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Interdisciplinary Arts and Media Commons™
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Articles 1 - 30 of 110
Full-Text Articles in Interdisciplinary Arts and Media
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb
Articles
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides’ Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing winstates and in working with complex resource management. The article provides insight into the pathways the team …
Introduction: Jewish Gamevironments – Exploring Understanding With Playful Systems, Owen Gottlieb
Introduction: Jewish Gamevironments – Exploring Understanding With Playful Systems, Owen Gottlieb
Articles
The study of Judaism, Jewish civilizationi, and games is currently comprised of projects of a rather small set of game scholars. A sample of our work is included in this issue.
Rupture, Dionis Ortiz
Rupture, Dionis Ortiz
Theses and Dissertations
I am an interdisciplinary artist working in painting, photography, printmaking, sculpture, video and installation. I employ these mediums to create a coming of age story as a Dominican New Yorker, exploring masculinity, vulnerability, the supernatural, family, and religion, as well as how culture plays a role in my community and in my life.
Stay Woke, Langston A. Williams
Stay Woke, Langston A. Williams
LSU New Orleans Theses and Dissertations
Throughout the pages of my thesis, I comprehensively analyze the processes, intentions, and production of my thesis film Stay Woke. My examination will exhaustively probe every stage of the film from development to preproduction to production to postproduction and beyond. Individual aspects of this process including writing, casting, locations, production design, cinematography, directing, budgeting, scheduling, and postproduction workflows will be detailed. As I make elaborations in each section, I will explain my learning experiences from each day’s new tasks, challenges, and lessons. All of these things will be framed with regards to the overall goal and themes of the …
Passing, Paul Kelley
Passing, Paul Kelley
The Transdisciplinary STEAM+ Journal
Passing is a Site-specific public installation assembled with plastic and an iPad. At its center, the iPad displays a video loop of a human image repeatedly walking in and out of the frame. The work maintains my foundational interest in having the viewer slow down to have a more thoughtful and absorptive experience with the work and surrounding space – continuing my practice of challenging viewer’s expectations and putting them in a position to stop and question.
Wonder, Walking, And Water, Rachel Mayeri
Wonder, Walking, And Water, Rachel Mayeri
The Transdisciplinary STEAM+ Journal
Art and Science is a seminar and studio course on science-inspired art practices. We will survey and discuss cutting-edge art-science theory, practice, and institutions in seminar. In studio, we examine art-science topics in hands-on experiments, and guided activities leading to art projects.
A New Generation For Art And Science, Alice Marie Perreault
A New Generation For Art And Science, Alice Marie Perreault
The Transdisciplinary STEAM+ Journal
My interest in this cross-over between art and science, specifically, the body and supportive technologies, has lead me to mixed media and installations where I can examine degeneration and a “new” generation using a combination of conventional and unconventional materials. Unlike re-generation, which is a return to an original state, “new” generation gives way to new arrangements.
Blowouts, Bricks, And Lines, Kenneth Fandell
Blowouts, Bricks, And Lines, Kenneth Fandell
The Transdisciplinary STEAM+ Journal
This essay shares the interdisciplinary insights from three projects
Sediment - Behind The Cover Art, Melanie Moore Bermudez
Sediment - Behind The Cover Art, Melanie Moore Bermudez
The Transdisciplinary STEAM+ Journal
Ideas of mapping, topography, erosion and evaporation have been loosely connected to my work for several years now. In my latest series I have put more of a focus on those ideas. In particular I am interested in the movement of sediment pushed by a flow of water and then left, stranded in a new location, as that water source dries up and diminishes. The pigments of the ink in the paintings are my sediment that I build up layer after layer to create a mini geological world caught in a moment of shift, pause and flow.
Sediment, Melanie Moore Bermudez
Sediment, Melanie Moore Bermudez
The Transdisciplinary STEAM+ Journal
Ideas of mapping, topography, erosion and evaporation have been loosely connected to my work for several years now. In my latest series I have put more of a focus on those ideas. In particular I am interested in the movement of sediment pushed by a flow of water and then left, stranded in a new location, as that water source dries up and diminishes. The pigments of the ink in the paintings are my sediment that I build up layer after layer to create a mini geological world caught in a moment of shift, pause and flow.
