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Resisting Facts Kills Jr, Maya Lakshmi Srinivasan, Special Collections, Fleet Library 2025 Rhode Island School of Design

Resisting Facts Kills Jr, Maya Lakshmi Srinivasan, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


Utopia, Mohan Qian, Special Collections, Fleet Library 2025 Rhode Island School of Design

Utopia, Mohan Qian, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


Under The Feathers, Shawn Wang, Special Collections, Fleet Library 2025 Rhode Island School of Design

Under The Feathers, Shawn Wang, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

INNOVATIVE STRUCTURE PURCHASE PRIZE | $375 Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed

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Where Futures Grow, Joyce Zhang, Special Collections, Fleet Library 2025 Rhode Island School of Design

Where Futures Grow, Joyce Zhang, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


Mozgus, Damian Cerda, Madison Lopez 2025 California Polytechnic State University, San Luis Obispo

Mozgus, Damian Cerda, Madison Lopez

Computer Science and Software Engineering

The indie game market is flooded with genre experiments, yet few successfully combine fast-paced action with meaningful strategic decision-making. Our project aims to fill this gap by creating a game that fuses top-down action combat with resource-management tycoon mechanics. We found that in many games, the management phases lack mechanical stakes. Our goal was to intertwine these systems so that choices made in one phase meaningfully impact the other.


The Graphic Shift: Leveraging Superhero Graphica To Un-Ban Critical Conversations In The Secondary English Language Arts Classroom, Avery Clason 2025 University of Nebraska-Lincoln

The Graphic Shift: Leveraging Superhero Graphica To Un-Ban Critical Conversations In The Secondary English Language Arts Classroom, Avery Clason

Department of English: Dissertations, Theses, and Student Research

This thesis investigates the challenges that books are receiving during an era of social and political turmoil based on their content. Understanding why these books are polarizing for most readers and the general public is in direct connection with finding different books that can harbor the same conversations about dense topics and cultivating connections between students, the text, the world, and themselves. While there has been a search to find alternate books that are not considered "political flashpoints,” there has been limited research into the use of superhero graphica in the ELA classroom, especially in connection to utilizing this genre …


Ink (2025), 2025 Virginia Commonwealth University

Ink (2025)

Rabble, 2014-

The student-run features magazine covering the fashion, art, music and culture worlds at VCU and in Richmond. Published annually in print and updated regularly online.


Adaptive Compulsion, Amanda A. Santos 2025 California State University, San Bernardino

Adaptive Compulsion, Amanda A. Santos

Electronic Theses, Projects, and Dissertations

Adaptive

Adjective

Adap.tive ( ə-ˈdap-tiv)

of, relating to, or being a heritable trait that serves a specific function and improves an organism's fitness or survival

Compulsion

Noun

Com.pul.sion (kəm-ˈpəl-shən)

a repetitive behavior or mental act that a person feels driven to perform to alleviate the anxiety and distress caused by an unwanted thought or urge, known as an obsession.

For years we have lived in unprecedented times. From the worldwide quarantine in 2020 resulting from the pandemic, to our current US political crisis. The constant barrage of events is overwhelming and demoralizing.

The work in this gallery is a display …


Dwelling / Knowing / Loving: Imaging The Immanent Present, Joel Pasquarelli 2025 Clemson University

Dwelling / Knowing / Loving: Imaging The Immanent Present, Joel Pasquarelli

All Theses

This thesis serves as an attempt to articulate, understand, and testify to my experiences within the immanent present. Defined as moments where the world impresses itself upon my awareness with such a force that it eclipses all else, the experience of immanence is necessarily undeniable and ephemeral. These moments are accompanied by a combined sense of exultation in the world’s existence and poignant longing for something beyond. I feel as though I am embedded within something great and meaningful, as the material world acts upon me, yet I remain ever unsatiated by this experience as the world inevitably returns once …


Make Ready: Productive Disruption And Interstitial Sites Of Graphic Design Practice, Peter Maybury 2025 Technological University Dublin

Make Ready: Productive Disruption And Interstitial Sites Of Graphic Design Practice, Peter Maybury

Theses

This thesis draws on five publications produced between 2010–22: My 2020 film installation Landfall; a series of four museum and gallery-published books made with artist Gerard Byrne (2010–18); Gall, my practice enquiry with Tom dePaor which encompasses film, writing, books, sculpture, curation, and gallery works; releases and live performances by my band Thread Pulls during the period 2010–12; and my exhibition, conference talk, and book Make Ready (2015), the structure of which is taken as ‘armature’ for the writing of the thesis. Through these wide-ranging pursuits, this thesis articulates a non-normative role for the graphic designer. It identifies my operative …


The World Of Color, Hannah Lee, Special Collections, Fleet Library 2025 Rhode Island School of Design

The World Of Color, Hannah Lee, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


Itadakimasu: Recipes From Japanese American Internment Camps, Alexander K. Nishida 2025 California Polytechnic State University, San Luis Obispo

Itadakimasu: Recipes From Japanese American Internment Camps, Alexander K. Nishida

Graphic Communication

This project presents a historical narrative told through the format of a cookbook, exploring the relationship between food, memory, and resilience during the Japanese American Internment of World War II. Using primary resources such as news publications from within the camps (Topaz Times,1943), historical interviews (Herzig, 1994), and secondary resources from an archival podcast (Campu, 2021) to highlight how food served as both a means of survival and an expression of identity under confinement.

