Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction,
2024
Old Dominion University
Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction, Marc A. Ouellette
Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy
Since Donald Trump’s election in 2016, popular and scholarly commentators have been looking for speculative and/or dystopic literary works that might provide analogues for the Trump-era. Perhaps the most famous of these was the renewed popularity of Margaret Atwood’s The Handmaid’s Tale. In this regard, though, video games remain an underexplored fictional form. With its exaggerated and parodic satire of an America ruled by the corruption and greed of extreme right-wing populism, Grand Theft Auto (GTA): San Andreas (2004) offers a speculative fiction that players can enact as well as imagine, and simulate as well as prepare. …
Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines,
2024
Texas State University
Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver
Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy
Choices made during video game gameplay set the stories told in that media apart from other media. Narrative-affecting choices have existed since the earliest games, from character creation in role-playing games to performance-based narrative changes in Metroid to morality-based choices in Ogre Battle. In the contemporary gaming landscape, some games derive a significant portion of their gameplay from character decisions: exploration, dialogue options, quick-time event reactions, etc. In this article, I give a history and breakdown of how choices have existed and evolved in gaming narratives since their inception. I then propose three categories for significant narrative choices: aesthetic, …
Adobe Photoshop: Clouds Of Controversy,
2024
University of North Dakota
Adobe Photoshop: Clouds Of Controversy, Jess Schanilec-Gowan
AI Assignment Library
Through the use of Adobe Photoshop’s sky replacement tool, the purpose of this assignment is to improve students’ understanding of generative AI photo manipulation and develop their information literacy and critical thinking skills.
Sustainable Land Initiative Infographics,
2024
California Polytechnic State University, San Luis Obispo
Sustainable Land Initiative Infographics, Riley M. Cameron, H. Rain Mazumder, Peyton Fraley, Sarah Sykora
Graphic Communication
The Sustainable Land Initiative (SLI) is a collaborative program between farmers, Resource Conservation Districts (RCDs), and universities that is aimed at hastening the California agricultural industry’s adoption of climate-smart agriculture (CSA) practices to mitigate and adapt to the effects of climate change on the environment. One aspect of the program involves removing the various barriers that local farmers face during the CSA practice adoption process, which includes a lack of outreach and education. To help tackle this obstacle, our senior project team has developed infographics on three different CSA practices with two main objectives: educate growers on the benefits of …
Recomposing Museums: Designing Rhythmic Experiences For Short Attention Spans In The Digital Age,
2024
Rhode Island School of Design
Recomposing Museums: Designing Rhythmic Experiences For Short Attention Spans In The Digital Age, Yujiang Wu
Masters Theses
Learning, being the primary aspiration of museums, “is a byproduct of attention.”1 A visitor’s ability to focus and sustain attention on the objects, narratives, and messages within the exhibition environment profoundly influences their overall experience and the educational impact of their visit.
In an era of rapid digital evolution, changes in how information is consumed and communicated have led to shorter attention spans. Traditional museums, which are rooted in continuous, linear storytelling, now face a need for adaptation. This thesis advocates for an innovative exhibition design approach tailored to the realities of shorter attention spans, proposing curatorial and design …
Forbidden Fruit: Mary Cassatt’S Mural Of “Modern Woman” At The World’S Columbian Exposition, Chicago 1893,
2024
Independent Scholar
Forbidden Fruit: Mary Cassatt’S Mural Of “Modern Woman” At The World’S Columbian Exposition, Chicago 1893, Tricia Cusack
Dublin Gastronomy Symposium
This paper considers a large mural of “The Modern Woman” painted in France by the American artist Mary Cassatt for the Woman’s Building at the World’s Columbian Exposition in Chicago in 1893. It focuses in particular on the large central panel of the mural titled Young Women Plucking the Fruits of Knowledge or Science that depicts women and girls apple-picking. Cassatt’s mural drew on various traditions and myths. Apple harvesting was a common sight in America. Cassatt’s title though points to the story of Eve and forbidden fruit, in which Eve seeks knowledge, but is severely punished for it. Cassatt …
The Perfect Model: Exploring Gender Differences Within Commercial Graphic Design Preferences,
2024
Bellarmine University
The Perfect Model: Exploring Gender Differences Within Commercial Graphic Design Preferences, Adeline Roberts
Undergraduate Theses
Personal preferences within graphic design are heavily shaped by social factors, including cultural practices. This project explores the effect of gendered-based experiences on visual design preferences, through investigating men’s and women’s preferences regarding graphic design elements, and the source of these opinions. The data was then used to create two educational images, which mimic contemporary magazine covers, visually illustrating the effects of gendered marketing and experiences on personal design preferences. These images were then attached to an interactive website, so that the findings and pieces from this project can be easily accessed by future audiences.
