It’S Complicated: Black Hip Hop Feminist Art Commentary On Us Democracy,
2020
Georgia State University
It’S Complicated: Black Hip Hop Feminist Art Commentary On Us Democracy, Camea Davis
Journal of Hip Hop Studies
Part narrative reflection, part artistic installation, this work contemplates the tensions and the possibilities of Hip Hop culture, Black womanhood, and American democracy in the United States. The significance of this work is twofold: (1) The authors use Hip Hop feminism to develop a framework for Hip Hop activism as a public pedagogy on US politics, and (2) they provide commentary on US democracy from a Black Hip Hop feminist perspective through art. This article contributes an argument for a creative ontological space from which Black women can reimagine a justice-centered US democracy.
“Yeah, I’M In My Bag, But I’M In His Too”: How Scamming Aesthetics Utilized By Black Women Rappers Undermine Existing Institutions Of Gender,
2020
Virginia Commonwealth University
“Yeah, I’M In My Bag, But I’M In His Too”: How Scamming Aesthetics Utilized By Black Women Rappers Undermine Existing Institutions Of Gender, Diana Khong
Journal of Hip Hop Studies
2018 was the year of the “scammer,” in which many Black women rappers took on “scamming” aesthetics in their lyrics and music video imagery. Typified by rappers such as City Girls and Cardi B, the scammer archetype is characterized by the desire for financial gain and material possessions and the emotional disregard of men. This paper investigates how Black women rappers, in employing these themes in their music, subvert existing expectations of gender by using the identity of the scammer as a restorative figure. The objectification of men in their music works in counterpoint to the dominant gender system and …
Twenty-First Century B.I.T.C.H. Frameworks: Hip Hop Feminism Comes Of Age,
2020
University of Kentucky
Twenty-First Century B.I.T.C.H. Frameworks: Hip Hop Feminism Comes Of Age, Aria S. Halliday, Ashley N. Payne
Journal of Hip Hop Studies
This special issue is dedicated to the bad bitches. The ratchet women. The classy women. The hood feminists. The “feminism isn’t for everybody” feminists. Those women, femmes, and girls who continuously (re)present and (re)construct Black girl/womanhood. The creatives, the innovators, the women that are “often imitated, but never duplicated.” This issue is dedicated to you and the ways in which you challenge us to (re)define what it means to be Black girls/women in this world and what it means to reclaim power over your own representation and images. This issue is for you, defined by you, and inspired by you.
Breathe The Machine,
2020
Stetson University
Breathe The Machine, Matt S. Roberts, Terri Witek, Teresa Carmody, Dengke Chen
Electronic Literature Organization Conference 2020
Breathe the Machine
interspecies morph edition featuring a video conference and solo or synched blow-ins
Teresa Carmody Dengke Chen Matt Roberts Terri Witek
The FaaS were future-oriented. Every day, they contemplated the question: what kind of ancestor will you be?
A collaborative group composed of a prose writer, new media artist, 3-D animator, and poet enter your personal computers and suggest that in this particularly viral moment, individual breaths + machines may be the closest we get to community touch. An animated video conference offers the project's conceptual framework, including questions about invasive species and intimacy in this new world …
Landscapes Of Light And Text And Layer: A Projection Poetry Performance,
2020
Griffith University - Australia
Landscapes Of Light And Text And Layer: A Projection Poetry Performance, Jason Nelson Dr.
Electronic Literature Organization Conference 2020
A digital poetry performance in seven locations. This online performance mixes pre-recorded video of projection poetry in seven places/landscapes around SE Queensland, Australia with a live digital poetry reading.
The theme of this performance is landscapes of change, exploring places in SE Queensland impacted by bushfires, deviated by floods, altered by drought, damaged by weapon testing, trees thousands of years old, home of non-human creatures and the revealed geology that roads carve.
Using pico/portable projectors, digital poet Jason Nelson, will add a poetic light-based skin to these landscapes, recording the results, replaying them during the performance. As the projection videos …
Cross Disciplinary Virtual Reality For Lighting And Composition: Research Update,
2020
Rochester Institute of Technology
Cross Disciplinary Virtual Reality For Lighting And Composition: Research Update, Shaun Foster, Ihab Mardini
Frameless
Advanced technology has made Virtual Reality a viable tool for widespread multidisciplinary use. We saw an opportunity to use VR to benefit multiple departments at RIT; 3D Digital Design, Industrial Design, Interior Design, and the School of Film and Animation. All departments wrestle with the problem of effectively allowing the students the speed to iteratively light, compose and compare work. The complexity and length of rendering time using previous generation (CPU rendering) 3D applications distracts learners from focusing on design. Light and Composition are two major elements of designs that are often buried under overwhelming technical obstacles.
