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Articles 12091 - 12120 of 572453

Full-Text Articles in Arts and Humanities

Enhancing Cyclists' Emotional Well-Being: The Impact Of Greenery And Road Configuration In Urban Environments, Le Quang Phuc, Ko-Chiu Wu Dec 2025

Enhancing Cyclists' Emotional Well-Being: The Impact Of Greenery And Road Configuration In Urban Environments, Le Quang Phuc, Ko-Chiu Wu

IASDR Conference Series

As cycling becomes increasingly popular in urban environments due to environmental awareness and lifestyle changes, the emoAonal quality of the cycling experience has emerged as an important factor in route planning. This study inves Agates the influence of greenery and road configura Aon on cyclists’ emoAonal experiences in urban environments, uAlizing the Pleasure-Arousal-Dominance (PAD) model to assess emoAonal responses. We examine how greenery levels (no trees, moderate trees, many trees) and road configura Aons (dedicated bike lane, shared with pedestrians, shared with vehicles) influence cyclists’ emoAonal responses. A photo-based survey was conducted with 90 par Acipants in Taipei, Taiwan to …


Bridging The Gap: A Youth-Centered Co-Design Inquiry Into Intergenerational Empathy, Luhua Chen, Yuruo Zhang, Rui Qi, Wanlin Zhang, Xueliang Li, Mirna Zordan Dec 2025

Bridging The Gap: A Youth-Centered Co-Design Inquiry Into Intergenerational Empathy, Luhua Chen, Yuruo Zhang, Rui Qi, Wanlin Zhang, Xueliang Li, Mirna Zordan

IASDR Conference Series

In this paper, we present a co-design workshop exploring challenges and design opportunities for intergenerational empathy building. A 4-hour design workshop was conducted with 23 participants aged between 20 and 41 years old. A range of design activities was conducted to allow young participants to empathize with the elderly, brainstorm existing challenges, and collectively elicit design ideas for intergenerational empathy building. Thematic analysis of the qualitative data collected from the study reports on the perceived challenges and design opportunities by the younger cohorts envisaged from early brainstorming, group discussion, and more refined storyboards. These insights reflect perspectives and attitudes of …


Structuring Empathy In Post-Human-Centered Design: A Comparative Framework For Entity Representations, Chiho Sasaki, Yasuyuki Hirai Dec 2025

Structuring Empathy In Post-Human-Centered Design: A Comparative Framework For Entity Representations, Chiho Sasaki, Yasuyuki Hirai

IASDR Conference Series

In recent years, the role of design has evolved beyond usability and user satisfaction, aiming to address complex social, ethical, and ecological challenges. This shift calls for a critical update to conventional Human-Centered Design (HCD) methods, grounded in ethical and inclusive approaches and post-human-centered perspectives. This study proposes a conceptual framework to explore how three types of entity representations— real individuals, personas, and AI-generated personas (AI personas)—influence the perceived depth and structure of empathy in design. Drawing from existing literature, the framework uses journey maps as a shared analytical lens through which to reflect on how each representation type may …


Empowering Novice Users With Ai: A Conversational Interface For Complex Product Troubleshooting, Poyang Huang, Yaliang Chuang Dec 2025

Empowering Novice Users With Ai: A Conversational Interface For Complex Product Troubleshooting, Poyang Huang, Yaliang Chuang

IASDR Conference Series

Troubleshooting complex consumer electronic products often overwhelms novice users due to limited technical knowledge and the complexity of diagnostic procedures. This study presents an AI-powered conversational assistant that guides users step-by-step through identifying and resolving product issues. Using the VanMoof S3 e-bike as a case study, the system integrates a Retrieval-Augmented Generation (RAG) framework trained on public data, including Reddit threads and user manuals. The interface supports natural dialogue to help users not only fix symptoms but also understand root causes. In a user study with 20 participants, the assistant achieved high usability (87/100 average satisfaction) and low cognitive load …


Toward Sustainable Fashion Futures: A Preliminary Study Of A User-Centered Framework For Modular Design, Thi Thuy Tien Nguyen, Chun-Ming Yang Dec 2025

