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Articles 4261 - 4290 of 577659
Full-Text Articles in Arts and Humanities
Understanding Sleep Challenges In Shared Dormitories: A Co-Design Inquiry, Zheng Wang, Adrian Gradinar, Lisa Thomas
Understanding Sleep Challenges In Shared Dormitories: A Co-Design Inquiry, Zheng Wang, Adrian Gradinar, Lisa Thomas
DRS Biennial Conference Series
Shared dormitories are the most common living arrangement for Chinese university students and have a crucial impact on their sleep and well-being. Most studies on sleep among this group primarily focus on the physical environment and the individual person, giving far less attention to the interpersonal and social aspects of living in shared dormitories. To address this gap, this paper presents the findings of a co-design workshop with 23 participants which explored their experiences of shared sleeping spaces and involved them in prototyping interventions for improving sleep experience. Findings reveal interpersonal interference as a major factor behind sleep disruption. Even …
Visualising Values In Women’S Digital Labour: Design Ethics For Assembling Social Justice, Li Zhang, Yujia Liu
Visualising Values In Women’S Digital Labour: Design Ethics For Assembling Social Justice, Li Zhang, Yujia Liu
DRS Biennial Conference Series
This paper examines how visualising values in women’s digital labour shapes recognition and justice in platform-driven environments. Visualisation is advanced as a design-ethics strategy for surfacing and negotiating undervalued work that remains obscured in digital economies. Grounded in Nancy Fraser’s justice framework and feminist epistemologies centred on situated and embodied experience, the study positions visualisation as a means to reveal and contest structural devaluation. A three-phase ethical practice is developed: ethical narration to make hidden value perceptible, ethical prototyping to question recognition mechanisms, and ethical interaction to build collective participation in decisions about representation. Insights draw on sociological and anthropological …
Darker Affordances: Designing With Values As Vulnerabilities In An Age Of Disinformation, Laura Knight
Darker Affordances: Designing With Values As Vulnerabilities In An Age Of Disinformation, Laura Knight
DRS Biennial Conference Series
In an age of pervasive disinformation, values function as conceptual anchors for comprehending complex information. Design-for-values approaches frame values as alignment opportunities. But the same values that enable ethical, resonant communication can be exploited for manipulative and unethical purposes. This paper argues that values in graphic communication design function as 'darker affordances' — relational properties affording both ethical communication and manipulation with equal reliability. Drawing on Master's students' reflections from a project in which they designed paired climate communication — one ethically aligned, one disinformation — it examines how contrastive pedagogy develops ethical literacy around values' dual nature. Analysis reveals …
Co-Designing Culture: A Grounded Theory Of Participatory Practice In Indian Folk Music, Abhinav Agrawal, Mudit Chaturvedi, Gaurang Agrawal
Co-Designing Culture: A Grounded Theory Of Participatory Practice In Indian Folk Music, Abhinav Agrawal, Mudit Chaturvedi, Gaurang Agrawal
DRS Biennial Conference Series
Prevailing accounts of co-design remain anchored in Western formal practice. This study repositions Indian folk music as a culturally embedded site of collaborative design. Drawing on Murphy’s anthropology of design and a grounded theory approach, we analysed 1,621 coded segments from interviews with 23 first-generation folk artists across 14 Indian states. We show that musicians function as cultural designers who translate lived experience and shared moral economies into adaptive musical forms through participatory routines: community observation, collective ideation, performance-based prototyping, and iterative calibration through audience feedback. We formalise these dynamics in the Cultural Co-Design Flow model, illuminating how layered semantics, …
Applying Ai Fine-Tuning And Vr 3d Sketching For Conceptual Design Proposals: A Case Study Of Footwear Design, Hao-Yu Han, Ming-Huang Lin, Yun-Wen Lee
Applying Ai Fine-Tuning And Vr 3d Sketching For Conceptual Design Proposals: A Case Study Of Footwear Design, Hao-Yu Han, Ming-Huang Lin, Yun-Wen Lee
DRS Biennial Conference Series
Generative AI tools such as ChatGPT and Vizcom can produce creative 2D images, however, their stylistic appearances remain difficult to control. This study proposes a design pathway based on LoRA fine-tuning technique. First, a fine-tuning model of Nike A.I.R. concept shoes and automotive surface styles were trained. Then, these two different vocabulary elements were combined and generatively tested to explore their feasibility in footwear design. The process included dataset preparation, parameter adjustment, generation testing, and VR 3D modeling. Results showed that this method can effectively generate innovative forms within a given framework, making it particularly suitable for early design exploration. …
Plural Epistemologies In Systemic Design: Bridging Eastern Wisdom And Western Traditions, Yi Song, Lei Zhang
