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The Role Of Goal-And Data-Driven Influences In Younger And Older Adults' Self-Regulated Learning, Hillary Erwin, Barbara Wright, Alan Harrison, Helen Sowards, Michael Waldon 2016 University of Alabama in Huntsville

The Role Of Goal-And Data-Driven Influences In Younger And Older Adults' Self-Regulated Learning, Hillary Erwin, Barbara Wright, Alan Harrison, Helen Sowards, Michael Waldon

Research Horizons Day Posters

No abstract provided.


The Role Of Problem Fluency And Difficulty In Math Problem Solving, Wilson Lester, Alan Harrison, Hillary Erwin, Donald Skinner, Victoria Blakely, Ken Hammett, Breanna Crane, Camas Gazzola, Andy Waldon, Marie Blunt 2016 University of Alabama in Huntsville

The Role Of Problem Fluency And Difficulty In Math Problem Solving, Wilson Lester, Alan Harrison, Hillary Erwin, Donald Skinner, Victoria Blakely, Ken Hammett, Breanna Crane, Camas Gazzola, Andy Waldon, Marie Blunt

Research Horizons Day Posters

No abstract provided.


A Comparison Of Restorable And Unrestorable Defendants, Kristen T. Campbell 2016 James Madison University

A Comparison Of Restorable And Unrestorable Defendants, Kristen T. Campbell

Showcase of Graduate Student Scholarship and Creative Activities

The current study examined differences in demographic, criminal, neuropsychological, and psychiatric variables between defendants restorable and unrestorable to competency. Defendants found to be unrestorable were more likely to have a misdemeanor charge, a cognitive disorder, a longer duration of illness, a lower IQ score, and a lower Repeatable Battery for the Assessment of Neuropsychological Status (RBANS) score. Defendants found to be restorable tended to have a diagnosis of a mood disorder. With an improved understanding of characteristics associated with unrestorability, clinicians can make more accurate predictions about the probability of a defendant being restored to competency.


Impact Of Auditory Affect On Urgent Behaviors On A Car Simulator, Cintya N. Larios, Mustapha Mouloua, Marc D. Gentzler 2016 University of Central Florida

Impact Of Auditory Affect On Urgent Behaviors On A Car Simulator, Cintya N. Larios, Mustapha Mouloua, Marc D. Gentzler

Human Factors and Applied Psychology Student Conference

Emotional content abounds the driver in different forms from billboard signs to in-vehicle devices to roadside situations. Such emotional scenes can result in unsafe driving behaviors and lead to collisions due to their ability to attract attentional resources and change driving goals to irrelevant ones (Megías et al. 2011b; Briggs et al, 2011). Recent studies have looked at the way auditory and visual emotional stimuli can impact individual’s decision under Evaluative and Urgent road environment behaviors. Evaluative behaviors are known as a categorization in which people judge a scene as risky or not, whereas Urgent behaviors are time sensitive, requiring …


Space Crew Composition: History Of Crew Demographics In Human Spaceflight, Chelsea Iwig, Carolyn Newton, Jason P. Kring 2016 Embry-Riddle Aeronautical University - Daytona Beach

Space Crew Composition: History Of Crew Demographics In Human Spaceflight, Chelsea Iwig, Carolyn Newton, Jason P. Kring

Human Factors and Applied Psychology Student Conference

No abstract provided.


Narratives In Video Games And User Experience, Emily E. Gonzalez-Holland 2016 University of Central Florida

Narratives In Video Games And User Experience, Emily E. Gonzalez-Holland

Human Factors and Applied Psychology Student Conference

This presentation will discuss how the narratives within video games create a better gaming experience for the player. Specifically, this presentation addresses user experience based on interactive and immersive narratives within the game. A narrative is a story or event presented in sequence; a narrative within a video game is the interactive storyline presented by the game designer. The key components of this paper rely heavily on user experience research done on video game interaction. This topic will cover human-computer interaction and immersion models which take into account interface interaction, user-defined tasking, and narrative building within video games. The importance …


Examining Methods To Induce Cognitive Fatigue, Fernando Montalvo, James Kozachuk, Michael A. Rupp, Jessica R. Michaelis, Daniel S. McConnell, Janan A. Smither 2016 University of Central Florida