Toward Sustainable Fashion Futures: A Preliminary Study Of A User-Centered Framework For Modular Design, Thi Thuy Tien Nguyen, Chun-Ming Yang

IASDR Conference Series

The growing demand for personalization, versatility, and sustainability in contemporary fashion has increased interest in modular systems. This shift calls for innovative design processes that support modularity and user-centered innovation. This paper presents a preliminary study to construct an integrated design process tailored to modular fashion. Drawing on the Double Diamond and Design Thinking frameworks, it proposes a five-phase methodology—Empathize, Define, Ideate, Prototype, and Test—supported by creative tools such as AEIOU observation, empathy mapping, and Crazy 8s. By synthesizing established design innovation models, the study formulates a structured and adaptable process framework that addresses the unique complexities of modular garment …


Design And Evaluation Method Of Museum Cultural And Creative Product Styling Based On Generative Artificial Intelligence, Mao-Kai Yan, Chun-Heng Ho Dec 2025

Design And Evaluation Method Of Museum Cultural And Creative Product Styling Based On Generative Artificial Intelligence, Mao-Kai Yan, Chun-Heng Ho

IASDR Conference Series

Generative artificial intelligence (GAI), which is gradually becoming an important tool for improving design efficiency, has been widely applied in museum cultural and creative product design. This paper proposes a product styling design method that integrates content generation and quantitative evaluation in order to explore the innovation path of GAI in the design of museum cultural and creative products. This method firstly uses Chat GPTto analyze users' perceptual demand, extract design target imagery, and generate Midjourney prompts based on cultural element reference images. Secondly, a styling reference database is constructed with Mid journey by integrating cultural elements, target imagery, andprompts, …


Insights On Designing A Novel 99% Biodegradable Ffp2 Biomask Through Interdisciplinary Applied Research., Shujoy Chakraborty, Dirk Loyens, Jeremy Aston, Harshit Jain, Marta Dora Ornelas, Rosa Henriques De Gouveia Dec 2025

Insights On Designing A Novel 99% Biodegradable Ffp2 Biomask Through Interdisciplinary Applied Research., Shujoy Chakraborty, Dirk Loyens, Jeremy Aston, Harshit Jain, Marta Dora Ornelas, Rosa Henriques De Gouveia

IASDR Conference Series

Objective: This research developed an environmentally sustainable alternative, called BioMask, to non-biodegradable polypropylene FFP2 masks, addressing the dual challenge of medical waste reduction and public health protection through interdisciplinary collaboration. Approach: The study employed Research through Design (RtD) methodology integrating expertise from design, nanomaterial science, fibre engineering, and medicine within a 15-month applied research project. RtD facilitated concurrent product-process development by using iterative prototyping as a common language across disciplines, enabling real-time problem-solving rather than traditional sequential development. The interdisciplinary consortium developed a novel sandwich material consisting of an electrospun cellulose acetate nanofibre filtration layer combined with viscose and banana …


Decoding China's Digital Cultural Consumption Through Design Lens: Phenomena, Trends, And Critical Reflections, Tianyi Tang Dec 2025

Decoding China's Digital Cultural Consumption Through Design Lens: Phenomena, Trends, And Critical Reflections, Tianyi Tang

IASDR Conference Series

With the rapid development of digital platforms and technologies, China’s digital cultural consumption has undergone a swift transformation. This paper analyses the phenomena and trends of digital cultural consumption in China from a design perspective, highlighting the constitutive role of design in this process. The paper first defines "digital cultural consumption" and emphasizes the unique combination of China's cultural governance logic and digital infrastructure. It then discusses how design shapes the production, dissemination, and consumption of culture on digital platforms through interface design, algorithmic recommendations, and platform aesthetics. Specifically, design injects vitality and innovation into China's digital cultural consumption through …


An Aigc-Integrated Platform And Interior Design Workflow, Yuji Li, Ziyuan Yang Dec 2025

