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29,697 full-text articles. Page 127 of 1063.

Architecture - The Future Of Urbanism, 2022 Vocational Training Council

Architecture - The Future Of Urbanism

SIGNED: The Magazine of The Hong Kong Design Institute

Patrik Schumacher, Principal of Zaha Hadid Architects, discusses high-rise, topology optimisation and vertical urbanism in his inspiring Master Lecture at HKDI.


Beyond Design, 2022 Vocational Training Council

Beyond Design

SIGNED: The Magazine of The Hong Kong Design Institute

Martine Bedin recollects her Memphis days, where furniture existed beyond functions, and designs transcended borders.


Theme - A Feel For The Future Of Bioengineering, 2022 Vocational Training Council

Theme - A Feel For The Future Of Bioengineering

SIGNED: The Magazine of The Hong Kong Design Institute

Smashing martial arts boards with your prosthetic hand is not in the user manual, but, if it is called the Ability Hand, and if it is capable of doing that, then why not? Impressively, the same hand is also able to pick up individual raspberries with ease. Once a staple of science fiction, the future of bionic prosthetics is already here.


Theme - Sampling The Future Of Fashion, 2022 Vocational Training Council

Theme - Sampling The Future Of Fashion

SIGNED: The Magazine of The Hong Kong Design Institute

Jørgen Sevild's session at HKDI Inspire (see Page 13) gave a peek into the frontier of digital materials technology, and the possibilities for it to reshape the fashion industry. Such a profound change is worthy of a deeper dive, and here we join Sevild to discuss the future of fashion.


Theme - A Step Beyond Wrapping Products, 2022 Vocational Training Council

Theme - A Step Beyond Wrapping Products

SIGNED: The Magazine of The Hong Kong Design Institute

For all its ubiquity and diversity, product packaging doesn't get the attention it deserves. What attention it does get is usually negative, and for good reason, as plastic packaging is choking the world's waterways and wreaking havoc on delicate ecosystems. However, there are important developments underway in the world of packaging, and we talk to industry thought leader Dr. Claire Sand to discover what is on the horizon for the humble product package.


Theme - Spider-Inspired Eco-Fabric, 2022 Vocational Training Council

Theme - Spider-Inspired Eco-Fabric

SIGNED: The Magazine of The Hong Kong Design Institute

Spinnova is made with minimal water, no harmful chemicals, produces zero micro-plastics, and is fully up-cyclable—the future of textiles may have just arrived.


Theme - Fungi Stakes A Claim In The Luxury Market, 2022 Vocational Training Council

Theme - Fungi Stakes A Claim In The Luxury Market

SIGNED: The Magazine of The Hong Kong Design Institute

When your company's first "alternative leather" product is released in partnership with iconic leatherware brand Hermès, it is an indication that fungi has serious credentials in the luxury fashion industry. Success has been decades in the making, but the people at MycoWorks are convinced they have developed a technology that will push the envelope of sustainable fashion.


Theme - Rethinking The Everyday : Material Non Material, 2022 Vocational Training Council

Theme - Rethinking The Everyday : Material Non Material

SIGNED: The Magazine of The Hong Kong Design Institute

No abstract provided.


Report - Prototyping The Future, 2022 Vocational Training Council

Report - Prototyping The Future

SIGNED: The Magazine of The Hong Kong Design Institute

Hosted by HKDI, the HKDI Inspire* Prototyping the Future 2022 in March is a three-day online conference event focusing on the current popular theme of artificial intelligence, digitisation and the metaverse. The lineup of this year's conferences includes Gerfried Stocker, Artistic and Managing Director at Ars Electronica, Jorgen Sevild, Director of Business Development and Client Strategy at INQOVA, and Yat Siu, Co-Founder and Chairman at Animoca Brands.


