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Articles 481 - 510 of 2415
Full-Text Articles in Graphics and Human Computer Interfaces
Advancing Policy Insights: Opinion Data Analysis And Discourse Structuring Using Llms, Aaditya Bhatia
Advancing Policy Insights: Opinion Data Analysis And Discourse Structuring Using Llms, Aaditya Bhatia
Graduate Thesis and Dissertation 2023-2024
The growing volume of opinion data presents a significant challenge for policymakers striving to distill public sentiment into actionable decisions. This study aims to explore the capability of large language models (LLMs) to synthesize public opinion data into coherent policy recommendations. We specifically leverage Mistral 7B and Mixtral 8x7B models for text generation and have developed an architecture to process vast amounts of unstructured information, integrate diverse viewpoints, and extract actionable insights aligned with public opinion. Using a retrospective data analysis of the Polis platform debates published by the Computational Democracy Project, this study examines multiple datasets that span local …
Living Datasets: Towards Data-Centric Ai Explainability And Bias Mitigation, Akib Zaman
Living Datasets: Towards Data-Centric Ai Explainability And Bias Mitigation, Akib Zaman
Computer Science and Engineering Dissertations - Archive
Benchmark datasets are critical to the evolution of AI efforts yet often embed unintended biases that influence the models that drive human-AI interactions. A deeper inspection and awareness of data is needed to understand the biases datasets may contain. In this dissertation, I introduce the Tag-and-Release method, inspired from wildlife research, that treats data as an organism and examines how different environments (i.e., CNNs) select for unique traits or characteristics that ultimately impact data's survival. Using the canonical MNIST handwritten digit dataset as a case study, I describe how the Tag-and-Release method can be used to analyze how dataset imbalance …
A Unified Cross-Modal Interactive System For Assisting Vision Impaired In Human Navigation And Indoor Based Human Robot Interaction, Harish Ram Nambiappan
A Unified Cross-Modal Interactive System For Assisting Vision Impaired In Human Navigation And Indoor Based Human Robot Interaction, Harish Ram Nambiappan
Computer Science and Engineering Dissertations - Archive
People who are blind and vision impaired often require assistance in performing various tasks. With new technologies emerging in the recent years, vision impaired people either require assistance in accessing those technologies or in using those technologies to perform different tasks in real life. Previous works have focused on assisting vision impaired people in different scenarios such as navigation, accessing smartphone interfaces etc. With the recent developments in robotics, a new research has emerged where new systems can be developed for vision impaired people to interact with robots to perform various human robot interactive tasks. But with developing new and …
Towards Dynamic Context Detection From Voice Commands And Conversations With Smart Assistants In Smart Homes, Jeniya Sultana
Towards Dynamic Context Detection From Voice Commands And Conversations With Smart Assistants In Smart Homes, Jeniya Sultana
Graduate Theses/Dissertations
Voice-enabled interactions have become increasingly popular with the rise of voice assistants. Identifying contexts or meanings from voice commands and conversations with smart assistants can contribute to the autonomous control of smart home devices and appliances. To improve automation, there is a growing need for efficient context detection that eliminates the need to memorize voice commands. To address this need, I followed a two-step approach in my research. In the first step, I developed a unique context recognition model using a transformer, an attention mechanism, and a fully connected neural network. I trained this model on a conversational dataset of …
Flexible Attenuation Fields: Tomographic Reconstruction From Heterogeneous Datasets, Clifford S. Parker
Flexible Attenuation Fields: Tomographic Reconstruction From Heterogeneous Datasets, Clifford S. Parker
Theses and Dissertations--Computer Science
Traditional reconstruction methods for X-ray computed tomography (CT) are highly constrained in the variety of input datasets they admit. Many of the imaging settings -- the incident energy, field-of-view, effective resolution -- remain fixed across projection images, and the only real variance is in the detector's position and orientation with respect to the scene. In contrast, methods for 3D reconstruction of natural scenes are extremely flexible to the geometric and photometric properties of the input datasets, readily accepting and benefiting from images captured under varying lighting conditions, with different cameras, and at disparate points in time and space. Extending CT …
Escape The Planet: Revolutionizing Game Design With Novel Oop Techniques, Qusai Kamal Fannoun
Escape The Planet: Revolutionizing Game Design With Novel Oop Techniques, Qusai Kamal Fannoun
All Graduate Theses, Dissertations, and Other Capstone Projects
Mobile devices are continuously evolving and greater computing power and graphics capabilities are being introduced every year. As a result, there is an increasing demand for challenging and engaging mobile games that leverage these advanced features. This project explores best design practices using the development of Escape the Planet, which is an intricate maze game for mobile devices in which players navigate using a spaceship that is trapped in a hostile planet’s maze while avoiding obstacles and enemy attacks. The goal is to safely guide the spaceship out of the maze without colliding into walls or taking bullets from defensive …
Consistent Monte Carlo Methods For Non-Linear Applications In Light Transport, Zackary T. Misso
Consistent Monte Carlo Methods For Non-Linear Applications In Light Transport, Zackary T. Misso
Dartmouth College Ph.D Dissertations
The study of light transport focuses on describing the propagation of light from emitters to sensors through accurately describing the interactions light can undergo with everything in between. Physically-based rendering is the process of applying the laws of light transport to formulate practical algorithms which simulate the flow of light for the purpose of synthesizing images of virtual environments.