An Aigc-Integrated Platform And Interior Design Workflow, Yuji Li, Ziyuan Yang

IASDR Conference Series

With the growing presence of AI-generated content (AIGC) tools in design practice, interior design is entering a period of significant change. This study explores how AIGC-integrated platform will reshape the way interior design is produced, communicated, and implemented. Drawing on literature review, case studies, feasibility analysis, and conceptual development, this research identifies several key functional requirements such platforms must meet, such as intuitive interaction, real-time feedback, and compatibility with existing design tools. Based on an analysis of key functional requirements, the paper proposes a five-module conceptual framework encompassing interpreter, modeler, analyzer, planner, and producer. The findings reveal that these platforms …


The Paradigm Shift Of Inclusive Design, Ying Jiang, Ye Zhou Dec 2025

The Paradigm Shift Of Inclusive Design, Ying Jiang, Ye Zhou

IASDR Conference Series

Inclusive design has emerged as a vital concept under the orientation of "human-centered" approaches. With the growing imperative of sustainable development, the scope of inclusive design has gradually expanded into a broader framework of "humanity-centered" practices. From a relational perspective, inclusive design can be understood through four paradigmatic dimensions: the relationship between humans and products, between humans and others, between humans and the environment, and between humans and themselves. On one hand, human-centered inclusive design primarily focuses on the relationship between people and products, and interpersonal care, emphasizing how design products meet human needs and how individuals engage in collaboration …


Designing Participatory Placemaking: An Image-Based Co-Creation Approach In Ichigaya, Hsinyi Yang, Mengyao Lu, Koichi Wakasugi Dec 2025

Designing Participatory Placemaking: An Image-Based Co-Creation Approach In Ichigaya, Hsinyi Yang, Mengyao Lu, Koichi Wakasugi

IASDR Conference Series

This paper explores the application of image-based approaches in a co-creation context for constructing and communicating place images, addressing the regional revitalization policy undergone in Japan for new community identity and sustainability strategies. While image-based methods are methodologically recognized, their practical applications in collaborative placemaking remain under explored. Through a case study of the Editorial Club, an industry-academia initiative in Ichigaya, Tokyo, this research adopts a practice-oriented and image-centered perspective. The study investigates the collaborative image-based practices, including photo observation fieldwork, photo-eli citation group discussions, and the negotiation of creating collective creative output, which is various kinds of postcards. Findings …


Exploring Digital Twins' Opportunities For Home Energy Sustainability: From A Service Design Approach, Yaxin Zheng, Harm Van Essen, Scott Mitchell, Liam Fennessy, Laurene Vaughan, Regina Bernhaupt Dec 2025

Exploring Digital Twins' Opportunities For Home Energy Sustainability: From A Service Design Approach, Yaxin Zheng, Harm Van Essen, Scott Mitchell, Liam Fennessy, Laurene Vaughan, Regina Bernhaupt

IASDR Conference Series

Digital Twins (DTs) have been widely applied in industrial and urban contexts to optimize systems, yet their potential to enhance energy awareness in everyday domestic life remains under explored. This paper investigates how DT-enabled services can support energy sustainability in smart homes. Adopting a service design approach, we conducted a three-phase process: (1) expert interviews (N=8) to identify opportunities to integrate DTs in smart homes, 2) co-design workshops with designers (N=18) to generate service scenarios, and (3) prototyping and co-constructing stories with end-users (N=10) to develop and evaluate a energy budgeting tool concept. The resulting prototype, EnergyBud, explores how DTs …


Resonant Bamboo–A Bionic Approach To Musical Furniture Design, Zong-Yue Liou, Yu-Hsun Chang, Tsung-Chi Lin, Wen-Te Chang Dec 2025

Resonant Bamboo–A Bionic Approach To Musical Furniture Design, Zong-Yue Liou, Yu-Hsun Chang, Tsung-Chi Lin, Wen-Te Chang

IASDR Conference Series

Bamboo, as a renewable and sustainable material, offers significant potential to replace conventional resources such as wood, plastics, and metals. This study explores a bionic design approach that integrates bamboo craftsmanship with product and musical instrument design, resulting in a multi functional prototype that functions both as a rocking chair and a resonance drum. The research process followed three main stages: material analysis, concept development, and prototype production. Inspired by the grasshopper, the design combines biomimetic aesthetics with ergonomic and acoustic considerations. The prototype development involved iterative refinement, including detailed mock-ups, usability testing with children and adults, and subsequent modifications …


