A Pursuance Of Self,
2023
East Tennessee State University
A Pursuance Of Self, Kassidy Albert
Undergraduate Honors Theses
The self portrait is a consistent aspect of art history, with many artists returning to it again and again across their lives. This project intends to explore the function of the self portrait. Through research and execution of artwork, the artist has found that the self portrait has multiple functions, including: a practice of anatomy; a display of status, skill, and likeness; an outlet for emotion; and a place for psychological confrontation. Across the life of this project, the artist completed twenty-two self portraits in a variety of styles and materials.
Liquid Border,
2023
Rhode Island School of Design
Liquid Border, Yingfan Jia
Masters Theses
A River is a mighty and constantly-evolving force, leaving behind an intricately designed and constantly changing system. Not just a river, the Rio Grande stretches all the way from Colorado before intersecting with the US-Mexico Border in southern Texas - a point where the powerful forces of nature now merge with a clearly-defined political boundary. The outcome of this is a unique ecological niche, which may often go unnoticed despite its distinctiveness.
Texas is famous for its farms and ranches, and the Rio Grande Valley of South Texas was once an agricultural hub. However, urbanization and the depletion of water …
I Buried The Fireworks Under The Tree,
2023
Rhode Island School of Design
I Buried The Fireworks Under The Tree, Sihan Zhu
Masters Theses
Unreachable memories always surround me. I've been trying to extract logical parts from my chaotic memories, hoping to find a connection with the world within the soundless, intangible black fireworks stored in my retina under the grand fireworks display. When I first encountered intaglio printmaking, I impulsively drew subconscious memories on the plate, arranging them along some chaotic storylines. Gradually, I realized that I needed to create my own logical structure. So I started using specific visual symbols and repeating them, using the repetition of the printmaking process to search for logical clues. Printmaking with its special rhythm allowed me …
Making Then Meaning,
2023
Rhode Island School of Design
Making Then Meaning, Ben Denzer
Masters Theses
This is an artist talk contained within a book. It is 816 pages and 49 minutes long. Closed captions run across the spreads. A video of this talk can be watched on bendenzer.com/making-then-meaning
At RISD, I’ve been prompted to expand the scope and tools of my practice and to reflect on questions of meaning in my work.
I spend my days making things, but I’ve never really had good answers to questions of why I make the things I make, or what their meaning is. I don’t think there are simple answers to these questions.
I think meaning comes from …
The Hospitality Of Doubt,
2023
Southern Methodist University
The Hospitality Of Doubt, Ian Grieve
Art Theses and Dissertations
This paper discusses the last two years of research toward a Master of Fine Art in Studio Art. I mainly address my painting practice, but while in the program, I have worked in collage, ceramics, intaglio printmaking, and sculpture. My paintings are thick, multilayered, and often contain ambiguous narratives. The pictures develop through engagement, openness, and response within the work. I seek and embrace connection with viewers of the work. The spectator ‘completes’ the art and enhances or alters the artworks meaning by observing it and applying their individual perspectives. I seek to incorporate a sense of nostalgia and familiarity. …
The Dark House And Its Inhabitants,
2023
Washington University in St. Louis
The Dark House And Its Inhabitants, Emily Bielski
MFA in Illustration & Visual Culture
From the inception of the genre, Gothic horror has been fixated on the domestic space in distress. This essay explores domestic archetypes and roles of the Gothic novel, serving as a “tour of the house”, analyzing the iconography of the dark castle, and how it externalizes and exacerbates the fears and behaviors of its inhabitants. The power dynamic of the household is starkly divided by the expectations and authority of masculine and feminine figures. In turn the “house” becomes a vehicle for the anxieties of the inhabitants—both experienced and inflicted—regarding gender, sexuality, isolation, and abuse. Exploration of the visual and …
Legends Of Light: Crafting Middle Grade Fantasy In The Tradition Of Catholic Philosophy And Medieval Visual Culture,
2023
Washington University in St. Louis
Legends Of Light: Crafting Middle Grade Fantasy In The Tradition Of Catholic Philosophy And Medieval Visual Culture, Bernadette Lamb
MFA in Illustration & Visual Culture
