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Full-Text Articles in Industrial and Product Design

Productive Armature, Gabriel Ofem Peter May 2026

Productive Armature, Gabriel Ofem Peter

Masters Theses

What if water was all you had, what if your only source of survival was a body of water? I shudder to think that some people get to be put in this situation in the world we live in. As I understand the importance of water to survival, it is obvious that water can be the only lifeline of survival for a community. This is the experience for residents of Makoko, Lagos. Their survival depends on the Lagos Lagoon, a large body of water flowing in from the Atlantic Ocean. This research looks beyond the surface of what this community …


Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray Nov 2025

Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray

Journal of Humanities and Social Sciences

The current study investigates the relationship between noun classes and plant folk taxonomy in Chasu (G 22). The study focuses on two objectives: the first objective is to describe the plant folk taxonomy in Chasu and the second objective is to determine the relationship between noun classes and plant folk taxonomy in Chasu. Data were collected from rural villages in Same and Mwanga districts by using free listing, field interviews (jungle-walk-and-identify), and written texts containing Chasu plant names. The findings reveal that Chasu folk taxonomy reflects different ethnobotanical categories; including a unique beginner which is mmea/mimea ‘plant(s)’, and three life …


Seattle's New Edition, Kyle Gray Jun 2025

Seattle's New Edition, Kyle Gray

Graphic Communication

My project is to create and develop the branding of the NBA's newest franchise: The Seattle Grunge. Grunge is a genre of alternative rock that emerged in the mid-1980s particularly in the city of Seattle. With my team, I am looking for seamless cohesion with other logos in the Association while establishing an emotional connection between the fanbase and its city. The project will consist of a complete creation of the team’s logo/branding, court, 3 jersey designs (home/away/city connect), merchandise, season ticket packaging, and a full marketing report (team logo exposure/connection to the city).


I Hate The Beach., Isabela Isaac Feb 2024

I Hate The Beach., Isabela Isaac

Student Sequential Art and Comics

This 8-page zine illustrates a cat and its distaste for the beach. Luckily, a new friend makes things a little bit better.


Expand And Compare The Use Of Different Digital Fashion Technologies In Simulation Three-Dimensional Structured Designs, Fatimah Hakeem Apr 2023

Expand And Compare The Use Of Different Digital Fashion Technologies In Simulation Three-Dimensional Structured Designs, Fatimah Hakeem

LSU Doctoral Dissertations

This dissertation research determined the ability of three-dimensional (3D) simulation technology (CLO3DTM and OptiTexTM software) to develop digital prototypes of structured apparel designs using different creative pattern-cutting techniques. The project’s focus was to compare the similarities between physical and virtual prototypes and evaluate differences in performance between the two software programs using fit and appearance criteria. The participants’ evaluations were analyzed with their performance on the Apparel Spatial Visualization Test (ASVT) to determine whether there was a correlation between the level of performance on the ASVT and evaluation of the technologies. It was predicted that participants with higher …


Learning Through Failure, Lily A. Mader Feb 2023

Learning Through Failure, Lily A. Mader

CAFE Symposium 2023

This project focuses on the drawing technique by Henri Matisse. I used his work as inspiration to create a retractable bamboo stick for personal use.


Cipe Pineles, Nicole Powlina Jul 2022

Cipe Pineles, Nicole Powlina

Communication Design: Design Pioneers

No abstract provided.


Toys Are For Adults, John Wippler Apr 2022

Toys Are For Adults, John Wippler

Theses

This paper explores the concept of toys, what they are and for whom they are made. The paper also provides a brief history of designer toys and pop culture, and how pop culture helped fuel the designer toy industry. The psychology of collecting is also referenced, and a direct correlation is made between the act of collecting toys and toy popularity.

The book I wrote is also mentioned and is a vital part of the purpose for the thesis. The book is an introductory guide to resin toymaking and is integral to the expansion of the designer toy community.