Music From The Harpsichord House, Julie Zhu
Music From The Harpsichord House, Julie Zhu
Theses and Dissertations
Music from the Harpsichord House is an installation and series of concerts that exists in the binary of in and out of performance. During a concert, the harpsichordist is hidden inside the house and his face is live-projected outside. Fifteen new musical compositions were commissioned for the harpsichord house.
Curating Contemporary Japanese Art: Exhibition Catalogue Production For Hidden Landscapes: Yasuaki Onishi And Invisible Space, Emily Lawhead
Curating Contemporary Japanese Art: Exhibition Catalogue Production For Hidden Landscapes: Yasuaki Onishi And Invisible Space, Emily Lawhead
Master's Projects and Capstones
In the last decade, there has been a telling increase of attention given to contemporary Asian artists exhibited in the United States and Europe. Since 2008, artists from China, Japan, South Korea, and Central Asia have been featured in exhibitions from the Venice Biennale to the Whitney Biennale, and are becoming ever more present on the Western art stage. Meanwhile, curatorial practice, once focused on the care of objects, is shifting to encompass a wider range of creative activity. Curators are taking time to engage with living artists in a collaborative setting, rather than as impartial facilitators. This capstone seeks …
The Posers: Instinctual Simulation Across Time, Kathryn Mccarthy
The Posers: Instinctual Simulation Across Time, Kathryn Mccarthy
Theses and Dissertations
The Posers is a video about the occlusion of the self in history and in love. This paper explores methods of laminating historical moments with contemporary experience to explore the passage of time and the ongoing marginalization of women.
Teacher Evaluations: Do Classroom Observations And Evaluator Training Really Matter?, Sarah J. Pies
Teacher Evaluations: Do Classroom Observations And Evaluator Training Really Matter?, Sarah J. Pies
All-Inclusive List of Electronic Theses and Dissertations
The purpose of this study was to determine if the minimum number of observations stated in a district’s teacher evaluation plan, observation characteristics described in a district’s evaluation plan, and the characteristic of those evaluating teachers had an impact on whether a school would receive a bonus or penalty point for Indiana’s A-F accountability model. This study analyzed both math and English/language arts bonus and penalty points for all schools whose district has been implementing the new mandated teacher evaluation plan since the 2012-2013 school year. This included 3,997 schools within 215 districts in Indiana. Overall, when predicting whether a …
Be Here Now, Katrina Luehrmann Rattermann
Be Here Now, Katrina Luehrmann Rattermann
Graduate Theses and Dissertations
Drawing from my religious upbringing and my identity as a millennial, Be Here Now investigates my personal conflicts with the Art object. The exhibition, comprised of two pink, celebratory installations made-on-site and displayed in adjacent spaces, is an exploration of superficiality. Displayed in spaces that are externally visible from the street, the installations invite audience participation. Through the use of placement, color, construction and material make up, the works provoke visceral reactions from the viewer. Though viewers are able to approach the installations from various vantage points, they are unable to physically enter the works and become immersed within the …
Offside, Maryamsadat Amirvaghefi
Offside, Maryamsadat Amirvaghefi
Graduate Theses and Dissertations
OFFSIDE highlights the parallels between artists and athletes, as well as the professional communities in which both operate. Through the use of sports related imagery, the artwork explores notions of ethnicity, gender, and politics. While much of the work is autobiographical, OFFSIDE is able to consider the political and personal views surrounding a young Muslim woman while lives with constant uncertainty in the United States and trying to start a career in one of the most competitive cultural fields.
East, West And In-Between; Pass It On, Kam Fung, Sita Wong
East, West And In-Between; Pass It On, Kam Fung, Sita Wong
Artists-in-Residence Programme : Exhibition Catalogues
East, West and In-Between
If art is a reflection of the creator, then Wong’s work is a visual collage of influences from East and West. She is interested in creating works where, within one piece, both cultures converse with one another not only through their traditions of material, form and craftsmanship, but also through their original cultural contexts. Her current work elaborates the local culture and craft traditions of Chinese pottery with a modernist and contemporary sense of design.
