Dotphotozine Issue 6, September 2016, 2016 California State University, San Bernardino
Dotphotozine Issue 6, September 2016, Students Of The Csusb Art Department, Thomas Mcgovern
No abstract provided.
Testing The Viability Of A 3d Workflow Using Only Adobe Creative Cloud, 2016 Cal Poly State University San Luis Obispo
Testing The Viability Of A 3d Workflow Using Only Adobe Creative Cloud, Matthew D. Oakes
To determine whether or not a design team or individual designer can create 3D prototypes and the subsequent finished product in a more economically sound and timely manner by purchasing and utilizing Adobe Creative Cloud applications as opposed to the standard workflow that has been established in the past 20-25 years.
A 15-question qualitative survey was submitted to twenty (20) 3D product designers/engineers that currently work in the established industry. Questions were asked to determine what the standard industry professionals are using in their 3D design workflows and if they are open to newer methods that are becoming available ...
Feedback In Concept Development: Comparing Design Disciplines, 2016 Iowa State University
Feedback In Concept Development: Comparing Design Disciplines, Seda Yilmaz, Shanna R. Daly
Design feedback is an essential pedagogical tool to promote student design progress, yet little research has focused on what instructor feedback looks like, especially across design disciplines. In this paper, we analyzed feedback provided in dance choreography, industrial design, and mechanical engineering to explore variation in feedback type across disciplines as well as how feedback type encouraged students to take convergent or divergent paths in their design processes. Many common feedback types were observed across the three disciplines, regardless of variance in context and expectations, as well as some notable distinctions. With regards to feedback directing convergent and divergent thinking ...
Leap Of Imagination: Design Heuristics Help Students Think Outside The Box And Devise Novel, More Diverse Solutions., 2016 University of California - Berkeley
Leap Of Imagination: Design Heuristics Help Students Think Outside The Box And Devise Novel, More Diverse Solutions., Julia Kramer, Shanna Daly, Seda Yilmaz, Colleen Seifert, Richard Gonzalez
Innovations depend on creative-concept generation, but engineering students often struggle to come up with ideas. They typically proffer a handful and fixate either on their first idea or existing solutions. As a result, students explore only a narrow subset of possible solutions.
Visual Brand Identity Of Food Products: A Customer’S Perspective, 2016 International Hellenic University
Visual Brand Identity Of Food Products: A Customer’S Perspective, Panagiota Moutaftsi Ms, Panagiotis Kyratsis Dr
Journal of Applied Packaging Research
Purpose – The aim of this research is to explore the benefits of a customer based approach on food packaging design. A case study of a small production honey brand is used.
Design/methodology/approach – For the design process, a survey that involved visual elements was conducted as an online questionnaire. The final size of the sample consists of 285 questionnaires.
Findings – The research findings indicate that packaging is a great influencer for consumers and the synergy of consumers with companies can be a catalyst for the product design process resulting in package designs, which engage potential customers and drive sales ...
Campfire Delights, 2016 Winthrop University
Campfire Delights, Tarah Catalano
Light Univers, 2016 Winthrop University
Light Univers, Savannah Holder
Full Issue, 2016 Winthrop University
Full Issue, The Anthology
This is the entirety of the 2013 Winthrop Anthology issue.
All Tied Up, 2016 Winthrop University
All Tied Up, Rhiannon Bode
Full Issue, 2016 Winthrop University
Full Issue, The Anthology
This is the entirety of the 2014 Winthrop Anthology issue.
How-To Understand And Create Hip-Hop Art, 2016 California Polytechnic State University, San Luis Obispo
How-To Understand And Create Hip-Hop Art, Joshua Wolcott
Typography is an essential component of Graphic Communication. The purpose of this study was to bridge typography with hip-hop art. To bridge the two disciplines, hip-hop art was presented in the context that it is actually practiced by these artists. The use of a questionnaire and a drawing lesson was intended to bring the subject within its true context. Presenting the art form in its true context enabled participants involved in the study to understand the art form with the perspective that the discipline, like typography, involves the use of lettering. Participants that were interested in drawing were able to ...
Wanderlust, 2016 Western Oregon University
Wanderlust, Jen Bracy
A collage of images found by Jen Bracy. This design uses a wide variety of objects, from cellular to geologic structures and patterns, to reference the earth. There are numerous ways to travel to other cultures, literally or metaphorically through stories and research. One who is curious and open truly experiences the richness and diversity of life on this planet.
Continuum Of Significance, 2016 Rhode Island School of Design
Continuum Of Significance, Diane Lee
Graphic Design Masters Theses
At the intersection of multiple simultaneous timelines, Continuum of Significance is a graphic design practice that acknowledges time and meaning as fluid, shifting variables. By challenging notions of obsolescence and assumed valuations, the work brings forward stories and experiences that might otherwise go unnoticed, or quickly fade from memory.