Unfortunately, there are very few interesting scene configurations which can be computed analytically. Instead, modern solutions predominantly rely on Monte Carlo integration to stochastically estimate the transfer of light since the process is both unbiased and consistent. Meaning, it is expected …
Predicting An Optimal Medication/Prescription Regimen For Patient Discordant Chronic Comorbidities Using Multi-Output Models, Ichchha Pradeep Sharma, Tam Nguyen, Shruti Ajay Singh, Tom Ongwere
Predicting An Optimal Medication/Prescription Regimen For Patient Discordant Chronic Comorbidities Using Multi-Output Models, Ichchha Pradeep Sharma, Tam Nguyen, Shruti Ajay Singh, Tom Ongwere
Computer Science Faculty Publications
This paper focuses on addressing the complex healthcare needs of patients struggling with discordant chronic comorbidities (DCCs). Managing these patients within the current healthcare system often proves to be a challenging process, characterized by evolving treatment needs necessitating multiple medical appointments and coordination among different clinical specialists. This makes it difficult for both patients and healthcare providers to set and prioritize medications and understand potential drug interactions. The primary motivation of this research is the need to reduce medication conflict and optimize medication regimens for individuals with DCCs. To achieve this, we allowed patients to specify their health conditions and …
The Process Of Video Game Development: Watermelon Willy, Jade Westgor
The Process Of Video Game Development: Watermelon Willy, Jade Westgor
University Honors Program Senior Projects
Developing a video game requires and provides skills that can be very helpful for computer science students, as well as skills that relate to storytelling/worldbuilding, organization, and artistic expression. This paper goes over the process I have taken in order to design, develop, and evaluate the game Watermelon Willy from the very start to alpha testing. The process started some time ago with the idea being present in my head for a while, however the project started with some basic storyboards to map out some of the fundamental aspects of the game. Coding began with a simple template, which was …
(Meta-)Physical Artworks: Digital Augmentation In Art Observation, Macy A. Toppan
(Meta-)Physical Artworks: Digital Augmentation In Art Observation, Macy A. Toppan
Dartmouth College Master’s Theses
Augmented art— the subgenre of art that incorporates physical and digital artwork— is a rapidly growing field driven by advancing technology and a new generation for whom that tech is a given. Yet the presence of media like augmented and virtual reality in exhibition remains a controversial subject. Rather than focusing on the many theoretical debates about whether digital pieces can qualify as "good" art, we study it in practice through the eyes of the casual art observer. This paper highlights the audience in a within-participant study that asked viewers to take in a physical sculpture intentionally built with virtual …
Predicting Viral Rumors And Vulnerable Users With Graph-Based Neural Multi-Task Learning For Infodemic Surveillance, Xuan Zhang, Wei Gao
Predicting Viral Rumors And Vulnerable Users With Graph-Based Neural Multi-Task Learning For Infodemic Surveillance, Xuan Zhang, Wei Gao
Research Collection School Of Computing and Information Systems
In the age of the infodemic, it is crucial to have tools for effectively monitoring the spread of rampant rumors that can quickly go viral, as well as identifying vulnerable users who may be more susceptible to spreading such misinformation. This proactive approach allows for timely preventive measures to be taken, mitigating the negative impact of false information on society. We propose a novel approach to predict viral rumors and vulnerable users using a unified graph neural network model. We pre-train network-based user embeddings and leverage a cross-attention mechanism between users and posts, together with a community-enhanced vulnerability propagation (CVP) …
Tracking People Across Ultra Populated Indoor Spaces By Matching Unreliable Wi-Fi Signals With Disconnected Video Feeds, Quang Hai Truong, Dheryta Jaisinghani, Shubham Jain, Arunesh Sinha, Jeong Gil Ko, Rajesh Krishna Balan
Tracking People Across Ultra Populated Indoor Spaces By Matching Unreliable Wi-Fi Signals With Disconnected Video Feeds, Quang Hai Truong, Dheryta Jaisinghani, Shubham Jain, Arunesh Sinha, Jeong Gil Ko, Rajesh Krishna Balan
Research Collection School Of Computing and Information Systems
Tracking in dense indoor environments where several thousands of people move around is an extremely challenging problem. In this paper, we present a system — DenseTrack for tracking people in such environments. DenseTrack leverages data from the sensing modalities that are already present in these environments — Wi-Fi (from enterprise network deployments) and Video (from surveillance cameras). We combine Wi-Fi information with video data to overcome the individual errors induced by these modalities. More precisely, the locations derived from video are used to overcome the localization errors inherent in using Wi-Fi signals where precise Wi-Fi MAC IDs are used to …
