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The Unstable Ground Of Low Hierarchies, Joshua Dinsmore 2013 University of Westminster, London, United Kingdom

The Unstable Ground Of Low Hierarchies, Joshua Dinsmore

The Transdisciplinary STEAM+ Journal

Broad Vision is a collaborative project between the Sciences and Arts. It involves students and lecturers from six different departments, across three schools at the University of Westminster, London, UK. In the first year of the project we worked with the microscope as the locus for our interconnections.


Quantum Man, Julian Voss-Andreae 2013 Claremont Colleges

Quantum Man, Julian Voss-Andreae

The Transdisciplinary STEAM+ Journal

According to quantum physics, the world is fundamentally quite different than it seems. Drawing inspiration from the underlying nature of reality, former quantum physicist Julian Voss-Andreae created an image of a walking human as a quantum object. Made up of parallel sheets of steel, the sculpture is a metaphor for the counter-intuitive world of quantum physics. Symbolizing the dual nature of matter with the appearance of classical reality on the surface and cloudy quantum behavior underneath, the sculpture seems to consist of solid steel when seen from the front, but dissolves into almost nothing when seen from the side.


Propeller, Joel Kahn 2013 Claremont Colleges

Propeller, Joel Kahn

The Transdisciplinary STEAM+ Journal

This image is based on several different algorithms interconnected within a single program in the language BASIC-256. The fundamental structure involves a tightly wound spiral working outwards from the center of the image. As the spiral is drawn, different values of red, green and blue are modified through separate but related processes, producing the changing appearance. Algebra, trigonometry, geometry, and analytic geometry are all utilized in overlapping ways within the program. As with many works of algorithmic art, small changes in the program can produce dramatic alterations of the visual output, which makes lots of variations possible.


Balconies, Joe Guimera 2013 Blaze Hill Press, California, USA

Balconies, Joe Guimera

The Transdisciplinary STEAM+ Journal

Recent developments in theoretical physics suggest the possibility of parallel universes. What if we could see two or more universes at the same time? In effect, superimpose a scene from one universe; say a street corner, over the image of the same scene from a second universe? The photograph “Balconies” imagines the possibilities.


A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society., Jarod Kawasaki, Dai Toyofuku 2013 University of California, Los Angeles, California, USA

A Distributed Intelligence Approach To Multidisciplinarity: Encouraging Divergent Thinking In Complex Science Issues In Society., Jarod Kawasaki, Dai Toyofuku

The Transdisciplinary STEAM+ Journal

The scientific issues that face society today are increasingly complex, open-ended and tentative (Sadler, 2004). Finding solutions to these issues, not only requires an understanding of the science, but also, concurrently dealing with political, social, and economic dimensions that exist (Hodson, 2003). For example, 40 years after the first congressional hearing on climate change held by Al Gore in 1976, the 2012 Intergovernmental Panel on Climate Change (IPCC) report states that climate change is still getting worse, despite efforts by governments, businesses, social actors such as Non-Government Organizations, and scientists. With the top minds in the world, across all disciplines, …


Merging Science And Art: The Bigger Picture, Natasha Hall 2013 Universidad de Les Illes Balears, España (University in the Balearic Islands, Palma, Balearic Islands, Spain)

Merging Science And Art: The Bigger Picture, Natasha Hall

The Transdisciplinary STEAM+ Journal

It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.


Ivy Leaves, Volume 88, Ivy Leaves Editorial Staff 2013 Anderson University

Ivy Leaves, Volume 88, Ivy Leaves Editorial Staff

Ivy Leaves

The 2013 edition of the Anderson University journal of art and literature, Ivy Leaves.

The names of the known editors for this issue of Ivy Leaves were Cara Dillon, Sarah Burgess, Emmy Wheatley, Chris Mauldin, Genevieve Hamilton, Jonathan Kurtz, Chelsea Pancoast, Mary Langston Willis, Christina Martin, Emily Weiland, Joy Hiller, Sarah Leugemors, Brittany Wilson, David Estep, Heather McIlrath, Dixie Hemingway, Gage LeGreca, Annie Churdar, Teresa Jones, and Tim Speaker. Photography by Joy Hiller, Sarah Leugemors, Heather McIlrath, Emily Weiland, David Estep, and Brittany Wilson.


