Ling Chen, Bing Liu Dec 2024

Replay-And-Forget-Free Graph Class-Incremental Learning: A Task Profiling And Prompting Approach, Chaoxi Niu, Guansong Pang, Ling Chen, Bing Liu

Research Collection School Of Computing and Information Systems

Class-incremental learning (CIL) aims to continually learn a sequence of tasks, with each task consisting of a set of unique classes. Graph CIL (GCIL) follows the same setting but needs to deal with graph tasks (e.g., node classification in a graph). The key characteristic of CIL lies in the absence of task identifiers (IDs) during inference, which causes a significant challenge in separating classes from different tasks (i.e., inter-task class separation). Being able to accurately predict the task IDs can help address this issue, but it is a challenging problem. In this paper, we show theoretically that accurate task ID …


Interactive Known-Item Search In Large Video Corpora, Zhixin Ma Dec 2024

Interactive Known-Item Search In Large Video Corpora, Zhixin Ma

Dissertations and Theses Collection (Open Access)

The surge in video volume makes it challenging to locate a specific target with a single query using automatic video retrieval systems. The interactive video retrieval offers a solution by enabling users to iteratively refine a search. Nevertheless, existing systems often present users with an overwhelming number of similar videos, which can lead to mental fatigue while inspecting results and increase difficulty in providing feedback. This dissertation studies known-item video search and addresses four key challenges. First and foremost, as the link between users and the system, the interaction must be both efficient and effective. To ensure effectiveness, the user’s …


Triadic Temporal-Semantic Alignment For Weakly-Supervised Video Moment Retrieval, Jin Liu, Jialong Xie, Fengyu Zhou, Shengfeng He Dec 2024

Triadic Temporal-Semantic Alignment For Weakly-Supervised Video Moment Retrieval, Jin Liu, Jialong Xie, Fengyu Zhou, Shengfeng He

Research Collection School Of Computing and Information Systems

Video Moment Retrieval (VMR) aims to identify specific event moments within untrimmed videos based on natural language queries. Existing VMR methods have been criticized for relying heavily on moment annotation bias rather than true multi-modal alignment reasoning. Weakly supervised VMR approaches inherently overcome this issue by training without precise temporal location information. However, they struggle with fine-grained semantic alignment and often yield multiple speculative predictions with prolonged video spans. In this paper, we take a step forward in the context of weakly supervised VMR by proposing a triadic temporalsemantic alignment model. Our proposed approach augments weak supervision by comprehensively addressing …


Unsupervised Modality Adaptation With Text-To-Image Diffusion Models For Semantic Segmentation, Ruihao Xia, Yu Liang, Peng-Tao Jiang, Hao Zhang, Bo Li, Yang Tang, Pan Zhou Dec 2024

Unsupervised Modality Adaptation With Text-To-Image Diffusion Models For Semantic Segmentation, Ruihao Xia, Yu Liang, Peng-Tao Jiang, Hao Zhang, Bo Li, Yang Tang, Pan Zhou

Research Collection School Of Computing and Information Systems

Despite their success, unsupervised domain adaptation methods for semantic segmentation primarily focus on adaptation between image domains and do not utilize other abundant visual modalities like depth, infrared and event. This limitation hinders their performance and restricts their application in real-world multimodal scenarios. To address this issue, we propose Modality Adaptation with text-toimage Diffusion Models (MADM) for semantic segmentation task which utilizes text-to-image diffusion models pre-trained on extensive image-text pairs to enhance the model’s cross-modality capabilities. Specifically, MADM comprises two key complementary components to tackle major challenges. First, due to the large modality gap, using one modal data to generate …


3d Snapshot: Invertible Embedding Of 3d Neural Representations In A Single Image, Yuqin Lu, Bailin Deng, Zhixuan Zhong, Tianle Zhang, Yuhui Quan, Hongmin Cai, Shengfeng He Dec 2024