From Body To Interface: Co-Design Gesture-Based Interactions With Experts For Immersive Experiences, Zixiao Liu, Shuo Yan, Haiyan Jiang, Fengyi Yan, Henry Been-Lirn Duh Dec 2025

From Body To Interface: Co-Design Gesture-Based Interactions With Experts For Immersive Experiences, Zixiao Liu, Shuo Yan, Haiyan Jiang, Fengyi Yan, Henry Been-Lirn Duh

IASDR Conference Series

This paper presents an expert-driven co-design process for defining gesture-based interactions in immersive environments. Existing co-design methods often struggles with expressing abstract design elements, reaching consensus among diverse users, and translating qualitative feedback into actionable outcomes. We propose a four-stage co-design process for improving gesture-based interaction design, consisting of data collection, co-design session, expert discussion, and design decision-making, which integrates expert knowledge with embodied practice. We developed this co-design framework and apply it to a foot-based interaction project exploring habitual foot actions as natural inputs for virtual- physical switching experience. Through collaborative sessions, experts defined and evaluated appropriate foot gestures …


Is It Still Dyson? Evaluating Brand Identity In Ai-Generated Designs Using Machine Learning, Sheng-Ming Huang, Hung-Hsiang Wang Dec 2025

Is It Still Dyson? Evaluating Brand Identity In Ai-Generated Designs Using Machine Learning, Sheng-Ming Huang, Hung-Hsiang Wang

IASDR Conference Series

This study investigates the application of machine learning in evaluating brand typicality during product line extension, taking inspiration from Dyson’s recent expansion into the headphone category. The research process comprised four main stages: extraction of visual features via Design Format Analysis (DFA), development of an image classification model on the WEKA platform, generation of Dyson-style speaker images using Stable Diffusion, and expert evaluation of the results. The classification model reached an accuracy of 87.21%, demonstrating an ability to distinguish between Dyson and non-Dyson styles. Expert feedback indicated that the model was effective in identifying surface-level features such as color and …


The Effects Of Short-Term Mindfulness Intervention On Creativity In Novice And Advanced Design Students, Feichen Wu, Chun-Heng Ho Dec 2025

The Effects Of Short-Term Mindfulness Intervention On Creativity In Novice And Advanced Design Students, Feichen Wu, Chun-Heng Ho

IASDR Conference Series

Creativity is a critical competency in design education; however, effective methods to enhance creativity within design tasks remain insufficiently explored. This study investigated the effects of a brief 10-minute mindfulness intervention on the creative performance of designers with different experience levels—novice and advanced students. Using pre- and post-tests of the Alternative Uses Test (AUT) alongside expert evaluations of design sketches, the study examined whether mindfulness impacts creativity differently depending on prior design experience. Results indicated that advanced designers who underwent the mindfulness training showed significant improvements in flexibility, originality, and elaboration on the AUT, with effect sizes ranging from medium …


History Drives Recall And Exploration: Human-Ai Collaboration In The Design Of Memory Aid Recommendation Systems, Jiaxin Jiang, Ziyun Tang Dec 2025

History Drives Recall And Exploration: Human-Ai Collaboration In The Design Of Memory Aid Recommendation Systems, Jiaxin Jiang, Ziyun Tang

IASDR Conference Series

With the global rise of social media platforms, algorithm-driven recommendation systems have improved the relevance of content suggestions but have also introduced issues such as “filter bubbles,” a diminished sense of user control, and barriers to exploration. Most existing studies focus on optimizing algorithms, paying less attention to how users interact with these systems. To address this gap, we conducted an exploratory user survey (N = 30) and identified three core pain points: low utilization of history features, a lack of effective interest-management tools, and obstacles to discovering new content. Drawing on theories of human–AI collaboration and distributed cognition, we …


When Product Use Meets The Future: Proleptic Experiences And Narrative-Based Design Research, Po-Chuan Chen Dec 2025