Digital Brand Identity Design From A User Experience Perspective, Isaiah Harwood Dec 2021

Digital Brand Identity Design From A User Experience Perspective, Isaiah Harwood

Undergraduate Honors Theses

As a graphic designer and as a creative in general, my interest has always been in the conceptualization and execution of brand identities. I am most comfortable as a designer when I am working in the realm of art direction, and most of my design heroes and inspirations are legendary art directors and designers like Paula Scher, Paul Rand, and Michael Bierut. Logo and wordmark design in particular are among my favorite aspects of design, and finding ways to creatively apply these foundational aspects of a brand to each stage of the user experience is exciting to me. The stages …


Gratitude, Elizabeth Reimer Jan 2021

Gratitude, Elizabeth Reimer

Master's Theses or Doctor of Nursing Practice

Gratitude is a concept that has impacted my life in an enormous way. Along with being a key element in this exhibition, it blends in well with me as a person and my personal life. I am extremely blessed to have the heritage that I do from both sides of my family. Gerdy’s Community Market was built on that same family concept. The gratitude celebrated after a harvest with family and community is the foundation that Gerdy’s was built on. I wanted each of the pieces I designed to support that same foundation and highlight the culture surrounding my family’s …


Yolkkh: The Story Of My People, Amna Zelimkha Yandarbin Jan 2021

Yolkkh: The Story Of My People, Amna Zelimkha Yandarbin

Theses and Dissertations

The name of my project is: Yolkkh, The Story of My People. With this project I present a series of scarves each one bearing an illustrated scene in order to tell a story – my story and the story of the Noxci people. Noxci are the people who are referred to as “Chechens” by Russians and are generally known by that title. As a Muslim, I have witnessed the way Western media tend to dehumanize my community. In order to contrast this dehumanizing process, I thought that telling the story of my family would help reverse Islamophobic tendencies and raise …


Mobile Application For Animal Health: A Design Research In User Interface, Sierra White Mar 2020

Mobile Application For Animal Health: A Design Research In User Interface, Sierra White

Georgia College Student Research Events

Apps function to increase productivity and allow the user to complete tasks conveniently from their mobile device. As a college student who has several pets, I have found that there is no good app on the market which caters to every pet parent’s needs, which forces them to download four or five apps. To combat this problem, FurPaws gives the user a way to document every aspect of their pet’s health and daily routine, as well as providing information on first aid and expert, real-time advice from veterinarians. The E-Vet page is available to guests who have not yet registered, …


Meghan Lamb Senior Art Capstone, Meghan Elizabeth Lamb Jan 2020

Meghan Lamb Senior Art Capstone, Meghan Elizabeth Lamb

Senior Art Portfolios

This is my final project completed for the Senior Art Capstone class, ART499, at St. Norbert College. In completion, I designed 16 album covers.


Bloom, Marisol Reyes Apr 2019

Bloom, Marisol Reyes

Creative Activity and Research Day - CARD

Bloom is an herbal apothecary that uses natural remedies to help boost one’s mood, while simultaneously starting a conversation about mental health. Branding for this hypothetical company was inspired by both traditional herbal apothecary designs as well as modern prescription medication bottles. The figure of a relaxed hand interwoven with delicate flowers adds a humanistic touch to the brand’s identity.


Simply Mo., Marjolijn Jaliene Oskam Apr 2019

Simply Mo., Marjolijn Jaliene Oskam

Creative Activity and Research Day - CARD

Small portfolio presentation of design work by Marjolijn Oskam, branded under simply mo. The poster includes school work as well as professional work.


Good Game, Greyory Blake Jan 2018

Good Game, Greyory Blake

Theses and Dissertations

This thesis and its corresponding art installation, Lessons from Ziggy, attempts to deconstruct the variables prevalent within several complex systems, analyze their transformations, and propose a methodology for reasserting the soap box within the display pedestal. In this text, there are several key and specific examples of the transformation of various signifiers (i.e. media-bred fear’s transformation into a political tactic of surveillance, contemporary freneticism’s transformation into complacency, and community’s transformation into nationalism as a state weapon). In this essay, all of these concepts are contextualized within the exponential growth of new technologies. That is to say, all of these semiotic …


Design, Programming, And User-Experience, Kaila G. Manca May 2015

Design, Programming, And User-Experience, Kaila G. Manca

Honors Scholar Theses

This thesis is a culmination of my individualized major in Human-Computer Interaction. As such, it showcases my knowledge of design, computer engineering, user-experience research, and puts into practice my background in psychology, com- munications, and neuroscience.

