Fashionable Interventions: The Pop-Up Store As Differential Space, 2017 The Hague University of Applied Sciences
Fashionable Interventions: The Pop-Up Store As Differential Space, Anja Overdiek
What is a pop-up store and how can it be used for organisational counterspacing? The pop-up can be interpreted as a fashionable and hypermodern platform focusing on the needs of a younger generation of consumers that searches for new experiences and is prone to ad hoc decision-making. From this perspective, the pop-up is a typical expression of the experience economy. But it is more. The ephemeral pop-up store, usually lasting from one day to six months, is also a spatial practice on the boundary between place as something stable/univocal and space as something transitory/polyphonic. Organizational theory has criticized ...
Virtual Archaeology, Virtual Longhouses And "Envisioning The Unseen" Within The Archaeological Record, 2017 The University of Western Ontario
Virtual Archaeology, Virtual Longhouses And "Envisioning The Unseen" Within The Archaeological Record, William M. Carter
Electronic Thesis and Dissertation Repository
We are of an era in which digital technology now enhances the method and practice of archaeology. In our rush to embrace these technological advances however, Virtual Archaeology has become a practice to visualize the archaeological record, yet it is still searching for its methodological and theoretical base. I submit that Virtual Archaeology is the digital making and interrogating of the archaeological unknown. By wayfaring means, through the synergy of the maker, digital tools and material, archaeologists make meaning of the archaeological record by engaging the known archaeological data with the crafting of new knowledge by multimodal reflection and the ...
Design And Planned Obsolescence. Theories And Approaches For Designing Enabling Technologies, 2017 Dublin Institute of Technology
Design And Planned Obsolescence. Theories And Approaches For Designing Enabling Technologies, Matteo Zallio Dr., Damon Berry Dr.
We are currently living in a decade where smart objects and Internet of Things (IoT)-based devices are becoming part of daily life in different contexts. This research seeks to investigate and verify, by using a formal literature review methodology, the most visible aspects of technological development, within the Industry 4.0 and IoT scenario, in relation to the theories of the so called “Planned Obsolescence”.
This study covers a defined number of works on Design theories and practices on how to face the issue of built-in obsolescence of devices in the era of the Connected Devices. The majority of ...
Cranes And Lamppost, 2017 Gatton Academy of Mathematics and Science
Cranes And Lamppost, Leah C. Nofsinger
No abstract provided.
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, 2017 RIT (undergraduate student)
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Presentations and other scholarship
In this paper, we describe the design and technological methods of
our dynamic sprite system in Lost & Found, a table-top-to-mobile
card game designed to improve literacy regarding prosocial
aspects of religious legal systems, specifically, collaboration and
cooperation. Harnessing the capabilities of Unreal Engine’s
Paper2D system, we created a dynamic content creation pipeline
that empowered our game designers so that they could rapidly
iterate on the game’s systems and balance externally from the
engine. Utilizing the Unreal Blueprint component system we were
also able to modularize each actor during runtime as data may be
changed. The technological approach behind ...
Ant Tribe, 2017 University of Arkansas, Fayetteville
Ant Tribe, Yan Zhao
"Ant Tribe" describes the post-80s generation university graduates who live together in poor conditions without social security in communities around China's major metropolises. They dream of a better life in big cities but struggle with low-paying jobs. These struggling "elites" have become the fourth weak social group, after peasants, migrant workers and unemployed people. The reason why these college graduates are compared to ants is that they are like ants: clever, hardworking, politically weak and living in groups. The real world is always different from the ideal world of the "Ant Tribe" in China. They often lose their purposes ...
Tipping Point, 2017 CUNY Hunter College
Tipping Point, Pang Z. Vang
School of Arts & Sciences Theses
What happens to a woman at the tipping point under oppression in a patriarchal society? How does she behave? Pulling from the vagina dentata mythologies, and personal and collective experiences of rape culture, I formed a body of work which problematize the stereotypical narrative of victim/perpetrator. As a visual and conceptual exploration, my work explores the themes of desire, agency/non-agency, and violence [as it manifests within and outside of the body]. Utilizing visual and conceptual quotations from film, pornography and sex toys, these works subvert the exoticized stereotype of the Asian woman as sexual plaything.
Artist Statement, 2017 Claremont Graduate University
Artist Statement, Chaoyi Wu
CGU MFA Theses
I make my work to create an experience for the viewer, so that they can have their own experience of their world. Their bodies interact with my pieces to re-recognize themselves and their lives. In this experience their body is independent of everything else but their awareness. Their sense of movement, their vision and their tactile sensations come together into my artwork for them to have their own experience. This is what I call self-body awareness.
"Hippie Acid Freak Drag Queens:" Situating The Cockettes Within An Art Historical Context, 2017 CUNY Hunter College
"Hippie Acid Freak Drag Queens:" Situating The Cockettes Within An Art Historical Context, Scott Dow
School of Arts & Sciences Theses
This thesis situates the Cockettes – a performance group rarely referenced in art historical discourse - within Bay Area performance art, second-wave feminist art, and the Gay Liberation Movement. Contextualizing the Cockettes within their contemporary art movements provides a new understanding of the group and emphasizes their significance to art history.
Making Sense Of Nonsense, 2017 University of Arkansas, Fayetteville
Making Sense Of Nonsense, Parker Boales
Theses and Dissertations
A paradox of simultaneous sincerity and humor, Making Sense of Nonsense attempts to identify deficient systems upon which we rely daily. Systems of logic, text, and visual language are all rife with flaws solely because their source--humankind--is irrevocably bound to error. This is not to say that these systems cannot be improved; on the contrary, a rigorous investigation of these systems allows one insight into their mechanics to the end that one endlessly questions the very foundation of the mode of communication being used. Materials and discarded objects such as vintage tools, automotive parts, spray paint, string, furniture, plastic, S ...