Plural Epistemologies In Systemic Design: Bridging Eastern Wisdom And Western Traditions, Yi Song, Lei Zhang
DRS Biennial Conference Series
Systemic design is increasingly emerging as a foundational concept in contemporary design research, attracting growing scholarly attention. However, despite converging ambitions toward addressing complexity, the field remains characterized by diverse terminologies, conceptual framings, and methodological vocabularies. This plurality, while intellectually productive, often raises the entry barrier for new researchers and risks duplication of effort due to unclear conceptual boundaries and fragmented knowledge development. To address this challenge, this study traces the historical evolution and theoretical roots of systemic design, clarifying its conceptual scope, key constructs, and stages of theoretical formation. Building on this foundation, it further examines the historical trajectory …
Rethinking Our Relationship With Technology Through The Translation Of A Film Prop: The Case Of Pyle And His Rifle, Nicolas Marechal
Rethinking Our Relationship With Technology Through The Translation Of A Film Prop: The Case Of Pyle And His Rifle, Nicolas Marechal
DRS Biennial Conference Series
This research is situated at the intersection of design and Science and Technology Studies, focusing on training as a form of mediation which provides a pathway to rethinking our relationship with smart technologies. It draws on a provocation from Stanley Kubrick’s Full Metal Jacket (1987), with particular attention to the relationship between Private Pyle and his rifle during the training sequence. The rifle foregrounds the way that technology cannot be reduced to purely material, moral, or constructivist accounts, but is constituted through the mediating role of training. The analysis mobilises translation as a design method, treating the film prop as …
Designing With Care: Proposing An Ethical Canvas For Co-Design With Marginalised Groups, Hilkka Lydén, Soile Juujärvi, Satu Miettinen
Designing With Care: Proposing An Ethical Canvas For Co-Design With Marginalised Groups, Hilkka Lydén, Soile Juujärvi, Satu Miettinen
DRS Biennial Conference Series
This paper addresses gaps in ethical guidance for socially oriented designers engaged in co-design with marginalised groups. It introduces an ethical canvas for planning and evaluating co-design, developed through a collaborative inquiry led by a practitioner-researcher with long experience in community-based design. The canvas was informed by the authoring team’s expertise in service design, ethical decision-making, and socially engaged design research. It makes ethical deliberation visible and actionable, especially where multiple or conflicting values are present. The canvas invites designers to reflect on their stance, engage with participants’ lived realities, and navigate tensions between institutional expectations and situated needs. It …
Meaning At A Distance: Redefining Aesthetics In The Age Of Intelligent Objects, Stefano Caggiano
Meaning At A Distance: Redefining Aesthetics In The Age Of Intelligent Objects, Stefano Caggiano
DRS Biennial Conference Series
This paper examines how the aesthetics of design is being redefined by the embodiment of intelligent and interactive technologies within the framework of cognitive semiotics. Interpretation—understood as semiosis—is conceived as the fundamental process of meaning-making, through which user and artifact dynamically co-produce sense. Two modes of semiosis are distinguished: motor interpretation, grounded in the embodied incorporation of objects as extensions of the body, and cognitive interpretation, based on inferential and cooperative meaning construction. In traditional design, aesthetics either supports functional embodiment or serves decorative representation. In AI-equipped artifacts, however, function becomes distal, executed at a cognitive distance. Consequently, affordance shifts …
Changing Systems From Within: Workarounds In Sociotechnical System Transformation, Tilda Berensson, Mia Hesselgren
Changing Systems From Within: Workarounds In Sociotechnical System Transformation, Tilda Berensson, Mia Hesselgren
DRS Biennial Conference Series
Systems are shaped by dominant mindsets that constrain which futures can be imagined or made possible. Supporting system transformation requires shifting temporal boundaries and revealing the hidden system logics. This study explores how design can contribute to understanding and reframing sociotechnical system change from within. In an empirical study conducted within a research consortium investigating the electrification of road freight transport, we, as design researchers, entered the system change as participants. Using a practice-oriented lens, we learned from riding in trucks, conducting contextual observations, and interviewing drivers and transport planners whose everyday work sustains the system. What is often portrayed …
Service Design In Practice, Qian Sun, Carolyn Runcie
Service Design In Practice, Qian Sun, Carolyn Runcie
DRS Biennial Conference Series