Project - Sustainability In Education, 2022 Vocational Training Council

Project - Sustainability In Education

SIGNED: The Magazine of The Hong Kong Design Institute

At HKDI's Centre of Innovative Material and Technology, students and designers are constantly exploring how to achieve more possibilities for sustainability and upcycling through conscious material choices and innovative techniques.


Project - The Tree Project Vision, 2022 Vocational Training Council

Project - The Tree Project Vision

SIGNED: The Magazine of The Hong Kong Design Institute

Jockey Club "Tree Upcycling" Youth Co-creation Project.
HKDI DESIS Lab's Tree Project connects the youth through local trees.


Contents, 2022 Vocational Training Council

Contents

SIGNED: The Magazine of The Hong Kong Design Institute

No abstract provided.


Editorial, 2022 Vocational Training Council

Editorial

SIGNED: The Magazine of The Hong Kong Design Institute

No abstract provided.


Cover, 2022 Vocational Training Council

Cover

SIGNED: The Magazine of The Hong Kong Design Institute

No abstract provided.


Issue Twenty Seven Full Text, 2022 Vocational Training Council

Issue Twenty Seven Full Text

SIGNED: The Magazine of The Hong Kong Design Institute

No abstract provided.


Oral History Transcript | Interview With Preston Mcclanahan, November 8, 2022, Preston McClanahan, Holly Gaboriault, RISD Archives 2022 Rhode Island School of Design, Professor Emeritus

Oral History Transcript | Interview With Preston Mcclanahan, November 8, 2022, Preston Mcclanahan, Holly Gaboriault, Risd Archives

RISD Oral History Project Transcripts

No abstract provided.


The Art Of Tom Farris, 2022 University of Nebraska at Omaha

The Art Of Tom Farris

Louise Pound: A Folklore and Literature Miscellany

No abstract provided.


An Exploration Of The Black Female Cosplay Experience, Geneisa B. Ragin, Geneisa Ragin 2022 Georgia Southern University

An Exploration Of The Black Female Cosplay Experience, Geneisa B. Ragin, Geneisa Ragin

Honors College Theses

Cosplay is the practice of dressing up as a fictional character whether it's from a television show, video games, or even a book series. Many people participate in cosplay to show their dedication or admiration for their favorite character and sometimes cosplay a character that helps reflect their own character or personality. This thesis will mainly focus on the experience of being a Black female cosplayer in pop culture, social media, conventions, and other places where people can share and communicate. In this thesis’s research, participants' answers about their experiences were centered around their inspiration to start cosplaying, their ways …


The Market For Classic French Modern Art Prior To 1940, Robert Jensen 2022 School of Art and Visual Studies

The Market For Classic French Modern Art Prior To 1940, Robert Jensen

Art and Visual Studies Presentations

Using a quantitative methodology based on auction and sales prices, the paper describes the high-end market for paintings between 1895 and 1839 (paintings selling for $10,000 or more), especially in reference to what the author describes as "classic French modern art." The paper compares prices between Old Master art, classic French modern art, and contemporary art during this period, and asks why classic French modern art sold for prices nearly as high as Old Master art did during this period, especially when compared to contemporary painting.


Gamification In Education: A Study Of Design-Based Learning In Operationalizing A Game Studio For Serious Games, James Hutson, Ben Fulcher, Joe Weber 2022 Lindenwood University

Gamification In Education: A Study Of Design-Based Learning In Operationalizing A Game Studio For Serious Games, James Hutson, Ben Fulcher, Joe Weber

Faculty Scholarship

The gamification of learning has proven educational benefits, especially in secondary education. Studies confirm the successful engagement of students with improved time on task, motivation and learning outcomes. At the same time, there remains little research on games and learning at the postsecondary level of education where traditional pedagogies remain the norm. Studies that have been conducted remain almost exclusively restricted to science programs, including medicine and engineering. Moreover, postsecondary subject-matter experts who have created their own gamified experiences often are forced to do so on an ad hoc basis either on their own, teaching themselves game engines, or with …


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