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Interdisciplinary Arts and Media Commons™
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Articles 1 - 19 of 19
Full-Text Articles in Interdisciplinary Arts and Media
An Interdisciplinary Analysis Framework For Found Object Experimental Music, Erin Demastes
An Interdisciplinary Analysis Framework For Found Object Experimental Music, Erin Demastes
LSU Doctoral Dissertations
Found object experimental music consists of compositions and performances created with objects not intended for musical performance. Found objects can range from appliances and household items to power tools and consumer products to souvenirs and heirlooms. Although these objects are used with the intent of creating musical compositions, new characteristics that are not found in traditional music emerge. One major characteristic that differentiates found object music from traditional music is that the objects have inherent cultural associations and meaning outside of their use in the composition. While an analysis of the sonic structures and scores of found object experimental music …
Mapping Gender And Territory: The Continent Allegories On European World Maps From The Late Middle Ages To The Renaissance Until The Early Enlightenment, Katharina Eva Oehmichen
Mapping Gender And Territory: The Continent Allegories On European World Maps From The Late Middle Ages To The Renaissance Until The Early Enlightenment, Katharina Eva Oehmichen
Comparative Woman
The four-part set of female continent allegories, which originated in the early Renaissance, was born out of a European need for a new vehicle of thought that served the functions of representing imperial expansion and the superiority of Western science and civilization, while gratifying the curiosity of the readers about newly discovered lands at the same time. The shift from the Christian symbolic tradition of the representation of the continents on world maps mirrored the shift in Western perception and knowledge of the world and Europe’s position in it. Apart from geo-political and imperial agendas that might have favored a …
Chinese Calligraphic Dance (Ccd) And Generative Arts: Phantom Of Utopia, Ka Hei Cheng
Chinese Calligraphic Dance (Ccd) And Generative Arts: Phantom Of Utopia, Ka Hei Cheng
LSU Doctoral Dissertations
The intricate elements embedded in the pictorial, ideological, and semantic facets of Chinese characters find their origin in simple calligraphic gestures. This generative arts research and creative work elevates traditional two-dimensional Chinese calligraphy into a multidimensional realm in extended reality (XR) by translating it into a three-dimensional dance movement, integrating music and visual media. This transformation is achieved by decomposing the words into gestures and somaesthetic
movement/interaction, encoding the collective bodily expressions into a manifestation termed Chinese Calligraphic Dance (CCD). Within this dance form, the fusion of categorized and uncategorized gestures/movements is sonified through a motion tracking system, giving rise …
Asmrtistry In Immersive Sound: Investigating The Effectiveness Of Immersive Sound Technologies In Eliciting Autonomous Sensory Meridian Response, Scott D. Nelson
Asmrtistry In Immersive Sound: Investigating The Effectiveness Of Immersive Sound Technologies In Eliciting Autonomous Sensory Meridian Response, Scott D. Nelson
LSU Doctoral Dissertations
Despite a wide array of immersive sound technologies available to digital media creators who specialize in making audio-visual content that aims to elicit Autonomous Sensory Meridian Response (ASMR), only a few sound reproduction modalities are widely used: mono/stereo and binaural recording. To date, nearly all research studying ASMR, a bio-sensory phenomenon wherein people feel brain tingles triggered by calming audio-visual cues, has been content to carry out ASMR studies entirely with stereo and binaural sound reproduction methods. Therefore, it stands to reason that more understanding about how diverse immersive sound modalities like wave field synthesis, or three-dimensional spatial audio for …
Performative Mixing For Immersive Audio, Brian A. Elizondo
Performative Mixing For Immersive Audio, Brian A. Elizondo
LSU Doctoral Dissertations
Immersive multichannel audio can be produced with specialized setups of loudspeakers, often surrounding the audience. These setups can feature as few as four loudspeakers or more than 300. Performative mixing in these environments requires a bespoke solution offering intuitive gestural control. Beyond the usual faders for gain control, advancements in multichannel sound demand interfaces capable of quickly positioning sounds between channels. The Quad Cartesian Positioner is such a solution in the form of a Eurorack module for surround mixing for use in live or studio performances.
