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Industrial and Product Design Commons

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All Articles in Industrial and Product Design

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271 full-text articles. Page 1 of 9.

Directing Convergent And Divergent Activity Through Design Feedback., Shanna R. Daly, Seda Yilmaz 2016 University of Michigan-Ann Arbor

Directing Convergent And Divergent Activity Through Design Feedback., Shanna R. Daly, Seda Yilmaz

Seda Yilmaz

Design education across design disciplines prioritizes project-based courses to support student learning about design processes and strategies (Eastman, Newstetter, & McCracken, 1999; Smith, Sheppard, Johnson, & Johnson, 2005). Success in teaching these courses relies on the ability of instructors to mentor and guide students' design paths, allowing students some freedom to determine design decisions on their own, while facilitating a structure where they can learn successful design strategies.


Leap Of Imagination: Design Heuristics Help Students Think Outside The Box And Devise Novel, More Diverse Solutions., Julia Kramer, Shanna Daly, Seda Yilmaz, Colleen Seifert, Richard Gonzalez 2016 University of California - Berkeley

Leap Of Imagination: Design Heuristics Help Students Think Outside The Box And Devise Novel, More Diverse Solutions., Julia Kramer, Shanna Daly, Seda Yilmaz, Colleen Seifert, Richard Gonzalez

Seda Yilmaz

Innovations depend on creative-concept generation, but engineering students often struggle to come up with ideas. They typically proffer a handful and fixate either on their first idea or existing solutions. As a result, students explore only a narrow subset of possible solutions.


What Is The Content Of “Design Thinking”? Design Heuristics As Conceptual Repertoire, Colin M. Gray, Colleen M. Seifert, Seda Yilmaz, Shanna R. Daly, Richard Gonzalez 2016 Purdue University

What Is The Content Of “Design Thinking”? Design Heuristics As Conceptual Repertoire, Colin M. Gray, Colleen M. Seifert, Seda Yilmaz, Shanna R. Daly, Richard Gonzalez

Seda Yilmaz

When engaged in design activity, what does a designer think about? And how does she draw on disciplinary knowledge, precedent, and other strategies in her design process in order to imagine new possible futures? In this paper, we explore Design Heuristics as a form of intermediate-level knowledge that may explain how designers build on existing knowledge of “design moves”—non-deterministic, generative strategies or heuristics—during conceptual design activity. We describe a set of relationships between disciplinary training and the acquisition of such heuristics, and postulate how design students might accelerate their development of expertise. We conclude with implications for future ...


Can Experienced Designers Learn From New Tools? A Case Study Of Idea Generation In A Professional Engineering Team, Seda Yilmaz, Shanna R. Daly, James L. Christian, Colleen M. Seifert, Richard Gonzalez 2016 Iowa State University

Can Experienced Designers Learn From New Tools? A Case Study Of Idea Generation In A Professional Engineering Team, Seda Yilmaz, Shanna R. Daly, James L. Christian, Colleen M. Seifert, Richard Gonzalez

Seda Yilmaz

Generating novel ideas is a challenging part of engineering design, especially when the design task has been undertaken for an extended period of time. How can experienced designers develop new ideas for familiar problems? A tool called Design Heuristicsprovides strategies that support engineers in considering more, and more different, concepts during idea generation. Design Heuristics have been shown to help novice engineers create a set of more diverse and creative candidate concepts. In this case study, we extended this approach to a group of professional engineers who had worked on a specific product line for many years. In a ...


How Do Designers Generate New Ideas? Design Heuristics Across Two Disciplines, Seda Yilmaz, Shanna R. Daly, Colleen M. Seifert, Richard Gonzalez 2016 Iowa State University

How Do Designers Generate New Ideas? Design Heuristics Across Two Disciplines, Seda Yilmaz, Shanna R. Daly, Colleen M. Seifert, Richard Gonzalez

Seda Yilmaz

Research supports the central role cognitive strategies can play in successful concept generation by individual designers. Design heuristics have been shown to facilitate the creation of new design concepts in the early, conceptual stage of the design process, as well as throughout the development of ideas. However, we know relatively little about their use in differing disciplines. This study examined evidence of design heuristic use in a protocol study with 12 mechanical engineers and 12 industrial designers who worked individually to develop multiple concepts. The open-ended design problem was for a novel product, and the designers’ sketches and comments were ...


Assessing Design Heuristics For Idea Generation In An Introductory Engineering Course, Shanna R. Daly, James L. Christian, Seda Yilmaz, Colleen M. Seifert, Richard Gonzalez 2016 University of Michigan-Ann Arbor

Assessing Design Heuristics For Idea Generation In An Introductory Engineering Course, Shanna R. Daly, James L. Christian, Seda Yilmaz, Colleen M. Seifert, Richard Gonzalez

Seda Yilmaz

Design Heuristics are prompts that encourage design space exploration during concept generation. Design Heuristics were developed by analyzing trends in innovative products and patterns in ideation by engineering and industrial designers of varying experience levels. In this study, 48 freshmen engineering students were given a short design task and a set of twelve Design Heuristics Cards. Each card described a heuristic, and gave two examples of its application in a product. Students were asked to create new design concepts using the heuristics. The results showed that the concepts created without Design Heuristics were less developed, and were often replications of ...