3d Snapshot: Invertible Embedding Of 3d Neural Representations In A Single Image, Yuqin Lu, Bailin Deng, Zhixuan Zhong, Tianle Zhang, Yuhui Quan, Hongmin Cai, Shengfeng He

Research Collection School Of Computing and Information Systems

3D neural rendering enables photo-realistic reconstruction of a specific scene by encoding discontinuous inputs into a neural representation. Despite the remarkable rendering results, the storage of network parameters is not transmission-friendly and not extendable to metaverse applications. In this paper, we propose an invertible neural rendering approach that enables generating an interactive 3D model from a single image (i.e., 3D Snapshot). Our idea is to distill a pre-trained neural rendering model (e.g., NeRF) into a visualizable image form that can then be easily inverted back to a neural network. To this end, we first present a neural image distillation method …


User Acceptance Of Advice By Ai Agents: Expectation-System Fit Perspective, Jingyuan Cai, Fiona Fui-Hoon Nah Dec 2024

User Acceptance Of Advice By Ai Agents: Expectation-System Fit Perspective, Jingyuan Cai, Fiona Fui-Hoon Nah

Research Collection School Of Computing and Information Systems

Algorithms have increasing influence on our daily decisions, especially when the recommendations are presented by human-like AI agents. This study applies the Theory of Effective Use to investigate how the fit between the user’s role expectation for an AI agent and the agent’s interaction style impacts AI advice adoption. We proposed a new concept termed Perceived Expectation-System Fit (PESF) and empirically examined its impact on user perceptions and advice acceptance. We found that low PESF reduces advice acceptance by diminishing cognitive and affective trust in the AI agent. Furthermore, increased algorithm transparency increases PESF's impact on decision-making. Our findings provide …


Habit Coach: Customising Rag-Based Chatbots To Support Behavior Change, Arian Fooroogh Mand Arabi, Cansu Koyuturk, Michael O'Mahony, Raffaella Calati, Dimitri Ognibene Nov 2024

Habit Coach: Customising Rag-Based Chatbots To Support Behavior Change, Arian Fooroogh Mand Arabi, Cansu Koyuturk, Michael O'Mahony, Raffaella Calati, Dimitri Ognibene

Conference papers

This paper presents the iterative development of Habit Coach, a GPT-based chatbot designed to support users in habit change through personalized interaction. Employing a user-centered design approach, we developed the chatbot using a Retrieval-Augmented Generation (RAG) system, which enables behavior personalization without retraining the underlying language model (GPT-4). The system leverages document retrieval and specialized prompts to tailor interactions, drawing from Cognitive Behavioral Therapy (CBT) and narrative therapy techniques. A key challenge in the development process was the difficulty of translating declarative knowledge into effective interaction behaviors. In the initial phase, the chatbot was provided with declarative knowledge about CBT …


Smartphone Haptics Can Uncover Differences In Touch Interactions Between Asd And Neurotypicals, Ivonne Monarca, Franceli L. Cibrian, Isabel López Hurtado, Monica Tentori Nov 2024

Smartphone Haptics Can Uncover Differences In Touch Interactions Between Asd And Neurotypicals, Ivonne Monarca, Franceli L. Cibrian, Isabel López Hurtado, Monica Tentori

Engineering Faculty Articles and Research

Utilizing touch interactions from smartphones for gathering data and identifying digital markers for screening and monitoring neurological disorders, such as Autism Spectrum Disorder (ASD), is an emerging area of research. Smartphones provide multiple benefits for this kind of study, including unobtrusive data collection via built-in sensors, integrated haptic feedback systems, and the capability to create specialized applications. Acknowledging the significant yet understudied presence of tactile processing differences in individuals with ASD, we designed and developed Feel and Touch, a mobile game that leverages the haptic capabilities of smartphones. This game provides vibrotactile feedback in response to touch interactions and collects …