When Product Use Meets The Future: Proleptic Experiences And Narrative-Based Design Research, Po-Chuan Chen

IASDR Conference Series

This study explores how users mentally and emotionally project product experiences into the future through narrative-based accounts. Building on the concept of prolepsis—a narrative technique that introduces future events into present discourse—this research investigates how users articulate anticipatory product experiences that reflect both emotional states and temporal orientations. A four- phase research methodology was employed, consisting of Survey, Quantification, Categorization, and Interpretation. A total of 22 narrative examples of proleptic product experiences were collected and analyzed. Through content analysis and multidimensional scaling (MDS), two interpretive axes were identified: emotional orientation (Anticipation vs. Concern) and temporal specificity (Clear Time vs. Ambiguous …


A Study On The Correspondence Between Industrial Design Education And Professional Competencies In Taiwan, Chih-Fu Wu, Yu-Hsuan Wu, Yi-Chin Lu, Yu-Ching Lu, Hsuan-Yi Peng Dec 2025

A Study On The Correspondence Between Industrial Design Education And Professional Competencies In Taiwan, Chih-Fu Wu, Yu-Hsuan Wu, Yi-Chin Lu, Yu-Ching Lu, Hsuan-Yi Peng

IASDR Conference Series

In recent years, adjustments in higher education policies have led universities to face challenges in reducing the total number of course credits, necessitating a restructuring of curriculum frameworks. Additionally, emerging industry trends, digital tool applications, and interdisciplinary learning have become critical directions for the development of design education. This has prompted schools to reassess existing industrial design curricula to ensure that they cultivate professionals who meet market demands. However, current curriculum planning lacks systematic academic analysis, leaving institutions without clear reference points when making adjustments. Therefore, the primary goal of this study is to explore the core courses in industrial …


Evaluating The Role Of Infrastructure In The City Image In Relation To The Relevant Components Of Traffic Routes, Yung-Chi Chiu, Ming-Chyuan Ho, Jui-Che Tu, Yi-Hui Liao, Yu-Chi Hsu Dec 2025

Evaluating The Role Of Infrastructure In The City Image In Relation To The Relevant Components Of Traffic Routes, Yung-Chi Chiu, Ming-Chyuan Ho, Jui-Che Tu, Yi-Hui Liao, Yu-Chi Hsu

IASDR Conference Series

By the close of the 20th century, numerous strategic planning principles pertaining to urban structure had been integrated into the urban planning process. The city's image is clearly discernible due to its proximity to the high-speed rail line. The present study analyses the cognitive expression of messages pertaining to spatial landscapes. The present study assesses perceptions of the city image in the southern section of Taiwan's High-Speed Rail, and explores the interrelationship between the city image and the formation of unique collective urban memories. Furthermore, the objective was to identify emergent themes pertinent to the city. To this end, a …


Cultural Background And Marketing Strategies In The Perception Of Design Similarity: A Comparison Between The Netherlands And Japan, Kazuko Sakamoto, Yuya Kinzuka Dec 2025

Cultural Background And Marketing Strategies In The Perception Of Design Similarity: A Comparison Between The Netherlands And Japan, Kazuko Sakamoto, Yuya Kinzuka

IASDR Conference Series

This study aims to analyze the influence of cultural background on the recognition of design similarity and to derive suggestions for marketing strategies. We conducted two experiments comparing Japanese and Dutch participants, representing collectivist and individualist cultures respectively. In the first experiment, participants evaluated the similarity of various products and indicated their expectations for design modifications. In the second experiment, participants ranked a series of backpacks that had systematically manipulated visual features, such as handle position, shape, and zipper placement. Although the results revealed culturally specific patterns in similarity judgment, they diverged from our hypotheses based on collectivism–individualism. Dutch consumers …


From Scroll To Space: Reimagining The Spatial Order Of Chinese Landscape Painting In Vr, Mengyu Chen, Yan Dong, Qi Li, Wu Qiong, Shihan Qiu, Lanxi Xiao Dec 2025

From Scroll To Space: Reimagining The Spatial Order Of Chinese Landscape Painting In Vr, Mengyu Chen, Yan Dong, Qi Li, Wu Qiong, Shihan Qiu, Lanxi Xiao

