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Articles 1711 - 1740 of 2373

Full-Text Articles in Interdisciplinary Arts and Media

An Explanation Of Mannerisms, Emilie Gaultier Apr 2013

An Explanation Of Mannerisms, Emilie Gaultier

Undergraduate Research Conference

I have found through sociological research and observation that body language defines how people perceive us. The importance of the first handshake, the manner we bring our hands together while talking, or the way students use their fist to rest on their chin while in class -- all these mannerisms explain to the potential employer, the vivid listener, or the professor how we feel without consciously knowing it. The purpose of my work is to expand awareness to professionals towards implications of their presented body language.


Zephyr: The Thirteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Kayla Carr, Trisha Clegg, Hillary Cusack, Danielle Cropley, James Muller, Jessica Perkins, Erin Ward Apr 2013

Zephyr: The Thirteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Kayla Carr, Trisha Clegg, Hillary Cusack, Danielle Cropley, James Muller, Jessica Perkins, Erin Ward

Zephyr

This is the thirteenth issue of Zephyr, the University of New England's journal of creative expression. Since 2000, Zephyr has published original drawings, paintings, photography, prose, and verse created by current and former members of the University community. Zephyr's Editorial Board is made up exclusively of matriculating students.


Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade Apr 2013

Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade

Computer Graphics Department Faculty Publications and Creative Works

Visual images have been a key element in the development of wager-based games. The legacy of visual metaphor in gaming can be traced through paper ephemera such as playing cards and lottery tickets. Both paper and printing technology ushered the age of wide spread playing opportunities in the 19th and 20th centuries. Modern play behaviors have given way to Postmodern gaming norms in digital space. The digital age has presented a new set of challenges for gaming architecture in wager-based play. Action research in prototyping games is beginning to reveal a new and different set of game characteristics.


Textile Society Of America Newsletter 25:2 — Spring/Summer 2013, Textile Society Of America Apr 2013

Textile Society Of America Newsletter 25:2 — Spring/Summer 2013, Textile Society Of America

Textile Society of America: Newsletters

New TSA Program: Textiles Close Up
From the President
TSA News
TSA Study Tours
TSA Member News
In Memoriam: Irene Good
Textile Community News
Exhibition Review
Book Reviews
Call for Papers: TSA Symposium 2014 [New Directions: Examining the Past, Creating the Future, Los Angeles, California, September 10–14, 2014]
Calendar-Conferences & Symposia, Exhibitions, Lectures, Workshops, Tours


Taking In: A Selection Of Undergraduate Photography 2013, Aib Students Apr 2013

Taking In: A Selection Of Undergraduate Photography 2013, Aib Students

Taking In

Taking In is a student run project featuring a selection of work created by students attending the Art Institute of Boston. The project focuses on the business of promoting art and culminates each year with a juried exhibition, publication, and a website all designed to promote selected works of AIB artists. The selected pieces were chosen anonymously by a jury of distinguished members of the Boston art community to represent the best of AIB Photography in 2013. The book in your hands is the end result of a collective effort by those in the class.


Zephyr: The Fourteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Katie Labbe, Shannon Cardinal, Hillary Cusack, Sarah Fleischmann, Holly Huntress, James Muller, Jessica Perkins, Megan Totten Apr 2013

Zephyr: The Fourteenth Issue, Zephyr Faculty Advisor, Constance Glynn, Jocelyn Koller, Katie Labbe, Shannon Cardinal, Hillary Cusack, Sarah Fleischmann, Holly Huntress, James Muller, Jessica Perkins, Megan Totten

Zephyr

This is the fourteenth issue of Zephyr, the University of New England's journal of creative expression. Since 2000, Zephyr has published original drawings, paintings, photography, prose, and verse created by current and former members of the University community. Zephyr's Editorial Board is made up exclusively of matriculating students.


The Beautiful Corpse: Violence Against Women In Fashion Photography, Susan C. Bryant Apr 2013

The Beautiful Corpse: Violence Against Women In Fashion Photography, Susan C. Bryant

Scripps Senior Theses

My senior thesis deals with contemporary depictions of sexualized violence against women in fashion photography. Images of bloodied, bruised, and dead-looking models have proliferated in fashion magazine editorials and advertisements since the 1970s and I want to explore why sexualized violence is seen as sexy and compelling advertising, in light of the fact that domestic violence is the greatest cause of injury to women in America. I produced my own fashion photographs in locations of actual female homicides in Los Angeles County, particularly those nearest to Claremont, with the use of The Los Angeles Times online homicide database, which pinpoints …


The Unstable Ground Of Low Hierarchies, Joshua Dinsmore Mar 2013

The Unstable Ground Of Low Hierarchies, Joshua Dinsmore

The Transdisciplinary STEAM+ Journal

Broad Vision is a collaborative project between the Sciences and Arts. It involves students and lecturers from six different departments, across three schools at the University of Westminster, London, UK. In the first year of the project we worked with the microscope as the locus for our interconnections.


