Detritus In Situ, 2013 University of Massachusetts Amherst
Detritus In Situ, Ariel R. Lavery
Masters Theses 1911 - February 2014
This thesis paper explores some of the cultural phenomena that influence my conceptual framework and describes the logic behind the formal decision-making that defines my work. Beginning with a description of the nature of the materials and environments I appropriate, this thesis aims to deconstruct the layered system of binaries that build the logic behind my work. The concerns in my work circulate around domestic consumption and the objects detritus, a term coined in the paper, that are produced as a result. However, rather than allow the objects detritus to remain cast-aways of a culture of excess, my work …
Hidden Scars: The Art Of Ptsd, 2013 University of Central Florida
Hidden Scars: The Art Of Ptsd, Gabriel Gonzalez
Electronic Theses and Dissertations
Through the use of mixed media, I explore imagery that reveals the trauma of returning combat veterans, of which I am one, as we try to reintegrate into a society that does not understand the war that still lingers within us. In my work, I depict emotional disturbances that are related to my personal encounters with war. My working process starts by referencing mainstream media imagery, which I juxtapose against harsh images inspired by veterans' drug and alcohol use, trauma and death. My black-and-white pixelated paintings feature the fragmented memories of a hostile combat environment, and although "Out of My …
Forget The FlâNeur, 2013 Technological University Dublin
Forget The FlâNeur, Conor Mcgarrigle
Articles
This paper discusses the connections between the ‘flâneur’, Baudelaire's symbol of modernity, the anonymous man on the streets of nineteenth century Paris, and his contemporary digital incarnation, the ‘cyberflâneur’. It is argued that, although the flâ- neur could be successfully re-imagined as the cyberflâneur in the early days of the web, this nine- teenth century model of male privilege no longer fits the purpose. It is suggested that it is time to forget the flâneur and search for a new model to consider the peripatetic nature of location-aware networked devices in the digitally augmented city.
Storytelling In Comics: Who, When, And Where In “Here”, 2013 Illinois Mathematics and Science Academy
Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock
Comics and Graphic Novels
Richard McGuire’s groundbreaking short comic “Here” (1989) revolutionized storytelling possibilities in comics. It may be used within a short story unit to demonstrate familiar elements of fiction, including setting, plot, and character. Moreover, its inventive use of panels within panels to juxtapose past, present, and future can serve as a model for students’ visual rendering of multiple points in time within a single location.
Psychologically Effective Art, 2013 University of Puget Sound
Psychologically Effective Art, Kris Shuford
Summer Research
My summer research is an immersive art installation which attempts to make viewers more aware of how they are affected emotionally by visual stimuli. It consists of three rooms, each of which is designed to have its own "emotional climate" or mood. By juxtaposing an anxiety inducing room with a peaceful environment, with an energizing space, the viewer is made more aware of how their emotions are impacted by artistic elements such as color, line, shape, pattern, and texture.
Augmented Resistance: The Possibilities For Ar And Data Driven Art, 2013 Technological University Dublin
Augmented Resistance: The Possibilities For Ar And Data Driven Art, Conor Mcgarrigle
Articles
This article discusses the possibilities for Augmented Reality (AR) as a driver of data based art. The combination of AR and Open Data (in the broadest post-Wikileaks sense) is seen to provide a powerful tool-set for the artist/activist to augment specific sites with a critical, context-specific data layer. Such situated interventions offer powerful new methods for the political activation of sites which enhance and strengthen traditional non- virtual approaches and should be thought of as complementary to, rather than replacing, physical intervention.
I offer as a case study this author’s “NAMAland” project, a mobile artwork which uses Open Data and …
Book Of The Year, 2013 Kennesaw State University
Book Of The Year, Aajay Murphy
Aajay Murphy
Poster created for the Book of the Year and The Great Books of KSU Project. For 2013, the chosen book was "College (Un)Bound: The Future of Higher Education and What it Means for Students" by Jeffrey J. Selingo.