The Impact Of Website Interface Micro Animations On User Perceptions Of Trust, Credibility, And Design Quality,
2024
University of Texas at Arlington
The Impact Of Website Interface Micro Animations On User Perceptions Of Trust, Credibility, And Design Quality, Lydia F. Burge
2024 Spring Honors Capstone Projects - Archive
Animation is increasingly considered an important aspect of quality website design. Although research indicates the positive effects well-crafted visual design can have on user perceptions of a website, there is little research investigating animation’s effects on user perceptions. Adopting an experimental design, this study examines the effects of interface micro animation on users’ perceptions of design quality, credibility, and trust in a website. After viewing a series of identical hypothetical nonprofit organization websites, participants were divided into two groups for the last website. One group was presented with a website incorporating interface micro animations and the other with the same …
Engaging For A Cause: How Nonprofits Can Leverage Theory To Maximize Video Engagement On Instagram.,
2024
University of Louisville
Engaging For A Cause: How Nonprofits Can Leverage Theory To Maximize Video Engagement On Instagram., Aiko A. A. A. Jones
Electronic Theses and Dissertations
Video is the second-richest form of media, conveying both verbal and nonverbal cues to viewers (Hasim et al., 2020). When coupled with the accessibility of social media, videos can spark consumer interest and convert neutral parties to brand-supporters (Alamäki et al., 2019; Tseng & Wei, 2020). This study aimed to investigate the effects of using Aristotle’s persuasive appeals, Berger’s STEPPS, and Monroe’s Motivated Sequence on the success of nonprofit organizations’ social media videos, measured in engagement metrics (likes and comments). Through a content analysis of 50 videos posted to Instagram by randomly selected nonprofit organizations, this study found that pathos …
Communication Branches Out: Developing Interpersonal Skills Through Genealogical Research,
2024
Pace University
Communication Branches Out: Developing Interpersonal Skills Through Genealogical Research, Julian Costa, Gary Snyder
Proceedings of the New York State Communication Association
Communication students of the twenty-first century must not only be able to interact in multiple formats but be able to express their ideas across varied platforms. A common deterrent faced by students conducting research is the lack of applicability of the subject matter to their lives. The integration of genealogical research can address this issue because it allows students to learn about, and celebrate, their family history. While engaged in such a pursuit, students will develop core communication skills, such as speaking and listening, online research, and message design.
Manga In Bookstores,
2024
Portland State University
Manga In Bookstores, Claire Curry
Book Publishing Final Research Papers
In recent years, manga has seen a surge in popularity. This research seeks to provide insights into the role of manga in U.S. bookstores and its implications for reader discovery. Through observations at bookstores in the Portland area, including Books with Pictures, Kinokuniya, Powell’s, and Barnes and Noble, it was examined how manga is presented to readers. Factors considered include manga’s physical placement in the store and surrounding sections as well as shelving methods and categorizations like genre labels, particularly for manhwa, manhua, and light novels. Display tables, end caps, and shelf talkers also demonstrate a unique way for bookstores …
Digital Comics Subscription Service Usage And Its Impact On Printed Comic Buying Habits: The Digital Comics Subscription Loop,
2024
Portland State University
Digital Comics Subscription Service Usage And Its Impact On Printed Comic Buying Habits: The Digital Comics Subscription Loop, Isaac Swindle
Book Publishing Final Research Papers
This study developed a digital comics subscription loop that borrows from consumer loyalty research done in publishing and marketing studies. The proposed loop uses comic publisher’s proprietary subscription platforms as a “book showroom” to allow consumers to sample titles, driving physical sales. Original survey data was then gathered about comic book consumers’ usage of digital subscription platforms and what drives them to make physical purchases. The data was then compared to the proposed model, finding significant cross-medium consumption, as well as many reported completions of the Digital Comics Subscription Loop. The survey data found that over 80 percent of respondents …
Design And Test The Effectiveness Of Interpretive Signs Using Eye Tracking And Biometric Data,
2024
California Polytechnic State University, San Luis Obispo
Design And Test The Effectiveness Of Interpretive Signs Using Eye Tracking And Biometric Data, Hadara Gordon, Wendy Miyazaki
Baker/Koob Endowments Awarded Projects
Recreational trails on forested lands should satisfy the needs of recreationists, safeguard important habitats, and maintain the natural environment (Kortenkamp et al., 2021). Appropriate management is critical because of the increasing number of visitors. Signs are a cost-effective method to reduce the negative impacts on visitors and enhance visitor experiences (Brown et al., 2010). This research aimed to investigate how visitors pay attention to signs, view the trail surrounded by trees and behave in a natural space.
In This Time And Place,
2024
University of Nebraska-Lincoln
In This Time And Place, Christy Aggens
School of Art, Art History, and Design: Theses and Student Creative Work
I seek out and spend time in relatively wild outdoor locations and create art based on my observations. The resulting work explores time and place, while the creation of the work increases my engagement with the environment. This process serves as a reminder that time is relative and life itself is continuous.