Quantum Man, Julian Voss-Andreae Mar 2013

Quantum Man, Julian Voss-Andreae

The Transdisciplinary STEAM+ Journal

According to quantum physics, the world is fundamentally quite different than it seems. Drawing inspiration from the underlying nature of reality, former quantum physicist Julian Voss-Andreae created an image of a walking human as a quantum object. Made up of parallel sheets of steel, the sculpture is a metaphor for the counter-intuitive world of quantum physics. Symbolizing the dual nature of matter with the appearance of classical reality on the surface and cloudy quantum behavior underneath, the sculpture seems to consist of solid steel when seen from the front, but dissolves into almost nothing when seen from the side.


Propeller, Joel Kahn Mar 2013

Propeller, Joel Kahn

The Transdisciplinary STEAM+ Journal

This image is based on several different algorithms interconnected within a single program in the language BASIC-256. The fundamental structure involves a tightly wound spiral working outwards from the center of the image. As the spiral is drawn, different values of red, green and blue are modified through separate but related processes, producing the changing appearance. Algebra, trigonometry, geometry, and analytic geometry are all utilized in overlapping ways within the program. As with many works of algorithmic art, small changes in the program can produce dramatic alterations of the visual output, which makes lots of variations possible.


Balconies, Joe Guimera Mar 2013

Balconies, Joe Guimera

The Transdisciplinary STEAM+ Journal

Recent developments in theoretical physics suggest the possibility of parallel universes. What if we could see two or more universes at the same time? In effect, superimpose a scene from one universe; say a street corner, over the image of the same scene from a second universe? The photograph “Balconies” imagines the possibilities.


A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society., Jarod Kawasaki, Dai Toyofuku Mar 2013

A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society., Jarod Kawasaki, Dai Toyofuku

The Transdisciplinary STEAM+ Journal

The scientific issues that face society today are increasingly complex, open-ended and tentative (Sadler, 2004). Finding solutions to these issues, not only requires an understanding of the science, but also, concurrently dealing with political, social, and economic dimensions that exist (Hodson, 2003). For example, 40 years after the first congressional hearing on climate change held by Al Gore in 1976, the 2012 Intergovernmental Panel on Climate Change (IPCC) report states that climate change is still getting worse, despite efforts by governments, businesses, social actors such as Non-Government Organizations, and scientists. With the top minds in the world, across all disciplines, …


Merging Science And Art: The Bigger Picture, Natasha Hall Mar 2013

Merging Science And Art: The Bigger Picture, Natasha Hall

The Transdisciplinary STEAM+ Journal

It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.


Ivy Leaves, Volume 88, Ivy Leaves Editorial Staff Mar 2013

Ivy Leaves, Volume 88, Ivy Leaves Editorial Staff

Ivy Leaves

The 2013 edition of the Anderson University journal of art and literature, Ivy Leaves.

The names of the known editors for this issue of Ivy Leaves were Cara Dillon, Sarah Burgess, Emmy Wheatley, Chris Mauldin, Genevieve Hamilton, Jonathan Kurtz, Chelsea Pancoast, Mary Langston Willis, Christina Martin, Emily Weiland, Joy Hiller, Sarah Leugemors, Brittany Wilson, David Estep, Heather McIlrath, Dixie Hemingway, Gage LeGreca, Annie Churdar, Teresa Jones, and Tim Speaker. Photography by Joy Hiller, Sarah Leugemors, Heather McIlrath, Emily Weiland, David Estep, and Brittany Wilson.


Forget The FlâNeur, Conor Mcgarrigle Jan 2013

Forget The FlâNeur, Conor Mcgarrigle

Articles

This paper discusses the connections between the ‘flâneur’, Baudelaire's symbol of modernity, the anonymous man on the streets of nineteenth century Paris, and his contemporary digital incarnation, the ‘cyberflâneur’. It is argued that, although the flâ- neur could be successfully re-imagined as the cyberflâneur in the early days of the web, this nine- teenth century model of male privilege no longer fits the purpose. It is suggested that it is time to forget the flâneur and search for a new model to consider the peripatetic nature of location-aware networked devices in the digitally augmented city.