Textile Society Of America Newsletter 25:1 — Winter 2013, Textile Society of America 2013 Textile Society of America

Textile Society Of America Newsletter 25:1 — Winter 2013, Textile Society Of America

Textile Society of America: Newsletters

Symposium Reports from SNPS Award Recipients
From the President
TSA Programs and Events
TSA News
TSA Member News
In Memoriam: Terry Satsuki Milhaupt
Symposium Reports from Workshop Scholarship Recipients
Featured Collection: The Anokhi Museum of Hand Printing, Rajasthan, India
Book Reviews
Conference Reviews
Textile Community News
Calendar-Conferences & Symposia, Exhibitions, Lectures, Workshops, Tours


Hidden Scars: The Art Of Ptsd, Gabriel Gonzalez 2013 University of Central Florida

Hidden Scars: The Art Of Ptsd, Gabriel Gonzalez

Electronic Theses and Dissertations

Through the use of mixed media, I explore imagery that reveals the trauma of returning combat veterans, of which I am one, as we try to reintegrate into a society that does not understand the war that still lingers within us. In my work, I depict emotional disturbances that are related to my personal encounters with war. My working process starts by referencing mainstream media imagery, which I juxtapose against harsh images inspired by veterans' drug and alcohol use, trauma and death. My black-and-white pixelated paintings feature the fragmented memories of a hostile combat environment, and although "Out of My …


[Threshold]: Understanding Noise Through Play, Cecil Decker 2013 University of South Carolina

[Threshold]: Understanding Noise Through Play, Cecil Decker

Theses and Dissertations

This thesis documents the theoretical underpinnings of my culminating project, the video game [threshold]. It describes the subject of the game--noise --and the method of its discussion--play. The goal of this game is to encourage players to re-contextualize noise, away from interference and error, as the source code of the universe. This new viewpoint forces us to focus on all of the data we filter out. By assessing this data, we can gain a deeper understanding of the world around us.


Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock 2013 Illinois Mathematics and Science Academy

Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock

Comics and Graphic Novels

Richard McGuire’s groundbreaking short comic “Here” (1989) revolutionized storytelling possibilities in comics. It may be used within a short story unit to demonstrate familiar elements of fiction, including setting, plot, and character. Moreover, its inventive use of panels within panels to juxtapose past, present, and future can serve as a model for students’ visual rendering of multiple points in time within a single location.


The Hd Magazine: Graphists And Wordsmiths, Hanadi Haddad, Stuart Medley 2013 Edith Cowan University

The Hd Magazine: Graphists And Wordsmiths, Hanadi Haddad, Stuart Medley

Research outputs 2013

HD Magazine is a cross-disciplinary initiative, seeking to bring together students from the fields of Journalism and Graphic Design (from 1st year through to 4th year). Its creation allows students to share knowledge and skills, showcase their work and contribute to establishing a sense of community within the School of Communications and Arts (SCA) at Edith Cowan University (ECU). HD Magazine is bi-annually published (four issues to date), with future stages of development including online publication and collaboration with students from interactive media development and creative writing. From a design perspective, HD Magazine is also an investigation into visual literacy, …


Narrowing The Margin: The Role Of The Black Superhero, Julian S. Strayhorn II 2013 Georgia Southern University

Narrowing The Margin: The Role Of The Black Superhero, Julian S. Strayhorn Ii

College of Graduate Studies: Theses & Dissertations

Comic books can be understood as a visualization of popular culture in the U.S. For a long time these tales were formed by a white power fantasy, circulating in mainstream culture as over-exaggerated narrations. To give an example of white power fantasy, Dwayne McDuffie, a prolific writer in popular entertainment states:

“…if I write, as I have many times, a story where Daredevil, who doesn’t have powers, gets the drop on Thor, who has unbelievable powers, people go Oh, that was so cool! Daredevil was so clever! If I have Black Panther do the same thing that’s impossible! It’s like, …


Auras, Adele Ball 2013 Scripps College

Auras, Adele Ball

Scripps Senior Theses

Auras is a series of illustrations of Carlos Fuentes’s novella, Aura, a horror love story about memory, obsession, desire, corporeality and immortality. Defying narrative conventions, the story is told through second person. You are the protagonist, Felipe Montero, and are employed by a 109-year old widow to edit her husband's memoirs. Inside the pitchblack house, you fall in love with her beautiful and bizarre green-eyed niece, Aura. The gradual discovery of the true relationship between the young woman and her aunt propel the story to its extraordinary conclusion.