I provided full-service design and development for a web application to be used by the Digital Media and Design Department and their students.This process involved several iterations of user-experience research, testing, concepting, branding and strategy, ideation, and design. It lead to two products.

The first product is full-scale development and optimization of the web appli- cation.The web application adheres to best practices. It was …


Salvaging Print: Letterhead In Post-Industrial Urban America, Nancy Sharon Collins Sep 2014

Salvaging Print: Letterhead In Post-Industrial Urban America, Nancy Sharon Collins

The Mid-America Print Council Conference

This panel will explore the link between today’s small press movement and the formal aspects of commercial printing during the American 20th century. Panelists include Christine Medley , Philip Gattuso, and Nancy Bernardo.

Using as its primary example letterhead from defunct companies in Detroit, and secondarily, specimens of business and legal letterhead from other urban centers of the industrial United States, this panel will examine and discuss: What did letterhead represent to 20th century printers in local markets such as Detroit? What is the significance of printed letterhead, and stationery, to the art of small press printing in post-industrial cities …


Colormoo: An Algorithmic Approach To Generating Color Palettes, Joshua Rael Jan 2014

Colormoo: An Algorithmic Approach To Generating Color Palettes, Joshua Rael

CMC Senior Theses

Selecting one color can be done with relative ease, but this task becomes more difficult with each subsequent color. Colormoo is an online tool aimed at solving this problem. We implement three algorithms for generating color palettes based off of a starting color. Data is collected for each palette that is generated. Our analysis reveals two of the algorithms are preferred, but under different circumstances. Furthermore, we find that users prefer palettes containing colors that are compatible, but not too similar. With refined heuristics, we believe these techniques can be extended and applied beyond the field of graphic design alone.


Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade Apr 2013

Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade

Computer Graphics Department Faculty Publications and Creative Works

Visual images have been a key element in the development of wager-based games. The legacy of visual metaphor in gaming can be traced through paper ephemera such as playing cards and lottery tickets. Both paper and printing technology ushered the age of wide spread playing opportunities in the 19th and 20th centuries. Modern play behaviors have given way to Postmodern gaming norms in digital space. The digital age has presented a new set of challenges for gaming architecture in wager-based play. Action research in prototyping games is beginning to reveal a new and different set of game characteristics.


Silk Scarf Designed For Utep's Centennial Celebration, Anne Giangiulio Jan 2013

Silk Scarf Designed For Utep's Centennial Celebration, Anne Giangiulio

Selected Works Temporary Series

I watercolored over 20 buildings located on the campus of The University of Texas at El Paso (UTEP) to design this 100% silk scarf. It is being sold as commemorative merchandising to celebrate UTEP's Centennial Celebration in 2014.


Ip Protection Of Fashion Design: To Be Or Not To Be, That Is The Question, Xinbo Li Oct 2012

Ip Protection Of Fashion Design: To Be Or Not To Be, That Is The Question, Xinbo Li

IP Theory

No abstract provided.


Delicious-Ology: The Science Of Delicious Food, Sasha Yan Apr 2012

Delicious-Ology: The Science Of Delicious Food, Sasha Yan

Undergraduate Theses—Unrestricted

You can read this book two ways. If you want to “just cook,” flip to the recipe index, pick a recipe, and skip straight to that page. The surrounding text will explain some aspects of the science behind the recipe. While the recipes in this book are chosen to complement and provide examples of the science, they’re also recipes that are fantastic in and of themselves.


