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Articles 241 - 270 of 835
Full-Text Articles in Industrial and Product Design
Surviving In A Gregarious World, Shiyang Yao
Surviving In A Gregarious World, Shiyang Yao
Masters Theses
Contemporary living leads to advanced communication and transport networks that people nowadays are more likely to live in a solo life. Even so, society has incorporated perceptions of single people and a biased assumption that single people are lonely. Loneliness is a big problem, but being single isn’t a problem that needs to be solved. Some people choose to be single. We should challenge the social norm that being alone is the same as being lonely. My research begins with my own experience growing up in China, but the bias against single people happens everywhere regardless of country or culture. …
Experience The World: How The Ever-Present Accessibility Of Hands-On Opportunities & Play Enhance Logistical Learning, Mary E. Chavez
Experience The World: How The Ever-Present Accessibility Of Hands-On Opportunities & Play Enhance Logistical Learning, Mary E. Chavez
Masters Theses
Living in a digital age, it is imperative--now more than ever--that children engage in hands-on, experiential learning activities to ensure that their ability to relate to the world is not compromised by technology. Children actively need playful, open-ended and self-directed mental stimulation for their young brains to develop and grow. Public school standards stifle a child’s right to succeed in alternative strengths and inhibit opportunities for self-exploration and self-expression. Game design and fort construction are examples of accessible, hands-on activities in which a child can creatively immerse themselves. In doing so, they can begin to interact with the tangible world, …
Lift A Life, Vidur Madhav
Lift A Life, Vidur Madhav
Masters Theses
This project analyzes the role that culture and demographics play in interventions within a pre-existing system network. The research is geared towards understanding how healthcare systems demand different solutions across cultural and geographical boundaries. My work acknowledges and highlights the unimportance given to non-clinical services which results in a stark contrast between the ground reality versus the theory of healthcare design. To approach these larger domains of region-specific healthcare problems, I conducted research in the form of case studies, interviews, and on-site observation on three levels: urban tier 1, urban tier 2, and rural. The resultant design, essentially a culmination …
Accessibility To Possibilities : Discover The Unknown Unknown Worlds, Yutong Shen
Accessibility To Possibilities : Discover The Unknown Unknown Worlds, Yutong Shen
Masters Theses
The digital revolution has transformed the world, and today we are drowning in information. We use search engines as an efficient way to access information, and when we search, by connecting, relating, or random recommending, our knowledge network expands from the keyword we put in. With this search engine model, it’s easy for us to find what we know we don’t know. But it’s hard to access things we don’t know we don’t know. In other words, our past limits our accessibility to information.
In this essay, I attempt to find an alternative way of approaching information in the design …
Sol, John Beck
Sol, John Beck
Masters Theses
Sol. Spirituality for the digital age. A move towards a more cosmic future. A hopeful call to arms for a more inclusive, liberated culture where the impermanence of life can wash over us in a wave of ambient sonic splendor. Using solar energy to create shifting ambient soundscape Sol is an immersive, interactive civic space for all lifeforms of all persuasions. A reintrepretation of the Shinto shrine for the digital age. An alliance between codified physical computing, emerging interactive technology and the ancient spiritual traditions of the East. Non denominational, non religious wholly universal. Where all beings can remember their …
Ocean State Food Stories, Charlotte Clement
Ocean State Food Stories, Charlotte Clement
Masters Theses
Many Rhode Islanders lack access to local food system education. They struggle to connect with local food outlets as well as understand why supporting a resilient local food community matters. Local food producers face great challenges within the system such as finding stable ways to produce, distribute, and sell their merchandise. In addition, the RI government’s agricultural marketing efforts are not innovative and local food-centric nonprofits are swamped with work resulting in the outsourcing of creative marketing jobs that have yielded questionable results. In order to engage with a wider audience, both the government and the non-profit sector need to …
Repairer's Recipe : Volume 0, Joyce Chang
Repairer's Recipe : Volume 0, Joyce Chang
Masters Theses
Why?