Examining Methods To Induce Cognitive Fatigue, Fernando Montalvo, James Kozachuk, Michael A. Rupp, Jessica R. Michaelis, Daniel S. Mcconnell, Janan A. Smither

Human Factors and Applied Psychology Student Conference

Cognitive fatigue is important to user task productivity and worker safety in critical occupations because it may cause exhaustion and difficulty executing mental tasks leading to increased errors and job related injuries. Activities that require sustained focused attention over time (i.e. vigilance) increase stress and induce cognitive fatigue. In careers where safety is critical, such as aviation, homeland security, and medicine, these errors can lead to serious injury or even death. Therefore, studying this phenomenon is crucial for findings ways to ameliorate these deleterious effects. In order to study cognitive fatigue effects in a laboratory setting researchers need to find …


Investigating Superstitious Beliefs In Technology, Gabrielle Simon, Alejandra Sosa, Michael A. Rupp, Daniel S. McConnell Ph.D. 2016 University of Central Florida

Investigating Superstitious Beliefs In Technology, Gabrielle Simon, Alejandra Sosa, Michael A. Rupp, Daniel S. Mcconnell Ph.D.

Human Factors and Applied Psychology Student Conference

We completed an online survey to access the relationship between a novel measure of superstitious technological beliefs (STBs), computer skill, computer use, technological trust, negative attitudes toward robots, paranormal, and anthropomorphic beliefs. Trust in complex technological systems (e.g. automation, robots, etc.) is an important factor determining whether those systems will be used appropriately, used outside of their capabilities, or not used at all which may lead to loss of human life or property. Previous research has indicated that individual differences (e.g. experience, skill) are important considerations in complex technological systems. However, more research is needed to determine how individual differences …


Examining The Restorative Effects Of Casual Video Games, Alejandra Sosa, Gabrielle Simon, Richard Sweetman, Michael A. Rupp, Daniel S. McConnell Ph.D. 2016 University of Central Florida

Examining The Restorative Effects Of Casual Video Games, Alejandra Sosa, Gabrielle Simon, Richard Sweetman, Michael A. Rupp, Daniel S. Mcconnell Ph.D.

Human Factors and Applied Psychology Student Conference

Individuals who work in highly stressful jobs (e.g. doctors, soldiers) struggle with the daily impact of stress-related cognitive fatigue. High-pressured job tasks and worry for job security can produce an unstable internal environment for the individual, where stress and cognitive workload can intensify. Stress-induced fatigue generates a multitude of overwhelming problems for the individual. Due to society’s growing demand of productivity and efficiency, there is an essential need for finding a cost effective way to reduce cognitive fatigue and stress for everyone. This study analyzed and compared three relaxation methods (break, meditation, & game) to determine the effectiveness of brief …


The American Girl Retail Experience, Michelle Sinagra, Rachel M. Cunningham, Katlin Anglin, Christina Frederick Dr. 2016 Embry-Riddle Aeronautical University - Daytona Beach

The American Girl Retail Experience, Michelle Sinagra, Rachel M. Cunningham, Katlin Anglin, Christina Frederick Dr.

Human Factors and Applied Psychology Student Conference

The American Girl brand is characterized by its ability to promote identity development in young girls through play and educational experiences. Due to the accessibility of smart-devices (e.g. mobile and web based technologies) and the frequency of their use, recent trends in toy designs have shown an increase in digital/technology features. Taking this into consideration, American Girl has continuously emphasized doll-centric products and experiences that also satisfy consumer’s digital interests. American Girl’s interactive digital resources include: the entire American Girl website which features a wide selection of Games, Apps, activities, e-cards, the InnerStar University (i.e., an interactive world for My …


A Human Factors Analysis Of Work In Food Pantries: A Case Study Of Two Local Pantries, Nicholas A. Higgins, Danielle S. Vanderhill, Keshia D. Pierre, Jeremy DaCruz, Nicholas W. Fraulini, Andrew B. Talone 2016 University of Central Florida