Rubrics Informed By The Cognitive Theory Of Multimedia Learning That Support Research On Personalized Learning Paths, Sean A. Mochocki, Mark G. Reith, Jonathan Zemmer Nov 2024

Rubrics Informed By The Cognitive Theory Of Multimedia Learning That Support Research On Personalized Learning Paths, Sean A. Mochocki, Mark G. Reith, Jonathan Zemmer

AFIT Documents

Personalized Learning Paths (PLP)s are a popular area of research in E-Learning where sequences of Learning Materials (LM)s and activities are returned based on a learner profile, the LM metadata, and a knowledge structure that describes the relationship between the underlying topics. Unfortunately, PLP researchers tend to not use an empirically supported cognitive science framework for their research, instead relying on such unsupported theories as learning styles or developing their own ad hoc approaches. While many of these researchers present and solve challenging PLP problems using a variety of algorithmic approaches, the PLP community in general would benefit from a …


Eyetraes : Fine-Grained, Low-Latency Eye Tracking Via Adaptive Event Slicing, Argha Sen, Panahetipola Mudiyanselage Nuwan Bandara, Ila Gokarn, Thivya Kandappu, Archan Misra Nov 2024

Eyetraes : Fine-Grained, Low-Latency Eye Tracking Via Adaptive Event Slicing, Argha Sen, Panahetipola Mudiyanselage Nuwan Bandara, Ila Gokarn, Thivya Kandappu, Archan Misra

Research Collection School Of Computing and Information Systems

Eye-tracking technology has gained significant attention in recent years due to its wide range of applications in humancomputer interaction, virtual and augmented reality, and wearable health. Traditional RGB camera-based eye-tracking systems often struggle with poor temporal resolution and computational constraints, limiting their effectiveness in capturing rapid eye movements. To address these limitations, we propose EyeTrAES, a novel approach using neuromorphic event cameras for high-fidelity tracking of natural pupillary movement that shows significant kinematic variance. One of EyeTrAES’s highlights is the use of a novel adaptive windowing/slicing algorithm that ensures just the right amount of descriptive asynchronous event data accumulation within …


Hi3d: Pursuing High-Resolution Image-To-3d Generation With Video Diffusion Models, Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao, Zhineng Chen, Chong-Wah Ngo, Tao Mei Nov 2024

Hi3d: Pursuing High-Resolution Image-To-3d Generation With Video Diffusion Models, Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao, Zhineng Chen, Chong-Wah Ngo, Tao Mei

Research Collection School Of Computing and Information Systems

Despite having tremendous progress in image-to-3D generation, existing methods still struggle to produce multi-view consistent images with high-resolution textures in detail, especially in the paradigm of 2D diffusion that lacks 3D awareness. In this work, we present High-resolution Image-to-3D model (Hi3D), a new video diffusion based paradigm that redefines a single image to multi-view images as 3D-aware sequential image generation (i.e., orbital video generation). This methodology delves into the underlying temporal consistency knowledge in video diffusion model that generalizes well to geometry consistency across multiple views in 3D generation. Technically, Hi3D first empowers the pre-trained video diffusion model with 3D-aware …


Unlocking Potential: Analyzing The Content, Style, Structure, And Interactivity Of Mesonets As Operational Dashboards, Savannah Olivas, Jeannette Sutton, Michele K. Olson Nov 2024

Unlocking Potential: Analyzing The Content, Style, Structure, And Interactivity Of Mesonets As Operational Dashboards, Savannah Olivas, Jeannette Sutton, Michele K. Olson

Emergency Preparedness, Homeland Security, and Cybersecurity Faculty Scholarship

Emergency managers need data and information to make life-saving decisions on behalf of the public. Operational dashboards, if designed appropriately, can provide this information in a central location and reduce cognitive demands during decision-making. Mesonet websites can serve as a type of operational dashboard that has the potential to provide the meteorological data necessary for emergency managers to make decisions. In this study, we use quantitative content analysis to examine the content, style, structure, and interactivity of 18 Mesonet websites from across the contiguous United States. We find that Mesonet websites vary in the type and amount of content they …