Service design has evolved from a niche practice focused on improving customer experience into a transdisciplinary discipline driving systemic and societal transformation. Drawing on an online survey of 82 practitioners with formal training (MA Service Design) and a validation panel with eight experts, this study examines the current state of practice, identifying evolving roles, competencies, and emerging trends. Findings show a shift from tools to mindsets, grounded in curiosity, adaptability, and ethical, human-centred values. Practitioners increasingly engage in strategic and organisational transformation, adopting life-centred and planetary perspectives while integrating generative AI into research, ideation, and prototyping. The study also highlights …
Towards An Operational Framework For Design For Values: An Exploration Through Systematic Literature Review, Yingjing Duan, Fei Hu*
Towards An Operational Framework For Design For Values: An Exploration Through Systematic Literature Review, Yingjing Duan, Fei Hu*
DRS Biennial Conference Series
Design for Values (DfV) offers a robust approach for embedding values into technology, yet practitioners often face a “principles-to-practice gap” due to a lack of methodological guidance. To bridge this gap, an operational framework is developed, connecting abstract design processes with concrete practical methods. Through a systematic literature review, this research identifies 47 specific methods that explicitly support DfV practice. These methods are analysed from four dimensions—source discipline, methodological nature, operational characteristic, and practical purpose—to map the current DfV methodological landscape. This analysis informs the construction of a six-stage framework integrated with the Double Diamond model: discover, manage conflicts, conceptualise, …
Lifting Threads, Piercing Fabrics, And Tracing Stories Through Stitches: An Embroidery Inquiry Into Analysing Empirical Material, Andreea Strineholm, Jennie Schaeffer
Lifting Threads, Piercing Fabrics, And Tracing Stories Through Stitches: An Embroidery Inquiry Into Analysing Empirical Material, Andreea Strineholm, Jennie Schaeffer
DRS Biennial Conference Series
This paper investigates how textile-based practices can open alternative modes of inquiry into research material. Through an exploratory workshop, a multidisciplinary group of creative professionals and design researchers engaged with photo-elicitation data by embroidering directly onto photographs printed on fabric and wallpaper. This tactile and embodied engagement enabled a slower, more reflective encounter with the material, where meaning emerged through touch, rhythm, and collective making rather than systematic analysis. By lifting threads, piercing fabrics, and tracing stories through stitches, participants enacted a form of textile thinking: one that performs epistemologically through material interaction. This approach situates embroidery as a methodological …
Sustained Memory For Public Design In Latin America, Sofia Bosch Gomez, Luca Gaspari, Tina Rosado
Sustained Memory For Public Design In Latin America, Sofia Bosch Gomez, Luca Gaspari, Tina Rosado
DRS Biennial Conference Series
Public-sector innovation units across Latin America increasingly use design methodologies to reimagine policymaking and service delivery. However, fragmented and inconsistent documentation continues to limit institutional learning and sustained impact. This study maps how public design is practiced through a multilingual literature review of 84 sources (from an initial corpus of 700 sources) analyzed across English, Spanish, Portuguese, and French. Coding findings at institutional, project, and individual levels reveals four critical patterns: inconsistent terminology hindering synthesis, uneven geographic coverage leaving vast regions underrepresented, superficial methodology documentation describing tools without unpacking adaptation or context, and striking temporal gaps with minimal longitudinal evidence …
Speculative Co-Imagination: Participatory Visualization Informed By Design Fiction, Moshi Wang, Yining Gong, He Wang, Zhi Geng, Zhuojun Hu, Aiwen Ding
Speculative Co-Imagination: Participatory Visualization Informed By Design Fiction, Moshi Wang, Yining Gong, He Wang, Zhi Geng, Zhuojun Hu, Aiwen Ding
DRS Biennial Conference Series
This paper proposes speculative co-imagination, a design approach that integrates design fiction with participatory visualization to explore alternative futures. In the post-AI era, as automation replaces standardized tasks, designers increasingly focus on framing critical questions. Design fiction creates plausible yet fictional scenarios to provoke reflection, but often lacks audience engagement. By incorporating participatory visualization, users become co-creators of speculative narratives through data input and interaction. Drawing on the project Sky Protocol, which imagines the urban sky as an algorithmic visual platform, the paper demonstrates how user-driven data shapes collective perception. The practice is guided by a five-stage framework consisting of …
More-Than-Human Self-Tracking: An Uncertain Account Of Urine Monitoring, Protein Excess And Ecological Entanglements, Anton Poikolainen Rosén
More-Than-Human Self-Tracking: An Uncertain Account Of Urine Monitoring, Protein Excess And Ecological Entanglements, Anton Poikolainen Rosén
DRS Biennial Conference Series