Differences In Student-Ai Interaction Process On A Drawing Task: Focusing On Students' Attitude Towards Ai And The Level Of Drawing Skills, Jinhee Kim, Yoonhee Ham, Sang-Soog Lee
Differences In Student-Ai Interaction Process On A Drawing Task: Focusing On Students' Attitude Towards Ai And The Level Of Drawing Skills, Jinhee Kim, Yoonhee Ham, Sang-Soog Lee
STEMPS Faculty Publications
Recent advances and applications of artificial intelligence (AI) have increased the opportunities for students to interact with AI in their learning tasks. Although various fields of scholarly research have investigated human-AI collaboration, the underlying processes of how students collaborate with AI in a student-AI teaming scenario have been scarcely investigated. To develop effective AI applications in education, it is necessary to understand differences in the student-AI interaction (SAI) process depending on students' characteristics. The present study attempts to fill this gap by exploring the differences in the SAI process amongst students with varying drawing proficiencies and attitudes towards AI in …
Random Walk Methods For Geometry Representation Agnostic Transport, Dario R. Seyb
Random Walk Methods For Geometry Representation Agnostic Transport, Dario R. Seyb
Dartmouth College Ph.D Dissertations
In computer graphics, we use geometry representations to model a wide range of virtual scenes—from the fantastical worlds shown in animated movies to intricate mechanical parts.
These representations provide the context for transport problems—light transport is used to produce images of virtual scenes and diffusive transport to simulate distributions of quantities like heat.
There are many types of representations each with their own advantages.
For example, explicit ones make it easy to directly manipulate surfaces, while implicit representations allow for intuitive modeling by non-technical users and straightforward integration into machine learning systems.
Unfortunately, many algorithms that work on these digital …
Enhancing Students’ User Experience With A Code Critiquer, Laura E. Albrant
Enhancing Students’ User Experience With A Code Critiquer, Laura E. Albrant
Dissertations, Master's Theses and Master's Reports
This thesis explores the role of human factors in the realm of code critiquers and students’ experiences with them. Across three studies, the work utilized Design Thinking to improve the user experience of WebTA for introductory engineering students learning MATLAB. The first two studies gathered observational and interview data to empathize, define, and ideate a new user interface (UI). Said UI was prototyped and then tested with the third study. Overall, the surveys’ data suggests that most students found the new design to be more appealing, useful, and purposeful; however, there is still plenty of room for improvement. Additionally, analysis …
Tension Control And Interproximation Techniques Forshape Design And Rgb-Depth Segmentation Reconstruction And Modeling, Anastasia Kazadi
Tension Control And Interproximation Techniques Forshape Design And Rgb-Depth Segmentation Reconstruction And Modeling, Anastasia Kazadi
Theses and Dissertations--Computer Science
Human eyes possess remarkable capabilities to perceive and interpret a wealth of information about our environment; from discerning colors and depths to identifying object boundaries and navigating obstacles, our eyes serve as invaluable guides in our daily lives. Ongoing research in the fields of computer vision and computer graphics continuously explore the ways to replicate extraordinary human vision abilities in order to develop systems and frameworks which would enable computers to capture, analyze, and act upon discerned information. In this context, this dissertation seeks to investigate and automate various shape control and data processing techniques for 3D modeling and shape …
Human-Centered Machine Learning With Interpretable Visual Knowledge Discovery, Lincoln Huber
Human-Centered Machine Learning With Interpretable Visual Knowledge Discovery, Lincoln Huber
All Master's Theses
This research advances interpretable machine learning (ML) by introducing hyperblocks (HBs) as a structured, rule-based approach for creating transparent and accurate models using meaningful numeric attributes directly interpretable to end users. Key techniques, including Parallel Hyperblock Creation, Interactive Hyperblock Creation, Level n Hyperblock Creation, and k-Nearest Neighbor Hyperblock, provide a framework that ensures domain experts can meaningfully engage with the model’s decision-making process through lossless visualizations using General Line Coordinates (GLC). Case studies with the Wisconsin Breast Cancer and MNIST datasets demonstrated HBs' effectiveness in handling high-risk and complex classification tasks, offering interpretable accuracy that traditional models struggle to achieve. …