Investigating The Impacts Of Design Heuristics On Idea Initiation And Development, Julia Kramer, Shanna R. Daly, Seda Yilmaz, Colleen M. Seifert, Richard Gonzalez 2016 University of Michigan-Ann Arbor

Investigating The Impacts Of Design Heuristics On Idea Initiation And Development, Julia Kramer, Shanna R. Daly, Seda Yilmaz, Colleen M. Seifert, Richard Gonzalez

Seda Yilmaz

This paper presents an analysis of engineering students’ use of Design Heuristics as part of a team project in an undergraduate engineering design course. Design Heuristics are an empirically derived set of cognitive “rules of thumb” for use in concept generation. We investigated heuristic use in the initial concept generation phase, whether heuristic-inspired concepts were carried through to later design process stages, and how concept synthesis within each team’s design process related to heuristic use. The results reveal widespread use of Design Heuristics among the concepts generated by individuals and selected by teams for further development, and a prevalence ...


Visual Brand Identity Of Food Products: A Customer’S Perspective, Panagiota Moutaftsi Ms, Panagiotis Kyratsis Dr 2016 International Hellenic University

Visual Brand Identity Of Food Products: A Customer’S Perspective, Panagiota Moutaftsi Ms, Panagiotis Kyratsis Dr

Journal of Applied Packaging Research

Purpose – The aim of this research is to explore the benefits of a customer based approach on food packaging design. A case study of a small production honey brand is used.

Design/methodology/approach – For the design process, a survey that involved visual elements was conducted as an online questionnaire. The final size of the sample consists of 285 questionnaires.

Findings – The research findings indicate that packaging is a great influencer for consumers and the synergy of consumers with companies can be a catalyst for the product design process resulting in package designs, which engage potential customers and drive sales ...


Design Of A Community-Supported Capable Microwave System For People With Intellectual And Physical Disabilities, Matteo Zallio, Paula Kelly, Hicham Rifai, Modestas Jakuskas, Damon Berry 2016 Dublin Institute of Technology

Design Of A Community-Supported Capable Microwave System For People With Intellectual And Physical Disabilities, Matteo Zallio, Paula Kelly, Hicham Rifai, Modestas Jakuskas, Damon Berry

Conference Papers

Product personalisation has become a central topic and expected part of every day life. Different people have different characteristics and abilities and every single user has different needs which means that products have to be tailored accordingly. Micro- wave ovens are one of the most commonly used home appliances. People use them to quickly heat or cook certain foods. Today, according to the US Bureau of Labor Statistics, more than 90% of U.S. households own a microwave oven [11]. This project seeks to enable people with intellectual disabilities and physical impairments to perform simple cooking tasks. The target group ...


A Comparison Of Design Thinking In Architecture And Industrial Design, Karen Selof 2016 Iowa State University

A Comparison Of Design Thinking In Architecture And Industrial Design, Karen Selof

Honors Projects and Posters

The purpose of this study is to compare methods of design thinking in architecture and industrial design. Documenting and analyzing the methods and work processes of these two disciplines may help lead to improved understanding and collaboration between them. Through a survey of well-regarded written works in architecture and industrial design, many similarities and differences have been found and linked together to generate a common “map” of design thinking for both disciplines. Both disciplines’ design thinking processes are non-linear and often require revisiting a problem or a solution multiples times. They also tend to narrow big problems into smaller more ...


Ping, Ben M. Matthews 2016 Georgia State University

Ping, Ben M. Matthews

Georgia State Undergraduate Research Conference

No abstract provided.


Ravenswood Wine Set, Andy Glen 2016 Georgia State University

Ravenswood Wine Set, Andy Glen

Georgia State Undergraduate Research Conference

No abstract provided.


Ot & Industrial Design: Developing Client-Centered Product Designs To Enhance Occupational Performance & Participation, Kimberly S. Mollo, OTD, OTR/L, Robert W. Walsh, MS, OTR/L, Michael McAllister, MID 2016 Thomas Jefferson University

Ot & Industrial Design: Developing Client-Centered Product Designs To Enhance Occupational Performance & Participation, Kimberly S. Mollo, Otd, Otr/L, Robert W. Walsh, Ms, Otr/L, Michael Mcallister, Mid

Department of Occupational Therapy, Presentations

Objectives

  • Recognize the needs and benefits of broadening inter-professional collaborations outside traditional occupational therapy models of teaching, learning, and practice.
  • Identify components required to create, conduct, and integrate effective inter-professional occupational therapy and industrial design collaboration
  • Describe outcomes to measure effectiveness at the student, client, and inter-professional levels.


The American Girl Retail Experience, Michelle Sinagra, Rachel M. Cunningham, Katlin Anglin, Christina Frederick Dr. 2016 Embry-Riddle Aeronautical University - Daytona Beach

The American Girl Retail Experience, Michelle Sinagra, Rachel M. Cunningham, Katlin Anglin, Christina Frederick Dr.