This paper explores self-tracking technologies through a more-than-human lens, focusing on the entanglements between protein consumption, urine monitoring, and environmental care. Using autoethnography, I reflect on the practices of measuring protein and nitrogen in urine as a means to interrogate how personal health data intersect with ecological concerns, particularly nitrogen runoff and its contribution to overfertilization of the Baltic Sea. The account highlights tensions between the precision promised by digital health apps and the uncertainty, messiness, and environmental costs of measuring itself. By mapping nitrogen metabolism across bodies, infrastructures, and the environment, the paper identifies potential points of intervention: dietary …
The Hauntology Of Generative Ai In Design, Michael Heron, Klara Aune, Mafalda Gamboa, Sofia Thunberg, Negin Hashmati, Pauline Belford
The Hauntology Of Generative Ai In Design, Michael Heron, Klara Aune, Mafalda Gamboa, Sofia Thunberg, Negin Hashmati, Pauline Belford
DRS Biennial Conference Series
Generative Artificial Intelligence (GenAI) is a fundamentally hauntological technology. This paper interrogates that character of contemporary AI systems and explores why this feature undermines the goals of design research. We argue the need for an exorcism of GenAI, or at least a constructive rebellion against the ghosts it systematically produces. GenAI is convergence-driven and nuance-averse. It aims for reasonableness as a first-order output. Its training data reflects a profound anthropocentrism that extinguishes plurality. As a result, GenAI accelerates the foreclosure of possible worlds by preferentially reproducing that which is statistically probable and culturally dominant. By contrast, design relies upon idiosyncrasy, …
Agreements For Collective Real-Time Sketching Practice In Design Research, Mafalda Gamboa, Elvia Vasconcelos
Agreements For Collective Real-Time Sketching Practice In Design Research, Mafalda Gamboa, Elvia Vasconcelos
DRS Biennial Conference Series
Designers often converse without speech, for example, through sketches and artifacts. These conversations transverse across layers through gestures, time, and materialities. In this paper, we report on a demonstration at a design conference, where we brought together the practices of two designers, into a collaborative real-time sketching environment. Through this unfolding exchange, we explore how sketching can move beyond individual expression to become a collective emergent record of thought and relation. The demo drew together digital and physical media while listening to a theoretical prompt, in a shared conversation with the audience. From this process and its tensions, we derive …
Generative Ai In Digital Cultural Heritage Design Workflows: A Systematic Literature Review, Yuyao Zhang, Tuotuo Yang, Meng Li, Yun Wang
Generative Ai In Digital Cultural Heritage Design Workflows: A Systematic Literature Review, Yuyao Zhang, Tuotuo Yang, Meng Li, Yun Wang
DRS Biennial Conference Series
Generative AI is increasingly shaping the workflows of digital cultural heritage design practice, introducing new approaches to creative production, interpretation, and collaboration. Existing research has examined how generative AI influences general design workflows and supports creative practices in different domains. However, limited attention has been given to how these technologies participate in the design workflows of digital cultural heritage. Compared with other design contexts, digital cultural heritage design requires balancing creative exploration with the accurate transmission of heritage knowledge, which makes its workflows more complex. To address this gap, this study conducts a systematic literature review to examine how generative …
The Studio Model - Creating Space For Continuous Change, Kees Dorst
The Studio Model - Creating Space For Continuous Change, Kees Dorst
DRS Biennial Conference Series
Problems are not what they used to be. The complexity and scale of today’s challenges require a fundamentally different response from organisations. In this paper we will argue that they effectively need to move from ’problem-solving’ to a design approach. And that they need to move away from a ’one-off’ approach to innovation to creating interventions that move complex system to a better state. This requires a space and infrastructure for continuous innovation. For a model on how to achieve this, we turn to the practices of directors of creative agencies, as they shape environments for ongoing creation. The dynamics …
Co-Designing Equitable Engagement - Home Health Assessment In Healthcare Practice In Scotland, Sonja Oliveira, Laura Maclean, Gráinne Mcgill, Carolina Recart
Co-Designing Equitable Engagement - Home Health Assessment In Healthcare Practice In Scotland, Sonja Oliveira, Laura Maclean, Gráinne Mcgill, Carolina Recart
DRS Biennial Conference Series
This paper reflects upon the research process of co-designing equitable engagement within the healthcare sector. The research considers approaches to co-design as rooted within researchers sharing decision-making and shifting power not from themselves to participants, but amongst the research team itself. Co-design is mostly discussed as a process of academics and non-academics sharing the research design journey through participatory, inclusive and dialogical methods. This study considers how this process evolves within the research team itself, whereby known research project roles, responsibilities and remit are put to one side allowing difference, conflict and disagreement to be explored using design research methods. …