The story seems to take place within the confines of the …


Augmented Resistance: The Possibilities For Ar And Data Driven Art, Conor McGarrigle 2013 Technological University Dublin

Augmented Resistance: The Possibilities For Ar And Data Driven Art, Conor Mcgarrigle

Articles

This article discusses the possibilities for Augmented Reality (AR) as a driver of data based art. The combination of AR and Open Data (in the broadest post-Wikileaks sense) is seen to provide a powerful tool-set for the artist/activist to augment specific sites with a critical, context-specific data layer. Such situated interventions offer powerful new methods for the political activation of sites which enhance and strengthen traditional non- virtual approaches and should be thought of as complementary to, rather than replacing, physical intervention.

I offer as a case study this author’s “NAMAland” project, a mobile artwork which uses Open Data and …


Forget The FlâNeur, Conor McGarrigle 2013 Technological University Dublin

Forget The FlâNeur, Conor Mcgarrigle

Articles

This paper discusses the connections between the ‘flâneur’, Baudelaire's symbol of modernity, the anonymous man on the streets of nineteenth century Paris, and his contemporary digital incarnation, the ‘cyberflâneur’. It is argued that, although the flâ- neur could be successfully re-imagined as the cyberflâneur in the early days of the web, this nine- teenth century model of male privilege no longer fits the purpose. It is suggested that it is time to forget the flâneur and search for a new model to consider the peripatetic nature of location-aware networked devices in the digitally augmented city.


1200 Miles : Life And Death On The Thai-Burma Border, Jack PICONE 2012 Lingnan University

1200 Miles : Life And Death On The Thai-Burma Border, Jack Picone

Artists-in-Residence Programme : Exhibition Catalogues

No abstract provided.


Video Production Guide: A Manual On Video Production Custom Made For Laes, Andrew Mai 2012 California Polytechnic State University - San Luis Obispo

Video Production Guide: A Manual On Video Production Custom Made For Laes, Andrew Mai

Liberal Arts and Engineering Studies

A guide in video production using the Liberal Arts and Engineering Studies Program’s main work space, also known as the Expressive Technologies Workshop. Includes a detailed instructional on video production from camera rentals to basic shooting to editing and distribution. Also introduces other tools in the workshop related to video production such as audio production tools and projection mapping.


Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, Jeffrey Franklin 2012 California Polytechnic State University - San Luis Obispo

Exploration Of Physical Computing: Digital Interfaces Using Microsoft Kinect And Peggy 2 Led Matrix, Jeffrey Franklin

Liberal Arts and Engineering Studies

Physical computing, or more specifically social immersive media, is an offshoot of New Media that incorporates interactive physical systems (software/hardware systems) to sense and respond to the analog world. This serves as a creative framework for understanding our own relationship to the digital world. In this project, computer vision is incorporated as a medium between both input and output through the use of two cameras, a typical webcam and a Microsoft Kinect. For the first part of the project, a webcam streams visual data into a computer program which interpolates the video data into a 25x25 virtual dot matrix. This …


Between Floors: The Ups And Downs Of Mediated Narrative, Melinda White 2012 Virginia Commonwealth University

Between Floors: The Ups And Downs Of Mediated Narrative, Melinda White

Theses and Dissertations

“Between Floors: The Ups and Downs of Mediated Narrative” and the accompanying creative remediation project, “Between Floors: Love and Other Blood Related Diseases,” meld theory and practice of print with electronic literature and installation art. I argue that as the medium changes, the narrative is transformed. The narrative can be reconstructed and pieced together as the reader or viewer becomes increasingly involved, even embodied within the work. This embodiment is what Nathaniel Stern calls “Moving and thinking and feeling” (1) and can result in a more direct emotional experience. The form, structure, and medium (sjužet) rely on authorial intention, yet …


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