Demonstrating Canvas-Based Processing Of Multiple Camera Streams At The Edge, Ila Gokarn, Hemanth Sabbella, Yigong Hu, Tarek Abdelzaher, Archan Misra
Demonstrating Canvas-Based Processing Of Multiple Camera Streams At The Edge, Ila Gokarn, Hemanth Sabbella, Yigong Hu, Tarek Abdelzaher, Archan Misra
Research Collection School Of Computing and Information Systems
We demonstrate criticality-aware canvas-based processing of multiple concurrent camera streams at the resource constrained edge to show substantial improvement in the accuracy-throughput trade-off. The proposed system focuses the available computation resources on select Regions of Interest (RoI) across all the camera streams by (i) extracting RoI from the input camera stream (ii) 2D bin packing the RoI on a canvas frame and (iii) batching and inferring upon these constructed composite canvas frames with a YOLOv5 object detection model. Our experiments show that such canvas-based processing can (i) sustain real-time processing throughput of 23 FPS per camera across 6 concurrent input …
Effects Of Mindfulness And Emotion Regulation On Aesthetics: A Theoretical Model From Hedonic Perspective Of Processing Fluency, Geng-Bao Lin, Fiona Fui-Hoon Nah, Choon Ling Sia
Effects Of Mindfulness And Emotion Regulation On Aesthetics: A Theoretical Model From Hedonic Perspective Of Processing Fluency, Geng-Bao Lin, Fiona Fui-Hoon Nah, Choon Ling Sia
Research Collection School Of Computing and Information Systems
Research has shown that processing fluency positively impacts perceived aesthetics, with pleasure mediating the relationship. Considering the important role of pleasure, we propose studying the role of emotion regulation in moderating the mediated relationship from processing fluency to perceived aesthetics. Based on our hypotheses, individuals’ emotion regulation strategies are expected to have moderating effects on the relationship between processing fluency and perceived aesthetics such that cognitive reappraisal positively moderates the relationship from processing fluency to pleasure, and expressive suppression negatively moderates the relationship from pleasure to perceived aesthetics. Trait mindfulness is also expected to influence perceived aesthetics through emotion regulation …
An Analysis Of Precision: Occlusion And Perspective Geometry’S Role In 6d Pose Estimation, Jeffrey Choate, Derek Worth, Scott Nykl, Clark N. Taylor, Brett J. Borghetti, Christine M. Schubert Kabban
An Analysis Of Precision: Occlusion And Perspective Geometry’S Role In 6d Pose Estimation, Jeffrey Choate, Derek Worth, Scott Nykl, Clark N. Taylor, Brett J. Borghetti, Christine M. Schubert Kabban
Faculty Publications
Achieving precise 6 degrees of freedom (6D) pose estimation of rigid objects from color images is a critical challenge with wide-ranging applications in robotics and close-contact aircraft operations. This study investigates key techniques in the application of YOLOv5 object detection convolutional neural network (CNN) for 6D pose localization of aircraft using only color imagery. Traditional object detection labeling methods suffer from inaccuracies due to perspective geometry and being limited to visible key points. This research demonstrates that with precise labeling, a CNN can predict object features with near-pixel accuracy, effectively learning the distinct appearance of the object due to perspective …
Garbage In ≠ Garbage Out: Exploring Gan Resilience To Image Training Set Degradations, Nicholas Crino, Bruce A. Cox, Nathan B. Gaw
Garbage In ≠ Garbage Out: Exploring Gan Resilience To Image Training Set Degradations, Nicholas Crino, Bruce A. Cox, Nathan B. Gaw
Faculty Publications
Generative Adversarial Networks (GANs) have received immense attention in recent years due to their ability to capture complex, high-dimensional data distributions without the need for extensive labeling. Since their conception in 2014, a wide array of GAN variants have been proposed featuring alternative architectures, optimizers, and loss functions with the goal of improving performance and training stability. This manuscript focuses on quantifying the resilience of a GAN architecture to specific modes of image degradation. We conduct systematic experimentation to empirically determine the effects of 10 fundamental image degradation modes, applied to the training image dataset, on the Fréchet inception distance …
Improving Usability Of Data Charts In Multimodal Documents For Low Vision Users, Yash Prakash, Akshay Kolgar Nayak, Shoaib Mohammed Alyaan, Pathan Aseef Khan, Hae-Na Lee, Vikas Ashok
Improving Usability Of Data Charts In Multimodal Documents For Low Vision Users, Yash Prakash, Akshay Kolgar Nayak, Shoaib Mohammed Alyaan, Pathan Aseef Khan, Hae-Na Lee, Vikas Ashok
Computer Science Faculty Publications