Textile Society Of America Newsletter 25:1 — Winter 2013, Textile Society Of America Jan 2013

Textile Society Of America Newsletter 25:1 — Winter 2013, Textile Society Of America

Textile Society of America: Newsletters

Symposium Reports from SNPS Award Recipients
From the President
TSA Programs and Events
TSA News
TSA Member News
In Memoriam: Terry Satsuki Milhaupt
Symposium Reports from Workshop Scholarship Recipients
Featured Collection: The Anokhi Museum of Hand Printing, Rajasthan, India
Book Reviews
Conference Reviews
Textile Community News
Calendar-Conferences & Symposia, Exhibitions, Lectures, Workshops, Tours


Hidden Scars: The Art Of Ptsd, Gabriel Gonzalez Jan 2013

Hidden Scars: The Art Of Ptsd, Gabriel Gonzalez

Electronic Theses and Dissertations

Through the use of mixed media, I explore imagery that reveals the trauma of returning combat veterans, of which I am one, as we try to reintegrate into a society that does not understand the war that still lingers within us. In my work, I depict emotional disturbances that are related to my personal encounters with war. My working process starts by referencing mainstream media imagery, which I juxtapose against harsh images inspired by veterans' drug and alcohol use, trauma and death. My black-and-white pixelated paintings feature the fragmented memories of a hostile combat environment, and although "Out of My …


Augmented Resistance: The Possibilities For Ar And Data Driven Art, Conor Mcgarrigle Jan 2013

Augmented Resistance: The Possibilities For Ar And Data Driven Art, Conor Mcgarrigle

Articles

This article discusses the possibilities for Augmented Reality (AR) as a driver of data based art. The combination of AR and Open Data (in the broadest post-Wikileaks sense) is seen to provide a powerful tool-set for the artist/activist to augment specific sites with a critical, context-specific data layer. Such situated interventions offer powerful new methods for the political activation of sites which enhance and strengthen traditional non- virtual approaches and should be thought of as complementary to, rather than replacing, physical intervention.

I offer as a case study this author’s “NAMAland” project, a mobile artwork which uses Open Data and …


Narrowing The Margin: The Role Of The Black Superhero, Julian S. Strayhorn Ii Jan 2013

Narrowing The Margin: The Role Of The Black Superhero, Julian S. Strayhorn Ii

College of Graduate Studies: Theses & Dissertations

Comic books can be understood as a visualization of popular culture in the U.S. For a long time these tales were formed by a white power fantasy, circulating in mainstream culture as over-exaggerated narrations. To give an example of white power fantasy, Dwayne McDuffie, a prolific writer in popular entertainment states:

“…if I write, as I have many times, a story where Daredevil, who doesn’t have powers, gets the drop on Thor, who has unbelievable powers, people go Oh, that was so cool! Daredevil was so clever! If I have Black Panther do the same thing that’s impossible! It’s like, …


[Threshold]: Understanding Noise Through Play, Cecil Decker Jan 2013

[Threshold]: Understanding Noise Through Play, Cecil Decker

Theses and Dissertations

This thesis documents the theoretical underpinnings of my culminating project, the video game [threshold]. It describes the subject of the game--noise --and the method of its discussion--play. The goal of this game is to encourage players to re-contextualize noise, away from interference and error, as the source code of the universe. This new viewpoint forces us to focus on all of the data we filter out. By assessing this data, we can gain a deeper understanding of the world around us.


Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock Jan 2013

Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock

Comics and Graphic Novels

Richard McGuire’s groundbreaking short comic “Here” (1989) revolutionized storytelling possibilities in comics. It may be used within a short story unit to demonstrate familiar elements of fiction, including setting, plot, and character. Moreover, its inventive use of panels within panels to juxtapose past, present, and future can serve as a model for students’ visual rendering of multiple points in time within a single location.


Auras, Adele Ball Jan 2013

Auras, Adele Ball

Scripps Senior Theses

Auras is a series of illustrations of Carlos Fuentes’s novella, Aura, a horror love story about memory, obsession, desire, corporeality and immortality. Defying narrative conventions, the story is told through second person. You are the protagonist, Felipe Montero, and are employed by a 109-year old widow to edit her husband's memoirs. Inside the pitchblack house, you fall in love with her beautiful and bizarre green-eyed niece, Aura. The gradual discovery of the true relationship between the young woman and her aunt propel the story to its extraordinary conclusion.