I start by finding time in locations where nature has been given a chance to thrive and where the sound of human activity is at a minimum. During these retreats, I use my senses to absorb information and document the experience by journaling, making recordings, taking photographs, drawing, …
Ux/Ui Hub: User Experience/User Interface Information Hub For Navigating College,
2024
California Polytechnic State University, San Luis Obispo
Ux/Ui Hub: User Experience/User Interface Information Hub For Navigating College, Sydney Yae-Rhee Leia Kong
Graphic Communication
The User Experience, User Interface (UX/UI) industry has grown exponentially in the last couple of years. According to a PubMed Central journal article, Understanding UX Better, UX has attracted an increasing interest in recent years, extending the views on usability. This growth exists both in academic institutions and the technology industry, evidenced by increasing numbers of UX-related degrees at undergraduate and graduate levels and also by high job demand (Marques). With this new emergence, the Graphic Communication (GrC) major, specifically the concentration in UX/UI, has caught the attention of numerous prospective Cal Poly SLO students interested in front-end design and …
Trust Me: Film + Q&A; (February 22, 2024, 5:30 Pm, Sheldon Museum Of Art) [Poster],
2024
University of Nebraska - Lincoln
Trust Me: Film + Q&A; (February 22, 2024, 5:30 Pm, Sheldon Museum Of Art) [Poster], Sheldon Museum Of Art, University Of Nebraska-Lincoln
Sheldon Museum of Art: Catalogs and Publications
Poster for Trust Me: Film + Q&A held February 22, 2024 at 5:30 PM at the Sheldon Museum of Art (University of Nebraska-Lincoln, Lincoln, Nebraska, United States).
Poster blurb:
In today's information landscape, how do you know whom--and what--you can trust? Watch the award-winning, feature-length documentary Trust Me, which explores how media technology is influencing society and what we can do about it.
A Q&A with Rosemary Smith, filmmaker and managing director of the non-partisan Getting Better Foundation, follows.
More information about the screening is available at https://news.unl.edu/newsrooms/today/article/trust-me-documentary-to-screen-at-sheldon/.
More information about the film is available at https://www.trustmedocumentary.com/ …
What Does One Billion Dollars Look Like?: Visualizing Extreme Wealth,
2024
CUNY Graduate Center
What Does One Billion Dollars Look Like?: Visualizing Extreme Wealth, William Mahoney Luckman
Dissertations, Theses, and Capstone Projects
The word “billion” is a mathematical abstraction related to “big,” but it is difficult to understand the vast difference in value between one million and one billion; even harder to understand the vast difference in purchasing power between one billion dollars, and the average U.S. yearly income. Perhaps most difficult to conceive of is what that purchasing power and huge mass of capital translates to in terms of power. This project blends design, text, facts, and figures into an interactive narrative website that helps the user better understand their position in relation to extreme wealth: https://whatdoesonebilliondollarslooklike.website/
The site incorporates …
Digital Phobia: An Inquiry For Mapping The Unseen Dimension Of New Digital Anxiety, The ‘Digiphobia’,
2024
Central University of South Bihar (CUSB)
Digital Phobia: An Inquiry For Mapping The Unseen Dimension Of New Digital Anxiety, The ‘Digiphobia’, Amarjit Kumar Singh ,Library Assistant, Md. Arshad Ali , Professional Assistant, Dr. Pankaj Mathur, Deputy Librarian,
Library Philosophy and Practice (e-journal)
Background: As technology continues to advance, individuals' interactions with digital platforms have become integral to daily life. Amidst this technological evolution, a novel concern emerges—Digital Phobia, hereafter referred to as “Digiphobia.” This phenomenon, although not previously explored in scholarly literature, necessitates an in-depth investigation due to its potential impact on individuals' well-being. Our research employs a two-step methodology to investigate its existence, implications, and manifestations.
Introduction: This research paper introduces and proposes the term "Digiphobia" as a comprehensive conceptualization of anxiety arising from interactions with digital spaces, applications, and environments. The proliferation of digital technologies has led to the emergence …
From Panels To Shelves: The Evolving Intersection Of Comics And Italian Libraries. History, Issues, Perspectives,
2024
Lancaster University, Lancaster (UK)
From Panels To Shelves: The Evolving Intersection Of Comics And Italian Libraries. History, Issues, Perspectives, Andrea Tosti
SANE journal: Sequential Art Narrative in Education
Despite comics' popularity and cultural significance in Italy, its integration into Italian libraries has been slow, problematic, and uneven. This is reflected in the scarcity of academic research on the topic, which demands further in-depth exploration.
In the context of Italian libraries, characterized by chronic underfunding and staffing shortages, comics might be perceived as a low priority. However, as essential cultural institutions, libraries must strive to reflect both the contemporary era and the evolving reading habits of their audience. Comics, in this regard, could prove to be – and in part already are – a critical resource, a 'booster' for …
Identifying Youth Appeals In Alcohol Alternative Social Media Content Through Framing,
2024
West Chester University
Identifying Youth Appeals In Alcohol Alternative Social Media Content Through Framing, Melina Oneal
West Chester University Master’s Theses
Proposed regulations for alcohol advertising prevent beverage companies from targeting people under the legal drinking age. However, similar regulations for alcohol alternative beverages are less explored, which could allow alcohol alternative products to create awareness for alcoholic beverages among youth. Alcohol alternatives beverages, including no-alcohol and low-alcohol products, are increasing in popularity and can function as compliments to alcoholic products to decrease the total alcohol volume consumed or as substitutes for alcoholic products. Framing theory can be operationalized through the Content Appealing to Youth Index, an index of content elements found in research literature to be appealing to youth, to …