IASDR Conference Series

Traditional Chinese landscape painting constructs spatial depth through scattered perspective and shifting viewpoints, enabling a layered, rhythmic experience of wandering the scroll. This spatial logic differs fundamentally from linear perspective and poses unique challenges for immersive translation. While VR offers new potentials for experiencing cultural heritage, most VR-based landscape reconstructions remain image-centric, lacking engagement with compositional and narrative structures inherent to the scroll format. This study investigates how the multi-layered spatial order and the rhythmically guided narrative of Chinese landscape painting can be reimagined in VR. Taking Early Spring as a core case, we propose a design framework integrating spatial …


Scientific Visual Communication And Collaboration Within Text-To-Image Genai: A Scoping Review, Hao Wei Tu, David Mesa, Christine Thong Dec 2025

Scientific Visual Communication And Collaboration Within Text-To-Image Genai: A Scoping Review, Hao Wei Tu, David Mesa, Christine Thong

IASDR Conference Series

Text-to-image generation artificial intelligence (T2I GenAI) tools such as DALL·E, Stable Diffusion, and Midjourney have emerged as fast and flexible tools for creating scientific visualisations since 2020. However, their application in scientific communication and collaboration remains fragmented across disciplines. To map this landscape, we conducted a scoping review of 38 peer-reviewed articles published after 2020, following the Arksey & O’Malley framework and PRISMA-ScR guidelines. We combined manual searches in Web of Science, Scopus, ACM, and IEEE with AI-assisted searches through Elicit. Then we applied strict inclusion criteria and subject coding. Our analysis identified four main mechanisms by which T2I GenAI …


Interface Usability Of Digital Layout Tools And Learning Outcomes In Technical High School Students, Hsueh-Yi Wu, Chien-Hsiung Chen Dec 2025

Interface Usability Of Digital Layout Tools And Learning Outcomes In Technical High School Students, Hsueh-Yi Wu, Chien-Hsiung Chen

IASDR Conference Series

In the context of ongoing digitalization in educational settings, learning tools are no longer confined to traditional paper-based media but are increasingly shifting toward digital platforms. This transition highlights the significance of selecting appropriate digital layout tools, as these choices play a crucial role in determining the quality of learning portfolios. This study adopted a one-way between-subjects experimental design. A total of 60 students from technical high schools were recruited and randomly assigned to three experimental groups. The independent variable consisted of three representative digital layout tools. Data were analyzed using one-way ANOVA to examine differences in task performance, System …


Artifacts As Mediators: Translating Co-Creation Into Organizational Well-Being In Chinese Soes, Ziwei Lin, Bicheng Wang, Jie Meng Dec 2025

Artifacts As Mediators: Translating Co-Creation Into Organizational Well-Being In Chinese Soes, Ziwei Lin, Bicheng Wang, Jie Meng

IASDR Conference Series

In hierarchical organizations like Chinese state-owned enterprises (SOEs), top-down structures exacerbate employee burnout and challenge the democratic ethos of co-creation. This paper reports on a two-year Research through Design (RtD) project that navigated this tension by co-designing the Happy Doodle Toolkit (HDT), a low-tech wellness intervention. This study first surveyed burnout with 222 questionnaires and 40 interviews, then used an Analytic-Hierarchy co-creation workshop (3 psychologists, 2 executives, 2 employees) to develop the Toolkit. In a four-week pilot, 38 participants produced 152 doodle diaries and paired MBI-GS surveys; t-tests showed significant drops in emotional exhaustion and cynicism and a rise in …


An Empirical Case Study Of Circular Design Strategies: Taking Xiaomi Business Ecosystem As An Example, Jiao Song, Wei-Ken Hung, Tung-Jung Sung Dec 2025

An Empirical Case Study Of Circular Design Strategies: Taking Xiaomi Business Ecosystem As An Example, Jiao Song, Wei-Ken Hung, Tung-Jung Sung