Data chart visualizations and text are often paired in news articles, online blogs, and academic publications to present complex data. While chart visualizations offer graphical summaries of the data, the accompanying text provides essential context and explanation. Associating information from text and charts is straightforward for sighted users but presents significant challenges for individuals with low vision, especially on small-screen devices such as smartphones. The visual nature of charts coupled with the layout of the text inherently makes it difficult for low vision users to mentally associate chart data with text and comprehend the content due to their dependence on …
A-Disetrac Advanced Analytic Dashboard For Distributed Eye Tracking, Yasasi Abeysinghe, Bhanuka Mahanama, Gavindya Jayawardena, Yasith Jayawardena, Mohan Sunkara, Andrew T. Duchowski, Vikas Ashok, Sampath Jayarathna
A-Disetrac Advanced Analytic Dashboard For Distributed Eye Tracking, Yasasi Abeysinghe, Bhanuka Mahanama, Gavindya Jayawardena, Yasith Jayawardena, Mohan Sunkara, Andrew T. Duchowski, Vikas Ashok, Sampath Jayarathna
Computer Science Faculty Publications
Understanding how individuals focus and perform visual searches during collaborative tasks can help improve user engagement. Eye tracking measures provide informative cues for such understanding. This article presents A-DisETrac, an advanced analytic dashboard for distributed eye tracking. It uses off-the-shelf eye trackers to monitor multiple users in parallel, compute both traditional and advanced gaze measures in real-time, and display them on an interactive dashboard. Using two pilot studies, the system was evaluated in terms of user experience and utility, and compared with existing work. Moreover, the system was used to study how advanced gaze measures such as ambient-focal coefficient K …
All In One Place: Ensuring Usable Access To Online Shopping Items For Blind Users, Yash Prakash, Akshay Kolgar Nayak, Mohan Sunkara, Sampath Jayarathna, Hae-Na Lee, Vikas Ashok
All In One Place: Ensuring Usable Access To Online Shopping Items For Blind Users, Yash Prakash, Akshay Kolgar Nayak, Mohan Sunkara, Sampath Jayarathna, Hae-Na Lee, Vikas Ashok
Computer Science Faculty Publications
Perusing web data items such as shopping products is a core online user activity. To prevent information overload, the content associated with data items is typically dispersed across multiple webpage sections over multiple web pages. However, such content distribution manifests an unintended side effect of significantly increasing the interaction burden for blind users, since navigating to-and-fro between different sections in different pages is tedious and cumbersome with their screen readers. While existing works have proposed methods for the context of a single webpage, solutions enabling usable access to content distributed across multiple webpages are few and far between. In this …
Enhancing Research Productivity: Seamless Integration Of Personal Devices And Hpc Resources With The Cybershuttle Notebook Gateway, Yasith Jayawardana, Dimuthu Wannipurage, Eroma Abeysinghe, Suresh Marru
Enhancing Research Productivity: Seamless Integration Of Personal Devices And Hpc Resources With The Cybershuttle Notebook Gateway, Yasith Jayawardana, Dimuthu Wannipurage, Eroma Abeysinghe, Suresh Marru
Computer Science Faculty Publications
Scientists often utilize personal laptops and workstations for initial research stages and turn to high-performance computing (HPC) supercomputers for compute-intensive tasks. However, seamless transitions between these environments are vital for enhancing productivity and accelerating research progress. Our paper presents the Cybershuttle Notebook Gateway, an open-source framework crafted to streamline this transition, optimize resource utilization, and reduce time-to-science for researchers. Leveraging JupyterLab, the framework extends kernel mechanics for seamless provisioning and connection to remote HPC cluster kernels. We delve into its architecture, which separates user authentication, kernel provisioning, and remote file system access. Additionally, we highlight practical capabilities like analyzing network …
Bias-Aware Gaze Uniformity Assessment In Group Images, Omkar Kulkarni
Bias-Aware Gaze Uniformity Assessment In Group Images, Omkar Kulkarni
Electronic Theses & Dissertations (2024 - present)
Today, more than 5 billion photos are captured every day, with smartphones generating over 94\% of these images. However, despite advancements in technology, achieving aesthetically pleasing group photos remains challenging, especially when it comes to aligning the direction of everyone’s gaze. While current methods focus on facial features, they often fail to ensure consistent gaze direction. The introduction of the iPhone's Live mode, which captures a 1.5-second video snippet along with still images, complicates the selection of the best key photo due to its subjective nature and a lack of publicly available data, especially during the pandemic.