Touchbox: A Research Toolkit Of Haptic Textile Cubes For Experiencing, Evaluating, And Co-Designing Tangible Remote Communication, Hannah Friederike Fischer, Hanns-Peter Horn, Emil Woop
Touchbox: A Research Toolkit Of Haptic Textile Cubes For Experiencing, Evaluating, And Co-Designing Tangible Remote Communication, Hannah Friederike Fischer, Hanns-Peter Horn, Emil Woop
DRS Biennial Conference Series
The novel nature of tangible communication technologies and users’ lack of prior experience pose a significant challenge for engaging stakeholders in participative activities for non-verbal, tangible remote-communication devices. To address this gap, we developed a research toolkit consisting of wirelessly connected textile cubes capable of transmitting haptic signals such as motion, warmth, shape change, heartbeat, vibration and visual cues. This paper examines the potential of the toolkit as a methodological tool for identifying suitable input-output modalities and capturing user perceptions in the early stages of device development. Applied within a recent research project, the toolkit enabled participants to engage with …
Experiencing The More-Than-Human Through Human Augmentation, Botao 'Amber' Hu, Danlin Huang
Experiencing The More-Than-Human Through Human Augmentation, Botao 'Amber' Hu, Danlin Huang
DRS Biennial Conference Series
The recent more-than-human turn in design calls for attentiveness to nonhuman beings. Yet—as Thomas Nagel's famous "What is it like to be a bat?" thought experiment highlights—human experience is constrained by our own sensorium and an irreducible gap in phenomenal access to nonhuman Umwelten. Grounded in eco-phenomenology and eco-somatics, this paper proposes Experiencing the More-than-Human through Human Augmentation (MtHtHA, or ">HtH+"), a design approach that repurposes human augmentation technologies—typically aimed at enhancing human capabilities for human optimization—to create temporary, embodied, first-person experiences that modulate the human sensorium to approximate nonhuman sensory experiences, cultivating ecological awareness, empathy, and care across …
Designing For Transversal Play: Experience, Materiality And Connection, Kim Holflod
Designing For Transversal Play: Experience, Materiality And Connection, Kim Holflod
DRS Biennial Conference Series
This paper introduces transversal play as a material, experiential, and relational mode of playful inquiry and connection that traverses disciplinary, institutional, and cultural worlds in pedagogy and education. Drawing on design philosophical, posthumanist, and play theoretical perspectives, transversal play is framed as a situated, collaborative, and world-travelling practice of interbeing, where difference becomes a generative site for collective experimentation, care, and transformation. Through four design-based research examples, the paper explores how transversal play emerges in tangible engagements with materials, experiences, and agencies. These examples illustrate how transversal play can reconfigure roles, soften boundaries, and support speculative, caring, and ethical pedagogical …
Reimagining Cultural Heritage: Designing Game Jams As Learning Spaces, Kim Holflod, Eva Eriksson
Reimagining Cultural Heritage: Designing Game Jams As Learning Spaces, Kim Holflod, Eva Eriksson
DRS Biennial Conference Series
Game jams have increasingly been adopted as innovative learning approaches to explore and address complex cultural and societal challenges across formal (e.g., university) and informal (e.g., GLAM) educational contexts. However, there remains a lack of pedagogical models and materials that align learning goals, activities, and assessments constructively for such events. Based on an analysis of four cultural game jams (2024-2025) involving 168 young people (aged 14-32) held in an art museum, this paper proposes a pedagogical design model grounded in systematisation and adaptability as core design principles. The model promotes hybrid and inclusive participation that connects young people, museum professionals, …
Countering Tokenism In E-Participation: Potentials Of Participatory Design In Democratic Policymaking, Jia Xin Liu, Marzia Mortati, Lucy Kimbell
Countering Tokenism In E-Participation: Potentials Of Participatory Design In Democratic Policymaking, Jia Xin Liu, Marzia Mortati, Lucy Kimbell
DRS Biennial Conference Series
The implementation of e-participation platforms in policymaking has removed spatial and temporal barriers to citizen engagement; however, digitalisation also introduces new challenges which undermine democratic values and risk participation outcomes becoming symbolic and superficial. In this paper, we conducted a narrative literature review and examined barriers in e-participation through the framework of narrow and broad sense tokenism. Through a theoretical discussion, we position participatory design (PD) as a steward in addressing tokenistic participation, focusing on PD’s notion of creating carefully designed participation ‘spaces’ and ‘approaches’ that foster more democratic, deliberative, and inclusive forms of digital participation, thereby countering tokenistic tendencies.