Bleeding Ink: Creativity In Grief For Resilience, 2017 University of Rhode Island
Bleeding Ink: Creativity In Grief For Resilience, Gabriel E. Sayre
Senior Honors Projects
A venomous void pierces the present.
Emanating from the past, echoing to the future.
Seething sensations burrowing beneath the bone.
Seek a road, to not corrode.
Scribe or scribble, Scavenge salvation.
Settle cement of a new foundation.
Faceless fears fading,
weakening woes waning,
The Possibilities Of The Video Game Exhibition, 2017 CUNY Hunter College
The Possibilities Of The Video Game Exhibition, Elizabeth Legere 2762328
School of Arts & Sciences Theses
This paper is an examination of video games as an artistic medium, and of their current presentation in art museums like the Museum of Modern Art in New York, as well as an attempt to come up with better modes of presentation for them within a museum space. Using a general understanding of video game theory and aesthetics, it might be possible to begin to look at solutions to the issues posed by current methods of presentation and interpretation, and to examine whether video games’ complicated aesthetic and artistic importance can be better highlighted by a new mode of display ...
Paintings With Doors: Three Case Studies From The Fifteenth Century Netherlands, 2017 College of William and Mary
Paintings With Doors: Three Case Studies From The Fifteenth Century Netherlands, Jacqueline T. Chapman
Undergraduate Honors Theses
This thesis examines three cases studies from fifteenth century Netherlands: the Merode Altarpiece, Miraflores Altarpiece, and Portinari Altarpiece. It focuses on how the triptych format combined with the painted elements worked together to aid the viewer in communicating with the divine. These triptychs functioned as a prayer aid and helped the viewer to enter a meditative state, where they could engage with divine figures. Each artist was able to encourage this type of meditative state by underlining the separation between the temporal and divine world. The separation between the two worlds was further enhanced by the door-like nature of the ...
Dinner, 2017 University of Arkansas, Fayetteville
Dinner, Daniel Reuben Baskin
Theses and Dissertations
Dinner is an interactive exhibition which presents appropriated works of art collected and hung in a clustered salon style, as well as a fully realized recreation based on a 16th century Dutch banquet still-life, which presents guests with meats, cheeses, fruits, vegetables, breads, and wine to share and imbibe. Dining ware is provided for guests at the entrance to the exhibit, as are suggested topics of conversation, which are presented on slips of paper for guests to carry with them throughout their time in the space. Within the collection of wall-mounted works are references to ancient Greek and Roman marble ...
Relix | Educational Box Set, 2017 Georgia State University
Relix | Educational Box Set, Lisa C. Gargan, Kalib Moore, Nick Sheridan
Georgia State Undergraduate Research Conference
No abstract provided.
Promoting Your Department To High School Seniors, 2017 St. John Fisher College
Promoting Your Department To High School Seniors, Jeremy H. Sarachan
Academic Chairpersons Conference Proceedings
Increasingly departments must take charge of their recruitment, but most academics are new to public relations and marketing. What are the best methods to reach high school students? Led by a media and communication chair, this discussion will revolve around best practices that are both affordable and easy to manage.
Cursive Camp, 2017 Kent State University
Cursive Camp, Lesley Teater
Undergraduate Research Symposium
Cursive handwriting is no longer a required course in school curriculums. Although many people do not see it as a necessary skill, cursive is more than just a form of writing. For a child’s quickly developing mind, cursive handwriting aids in expanding reading and writing comprehension while also improving cognitive thinking, focus, motor skills and creativity. Recognizing the importance of these language and communication skills, I set out to design an interactive learning app through my Interaction Design class with the help of my professor, Gretchen Rinnert.
Cursive Camp is a two-part app, divided into “practice” and “play” sections ...
Networks Of Collaboration And Creation In Latin American Digital Literature, 2017 Universidad Diego Portales
Networks Of Collaboration And Creation In Latin American Digital Literature, Carolina Gainza
CLCWeb: Comparative Literature and Culture
In her article "Networks of Collaboration and Creation in Latin American Digital Literature" Carolina Gainza examines how production and reception of literature have been affected by digital technology, with special emphasis on issues related to Latin American digital literature. Gainza analyzes Jaime Alejandro Rodriguez's Narratopedia, Doménico Chiappe's La Huella de Cosmos, and Leonardo Valencia's and Eugenio Tiselli's El Libro Flotante in order to highlight collective practices of creation involved in digital productions. Through the discussion of these issues, Gainza offers an overview of ongoing changes wrought by digital technology in contemporary Latin American digital culture.
Contents - Edward Gordon Craig Special Issue 2017, 2017 University of Iowa
Contents - Edward Gordon Craig Special Issue 2017, Jennifer A. Buckley, Anne Holt
Cover, front matter, and contents for Mime Journal Special Issue, "Action, Scene, and Voice: 21st-Century Dialogues with Edward Gordon Craig." Guest editors: Jennifer Buckley and Annie Holt.
Editors' Note - Action, Scene, And Voice: 21st-Century Dialogues With Edward Gordon Craig, 2017 University of Iowa
Editors' Note - Action, Scene, And Voice: 21st-Century Dialogues With Edward Gordon Craig, Jennifer A. Buckley, Anne Holt
A roadmap to this Special Issue of Mime Journal. This issue emphasizes the tissue of influences that shaped Craig’s own work and continue to impact contemporary theater and performance. By focusing on the historical contexts in which his ideas were developed and those in which they have been received, the essays counter the widely held perception of Craig as the solitary genius of the “Art of the Theatre.” His claims of originality and singularity have too often obscured the connections between his work and that of other artists—especially the dancer Isadora Duncan, upon whom two of the pieces ...