A Human Factors Analysis Of Work In Food Pantries: A Case Study Of Two Local Pantries, Nicholas A. Higgins, Danielle S. Vanderhill, Keshia D. Pierre, Jeremy Dacruz, Nicholas W. Fraulini, Andrew B. Talone

Human Factors and Applied Psychology Student Conference

A Human Factors Analysis of Work in Food Pantries:

A Case Study of Two Local Pantries

Nicholas A. Higgins, B.S., Danielle S. Vanderhill, Keshia D. Pierre, Jeremy DaCruz, Nicholas W. Fraulini & Andrew B. Talone

University of Central Florida


ABSTRACT

The goal of the present study was to investigate the work environment and main work processes in two small food pantries from a human factors perspective. Current research on enhancing food pantries in general is very limited, especially with a focus on human factors improvements. This study specifically aimed to understand and evaluate food pantry design (i.e., the environment and …


Human Automation Systems In Spaceflight: The What, When And How Of Measurement, Chelsea Iwig, James M. Oglesby, Kevin L. Leyva, Misa Shimono, Kimberly Stowers, Eduardo Salas 2016 Embry-Riddle Aeronautical University - Daytona Beach

Human Automation Systems In Spaceflight: The What, When And How Of Measurement, Chelsea Iwig, James M. Oglesby, Kevin L. Leyva, Misa Shimono, Kimberly Stowers, Eduardo Salas

Human Factors and Applied Psychology Student Conference

No abstract provided.


Stress Reduction: Casual Gaming Versus Guided Relaxation, Jenny L. Stanhope, Caresse Owens, L. Jo Elliott 2016 Missouri Western State University

Stress Reduction: Casual Gaming Versus Guided Relaxation, Jenny L. Stanhope, Caresse Owens, L. Jo Elliott

Human Factors and Applied Psychology Student Conference

Stress Reduction: Casual Gaming or Guided Relaxation

Physiological and psychological stresses are gaining more interest as they are associated with many illnesses and diseases. The development of tools to reduce stress can help reduce the risk of illness and disease and improve treatment outcomes. Research has indicated that casual gaming can help reduce physiological and psychological stress. The present research investigates how casual gaming compares in the reduction of stress to guided relaxation and sitting quietly using a between subjects design. The results show that casual gaming can improve positive affect for mood more than meditation/guided relaxation and sitting quietly. …


Reactions To Internet Security Warnings: Personal Versus University Computers, Jenny L. Stanhope, L. Jo Elliott 2016 Missouri Western State University

Reactions To Internet Security Warnings: Personal Versus University Computers, Jenny L. Stanhope, L. Jo Elliott

Human Factors and Applied Psychology Student Conference

Many organizations use computer security systems to protect their computers from viruses, intrusion, malware, and other hazards. Additional employees, computer security software, and employee training are time consuming and expensive. It would be beneficial to determine what could be implemented to promote behaviors among employees or students that help to increase computer security. The purpose of the present research is to determine if computer ownership plays a role in reactions to internet security pop-up warnings. University students are asked to bring their personally owned computers to the psychology lab to take a reading comprehension test. The participants are randomly assigned …


Next-Gen Virtual Reality: A Comparative Study Of Immersive Tendency And Differential Presence, Tyler Mullis, Nathan A. Sonnenfeld, Matthew Meyers, Freddy Rincon 2016 Embry-Riddle Aeronautical University - Daytona Beach

Next-Gen Virtual Reality: A Comparative Study Of Immersive Tendency And Differential Presence, Tyler Mullis, Nathan A. Sonnenfeld, Matthew Meyers, Freddy Rincon

Human Factors and Applied Psychology Student Conference

Advancement in Virtual Reality (VR) interface technology in recent years has grown exponentially, resulting in the design and modification of a great number of devices to bring the experience of virtual environments (VE) to the user in ways only barely conceivable just two decades ago, for a variety of applications ranging from gaming to education to simulation-based training (SBT). Our study examines how the experience of being in one environment when one is physically situated in another (known as presence) is measured in current virtual reality interfaces against standard interface systems, both available as a conglomerate of commercial off-the-shelf (COTS) …


Robot Autonomy And Malfunction Affects On Trust During Human Robot Interaction, Theresa Kessler 2016 University of Central Florida