Tales Of Cruelty And Belonging: In Search Of An Ethic For Urban Human-Wildlife Relations, 2013 York University
Tales Of Cruelty And Belonging: In Search Of An Ethic For Urban Human-Wildlife Relations, Erin Luther
Animal Studies Journal
In the summer of 2011, a Toronto resident was charged with animal cruelty for beating a litter of ‘nuisance’ raccoons in his backyard with a shovel. The subsequent media furore, and the organisation of a local anti-raccoon rally, revealed deep tensions in narratives of urban belonging. This paper looks at how the rhetoric of animal cruelty is grounded in notions of civility that police the moral boundaries of the city. I discuss possibilities for an ethic to guide urban human-wildlife that can challenge the limiting framework of civility and move toward a deeper recognition of our non-human neighbours.
The Hd Magazine: Graphists And Wordsmiths, 2013 Edith Cowan University
The Hd Magazine: Graphists And Wordsmiths, Hanadi Haddad, Stuart Medley
Research outputs 2013
HD Magazine is a cross-disciplinary initiative, seeking to bring together students from the fields of Journalism and Graphic Design (from 1st year through to 4th year). Its creation allows students to share knowledge and skills, showcase their work and contribute to establishing a sense of community within the School of Communications and Arts (SCA) at Edith Cowan University (ECU). HD Magazine is bi-annually published (four issues to date), with future stages of development including online publication and collaboration with students from interactive media development and creative writing. From a design perspective, HD Magazine is also an investigation into visual literacy, …
Auras, 2013 Scripps College
Auras, Adele Ball
Scripps Senior Theses
Auras is a series of illustrations of Carlos Fuentes’s novella, Aura, a horror love story about memory, obsession, desire, corporeality and immortality. Defying narrative conventions, the story is told through second person. You are the protagonist, Felipe Montero, and are employed by a 109-year old widow to edit her husband's memoirs. Inside the pitchblack house, you fall in love with her beautiful and bizarre green-eyed niece, Aura. The gradual discovery of the true relationship between the young woman and her aunt propel the story to its extraordinary conclusion.
The story seems to take place within the confines of the …
Narrowing The Margin: The Role Of The Black Superhero, 2013 Georgia Southern University
Narrowing The Margin: The Role Of The Black Superhero, Julian S. Strayhorn Ii
Electronic Theses and Dissertations
Comic books can be understood as a visualization of popular culture in the U.S. For a long time these tales were formed by a white power fantasy, circulating in mainstream culture as over-exaggerated narrations. To give an example of white power fantasy, Dwayne McDuffie, a prolific writer in popular entertainment states:
“…if I write, as I have many times, a story where Daredevil, who doesn’t have powers, gets the drop on Thor, who has unbelievable powers, people go Oh, that was so cool! Daredevil was so clever! If I have Black Panther do the same thing that’s impossible! It’s like, …
[Threshold]: Understanding Noise Through Play, 2013 University of South Carolina
[Threshold]: Understanding Noise Through Play, Cecil Decker
Theses and Dissertations
This thesis documents the theoretical underpinnings of my culminating project, the video game [threshold]. It describes the subject of the game--noise --and the method of its discussion--play. The goal of this game is to encourage players to re-contextualize noise, away from interference and error, as the source code of the universe. This new viewpoint forces us to focus on all of the data we filter out. By assessing this data, we can gain a deeper understanding of the world around us.
Emily's Pizza, 2012 Boise State University
Emily's Pizza, Daehwan Cho
Daehwan Cho
Roger Smith, a single father struggling to stay afloat, finds himself in an unfortunate situation when he loses his job. With harder times lurking around the corner, and Emily’s birthday fast approaching, he is determined to find his daughter a special birthday gift. Along the way he receives a few surprises of his own. Though simple in it’s presentation this film draws in the viewer and reminds us of the most attractive qualities of the human character. Emily’s Pizza was concepted by Professor Daehwan Cho of Boise State University and then adapted to script and produced by Parallel Worlds Productions.