Diffusion/mixing methods for live multichannel immersive music often rely on the repurposing of hardware …
Coded Ceramics: Computational Design Of Persian Ceramics, Nasrin Iravani
Coded Ceramics: Computational Design Of Persian Ceramics, Nasrin Iravani
LSU Doctoral Dissertations
This research explores the use of computer-aided technology and robotics in the creation of digital art and crafts, while also considering the cultural history of digital design. It begins with an examination of the most recognizable styles of Persian ewers made between the years 1,000 and 1,400 AD in the Islamic era. After analyzing a hundred ewers from this period, I classified them based on distinctive features such as openings, necks, bodies, spouts, handles, and bases. Then I designed a series of 3D printed ceramic vessels – titled Coded Ceramics – that were inspired by elements of the historic ewers. …
Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis
Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis
LSU Master's Theses
With this body of work, I am looking for visual symbols that help communicate unuttered meanings through storytelling and stimulate an affectual response to the viewer. This exploration is presented in two different forms: a surreal sculptural installation and a board game. The installation consists of large-scale sculptures made from light and soft materials (polyurethane foam, plastic waste, paper) that are available to move inside the gallery, while the board game is presented as a set of 3D prints with instructions on how the participants can play it. The materials used in the installation suggest a way to transform waste …
Mrs. Florence Mante's Amazing Grace School, Daniel Keith Davis
Mrs. Florence Mante's Amazing Grace School, Daniel Keith Davis
LSU Master's Theses
Mrs. Florence Mante’s Amazing Grace School is the story of both Mama Florence and the children that she has dedicated her life to. Mrs. Florence Mante is the Ghanaian cofounder of the Amazing Grace Preparatory School. The West African school is committed to developing African leaders and ending the cycles of poverty in the village of Kodiekrom. My thesis focuses on using interview-driven artwork and collaborative storytelling to depict the unique challenges and triumphs of Mama Florence’s life in Ghana. Digital illustrations, a narration from Mama Florence, and music take the viewer on her deeply compelling journey, raising awareness for …
Tiempo De Hibridos, Paul Acevedo Gomez
Tiempo De Hibridos, Paul Acevedo Gomez
LSU Master's Theses
Tiempo De Hibridos is a body of work that celebrates the multiplicity of my shifting identity. It navigates back and forth between two different worlds, each packing different experiences that become a crossbreed or hybrid of information. Using historical references, pop culture, and personal experiences, I create a narrative story that maneuvers through familiar and foreign spaces.
The images suggest a celebration of cultural identity, vitality, but also psychological pain. I purposely combine objects that can be perceived as conflicting, altering their function to reference elements that are both playful and painful. The viewer should question the combination of objects …
In-Between The Wind, Victoria L. Vontz
In-Between The Wind, Victoria L. Vontz
LSU Master's Theses
In-between the Wind is a compilation of poems, short stories, theories, photographs, and drawings that reveal my relationship and connection with nature. Through prose, I expose and question my place in the world, how I see it and how I am connected to it, while photographic images and drawings leave space for thoughtful and reflective meditation. The work draws upon memories, discusses theories of connection, and aims to record ephemeral moments that often seem to be too easily forgotten.
Indeterminate Sample Sequencing In Virtual Reality, Chase Mitchusson
Indeterminate Sample Sequencing In Virtual Reality, Chase Mitchusson
LSU Doctoral Dissertations
The VR Sequencer is a tool for composing and performing music which takes advantage of spatial configuration of 3-D objects to generate looping sequences. This project combines dice-rolling with omnidirectional playheads and variable terrain to make a sequencer with indeterminate features in Virtual Reality (VR). A comparison of mapping systems for music games and digital instruments demonstrates a middle ground for interactive music making which the VR Sequencer applies. An inspection of current VR works exhibits a disconnect be- tween VR gamers and experimental musicians. In an attempt to give the gaming community access to experimental music making, the VR …
Alternative Methods, Hunter Stabler
Alternative Methods, Hunter Stabler
LSU Master's Theses
ABSTRACT
In the realm of precognitive artmaking, the artist’s role is that of an antenna. One must be receptive to the subtle, invisible flow of creative novelty in order to participate in the involuntary channeling of new ideas, new processes, and alternative methods of creative production. Carving out new territory within the realm of static art is a primary objective for my artistic process. By utilizing digital fabrication tools, paired with my affinity for intricate craft and optical metagrobolization, I have created a body of work that invents alternative processes and unique aesthetic languages.