Reconciling Values In Multidisciplinary Design Teams Through Structured Dialogue, Yijia An, Marina Bos-De Vos, Yihua Wang
Reconciling Values In Multidisciplinary Design Teams Through Structured Dialogue, Yijia An, Marina Bos-De Vos, Yihua Wang
DRS Biennial Conference Series
Value has been conceptualized differently across disciplines, while the negotiation of values is inherent to design collaboration. In many multidisciplinary design projects, professionals struggle to articulate or align values due to disciplinary differences, limited value awareness, and imbalanced value prioritisation, which can lead to communication difficulties or even collaboration failure. Reconciling diverse values and underlying motivations is therefore essential. This paper explores how structured dialogue can help participants in multidisciplinary design teams work towards value reconciliation. Using a qualitative approach, six structured value dialogues involving twenty participants were conducted, followed by twenty post-dialogue interviews to capture participants’ reflections. The findings …
Deconstructing The Designer-Genai Interaction In The Design Process: A Framework For Surfacing Micro-Dynamics And Agency, Fabio Antonio Figoli, Francesca Mattioli, Lucia Rampino
Deconstructing The Designer-Genai Interaction In The Design Process: A Framework For Surfacing Micro-Dynamics And Agency, Fabio Antonio Figoli, Francesca Mattioli, Lucia Rampino
DRS Biennial Conference Series
This paper presents the Imagery Modes framework for analysing the designer–genAI interaction, complementing established metaphor-based accounts. Developed through Constructivist Grounded Theory and structured using Activity Theory, the framework focuses on the micro-dynamics of a single input–output exchange. It identifies four sequential sub-actions—crafting, processing, generating, and evaluating—that trace the relations between subjects (designer, genAI) and instruments (input, output). Central to the framework is the concept of “output imagery”, defined as the clarity with which the designer envisions the expected output prior to the interaction. Three modes of interaction are identified: Before, During, and After Imagery. The findings highlight the fluid and …
Naming And Resisting The System Of Fatphobia In Design By A Fat, Queer Designer And Educator, Brooke Hull
Naming And Resisting The System Of Fatphobia In Design By A Fat, Queer Designer And Educator, Brooke Hull
DRS Biennial Conference Series
Within this paper, a white, fat, queer, trans nonbinary designer and educator uses a critical autoethnographic approach to examine the ways in which they have centered fat bodies. This is done through examination of two experiences: a design project creating fat letterforms and a pedagogical activity discussing bias in AI where they say fat in the classroom. By examining each narrative using a defined procedure, the author analyzes how fatphobia and other systems have negatively influenced the inclusion of fat bodies within design. Their analysis thus produces specific takeaways of how to name and resist this system. Using this approach …
Not Just One "Best" Green: Soundscape Determines The Optimal Green Wall Form, Wenbo Li, Yihe Li, Hengji Wang, Yang Liu
Not Just One "Best" Green: Soundscape Determines The Optimal Green Wall Form, Wenbo Li, Yihe Li, Hengji Wang, Yang Liu
DRS Biennial Conference Series
In high-density cities, window-view green walls (GWs) are implemented to improve psychological well-being, but their design often ignores context. Existing research overlooks how GW geometric forms interact with ambient urban soundscapes. This study investigates this critical audio-visual interaction. We conducted a 4 (sound: between-subjects) × 4 (visual: within-subjects) experiment in Virtual Reality (N=80). Participants were exposed to four visual forms (No-GW, Triangle, Square, Rectangle) within four dominating soundscapes (No Sound, Traffic, Conversation, Ventilation), reporting their Stress and recovery results. Results revealed a significant interaction effect, showing the optimal GW shape for psychological well-being was context-dependent: rectangular forms were best for …