A Picture Is Worth A Thousand Words: Building American National Identity Through Art, 2012 University of Northern Iowa
A Picture Is Worth A Thousand Words: Building American National Identity Through Art, Donna R. Hoffman, Alison D. Howard
Alison Dana Howard
Bridgework: Repatriating Mardi Gras Indian Photography With The House Of Dance And Feathers, 2012 University of New Orleans
Bridgework: Repatriating Mardi Gras Indian Photography With The House Of Dance And Feathers, Rachel Breunlin
Rachel Breunlin
This article from the summer of 2013 issue of African Arts discusses the politics of representation around photographing Mardi Gras Indians, and how the House of Dance and Feathers, a small, community-based museum in the Lower Ninth Ward of New Orleans, has served as a site of memory. Using in-depth interviews from Ronald W. Lewis, the director of the museum, photographers, and Mardi Gras Indians around the city, it discusses how photography is used in and outside the tradition, and how creating a catalogue with the House of Dance and Feathers became a collaborative ethnography in repatriation.
International Terrorism And Television Channels:Operation And Regulation Of Tv News Channel During Coverage Of Terrorism, 2012 India Today Group
International Terrorism And Television Channels:Operation And Regulation Of Tv News Channel During Coverage Of Terrorism, Ratnesh Dwivedi Mr
Ratnesh Dwivedi
The concept of globalization or internationalization of certain wars, which were result of terrorist activities worldwide , as well as the high attention of terrorism coverage broadcast worldwide might open up better opportunities to journalists – particularly to those who work in democratic countries like U.S.A and India – to improve their coverage. The context is the key: the context of the operation methodology, follow of guidelines of regulatory bodies,and of the journalistic culture and of the global environment. It is very important how media presents consequences of terrorist acts, how information is transmitted to public. Television and press have …
Because I Am Not Here, Selected Second Life-Based Art Case Studies. Subjectivity, Autoempathy And Virtual World Aesthetics, 2012 The University of Western Ontario
Because I Am Not Here, Selected Second Life-Based Art Case Studies. Subjectivity, Autoempathy And Virtual World Aesthetics, Francisco Gerardo Toledo Ramírez
Electronic Thesis and Dissertation Repository
Second Life is a virtual world accessible through the Internet in which users create objects and spaces, and interact socially through 3D avatars. Certain artists use the platform as a medium for art creation, using the aesthetic, spatial, temporal and technological features of SL as raw material. Code and scripts applied to animate and manipulate objects, avatars and spaces are important in this sense. These artists, their avatars and artwork in SL are at the centre of my research questions: what does virtual existence mean and what is its purpose when stemming from aesthetic exchange in SL?
Through a qualitative …
Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, 2012 California Polytechnic State University - San Luis Obispo
Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, Jeffrey Franklin
Liberal Arts and Engineering Studies
Physical computing, or more specifically social immersive media, is an offshoot of New Media that incorporates interactive physical systems (software/hardware systems) to sense and respond to the analog world. This serves as a creative framework for understanding our own relationship to the digital world. In this project, computer vision is incorporated as a medium between both input and output through the use of two cameras, a typical webcam and a Microsoft Kinect. For the first part of the project, a webcam streams visual data into a computer program which interpolates the video data into a 25x25 virtual dot matrix. This …
Video Production Guide: A Manual On Video Production Custom Made For Laes, 2012 California Polytechnic State University - San Luis Obispo
Video Production Guide: A Manual On Video Production Custom Made For Laes, Andrew Mai
Liberal Arts and Engineering Studies
A guide in video production using the Liberal Arts and Engineering Studies Program’s main work space, also known as the Expressive Technologies Workshop. Includes a detailed instructional on video production from camera rentals to basic shooting to editing and distribution. Also introduces other tools in the workshop related to video production such as audio production tools and projection mapping.
1200 Miles : Life And Death On The Thai-Burma Border, 2012 Lingnan University
1200 Miles : Life And Death On The Thai-Burma Border, Jack Picone
Artists-in-Residence Programme : Exhibition Catalogues
No abstract provided.