Digital imaging, digital modeling and digital …
Virtual Touch: Embodied Experiences Of (Dis)Embodied Intimacy In Mediatized Performance, Naomi Petrea Bennett
Virtual Touch: Embodied Experiences Of (Dis)Embodied Intimacy In Mediatized Performance, Naomi Petrea Bennett
LSU Doctoral Dissertations
In this dissertation, I explore a phenomenon I call virtual touch, in which embodied sensations of touch are felt through non-tactile senses. In the digital age, online interactivity has expanded the ways in which individuals experience connection, intimacy, and touch. Digital media, which have traditionally been thought of as disembodied, nevertheless have the ability to elicit intense feelings of touch. Through analysis of digital and virtual installation art, I examine the ways that non-tactile touch remains rooted in the embodied experience. The works I include in this study create a feeling of virtual touch through a co-functioning of the …
Interpreting Reality In The Anthropocene, Jake Philip Hamill
Interpreting Reality In The Anthropocene, Jake Philip Hamill
LSU Master's Theses
In this paper, I would like to propose that abundant beautification techniques in contemporary nature documentaries are counterproductive when attempting to address humans’ impact on our planet. By utilizing technology there could be a new way to educate ourselves about the Anthropocene on platforms such as Google Earth where one can view nature, statistics, and art by location. With limited data, learning about our effects on nature in its entirety is close to impossible but art can allow us to try and reveal new hidden connections.
Phantasmatic: Interrogating The (Im)Materiality Of Bodies Through Wool And Clay, Alexandria J. Arceneaux
Phantasmatic: Interrogating The (Im)Materiality Of Bodies Through Wool And Clay, Alexandria J. Arceneaux
LSU Master's Theses
Phantasmaticis an exploration of materials and materiality which relies on the concept of the phantasmatic body elucidated in Gayle Salamon’s work Assuming a Body: Transgender and Rhetorics of Materiality. This thesis is an exploration of these ideas. In my work, I use wool and clay to represent the material (known) and phantasmatic (sensed) bodies in an effort to explore an expanded understanding of the body at large. My work is also an effort to expand my own understanding of my phantasmatic body and its relationship to (my) materiality.
Mobile Music Development Tools For Creative Coders, Daniel Stuart Holmes
Mobile Music Development Tools For Creative Coders, Daniel Stuart Holmes
LSU Doctoral Dissertations
This project is a body of work that facilitates the creation of musical mobile artworks. The project includes a code toolkit that enhances and simplifies the development of mobile music iOS applications, a flexible notation system designed for mobile musical interactions, and example apps and scored compositions to demonstrate the toolkit and notation system.
The code library is designed to simplify the technical aspect of user-centered design and development with a more direct connection between concept and deliverable. This sim- plification addresses learning problems (such as motivation, self-efficacy, and self-perceived understanding) by bridging the gap between idea and functional prototype …
Creating Coping Mechanism: An Anatomy Of A Gallery-Based Installation And Performance Work, Jamie M. Kutner
Creating Coping Mechanism: An Anatomy Of A Gallery-Based Installation And Performance Work, Jamie M. Kutner
LSU Master's Theses
The project described in this paper is an exhibition of gallery-based durational performance art, and resulting three-dimensional artifacts, that was created through a tangled process of relapse and recovery from mental illness. The first section of this paper peers into the parameters of ephemeral artistic practice. I discuss the process of merging my recovery and creative practice through performance art, and then parse the discussion of the work into the categories of performer, audience, site, and time. Section II details various aspects of spectator experience through a second-person narrative tracing the crowd flow of the exhibition. I conclude with an …
Designing A World: A Foray Into Scenography And Settling, Nathan David Ynacay
Designing A World: A Foray Into Scenography And Settling, Nathan David Ynacay
LSU Master's Theses
This work examines the design process as taught and what was practiced during Louisiana State University’s production of LMNOP the Muzical.
This will examine the design process as typically taught to undergraduate theatre students in all aspects of the discipline. The collaborative nature of the design process as taught to cast members, directors, and production team will be examined. After this examination, the design process for Louisiana State University’s production of LMNOP the Muzical will be used to compare and contrast the actual process with the theory of a collaborative design process. After, there will be an evaluation of …
In-Between: The Spaces Of Modernity, Elisa Fabris Valenti
In-Between: The Spaces Of Modernity, Elisa Fabris Valenti
LSU Master's Theses
During the past three years as a graduate student, I have experienced loneliness. Having recently emigrated from Italy, I have often asked myself why I am experiencing such hard times adjusting to a different country. My thesis explores this question. Referring to Marc Augé’s idea of non-place, I have chosen a geographical and spatial starting point to approach my work. Italian cities are built around the central piazza where social, political, and economic life revolves. In my thesis, I depict American spaces that lack specific location and create solitude within the urban corridors. Private feelings, such as loneliness, are paradoxes …