Cirp: Cross‑Item Relational Pre‑Training For Multimodal Product Bundling, Yunshan Ma, Yingzhi He, Wenjun Zhong, Xiang Wang, Roger Zimmermann, Tat-Seng Chua Nov 2024

Cirp: Cross‑Item Relational Pre‑Training For Multimodal Product Bundling, Yunshan Ma, Yingzhi He, Wenjun Zhong, Xiang Wang, Roger Zimmermann, Tat-Seng Chua

Research Collection School Of Computing and Information Systems

Product bundling has been a prevailing marketing strategy that is beneficial in the online shopping scenario. Effective product bundling methods depend on high-quality item representations capturing both the individual items' semantics and cross-item relations. However, previous item representation learning methods, either feature fusion or graph learning, suffer from inadequate cross-modal alignment and struggle to capture the cross-item relations for cold-start items. Multimodal pre-train models could be the potential solutions given their promising performance on various multimodal downstream tasks. However, the cross-item relations have been under-explored in the current multimodal pre-train models.To bridge this gap, we propose a novel and simple …


Eyegraph : Modularity-Aware Spatio Temporal Graph Clustering For Continuous Event-Based Eye Tracking, Panahetipola Mudiyanselage Nuwan Bandara, Thivya Kandappu, Archan Misra, Ila Gokarn, Archan Misra Nov 2024

Eyegraph : Modularity-Aware Spatio Temporal Graph Clustering For Continuous Event-Based Eye Tracking, Panahetipola Mudiyanselage Nuwan Bandara, Thivya Kandappu, Archan Misra, Ila Gokarn, Archan Misra

Research Collection School Of Computing and Information Systems

Continuous tracking of eye movement dynamics plays a significant role in developing a broad spectrum of human-centered applications, such as cognitive skills (visual attention and working memory) modeling, human-machine interaction, biometric user authentication, and foveated rendering. Recently neuromorphic cameras have garnered significant interest in the eye-tracking research community, owing to their sub-microsecond latency in capturing intensity changes resulting from eye movements. Nevertheless, the existing approaches for event-based eye tracking suffer from several limitations: dependence on RGB frames, label sparsity, and training on datasets collected in controlled lab environments that do not adequately reflect real-world scenarios. To address these limitations, in …


Transitioning Our Website To Libguides Cms, Samantha Duncan, Eric Resnis Oct 2024

Transitioning Our Website To Libguides Cms, Samantha Duncan, Eric Resnis

Library Faculty Presentations

In this presentation, we describe how we used data from rapid and in-depth student usability testing to assist with the redesign of the library’s website as we finally transitioned to LibGuides CMS. Using the Springy tools; LibGuides, LibGuides CMS, LibCal, and LibWizard we outlined how we were able to create and carry out this highly effective testing, resulting in a better understanding of how our students navigate our site and how to improve it. During this journey, attendees were provided with the detailed and some might say lengthy process that was undertaken to achieve our goals. We did this by …


The Psychological Impacts Of Algorithmic And Ai-Driven Social Media On Teenagers: A Call To Action, Sunil Arora, Sahil Arora, John Hastings Oct 2024

The Psychological Impacts Of Algorithmic And Ai-Driven Social Media On Teenagers: A Call To Action, Sunil Arora, Sahil Arora, John Hastings

Research & Publications

This study investigates the meta-issues surrounding social media, which, while theoretically designed to enhance social interactions and improve our social lives by facilitating the sharing of personal experiences and life events, often results in adverse psychological impacts. Our investigation reveals a paradoxical outcome: rather than fostering closer relationships and improving social lives, the algorithms and structures that underlie social media platforms inadvertently contribute to a profound psychological impact on individuals, influencing them in unforeseen ways. This phenomenon is particularly pronounced among teenagers, who are disproportionately affected by curated online personas, peer pressure to present a perfect digital image, and the …