Evaluating Audience Engagement Of An Immersive Performance On A Virtual Stage,
2020
Georgia Institute of Technology
Evaluating Audience Engagement Of An Immersive Performance On A Virtual Stage, Victoria J. Kraj, Thomas Maranzatto, Joe Geigel, Reynold Bailey, Cecillia Ovesdotter Alm
Frameless
Presenting theatrical performances in virtual reality (VR) has been an active area of research since the early 2000's. VR provides a unique form of storytelling, which is made possible through the use of physically and digitally distributed 3D worlds.
We describe a methodology for determining audience engagement in a virtual theatre performance. We use a combination of galvanic skin response (GSR) data, self-reported positive and negative affect schedule (PANAS), post-viewing reflection, and a think aloud method to assess user reaction to the virtual reality experience.
In this study, we combine the implicit physiological data from GSR with explicit user feedback …
Phone Down Magic On (An Augmented Reality Performance/Reading),
2020
Temple University
Phone Down Magic On (An Augmented Reality Performance/Reading), Laura Zaylea
Electronic Literature Organization Conference 2020
Phone Down Magic On is designed as a chapter book for children, grades 3-5, and each chapter begins with augmented reality content. The story follows three young friends who text each other before bed. By holding a phone above the physical chapter book, readers see the characters’ texting session as if it were happening on their own phones… and when a parent says to put the phone down, the texting stops and the “magic” begins. The screen interface dissolves into a dream scene, and clues to a mystery are presented in floating text presented within animated sequences supported by sound …
The Tenders: Embrasures In The Fort’S Collapse,
2020
School of the Art Institute of Chicago
The Tenders: Embrasures In The Fort’S Collapse, Judd Morrissey, Abraham Avnisan, Mark Jeffery
Electronic Literature Organization Conference 2020
The Tenders: Embrasures in the Fort's collapse (zoom edition) is an simultaneous multi-channel mixed reality performance that engages with structures of the fort and the home, combining remote live performance and augmented reality poetics with 3d scans of the site of Fort Dearborn, an early American garrison out of which the city of Chicago was incorporated. Juxtaposing excavations of urban monuments with scans of the bedazzled home of self-taught artist, Loy Bowlin, who embodied the persona of "the original rhinestone cowboy", The Tenders seeks to invert and queer colonial narratives lodged deep within the American imaginary.
Tweet Your Shared Adventure: An (Un)Continuous E-Lit Jam,
2020
Coastal Carolina University
Tweet Your Shared Adventure: An (Un)Continuous E-Lit Jam, Sarah Whitcomb Laiola
Electronic Literature Organization Conference 2020
ABOUT:
For this virtual engagement session of ELOrlando, participants will create and play a collaborative work of e-lit on Twitter, modeled after Choose Your Own Adventure-style hypertext fiction. This e-lit jam will run the course of the conference, from Thursday July 16-July 19, on the hashtag #TYSA (T[weet] Y[our] S[hared] A[dventure]). All Twitter users in the ELO community are invited to join.
HOW THIS JAM WILL JAM:
On the first day of the conference, the session’s organizer (Sarah Whitcomb Laiola, @DrSarathena192 on both Twitter and Discord) will tweet out on #ELOrlando and #TYSA the beginning of an adventure story. …
Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media,
2020
Pontificia Universidad Catolica del Peru
Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado
Electronic Literature Organization Conference 2020
Since the first decades of the twentieth century, Peruvian poetic tradition has been characterized by experimental uses of language. Among these possibilities, some records tensioned this medium from the link with the plastic arts, as in the case of the poetry of José María Eguren, while others opted for the playing with the spatiality and visuality of the blank sheet, such as in the case of the work of Carlos Oquendo de Amat. However, it is not until the appearance of the poetry of César Vallejo, specifically with a poems like Trilce in 1922, that these breakages force us to …
Falproject,
2020
University of Central Florida
Falproject, Mohsen Hazrati
Electronic Literature Organization Conference 2020
"A fāl or Bibliomancy is good or bad, the profit or the loss whose occurrence is predicted by hearing a word or a voice, seeing the movement or the expression, opening or reading a book, or observing a specific motif or image." Mohammad Vojdani
FAL Project is a VR-AR Prediction Machine based on an Old Iranian Bibliomancy tradition.