The story seems to take place within the confines of the …


The Hd Magazine: Graphists And Wordsmiths, Hanadi Haddad, Stuart Medley Jan 2013

The Hd Magazine: Graphists And Wordsmiths, Hanadi Haddad, Stuart Medley

Research outputs 2013

HD Magazine is a cross-disciplinary initiative, seeking to bring together students from the fields of Journalism and Graphic Design (from 1st year through to 4th year). Its creation allows students to share knowledge and skills, showcase their work and contribute to establishing a sense of community within the School of Communications and Arts (SCA) at Edith Cowan University (ECU). HD Magazine is bi-annually published (four issues to date), with future stages of development including online publication and collaboration with students from interactive media development and creative writing. From a design perspective, HD Magazine is also an investigation into visual literacy, …


1200 Miles : Life And Death On The Thai-Burma Border, Jack Picone Dec 2012

1200 Miles : Life And Death On The Thai-Burma Border, Jack Picone

Artists-in-Residence Programme : Exhibition Catalogues

No abstract provided.


Video Production Guide: A Manual On Video Production Custom Made For Laes, Andrew Mai Dec 2012

Video Production Guide: A Manual On Video Production Custom Made For Laes, Andrew Mai

Liberal Arts and Engineering Studies

A guide in video production using the Liberal Arts and Engineering Studies Program’s main work space, also known as the Expressive Technologies Workshop. Includes a detailed instructional on video production from camera rentals to basic shooting to editing and distribution. Also introduces other tools in the workshop related to video production such as audio production tools and projection mapping.


Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, Jeffrey Franklin Dec 2012

Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, Jeffrey Franklin

Liberal Arts and Engineering Studies

Physical computing, or more specifically social immersive media, is an offshoot of New Media that incorporates interactive physical systems (software/hardware systems) to sense and respond to the analog world. This serves as a creative framework for understanding our own relationship to the digital world. In this project, computer vision is incorporated as a medium between both input and output through the use of two cameras, a typical webcam and a Microsoft Kinect. For the first part of the project, a webcam streams visual data into a computer program which interpolates the video data into a 25x25 virtual dot matrix. This …


Between Floors: The Ups And Downs Of Mediated Narrative, Melinda White Nov 2012

Between Floors: The Ups And Downs Of Mediated Narrative, Melinda White

Theses and Dissertations

“Between Floors: The Ups and Downs of Mediated Narrative” and the accompanying creative remediation project, “Between Floors: Love and Other Blood Related Diseases,” meld theory and practice of print with electronic literature and installation art. I argue that as the medium changes, the narrative is transformed. The narrative can be reconstructed and pieced together as the reader or viewer becomes increasingly involved, even embodied within the work. This embodiment is what Nathaniel Stern calls “Moving and thinking and feeling” (1) and can result in a more direct emotional experience. The form, structure, and medium (sjužet) rely on authorial intention, yet …


Memory Traces 2012 : Hong Kong, Department Of Visual Studies, Lingnan University Nov 2012

Memory Traces 2012 : Hong Kong, Department Of Visual Studies, Lingnan University

Visual Studies Programme : Students’ Monographs

Memory Traces is a photography book project which comprises a collection of images created by students of Jack Picone during a studio practice class at Lingnan University. The collective body of work is an exploration of a wide array of themes based on each student's own personal interests.


Eastern Shore Stories: Technology, Place, And Local Culture, Patricia Bloxom Oct 2012

Eastern Shore Stories: Technology, Place, And Local Culture, Patricia Bloxom

Theses and Dissertations

The Eastern Shore of Virginia is a narrow peninsula separating the Chesapeake Bay from the Atlantic Ocean. Residents of the rural counties of Accomack and Northampton County share a strong sense of cultural identity based on geography, rooted in a distinct communal sense of place reinforced by an agricultural lifestyle. Storytelling around dinner tables and on front porches at dusk, speeches at high school graduations, family recipes talked through in a grandmother’s kitchen – it is through oral language that Eastern Shore people have primarily shared the knowledge that sustains their sense of communal identity. Oral knowledge of farming techniques …


Intimate Distance: Negotiating The Urban/Suburban Divide, Whitney L. Sage Oct 2012

Intimate Distance: Negotiating The Urban/Suburban Divide, Whitney L. Sage

Mid-America College Art Association Conference 2012 Digital Publications

As a native of Farmington Hills, a suburb thirty minutes outside of Detroit, I have always had a peculiar relationship with the city. As a child I visited Detroit often for family outings to the DIA and Tiger Stadium. Hours later we would be driving on I-96 returning west. All of my early memories of Detroit are happy and warm, however they are seen through the rose-colored glass of wide cultural and geographic separation from the city. In this way, my artwork, which discusses Detroit’s past and present through literal representation, radiates nostalgia and expresses both a sense of intimacy …