To address these …
Trust: The Feature That Vending Machines And Atms Share, But Simplygo Lacks, Sun Sun Lim
Trust: The Feature That Vending Machines And Atms Share, But Simplygo Lacks, Sun Sun Lim
Research Collection College of Integrative Studies
The article discussed the intricacies of trust in the SimplyGo debacle and highlighted how the design of physical interfaces like vending machines and ATMs and digital interfaces from apps like Grab, Parking.sg and ShopBack have critical features to instil trust. People need to be reassured that their transactions have proceeded as they should, and thay have not been short-changed.
Visual Analysis Of Enterprise Network Public Opinion Events And Research On Crisis Public Relations Strategy:Taking The “Haitian Soy Sauce Incident”As An Example, Danlin Xie, Xisheng Hu, Weishu Yang
Visual Analysis Of Enterprise Network Public Opinion Events And Research On Crisis Public Relations Strategy:Taking The “Haitian Soy Sauce Incident”As An Example, Danlin Xie, Xisheng Hu, Weishu Yang
Journal of Scientific Information Research
[Purpose/significance]In the information age with decentralized discourse power, the channels for the public to publicly express their opinions and participate in topic discussions are increasing. The exchange and dissemination of online public opinion on low-ignition events will undoubtedly increase the heat of the event and bring greater pressure and challenges to corporate crisis public relations. [Method/process]Taking "Haitian soy sauce event" as an example, this paper discusses the stage of network public opinion dissemination of the event, uses ROST CM to carry out high-frequency word statistics and public sentiment tendency analysis, and uses Ucinet and Gephi to analyze the social network …
Glance To Count: Learning To Rank With Anchors For Weakly-Supervised Crowd Counting, Zheng Xiong, Liangyu Chai, Wenxi Liu, Yongtuo Liu, Sucheng Ren, Shengfeng He
Glance To Count: Learning To Rank With Anchors For Weakly-Supervised Crowd Counting, Zheng Xiong, Liangyu Chai, Wenxi Liu, Yongtuo Liu, Sucheng Ren, Shengfeng He
Research Collection School Of Computing and Information Systems
Crowd image is arguably one of the most laborious data to annotate. In this paper, we devote to reduce the massive demand of densely labeled crowd data, and propose a novel weakly-supervised setting, in which we leverage the binary ranking of two images with highcontrast crowd counts as training guidance. To enable training under this new setting, we convert the crowd count regression problem to a ranking potential prediction problem. In particular, we tailor a Siamese Ranking Network that predicts the potential scores of two images indicating the ordering of the counts. Hence, the ultimate goal is to assign appropriate …
Dynamic Meta-Path Guided Temporal Heterogeneous Graph Neural Networks, Yugang Ji, Chuan Shi, Yuan Fang
Dynamic Meta-Path Guided Temporal Heterogeneous Graph Neural Networks, Yugang Ji, Chuan Shi, Yuan Fang
Research Collection School Of Computing and Information Systems
Graph Neural Networks (GNNs) have become the de facto standard for representation learning on topological graphs, which usually derive effective node representations via message passing from neighborhoods. Although GNNs have achieved great success, previous models are mostly confined to static and homogeneous graphs. However, there are multiple dynamic interactions between different-typed nodes in real-world scenarios like academic networks and e-commerce platforms, forming temporal heterogeneous graphs (THGs). Limited work has been done for representation learning on THGs and the challenges are in two aspects. First, there are abundant dynamic semantics between nodes while traditional techniques like meta-paths can only capture static …