Technology is accelerating; so is the amount of e-waste. Proliferating new purchases is a shortcut to economic gain, yet proliferation sacrifices social and ecological well being. Activating repair benefits systems— by decelerating the waste stream, and serving as a regenerative module for ethical material collection. Repair literacy encourages an individual’s engagement with materials while challenging corporations to acknowledge repair in the design process. Therefore, electronics users should have the opportunity to learn about repair before the need arises. A sustainable product ecosystem asks for the collaborative effort of public and private sectors and most importantly, the repair practices of …
Beautiful Dirt : Exploring The American Taboo Of Death Through The Things We Leave Behind, Jake Dangstorp
Beautiful Dirt : Exploring The American Taboo Of Death Through The Things We Leave Behind, Jake Dangstorp
Masters Theses
‘Beautiful Dirt’ is a project meant to help people think about death as a way to learn and grow, rather than a ‘never happening’ taboo. Contemporary research into western dialogues around death show a consistent anxiety towards being forgotten, as well as a fear of being a burden when passing away. The abject nature of the topic leaves people diminishing the weight of the things they leave behind, and the things they forget to. This perpetuates a cycle of denial in order to avoid stress, emburdening loved ones with an unplanned mass of personal items and piecemeal stories to assemble, …
Acute, Alex D'Haeseleer
Acute, Alex D'Haeseleer
Masters Theses
This project digs deep into issues of accessibility, education, and transparency for those who create health data. By using surveys, interviews, user testing, and secondary research, this project aims to both provide a possible solution while also underlining the market resistance to a more equal exchange between consumer and producer. Data collection is a part of everyone’s lives. Privacy is a hot topic. Many people misunderstand data use, and it seems corporations are taking advantage of that. Our bodies and our devices produce and create data, and that information is then used for research, profit, or general consumer benefit. This …
Designed Body, Jingwei Deng
Designed Body, Jingwei Deng
Masters Theses
Designed Body is a project about gendered design and identities. It is an investigation into the relationship between the persona analyzation process and the social identity categorization. It is a criticism towards capital driven planned obsolescence and binary determinism based design. It is a discussion around the future of our subjective and objective self under the circumstance of technological development. It is a material exploration of body, extended body and transformative body.
Invisible: A Guide To Understanding & Designing For Introverts, Ashesh Gohil
Invisible: A Guide To Understanding & Designing For Introverts, Ashesh Gohil
Masters Theses
The Extrovert Ideal has been an unspoken pillar of society: a vocal, go-getting person with a Carpe Diem mindset has become a requirement that most are told to strive for in order to be successful. Fundamental institutions like schools and workspaces are designed for extroverts and their need for stimulation, which becomes a hurdle for introverts since it obstructs them from being their dispositionally quiet and thoughtful selves. Such spaces need to be inclusive to allow introverts to be present in the way they prefer. One way to make space for introverts in settings otherwise designed for extroverts is through …
Voran Test Lab : An Exploration Of Teaching Collaborative Problem Solving And Critical Thinking Through Emergent Gameplay, Taber Gifford
Voran Test Lab : An Exploration Of Teaching Collaborative Problem Solving And Critical Thinking Through Emergent Gameplay, Taber Gifford
Masters Theses
This book explores emergent gameplay as a methodology for teaching collaborative problem solving and critical thinking. These are both key 21st Century Skills and are important in educating and building future professionals and leaders. I explored the precedent analysis of game design in this category before conducting my own design research activities and experiments. Ultimately, my work culminated in the design and development of a game called Voran Test Lab. The game is designed to engage early middle school students and ask them to critically evaluate problems and collaboratively solve them.
Through The Labyrinth, Rebeca Gonzalez Morales
Through The Labyrinth, Rebeca Gonzalez Morales
Masters Theses
After many turns, I made my way through. Making connections between different paths, paths I thought I had forgotten, abandoned, discarded. My goal is to understand how the environment around us affects our emotional state, our behaviour, our mental health. I seek a destigmatized idea of mental health, a way to show that it is a factor of everybody’s health meant to be prioritized as much as physical health, to expose the burden of frivolousness that it carries. I seek ways to burst the bubble that mental health lives in the world of design, to show that mental health should …
Fifty Fifty: Redefining Domesticity, Ziying Qiao
Fifty Fifty: Redefining Domesticity, Ziying Qiao
Masters Theses
I want to redefine domesticity and challenge traditional gender roles by rethinking the division of domestic chores.
In this project, I discussed gender roles, especially for how the house design impacts gender inequality and the perfect female figure in traditional context— good mother, good wife. In the experiment part, I explored the possibility of collaborative housework and designed different objects related to daily life to remind people of the importance of collaboration.