Pass It On
Clay, a material full of possibilities, is best to describe a class of uninitiated ceramics learners in the …
Embracing Bacterial Cellulose As A Catalyst For Sustainable Fashion, Luis Quijano
Embracing Bacterial Cellulose As A Catalyst For Sustainable Fashion, Luis Quijano
Senior Honors Theses
Bacterial cellulose is a leather-like material produced during the production of Kombucha as a pellicle of bacterial cellulose (SCOBY) using Kombucha SCOBY, water, sugar, and green tea. Through an examination of the bacteria that produces the cellulose pellicle of the interface of the media and the air, currently named Komagataeibacter xylinus, an investigation of the growing process of bacterial cellulose and its uses, an analysis of bacterial cellulose’s properties, and a discussion of its prospects, one can fully grasp bacterial cellulose’s potential in becoming a catalyst for sustainable fashion. By laying the groundwork for further research to be conducted …
Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten
Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten
CLCWeb: Comparative Literature and Culture
In their article "Perspectives on Video Games as Art" Jeroen Bourgonjon, Geert Vndermeersche, Kris Rutten and Niels Quinten engage in discussing whether or not video games can be considered a form of art. Although this question has already been discussed elaborately, the debate is guided by many different and often conflicting positions. The aim of this article is to revisit this debate by mapping out a range of perspectives on video games as art. The authors explore the relation between games and different definitions and functions of art, different motives of artists, and the potential impact of the arts. The …
Between Nodes And Edges: Possibilities And Limits Of Network Analysis In Art History, Miriam Kienle
Between Nodes And Edges: Possibilities And Limits Of Network Analysis In Art History, Miriam Kienle
Artl@s Bulletin
This article examines a number of prominent network analysis projects in the field of art history and explores the unique promises and problems that this increasingly significant mode of analysis presents to the discipline. By bringing together projects that conceptualize art historical networks in different ways, it demonstrates how established theories and methods of art history—such as feminist and postcolonial theory—may be productively used in conjunction with quantitative/computational approaches to art historical analysis. It argues that quantitative analysis of art and its networks can expand the qualitative approaches that have traditionally defined the field, particularly if theorizing is not positioned …
Graphic Activism: Lesbian Archival Library Display, Shawn(Ta) Smith-Cruz
Graphic Activism: Lesbian Archival Library Display, Shawn(Ta) Smith-Cruz
Publications and Research
This chapter outlines the implementation of Graphic Activism, an exhibition of archival material from the Lesbian Herstory Archives, the oldest and largest lesbian archive in the world, located inside the display cases of the Graduate Center library of the City University of New York. The two-semester-long display stems from an institutional need to showcase material inside of the main library display cases, and the interest of including visual representations of Women's Studies material from the collection as well as those which represent the collection. The chapter discusses collaborative relationships outside of the academic institution, pointing to select challenges when …
Jasper Skulls And Memento Mori, Kathleen C. Paul
Jasper Skulls And Memento Mori, Kathleen C. Paul
Wonders of Nature and Artifice
The jasper skulls in this Curiosity Cabinet sit on the scale atop the touch-ables table. Jasper, a type of impure silica usually a reddish color, is commonly carved for small sculptures, as we see in the skulls.
The reddish tones of both skulls match the overall tone of the cabinet nicely, as well as complimenting the rich medium blue of the walls. Thematically, skulls perfectly align with other objects in the cabinet.
A ubiquitous theme of curiosity cabinets in the 16th and 17th century is the inevitability of death. Symbols of this notion in art work are known as …
Wonders Of Nature And Artifice, Schmucker Art Gallery
Wonders Of Nature And Artifice, Schmucker Art Gallery
Schmucker Art Catalogs
A stuffed blowfish, a meticulously-drawn insect, a ravishing lily, and a rhinoceros horn carved with scenes of plants and animals—these were among the wonders of nature and artifice, the marvels that fueled the Renaissance quest for knowledge. This exhibition explores the intellectual and aesthetic motivations of Renaissance naturalists and collectors, whose wonders of nature and artifice were displayed in elaborate gardens, illustrated books, and remarkable cabinets of curiosities. Collectors were driven by curiosity and a sense of wonder about what seemed to be an ever-expanding world. Students from Prof. Felicia Else’s upper-level art history course and Kay Etheridge’s First Year …
Textile Society Of America Newsletter 29:2 — Fall 2017, Textile Society Of America
Textile Society Of America Newsletter 29:2 — Fall 2017, Textile Society Of America
Textile Society of America: Newsletters
Letter from the Editor
Letter from the Development Committee
Letter from the President