Human Factors and Applied Psychology Student Conference

The American Girl brand is characterized by its ability to promote identity development in young girls through play and educational experiences. Due to the accessibility of smart-devices (e.g. mobile and web based technologies) and the frequency of their use, recent trends in toy designs have shown an increase in digital/technology features. Taking this into consideration, American Girl has continuously emphasized doll-centric products and experiences that also satisfy consumer’s digital interests. American Girl’s interactive digital resources include: the entire American Girl website which features a wide selection of Games, Apps, activities, e-cards, the InnerStar University (i.e ...


Effects Of Remanufacturable Product Design On Market Segmentation And The Environment, Tianqin Shi, Wenjun Gu, Dilip Chhajed, Nicholas Petruzzi 2016 San Jose State University

Effects Of Remanufacturable Product Design On Market Segmentation And The Environment, Tianqin Shi, Wenjun Gu, Dilip Chhajed, Nicholas Petruzzi

Faculty Publications

Despite documented benefits of remanufacturing, many manufacturers have yet to embrace the idea of tapping into remanufactured-goods markets. In this article, we explore this dichotomy and analyze the effect of remanufacturable product design on market segmentation and product and trade-in prices by studying a two-stage profit-maximization problem in which a price-setting manufacturer can choose whether or not to open a remanufactured-goods market for its product. Our results suggest that it is optimal for a manufacturer to design a remanufacturable product when the value-added from remanufacturing is relatively high but product durability is relatively low and innovation is nominal. In addition ...


Comfort Toys: Coping Tools For Children With An Epileptic Parent, Benjamin Evjen 2016 Virginia Commonwealth University

Comfort Toys: Coping Tools For Children With An Epileptic Parent, Benjamin Evjen

Theses and Dissertations

When a caregiver suffers from epilepsy, a child can often feel frightened, vulnerable, and alone whenever a seizure occurs. In my thesis project I intend to help children negotiate this struggle with the use of therapeutic toys. Through play, children can navigate feelings that are often overlooked by adults. The visual appeal, simplicity, and materials used in their creation help facilitate comfort through sensory cues. By applying coping mechanisms to deal with stress caused by the passage of time, provide tactile comfort, and equip the child with tools to take action, their emotional needs are met. These toys address an ...


What Is The Content Of “Design Thinking”? Design Heuristics As Conceptual Repertoire, Colin M. Gray, Colleen M. Seifert, Seda Yilmaz, Shanna R. Daly, Richard Gonzalez 2016 Purdue University

What Is The Content Of “Design Thinking”? Design Heuristics As Conceptual Repertoire, Colin M. Gray, Colleen M. Seifert, Seda Yilmaz, Shanna R. Daly, Richard Gonzalez

Industrial Design Publications

When engaged in design activity, what does a designer think about? And how does she draw on disciplinary knowledge, precedent, and other strategies in her design process in order to imagine new possible futures? In this paper, we explore Design Heuristics as a form of intermediate-level knowledge that may explain how designers build on existing knowledge of “design moves”—non-deterministic, generative strategies or heuristics—during conceptual design activity. We describe a set of relationships between disciplinary training and the acquisition of such heuristics, and postulate how design students might accelerate their development of expertise. We conclude with implications for future ...


Holistic Products: Designing With Time, Gifts, And Ritual, Jeremy P. Zietz 2016 Virginia Commonwealth University

Holistic Products: Designing With Time, Gifts, And Ritual, Jeremy P. Zietz

Theses and Dissertations

The notion of “you are what you buy” is an updated adage from “you are what you eat”. It makes a connection between our everyday objects and their effect on our lived experience. Looking at our relationships with our things as a type of contract, we must be intentional to shape these object contracts for our own good and health. Instead of our society’s design talents being put toward a consumerist agenda, designers must direct research and development which addresses the effects of our products holistically.

Various concepts have emerged in my creative practice which demand a deeper research ...


Directing Convergent And Divergent Activity Through Design Feedback., Shanna R. Daly, Seda Yilmaz 2015 University of Michigan-Ann Arbor

Directing Convergent And Divergent Activity Through Design Feedback., Shanna R. Daly, Seda Yilmaz

Industrial Design Publications

Design education across design disciplines prioritizes project-based courses to support student learning about design processes and strategies (Eastman, Newstetter, & McCracken, 1999; Smith, Sheppard, Johnson, & Johnson, 2005). Success in teaching these courses relies on the ability of instructors to mentor and guide students' design paths, allowing students some freedom to determine design decisions on their own, while facilitating a structure where they can learn successful design strategies.


Designing Work: A Study Of Collaboration And Concentration In Open-Plan Offices, John Walsh 2015 Dublin Institute of Technology

Designing Work: A Study Of Collaboration And Concentration In Open-Plan Offices, John Walsh

Academic Articles

This article looks at the design of open-plan offices, particularly in relation to the impact of spatial design on different work-modes. It examines the history of the open-plan office, looking at how the open-plan workplace has evolved. It reports the findings of a survey on office design of 150 office workers across multiple industry sectors, job types and age categories. Finally, assuming there will not be a return en masse to the traditional, space hungry, cellular office for most knowledge workers this article considers what have we learned so far, and how spaces can be designed to support different work-modes ...


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