For the final design part, I applied surveillance camera and machine learning technology to a private space, designed a radical service about chores, and also discussed how people …
Totem: An Embodiment Of Human Character And Personality In Footwear Design, Sushant Shivaram
Totem: An Embodiment Of Human Character And Personality In Footwear Design, Sushant Shivaram
Masters Theses
This thesis is an attempt at drawing parallels between human character traits and footwear design as an evocative means to communicate character. The idea here is to translate qualitative elements of personality traits and communicate expressions through the embodiment of meaning within form in the context of footwear design. I am making an attempt at equating the meaning in form and footwear gestures that serve an emotional or functional purpose in footwear to break down the sculpture into a combination of different attributes so as to create a character taxonomy. This character taxonomy serves the purpose of assisting me in …
Alternative Methods, Hunter Stabler
Alternative Methods, Hunter Stabler
LSU Master's Theses
ABSTRACT
In the realm of precognitive artmaking, the artist’s role is that of an antenna. One must be receptive to the subtle, invisible flow of creative novelty in order to participate in the involuntary channeling of new ideas, new processes, and alternative methods of creative production. Carving out new territory within the realm of static art is a primary objective for my artistic process. By utilizing digital fabrication tools, paired with my affinity for intricate craft and optical metagrobolization, I have created a body of work that invents alternative processes and unique aesthetic languages.
Digital imaging, digital modeling and digital …
The Magic Circle: An Essential Experience Through Virtual Theatre, Brandon Roye
The Magic Circle: An Essential Experience Through Virtual Theatre, Brandon Roye
Graduate Theses and Dissertations
This thesis explores the similarities of video game design elements within the world of theatrical scenic design. Using my 2019 scenic design of Marc Camoletti’s bedroom farce Boeing Boeing as the backdrop, I discuss the core concepts of game design. I then describe the scenic process of the production and the journey from concept all the way through to a virtual reality recreation of the design. The study of game design in theatre has the potential to open a wide new world of opportunities in the scenic design industry. This paper examines how the theatre can benefit from game design …
The Effects Of Bioinspired Infill Designs And Density On The Compressive Strength Of Parts Produced By Additive Manufacturing Via Fused Deposition Modeling, Joseph D. Long
All-Inclusive List of Electronic Theses and Dissertations
The current state of additive manufacturing (AM) is still primarily used for prototyping and modeling. However, with the increase in available materials and more advanced machines, AM is beginning to become a production process in which ready-to-ship products are being manufactured. This makes it all the more important to effectively and efficiently use the material in AM machines. One of the ways that material usage can be improved upon is more efficiently structuring the infill material that is used. This dissertation reports on the testing and statistical analysis of the compressive modulus of elasticity, the compressive proportional limit, and the …
A Qualitative Study Of Information Technology Project Portfolio Management In Higher Education, L. Andy Miller
A Qualitative Study Of Information Technology Project Portfolio Management In Higher Education, L. Andy Miller
All-Inclusive List of Electronic Theses and Dissertations
This study was conducted to understand the variables, processes, organizational structures, and governance structures that are important and/or that support higher education decision makers in their selection and prioritization of information technology (IT) projects into their universities’ portfolios. IT project portfolio management (PPM) is comprised of many different activities, and the selection and prioritization of projects are just two interconnected activities amongst many. Research has suggested that these PPM activities are both important and beneficial; but there is a dearth of research on the subject specifically within higher education IT environments, and some higher education organizations struggle in this area. …
Mobile Application For Animal Health: A Design Research In User Interface, Sierra White
Mobile Application For Animal Health: A Design Research In User Interface, Sierra White
Georgia College Student Research Events
Apps function to increase productivity and allow the user to complete tasks conveniently from their mobile device. As a college student who has several pets, I have found that there is no good app on the market which caters to every pet parent’s needs, which forces them to download four or five apps. To combat this problem, FurPaws gives the user a way to document every aspect of their pet’s health and daily routine, as well as providing information on first aid and expert, real-time advice from veterinarians. The E-Vet page is available to guests who have not yet registered, …
Innovative Solutions To Overcome Educational Lab Limitations, Farman A. Moayed
Innovative Solutions To Overcome Educational Lab Limitations, Farman A. Moayed
Department of Built Environment
No abstract provided.
Kat Holmes, Mismatch: How Inclusion Shapes Design (2018), Daniele Savasta
Kat Holmes, Mismatch: How Inclusion Shapes Design (2018), Daniele Savasta
Markets, Globalization & Development Review
No abstract provided.
Tim Brown, Change By Design: How Design Thinking Transforms Organizations And Inspires Innovation (2009), Esra Gonen
Tim Brown, Change By Design: How Design Thinking Transforms Organizations And Inspires Innovation (2009), Esra Gonen
Markets, Globalization & Development Review
No abstract provided.