The cookbook will combine recipes inspired by documented internment-era meals with stories and reflections gathered from interviews, archival materials, and community voices. Each section will contextualize …


Communicating Change: A Visual Analysis Of American Political And Activist Posters, Hana Sage Morshedi 2025 California Polytechnic State University, San Luis Obispo

Communicating Change: A Visual Analysis Of American Political And Activist Posters, Hana Sage Morshedi

Graphic Communication

Across U.S. history, posters have helped movements inform, persuade, and mobilize the public, going beyond information to signal identity and values. In this project, I analyze 40 historically significant American political and activist posters, from wartime propaganda to civil rights and queer liberation, to explore how visual choices shape public opinion and drive social change. I focus on elements such as community/heritage colors, typography, composition, and cultural or movement-specific motifs to see how they signal identity, guide action, and contribute to a “successful” poster.


Crux: Exploring Imperialism And Resistance Through Role-Playing Games, Devon Gronka 2025 Old Dominion University

Crux: Exploring Imperialism And Resistance Through Role-Playing Games, Devon Gronka

Institute for the Humanities Master's Papers, Projects, and Capstones

This is a game about power. The game is a Role-Playing Game, or RPG. As with nearly all RPGs, the game presents the players with choices about how their characters will interact with each other and with the world around them, and these interactions are woven together to more or less form a plot. However, oftentimes in life there are no good choices available, and there is no win state outside of what we might determine for ourselves.

The game is a social experiment. While playing a game, a player takes in information in a very different manner than when …


Early Conceptual Sketches Of Blended Reality And The Precursor To The Bbs Quad (2022), David Smith 2025 CUNY New York City College of Technology

Early Conceptual Sketches Of Blended Reality And The Precursor To The Bbs Quad (2022), David Smith

Publications and Research

This document contains two original hand-drawn conceptual sketches created in early 2022, representing the earliest visual formulations of what would later evolve into the Balanced Blended Space (BBS) framework. The drawings predate my first conversations with ChatGPT and were produced as part of my independent sabbatical research into blended environments, mediated performance, and human–machine interaction.

The first drawing examines human–computational mediation, perception, and internal mapping. The second sketch—later referred to informally as the “BBS Quad”—extends this idea by reconciling cognition–computation symmetry with physical–virtual spatial relationships. Published together, these images document the conceptual foundations of the BBS framework prior to its …


0525, Evelyn Chow, Special Collections, Fleet Library 2025 Rhode Island School of Design

0525, Evelyn Chow, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


Happy Meal, Abigail Yang, Special Collections, Fleet Library 2025 Rhode Island School of Design

Happy Meal, Abigail Yang, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


“Wu Fu Lin Men” (Five Blessings Arrive), Emma Hsieh, Special Collections, Fleet Library 2025 Rhode Island School of Design

“Wu Fu Lin Men” (Five Blessings Arrive), Emma Hsieh, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


The Menu, Tonya Lin, Special Collections, Fleet Library 2025 Rhode Island School of Design

The Menu, Tonya Lin, Special Collections, Fleet Library

12th Baker & Whitehill Student Artists' Book Contest 2026

Entry for the 12th Baker & Whitehill Student Artists' Book Contest. Opening reception and award ceremony Wednesday, February 25, 2026 at 6:30pm, Fleet Library, 1st Floor Main Reading Room. Juror: Gabrielle Reed.


Diseño Visual, Identidad De Género Y Diversidad Cultural En La Animación Contemporánea: El Caso De Raya And The Last Dragon, Elisabet Fonts González 2025 Universidad Politecnica de Cataluna

Diseño Visual, Identidad De Género Y Diversidad Cultural En La Animación Contemporánea: El Caso De Raya And The Last Dragon, Elisabet Fonts González

GDI. Revista de investigación de Género, Diseño e Innovación

En los últimos años, la animación ha evolucionado hacia representaciones más inclusivas de género y diversidad cultural. Raya and the Last Dragon (López Estrada & Hall, 2021) destaca como un caso significativo de esta transformación, integrando elementos visuales, narrativos y simbólicos que reconfiguran los arquetipos femeninos tradicionales. Este estudio adopta un enfoque cualitativo centrado en el análisis visual, narrativo y simbólico de los personajes Raya, Namaari y Sisu. Basándose en fuentes primarias del proceso creativo y marcos teóricos de la animación y los estudios de género (Furniss, 2017; Lauretis, 1987; Wells, 1998), presta especial atención al diseño de personajes, la …


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