Construction And Application Of Multi-Dimensional Portrait System For Green Technology Innovation Enterprises In China: Taking The Green Transportation Technology Field As An Example, Wenke Hao, Jianlin Yang, Lei Miao Oct 2024

Construction And Application Of Multi-Dimensional Portrait System For Green Technology Innovation Enterprises In China: Taking The Green Transportation Technology Field As An Example, Wenke Hao, Jianlin Yang, Lei Miao

Journal of Scientific Information Research

[Purpose/significance]By constructing and applying the multi-dimensional portrait system of green technology innovation enterprises in China, this paper aims to comprehensively understand the status quo, advantages and obstacles of enterprises in specific fields in green technology innovation, so as to provide scientific references and suggestions for relevant government departments and decision makers of enterprises. [Method/process]Based on resource based view and environmental dependence theory, we select the internal and external labels of enterprises, and designs a multi-dimensional label system to objectively describe the performance of enterprises in terms of profitability,scientific research and innovation, public opinion and environmental responsibility. Then, the green technology …


An Efficient Fourier Caching Algorithm For Walk On Spheres, Zihong Zhou Oct 2024

An Efficient Fourier Caching Algorithm For Walk On Spheres, Zihong Zhou

Dartmouth College Master’s Theses

Walk on Spheres (WoS) is a grid-free Monte Carlo method for solving elliptic partial differential equations (PDEs).
Rather than discretizing the domain, WoS leverages the mean-value principle to obtain Monte Carlo estimates by recursively averaging the solution over the largest contained sphere, terminating upon reaching the boundary.
Unfortunately, WoS requires many independent estimates to achieve noise-free results.

We propose an acceleration technique for WoS, inspired by irradiance caching methods, that computes the solution at a sparse set of locations, and extrapolates these cached values to local neighborhoods. A key insight is that WoS can be extended to compute not only …


Fast And High-Resolution View Synthesis From A Single Input Panorama, Nam Nguyen, Angela V. Chen, Theresa Zhu, Seth Johnson, Pranav Dumpa, Benjamin Geil Oct 2024

Fast And High-Resolution View Synthesis From A Single Input Panorama, Nam Nguyen, Angela V. Chen, Theresa Zhu, Seth Johnson, Pranav Dumpa, Benjamin Geil

College of Engineering Summer Undergraduate Research Program

We introduce a novel method to convert a single input panorama into a 3D colored mesh representation of the scene. Unlike recent methods based on neural rendering, which are limited to low-resolution inputs and offline rendering, our approach supports 4k resolution inputs and real time rendering in a virtual reality headset. We first estimate a depth map and produce an initial layered depth image (LDI) representation. We fill unseen regions behind objects by iteratively cutting and inpainting the LDI. We then convert the LDI into an optimized, texture mapped mesh to achieve a compact representation


Digital Twin For Shelf Intelligence: Ai-Driven Inventory Management For Minimizing Food Waste, Charlotte Maples, Marvin Velazquez Oct 2024

Digital Twin For Shelf Intelligence: Ai-Driven Inventory Management For Minimizing Food Waste, Charlotte Maples, Marvin Velazquez

College of Engineering Summer Undergraduate Research Program

This project aims to develop a solution for improving grocery store inventory management by leveraging AI-driven image recognition. Traditional inventory methods, which rely on manual counting or barcode scanning, are inefficient, labor-intensive, and prone to human error. Over an 8-week period, we designed and developed a basic iPad app capable of identifying specific types of fruit and automatically updating inventory records in real time. By utilizing the iPad’s camera and machine learning algorithms, the app demonstrates the potential to streamline inventory tracking, reduce manual labor, and improve accuracy in managing perishable goods. Future work will focus on expanding the app’s …