This project is about generating a virtual environment of a prediction using unlimited online data based on the Persian Mysticism and tradition into a VR artwork. As there are so many people who get matched results based on their niyats(Intent of prediction) …
Glitch Reading: [Re]Mediation And The Protocols Of Reading,
2020
SUNY University at Buffalo
Glitch Reading: [Re]Mediation And The Protocols Of Reading, Jacob Reber
Electronic Literature Organization Conference 2020
In this paper, I outline a methodology for reading poetic works that operate between media environments, noting the subtle shifts and failures that mark the material changes. The space between mediums and processes of remediation produce residue from the various material substrates and protocols of reading that adhere to works moving through networks. The attention to the residue can be understood as glitches, which proliferate the possibilities of reading and reveal the construction of imbricated reading environments. This is a practice I want to consider through the framework of glitch reading. Drawing on Rosa Menkman's theorization of glitches and Tan …
The Aesthetics Of Multicoding Esolangs,
2020
University of Central Florida
The Aesthetics Of Multicoding Esolangs, Daniel J. Temkin
Electronic Literature Organization Conference 2020
In the influential 2005 paper "A Box, Darkly," Michael Mateas and Nick Montfort introduced the idea of multicoding: when one text holds multiple meanings, depending on context. Examples include polyglots, programs that can run successfully in two different languages, as well as sentences that can be read in French or English. Esoteric programming has a history of explicit multicoding languages. The best known are Piet, whose programs are images, and commands are the change in color from one pixel to the next; Shakespeare, with code written as plays, and Chef, whose programs are recipes that work in the kitchen. While …
Procedural Montage: A Design Trace Of Reflection And Refraction,
2020
University of California, Santa Cruz
Procedural Montage: A Design Trace Of Reflection And Refraction, Jasmine T. Otto, Angus G. Forbes
Electronic Literature Organization Conference 2020
Narrative media may vary the adjacency of fixed textual passages to drive rhizomatic readings through a montage procedure. We present the design of “exul mater”, a hypertext fiction which locates perlocutionary acts in virtual spaces and resonant gaps. We reflect on sculptural fiction, the (de)formance of complex systems, and tarot reading as methods of layering metaphorical blends into polysemous juxtapositional elements. "exul mater" consists of one set of such elements and their pairwise juxtapositions, as presented through an interface which supports higher-order ‘gap-filling’ reading(s). We draw on peer feedback to address challenges to readability arising from the narrative application of …
Productive Misreading In Intermedia Art: Four Approaches By A Musician,
2020
Texas A&M University
Productive Misreading In Intermedia Art: Four Approaches By A Musician, Jeff Morris, Elisabeth Blair
Electronic Literature Organization Conference 2020
This discussion examines the evolution and lessons of four artistic performance works that engage with text and imagery with the mindset of a composer, rather than as an author or visual artist. The works involve computer music, improvisation, video art, generative art techniques, and challenging aesthetics. An analytical discussion reveals that different forms and mechanisms of reading are manifest in the artworks, and reflections upon these elucidate the intermedial nature of reading and the productive, expressive potential of interfering with these processes.
Designing For Truth In Counterfactual Games,
2020
Davidson College
Designing For Truth In Counterfactual Games, Mark Sample
Electronic Literature Organization Conference 2020
This paper brings together two distinct and seemingly irreconcilable threads: first, the place of interactive narratives and games within the broader context of documentary media; and second, the value of counterfactual narrative as a documentary form. I will weave these two threads using my own counterfactual documentary game as the guide. Currently under development in Twine, the game is rooted in archival research about the past yet is about a version of the past that didn’t happen. The game asks the following counterfactual question: what if gene editing technology like CRISPR had been invented in the 1920s and 1930s, the …
The Role Of Designers In Promoting Healthy Masculinity With An Approach To Stopping Violence Against Women And Girls,
2020
University of Arkansas, Fayetteville
The Role Of Designers In Promoting Healthy Masculinity With An Approach To Stopping Violence Against Women And Girls, Fatemeh Abolbashari
Graduate Theses and Dissertations
While awareness about violence against women and girls is growing, there is still a lack of evidence about what changes behavior to prevent it from happening. As a graphic designer, I wanted to find the root problem of this issue and work towards a solution. Through my research and questioning, I concluded that this problem begins with men’s thoughts on hierarchy, language, and behavior, and supported by a prevalence of toxic masculinity in men’s culture.
Where does this violence come from? What has society done to raise this kind of man? Violence against women and girls is being couched in …
Black Binder,
2020
California State University, San Bernardino
Black Binder, Haylie Roche
Electronic Theses, Projects, and Dissertations
I make paintings, sculptures, and installations that explore the nature of consumption and commodity. I am interested in how it has become the center of modern culture, and how we often overindulge. My paintings explore the fetishization of "the good old days" and the limbic drive to recreate past pleasures- often remembered more blissfully than they actually were. People want to follow what feels good, and are often found engaging in detrimental activities, trying to recreate the “magic” of their first time doing so. Consumption as a vehicle for escapism is also a common theme in my practice. My sculptures …
Finding Identity In Memories,
2020
Rhode Island School of Design
Finding Identity In Memories, Hyejun Youn
Masters Theses
What are the ways in which we form and build our identities and habits in both physical and digital spaces? How can our different uses of the digital expression which evolved from analog forms reveal traits and memories that we have forgotten or overlooked?
The way I define my identity through the analog media I collect correlates with the quality of the memories within my current schema, knowledge structures that represent typical instances of categories.
We interact with an infinity of objects from birth to death. Our collection of objects resonates more and more with memory and nostalgia as the …