This essay promotes the writing and illustrating of middle grade literature that mirrors the wonder-inducing experiences of leafing through an illuminated manuscript and stepping into a Gothic cathedral. An examination of Catholic medieval visual culture moves into a discussion on its underlying philosophy and theology, which are profoundly centered on relational healing and the dignity of the human person. Christian writers including St. Pope John Paul II, C.S. Lewis, J.R.R. Tolkien, Josef Pieper, Madeline L’Engle, Dr. Bob Schuchts, Makoto Fujimura, and Andrew Peterson inform an exploration of mercy, forgiveness, and love as self-gift in the context of illustration and storytelling …
Ambivalent Images, Beloved Objects: Building Bridges Between Picture Books And The Tangible World,
2023
Washington University in St. Louis
Ambivalent Images, Beloved Objects: Building Bridges Between Picture Books And The Tangible World, Danielle Ridolfi
MFA in Illustration & Visual Culture
"Ambivalent Images, Beloved Objects" examines how pedagogical theories prioritizing objects and direct sensory experiences in early childhood can be applied to the creation of picture book illustrations. In doing so, it positions picture books as educational tools, and advocates for the importance of using them not to recreate nature, but to connect readers with the tangible world of natural and human-made objects that our digital-driven culture eclipses. It strives towards a unifying pedagogical and aesthetic philosophy that accomplishes what illustrator Eric Carle characterizes as a bridge between the tactile world of objects and the world represented in illustrations.
This exploration …
Perils Of The Heroine: The Historic Role Of Woman In Comics,
2023
Washington University in St. Louis
Perils Of The Heroine: The Historic Role Of Woman In Comics, Britain Bray
MFA in Illustration & Visual Culture
Now more than ever the comics industry is welcoming diversity in its creators and stories, but with its historically misogynistic past, what legacy are creators inheriting? This essay seeks to explore that history, delving into the various eras of American Comics and how sexism shaped them. From the earliest heroines of the 40s, the ground-breaking feminist indie comics of the 70s, and the rampant female sexualization of the 90s, examples of brilliance and drudgery will be investigated in order to gain a better understanding of how comics became what they are today.
Monster Planet Bounty Hunter,
2023
Washington University in St. Louis
Monster Planet Bounty Hunter, Arthur Santoro
MFA in Illustration & Visual Culture
In this paper I will be discussing my personal interest in games and art as well as my experience and process working on my original board game: Monster Planet Bounty Hunter. I will also discuss my visual influences, how I approach making games and why I think games are an important form of art.
Two Drawings,
2023
University of North Dakota
Archi-Comics,
2023
Kennesaw State University
Archi-Comics, Timothy Gatto
Bachelor of Architecture Theses - 5th Year
Humor in architecture is not at the forefront of architect’s minds, this comes from architects need to be deemed serious. This way of thinking is what has backed architects up into a corner banal and stagnant architecture. Architecture is the art of context, everything in architecture is referential. Humor is foundationally the exact same way, the incongruity theory makes humor possible by putting a concept into context with things and finding contradictions in the process, thus developing a joke. Each of these arts, humor and architecture, are that of context and when architecture is delivered like humor, it points out …
The Siren Of San Francisco,
2023
Whittier College
The Siren Of San Francisco, Emily Gage
Whittier Scholars Program
The Siren of San Francisco is a story I have been interested in telling for the longest time focusing on the coming of age of the main character, Mia, and how she deals with change through gaining the power of shapeshifting. A lot of the graphic novel explores the relationships between Mia, her mom, and her close friends and how her relationships with them change during this transitional period.
The driving force behind this story was my enduring interest in relationships, identity, feminism, and how people can shape the people around them, including themselves. I approached this particular story from …
Stop Kiss: A Scenic Design,
2023
University of Nebraska-Lincoln
Stop Kiss: A Scenic Design, Taylor Walters-Riggsbee
Student Research and Creative Activity in Theatre and Film
The purpose of this thesis is to document the design processes of the University of Nebraska Lincoln’s production of Stop Kiss by Diana Son, produced March 1-9, 2023, in partnership with the Nebraska Repertory Theatre. Documented is a complete representation of a scenic design process including discussion of practices and design methodologies, research plates, supporting analytical paperwork, preliminary sketches, digital renderings, and 1/4” scale model photos, a full set of drafting, painter’s elevations and a corresponding props and dressing list. Performance photos follow as an archive of the production process and performance photos.