TSA's 2018 Symposium: The Social Fabric: Deep Local to Pan Global
Textile Society of America 30th Anniversary
The Textile Society of America: Its Foundation and Early Days
Textile Society of America: A Community Endeavor and a Personal Journey
TSA News:
TSA Honors Louise Mackie and Anne Wilson
R. L. Shep Ethnic Textiles Book Award 2016 and Call for Nominations 2017
Textiles Close Up: Bloomington Blues
TSA Welcomes New Contributors
Woven Interiors: Late Antique Textiles in DC Collections
Camille Ann Brewer at the Textile Museum of America
In …
Leftist Militant Songs And War Of Position In Lebanon (1975-1977), Mohamad J. Hodeib
Leftist Militant Songs And War Of Position In Lebanon (1975-1977), Mohamad J. Hodeib
Dissertations, Theses, and Capstone Projects
This essay looks at the emergence of a generation of leftist militant songwriters against the backdrop of a revolutionary moment that influenced political and cultural landscapes in Beirut during the 1970s. After the Arab military defeat against Israel in 1967, the conjuncture of the Lebanese and Palestinian revolutionary movements in Lebanon fostered a revolutionary moment that manifested itself on different levels, including art and cultural expression. I look at the development of leftist militant songs, a genre, attitude, and approach to song production and performance that came to be at the intersection of radical theatre, poetry, and music. Productions by …
Desert Pool {If Every Desert Was Once A Sea}, Karen Miranda Abel
Desert Pool {If Every Desert Was Once A Sea}, Karen Miranda Abel
The Goose
Desert Pool {If every desert was once a sea} is a site-specific art project by Canadian artist Karen Miranda Abel completed in 2016 while artist-in-residence at Joya: arte + ecología, an arts-led research centre situated in an alpine desert within a national park in southern Spain. The elemental installation represents an envisioning of the ancient sea that occupied the Sierra de María-Los Vélez Natural Park millions of years before the current desert ecology, a time when its highest mountain peaks may have been islands.
Sonifying Hamlet, Ashleigh Cassemere-Stanfield
Sonifying Hamlet, Ashleigh Cassemere-Stanfield
Dissertations, Theses, and Capstone Projects
Sonifying Hamlet uses data-mining techniques and algorithmic composition to read Shakespeare's Hamlet through sound. In so doing, it attends to pre-semantic, textual data that is only visible when one steps back from reading for narrative and instead focuses on formal details that, being individually small, but collectively numerous, are more visible to computational sorting than they are to human eyes that have been trained to look for broad semantic content. This use of algorithmically generated sound to reconstruct textual data continues the western trend towards ubiquitous quantification, while also challenging that trend's underlying assumption that reality is reducible to fully …
Heavy Ink: A Documentary On The Comicbook Revolution, Renzo Adler
Heavy Ink: A Documentary On The Comicbook Revolution, Renzo Adler
Dissertations, Theses, and Capstone Projects
Heavy Ink is a documentary short focusing on the comic anthology magazine, Heavy Metal, examining its history as both a standout comic magazine, and how it fits into the larger tradition of comic books. What started off in 1977 as a sci-fi offshoot of National Lampoon ushered in a new era of comics by bridging the gap between American and European comic sensibilities with a talent pool from all over the world.
Heavy Metal would go on to have reverberations beyond comics into music, movies, and the global entertainment landscape of today. Heavy Metal introduced the world to artists such …
Statefulness And Tangible Interaction In Design Education, Alex Lobos, Tim J. Wood
Statefulness And Tangible Interaction In Design Education, Alex Lobos, Tim J. Wood
Presentations and other scholarship
Interaction in Industrial Design is expanding from tangible realms to intangible digital experiences. In this new environment, Interaction Design provides logical sequences and behaviors that allow users to easily navigate through complex workflows. This paper discusses a framework in which interaction design provides an innovative approach to traditional industrial design. This includes the concept of ‘statefulness’, where the dynamic changes of complex systems are broken down into states that can be defined and manipulated in order to achieve a desired user experience. This framework goes beyond having physical components of a product control digital interfaces and develops experiences that jump …
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon
Presentations and other scholarship
In this paper, we describe the design and technological methods of
our dynamic sprite system in Lost & Found, a table-top-to-mobile
card game designed to improve literacy regarding prosocial
aspects of religious legal systems, specifically, collaboration and
cooperation. Harnessing the capabilities of Unreal Engine’s
Paper2D system, we created a dynamic content creation pipeline
that empowered our game designers so that they could rapidly
iterate on the game’s systems and balance externally from the
engine. Utilizing the Unreal Blueprint component system we were
also able to modularize each actor during runtime as data may be
changed. The technological approach behind Lost …