Possible Symbolics 33, Stephen Andrade Oct 2011

Possible Symbolics 33, Stephen Andrade

Computer Graphics Department Faculty Publications and Creative Works

Professor Steve Andrade is continuously experimenting in a wide range of visual arts and technology. He is an avid researcher in the areas of interactive technology, gaming, modern visual metaphor, archeology, fine arts, Western geology and the sociology of technology space.

When he is not teaching or conducting projects at the University, Professor Andrade can be found traveling or working in his studio (pictured here). His artwork includes digital imaging, graphic art posters, virtual space planning, information graphics, 2d and 3d sculpture, representational sketching, realism, video and his current passion - abstract modern painting with a hint of allegory. He …


Teaching Design And Communication Through Project-Based Service Learning: Past, Present And Future, Ulrike Gencarelle, Laura Gabiger Apr 2010

Teaching Design And Communication Through Project-Based Service Learning: Past, Present And Future, Ulrike Gencarelle, Laura Gabiger

Computer Graphics Department Faculty Publications and Creative Works

No abstract provided.


Sae Magazin : Das Magazin Von Sae Institute Und Sae Alumni Association 2008|1, Sae Institute Jan 2008

Sae Magazin : Das Magazin Von Sae Institute Und Sae Alumni Association 2008|1, Sae Institute

SAE Magazine (2007-2011)

No abstract provided.


The Art Institute Of Boston Course Catalog (1973), The Art Institute Of Boston Jan 1973

The Art Institute Of Boston Course Catalog (1973), The Art Institute Of Boston

Art Institute of Boston (AIB) Course Catalogs

The Art Institute of Boston maintains, and always has maintained throughout the course of its long history, that the artist holds a unique position of responsibility in his society. Because the weight of his contribution is so widely felt in this age of the expanded media, the artist is expected to be not only innovator, but also arbitrator. The decisions which affect his life and his work influence a wide body of people who look to him for illumination.

Art cannot be taught as a development of certain visual talents separate from a larger awareness of life. The Art Institute …


The Art Institute Of Boston Course Catalog (1971-1972), The Art Institute Of Boston Jan 1971

The Art Institute Of Boston Course Catalog (1971-1972), The Art Institute Of Boston

Art Institute of Boston (AIB) Course Catalogs

The Art Institute of Boston maintains, and always has maintained throughout the course of its long history, that the artist holds a unique position of responsibility in his society. Because the weight of his contribution is so widely felt in this age of the expanded media, the artist is expected to be not only innovator, but also arbitrator. The decisions which affect his life and his work influence a wide body of people who look to him for illumination.

Art cannot be taught as a development of certain visual talents separate from a larger awareness of life. The Art Institute …


The Art Institute Of Boston Course Catalog (1969-1971), The Art Institute Of Boston Jan 1969

The Art Institute Of Boston Course Catalog (1969-1971), The Art Institute Of Boston

Art Institute of Boston (AIB) Course Catalogs

In January of 1968 The School of Practical Art changed its name to The Art Institute of Boston as an outward sign of the diversity of ideas and interests that had generated during the past decade. The combined efforts of students, teachers, and administrators have produced a broad program which attracts students with a variety of goals, and affords an opportunity to study in several different disciplines.

The Art Institute of Boston seeks talented young people who wish to make art their lifetime career. The school offers a three-year program leading to diplomas in advertising design, illustration, photography, and fine …


The Art Institute Of Boston Course Catalog (1968-1969), The Art Institute Of Boston Jan 1968

The Art Institute Of Boston Course Catalog (1968-1969), The Art Institute Of Boston

Art Institute of Boston (AIB) Course Catalogs

It is the purpose of the School of Practical Art to train students so thoroughly in the various phases of commercial art, that they may upon completion of the course earn a good living in their chosen career. Earnest effort and thorough preparation are necessary if the student is to become successful professionally. Enthusiastic and excellent working habits must be developed early and maintained throughout the course. Deadlines must be given and met punctually. Good design, composition, color and technical skill must be evident in all finished work. In preparation for this high standard the beginner receives a thorough foundation …