IASDR Conference Series

The escalating global climate crisis and mounting resource scarcity are accelerating the transformation of economic models from linear to circular economy. However, existing circular design research primarily focuses on abstract theories and strategic frameworks, lacking systematic empirical exploration of practical operational pathways — limiting its direct applicability for designers. This study takes Xiaomi Business Ecosystem, as a case study. Through literature analysis and public data mining, it conducts an in-depth examination into Xiaomi’s empirical circular design practices using a dual framework of “Life cycle design strategy” and “four-level circular design strategies” (encompassing technical and biological cycles). To ensure the accuracy …


Designing Interactive Reward Mechanisms Application For Children With Different Learning Motivations And Related Reading Behaviors, Yu-Shiuan Lin, Ko-Chiu Wu Dec 2025

Designing Interactive Reward Mechanisms Application For Children With Different Learning Motivations And Related Reading Behaviors, Yu-Shiuan Lin, Ko-Chiu Wu

IASDR Conference Series

Based on design thinking principles, this study explores how children with different types of learning motivation—curiosity-driven and task-oriented—engage with a prompt-based interface to search for books and record their reflections after reading. By integrating the concept of prompt engineering into library search and information retrieval interfaces, the researcher conducted qualitative observations of children’s behavioral responses during interface interactions. The study identified two distinct interaction patterns among participating children (ages 7 to 11), leading to the development of two corresponding interface strategies and the subsequent creation of initial prototype tests. For curiosity-driven children, the interface encourages open- ended exploration, while for …


Design Considerations For Ethics Of Care Of Intimate Care Services In Elderly Nursing Homes: Transparency, Boundaries And Discipline, Yunhe Du, Yu Hin Brian Lee, Kin Wai Michael Siu Dec 2025

Design Considerations For Ethics Of Care Of Intimate Care Services In Elderly Nursing Homes: Transparency, Boundaries And Discipline, Yunhe Du, Yu Hin Brian Lee, Kin Wai Michael Siu

IASDR Conference Series

Eldercare is one of the wicked problems with social-economic-cultural threefold that is also one of the themes that we designers are eager to respond to, through our design intervention, especially in the era of technical innovations. However, is there something we are missing when exploring the technological development? Thus, questioning the direction of how we designers as outsiders respond to the complexity of eldercare service, the researcher conducted the ethnographic fieldwork with care workers in the local context of Hong Kong. After that, this study identifies the series of conflicts with ethical dimensions embedded in everyday intimate care services and …


Designing Exploratory Technologies For Early-Stage Behavior Change, Flavio Da Cunha Nerva, Celso Carnos Scaletsky, Leandro Miletto Tonetto Dec 2025

Designing Exploratory Technologies For Early-Stage Behavior Change, Flavio Da Cunha Nerva, Celso Carnos Scaletsky, Leandro Miletto Tonetto

IASDR Conference Series

This qualitative study proposes a new method for designing exploratory technologies aimed at promoting behavior awareness during the Pre contemplation stage of the Trans theoretical Model (TTM) of behavior change. In this early stage, individuals are often unaware of problematic behaviors and lack motivation to act. Exploratory technologies, defined here as artifacts that help users uncover and interpret personal information, offer a way to stimulate self-reflection without imposing predefined goals. To address "invisible behaviors," meaning those unconscious or unrecognized by individuals, we created the Method for the Development of Exploratory Technologies based on Metaphors (MDExTM). Drawing from cognitive behavioral theory …


Safety Risks Of Elderly Bicyclists: A Systematic Review, Kevin C. Tseng Dec 2025

Safety Risks Of Elderly Bicyclists: A Systematic Review, Kevin C. Tseng

IASDR Conference Series

Growing environmental awareness and health consciousness, along with government initiatives, have contributed to the increasing popularity of bicycling as both a mode of transportation and a form of recreation. However, this increase in popularity has been accompanied by growing concerns about safety, particularly among elderly cyclists. Research in this area is challenging due to variations in cultural contexts, individual backgrounds, and statistical methodologies. This study addresses these challenges by integrating a discussion with an analysis of the occurrence ratio to systematically examine potential safety risks for elderly cyclists. The findings of the literature review indicate that elderly men and children …