Advisor: Joshua David Madsen
When I Grow Up,
2023
California State University, San Bernardino
When I Grow Up, Maria Trinidad
Electronic Theses, Projects, and Dissertations
Ever since I was a kid, I have had this fear that still lingers today: the fear of being an adult. It’s my ongoing fear.
I look back to my childhood. I find comfort. I was happy and stress-free. In my childhood, I was unrestrained and enjoyed my innocence. It was my “happier times”. I did not have the worries of responsibilities and burdens. That mindset changed when I realized my father had two full time jobs. I stopped acting my age and became more independent. I didn't want to trouble my parents with school or personal issues. Now I …
I Come Creeping: Remembering The Battle Of Blair Mountain In Graphic Narrative,
2023
Liberty University
I Come Creeping: Remembering The Battle Of Blair Mountain In Graphic Narrative, Ellie James
Senior Honors Theses
Between August 24 and September 4 of 1921, approximately 10,000 West Virginia coal miners marched to Blair Mountain in Logan County in a militant stand for their right to unionize. Despite its status as the largest labor uprising in United States history, few know or understand the impact of the Battle of Blair Mountain today, even within the borders of West Virginia. This creative project aims to contribute to ongoing efforts to memorialize this period of the West Virginia Mine Wars through the creation of a 10-page comic, titled I Come Creeping, which depicts and is informed by the …
Designing And Creating A Prototype Board Game,
2023
East Tennessee State University
Designing And Creating A Prototype Board Game, Kurtis Woodward
Undergraduate Honors Theses
Abstract
The goal of this project was to create a fantasy style board game prototype that is playable and enjoyable for people new to fantasy tabletop gaming. I assembled a group of 4-5 regular tabletop board game players to play test the game as well as a second group of 4-5 family members and friends to play test who aren't regular board game players. We began with a general base game that evolved with each playtest from feedback given by the playtesters. After about 18-20 play tests, I settled on game mechanics and moved on to creating the assets of …
Visual Development For Wellspring,
2023
East Tennessee State University
Visual Development For Wellspring, Jane Frances Anderson
Undergraduate Honors Theses
The primary focus of this thesis is the study of visual development for worldbuilding, starting with creative writing and documentation and translating the written content into visual concepts in both 2D and 3D. This project includes an original narrative, setting, and characters and explores aspects of the visual development pipeline. The content below contains work in visual research, 2D character design, 3D character sculpting, 3D printing and assembly, hard-surface modeling, matte-painting, illustration, compositing, and heavy creative writing.
“The Escapades Of Cat & Dog” The Process Of Creating A Children’S Book From Start To Finish,
2023
East Tennessee State University
“The Escapades Of Cat & Dog” The Process Of Creating A Children’S Book From Start To Finish, Cosette Simmons
Undergraduate Honors Theses
The focus of this thesis project was to learn and understand the amount of work that goes into children’s book illustration, as well as bringing the story of another’s to life. “The Escapades of Cat & Dog” was written by my grandfather, George Petrella, to tell the story of my mother and her sibling’s pets going on kooky adventures. The script was given to me back in 2017-2018 not to long after my grandmother, Jane Petrella, passed away due to cancer. The result consists of a 36 page 9 by 9 inch fully illustrated book intended to be …
Visual Development Of The Night Sky Circus,
2023
East Tennessee State University
Visual Development Of The Night Sky Circus, Rebeca Ortiz
Undergraduate Honors Theses
This creative thesis explores the process of visual development and how one can apply it to their own body of work. Visual Development encompasses the entire concept design process, from the idea to the final design. Vis Dev artists document their journey to depict how an idea becomes a fully refined and polished concept. They illustrate a wide variety of elements, such as characters, costuming, props, and environments. The development of all of these factors then allows the artist to cultivate an imaginative and creative world that could be used for multiple forms of entertainment, such as animated films, video …