Robot Autonomy And Malfunction Affects On Trust During Human Robot Interaction, Theresa Kessler

Human Factors and Applied Psychology Student Conference

Many factors affect how much trust a person places in a robotic system that they work with. In particular, the reliability of a robot is a current leader in predicting trust levels in Human Robot Interaction (HRI) (Hancock, et al., 2011). Because robots are built and programmed by fallible humans, it is likely that malfunctions will occur periodically during their operation. However, the question still remains as to how a robot’s decision making capacity (level of autonomy) combined with level of information (status and projected end state) they provide to the operator affect operator trust in the system. Previous studies …


Cultural Differences In Trust Of Space Tourism Travel, Donald Hill, Scott R. Winter, Stephen Rice 2016 Florida Institute of Technology - Melbourne

Cultural Differences In Trust Of Space Tourism Travel, Donald Hill, Scott R. Winter, Stephen Rice

Human Factors and Applied Psychology Student Conference

Science fiction or not, commercial space travel is on the horizon. One of the most unknown concepts to public perception is the idea of traveling by spacecraft. The next frontier for mankind is space travel; however, there are many challenges that need to be met before space tourism travel becomes a reality. There are numerous companies on the cusp of making space travel a reasonable and affordable mode of transportation. Since the idea of traveling through space is so new, there is not a lot of data available about public perception. The purpose of this research, however, is to gather …


Problematic Texting Behavior: A Look At Individual Differences, Bradford L. Schroeder, Valerie K. Sims 2016 University of Central Florida

Problematic Texting Behavior: A Look At Individual Differences, Bradford L. Schroeder, Valerie K. Sims

Human Factors and Applied Psychology Student Conference

Problematic Texting Behavior: A Look at Individual Differences

Bradford L. Schroeder & Valerie K. Sims

University of Central Florida

Text messaging (“texting”) is a communicative social behavior which is the most preferred form of social interaction among young adults (e.g., Harley et al., 2007; Haste, 2005; Lister, 2010; Sierkowski & Wood, 2011). Perhaps the greatest appeal of texting is its convenience – it is easily possible to communicate with anyone, regardless of either party’s location. However, the convenience of texting has opened a door to an important safety issue: texting while driving. The context of safety has been a prime …


Interpreting Electroencephalography Output For Error-Related Negativity, Jenny A. Walker, Peter A. Hancock, Petros Xanthopoulos, Waldemar Karwowski, Ben D. Sawyer 2016 University of Central Florida

Interpreting Electroencephalography Output For Error-Related Negativity, Jenny A. Walker, Peter A. Hancock, Petros Xanthopoulos, Waldemar Karwowski, Ben D. Sawyer

Human Factors and Applied Psychology Student Conference

While individuals complete cognitively demanding tasks under time pressure, the physical action of reporting a mistake may be difficult. It is possible to curtail this issue using error recognition signals in the brain, known as error-related negativity (ERN). When an individual is aware of his or her mistake, an electroencephalography (EEG) system can recognize the event in as few as 150ms (Vi & Subramanian, 2012). One issue is that ERN information is traditionally collected using cumbersome equipment and complex analysis. The goal of this study is to examine if the process can be simplified for use in applied settings. We …


Qualitative And Quantitative Analyses Of Drivers’ Attitudes Towards General Usability Of Smart Technology Specific To The Secondary Task Of Texting While Driving, Indira Maharaj 2016 Florida Institute of Technology

Qualitative And Quantitative Analyses Of Drivers’ Attitudes Towards General Usability Of Smart Technology Specific To The Secondary Task Of Texting While Driving, Indira Maharaj

Human Factors and Applied Psychology Student Conference

Qualitative and Quantitative Analyses of Drivers’ Attitudes Towards General Usability of Smart Technology Specific to the Secondary Task of Texting While Driving

Indira Maharaj

Florida Institute of Technology

The purpose of this study was to assess the qualitative and quantitative analyses of the drivers’ attitudes towards general usability of smart technology specific to the secondary task of texting while driving for University students, age 18-35, at the Florida Institute of Technology main Campus in Melbourne, Florida. A mixed methods research design was utilized to gather data. The qualitative data was measured using content analysis, and the quantitative data was measured …


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