This body of work explores various attempts at reconciliation, vacillating between faster modes of production, and a practice deeply anchored and concerned with history, research, iteration, and contemplation. Materials gleaned from the mundane: the expired historic archive, and the vivid digital cache, are recomposed to invoke a slow read in our ...
Traversing Languagescapes, 2016 Rhode Island School of Design
Traversing Languagescapes, Desmond Pang
To maneuver is to design. As a multilingual graphic designer, I maneuver across different languages and their respective scripts. My work invites my audience to take a leap with me into unknown languagescapes.
Through sampling, analyzing similarities and differences, switching applications and contexts, challenging functions, inserting and overlaying recognizable visual systems as well as combining disparate language scripts, I become a guide for my audience, assisting them, regardless of mother tongue, to attain a degree of understanding when faced with an unfamiliar language.
My thesis asserts the critical role graphic designers play in demystifying and cracking language barriers. Every graphic ...
Live Edges: All Possible Adjacencies, 2016 Rhode Island School of Design
Live Edges: All Possible Adjacencies, Rebecca Leffell Koren
Edge is a deceptive word. It suggests lines, borders, designations—a kind of certainty. I see edge instead as a porous adjacency—the noise at the intersection of planes that adds meaning, rather than separation. Live Edges is a design research practice that is hyperobservational and multi-planar. Equal parts training ground and methodology, what began as an effort to derive graphic form from the intangible qualities of place developed into an approach to parsing complexity.
Setting locality as my origin point, signifiers of place—materiality, behavior, orientation, architectural form—serve as catalysts for graphic response. I interpret landscape in order ...
Rapid Response, 2016 Rhode Island School of Design
Rapid Response, James Chae
Rapid Response is a design practice that responds to the accelerating speed of consumption. It holds a reflective and responsive mirror to our culture of overconsumption. With an informed critical eye and kleptocratic hand, I consume, sample, and render the visual energy of commerce and respond directly in the stream on available platforms and on a number of scales.
Central to this research-based practice is a desire to expand discourse. Through a close examination of commercial language, the visual techniques of corporate branding, and the aesthetic narratives of commercial spaces, I study the persuasive forces of advertising, subvert the myths ...
Hyphen Nation: A Reconciliation, 2016 Rhode Island School of Design
Hyphen Nation: A Reconciliation, Lynn Amhaz
As a transnational living between Beirut, Lebanon, and Providence, Rhode Island, in the United States, I use my design practice to negotiate, reconcile and inform a cultural identity defined through an equation of two different nations. I am open to what comes from this reality between. Linguistically, a hyphen simultaneously binds and divides a compound term. As a designer, I view the hyphen as a shifting axis for telling stories. In the process, I approach the hyphen as an indeterminate zone — a productive site for authoring systems and suggesting narratives linking two nations — their cultures, languages, times and geographies.
Practice Makes Practice, 2016 Rhode Island School of Design
Practice Makes Practice, Gabriel Melcher
Graphic Designers today must operate independently of specific tools and media. Modes of production are democratized, and so it is in the ways we choose to operate within these modes that define the value of the field. Practice Makes Practice is a response to this condition, refocusing attention from the products of design as endpoints of process to visual evidence of persistent questioning by the designer.
Through my work I question roles and media, enfolding audience, client, and collaborators into my process. My practice is improvisational, quick, and performative in its response to the specifics of site and circumstance. Through ...
The Operational Interface, 2016 Rhode Island School of Design
The Operational Interface, James Wheaton
The operational interface is an examination of the effects exerted by interface environments predicated on a genealogical analysis of their form and structure as a mediating apparatus. Through leveraging the embedded logic of these spaces, I develop a self-reflexive inquiry into the various ways interfaces model the cognitive faculties of its users. This inquiry is divided into a tripartite program: the application of interface logic to aesthetic tool systems, it’s modes of representation in formal terms and the appropriation of these structures for novel (re)application.The Operational
Dimensional Flatland: Beamer, Drone, Flash Drive, 2016 Rhode Island School of Design
Dimensional Flatland: Beamer, Drone, Flash Drive, Scarlett Xin Meng
The impact of the Internet and digitization is pervasive and pervious. Users constantly interface with a constructed virtual world of worlds, simulated by signs and representations. The web content appears to exist but only fades into oblivion. Digital imageries promise the HD real but can never be as phenomenal as our physical experience, and instead render an alternative fantasy of deceptive factuality. This is a hyperlinked network of data and pixel information that takes no solid permanent shape, and claims zero responsibility for altering and molding our consciousness in this technological fiction.
Dimensional Flatland: Beamer, Drone & Flash Drive responds to ...