“Design For Enterprises”: Developing European Smes Capabilities For Design-Driven Innovation, Marinella Ferrara, Chiara Lecce
“Design For Enterprises”: Developing European Smes Capabilities For Design-Driven Innovation, Marinella Ferrara, Chiara Lecce
Markets, Globalization & Development Review
This article aims to present Design for Enterprises (DfE) tender project, founded by the European Commission, designed and provided by the Consortium composed by D’Appolonia, MIP/Politecnico di Milano and ADI. DfE has been settled as a training program on design-driven innovation customized in order to prepare intermediary business development organizations to support SMEs managers and entrepreneurs. After a short introduction of the topic and a general presentation of the project, the article proposes a follow-up on the ADI contribution to support design thinking processes during the entire set-up of the training course. The article reports also the critical points that …
The Potentials Of Learning Object Design In Design Thinking Learning, Can Guvenir, H.Humanur Bagli
The Potentials Of Learning Object Design In Design Thinking Learning, Can Guvenir, H.Humanur Bagli
Markets, Globalization & Development Review
The market needs surviving skills such as creativity, communication, collaboration and critical thinking due to the evolving technologies; therefore, design thinking educations are getting spread. Design thinking education aims learners to gain problem-solving mindset by passing through the design thinking processes. Design thinking education - as a constructivist learning approach - has skill-based, effective and cognitive learning outcomes. The constructivist learning approach is based on constructing the knowledge on the prior knowledge of the learner by interacting with other learners, instructors and learning objects. Learning objects are the fundamental part of a learning process that carries the properties of the …
Thinking And Designing With Design Thinking, Ahmet Can Ozcan, Yasuko Takayama
Thinking And Designing With Design Thinking, Ahmet Can Ozcan, Yasuko Takayama
Markets, Globalization & Development Review
Design Thinking is a popular phrase especially for the last ten years penetrating into the discourse of management and design, business and academia in many ways. The contributions in the form of articles, commentaries and reviews in this MGDR Design Thinking Special Issue show us the examples, how and where we can use Design Thinking especially as an integral part of the design process. The area of design is expanding in diverse ways lately and sometimes it is causing the confusion such as Design Thinking is either a magical design tool, or another buzzword destined to go extinct after inevitable …
Make And Break Details: The Architecture Of Design-Build Education, Claire Nicholas, Arlene Oak
Make And Break Details: The Architecture Of Design-Build Education, Claire Nicholas, Arlene Oak
Department of Textiles, Merchandising and Fashion Design: Faculty Publications
In the imagination of prominent architects and architectural theorists, the detail figures as both a promising and perilous element of built form. This paper explores the tension of the “make or break” qualities of the architectural detail(s) in the learning and doing of design, through an ethnomethodologically informed ethnography of North American design-build architecture education. The discussion parses three episodes which highlight the generative qualities of the detail, in terms of its pedagogical value for architecture, and as a heuristic for the study of design practice. As both the material process of joining disparate elements, and a locus for complex …
Meghan Lamb Senior Art Capstone, Meghan Elizabeth Lamb
Meghan Lamb Senior Art Capstone, Meghan Elizabeth Lamb
Senior Art Portfolios
This is my final project completed for the Senior Art Capstone class, ART499, at St. Norbert College. In completion, I designed 16 album covers.
Cardkits, Anther Kiley
Cardkits, Anther Kiley
UNBOUND 2020 Archive (Virtual)
Anther Kiley is a RISD alum (GD MFA ’13) and adjunct faculty in the GD department. They design and market Cardkits, a line of book-like paper toy kits for kids and adults that assemble into engaging miniature cityscapes. cardkitstoys.com
Dredge The Foundry | For Dirt And Era, Woody Stauffer
Dredge The Foundry | For Dirt And Era, Woody Stauffer
Master's Theses or Doctor of Nursing Practice
Billions of years are past us and billions of years await. Shaping earthen material into sculptural abstractions is my way to sense and convey the lethargic natural progression of the planet. Fossilization, rot, dirt, plant growth, animal existence, and rust are aesthetics I endow with new perspectives and form through mold making and casting. The dichotomy between the eons of time behind us and the endless possibility of a technological future has inspired the addition of a science fiction aesthetic. To rust these computerized constructed geometric forms demonstrates how futuristic ideals will also wither away. In many ways we are …