Exploring The Creation Of Immersive And Responsive Spaces For Interrelationship Through The Concept Of Playfulness,
2020
Virginia Commonwealth University
Exploring The Creation Of Immersive And Responsive Spaces For Interrelationship Through The Concept Of Playfulness, Yonghun Jung
Theses and Dissertations
The COVID-19 pandemic that began in early 2020 is causing serious damage to many countries. As of May, the number of confirmed patients worldwide is at 3.35 million and the death toll stands at 239,000 people. As a way to prevent the pandemic, most countries encourage people to keep social or physical distance and self-quarantine. According to the U.S. Centers for Disease Control and Prevention, they recommend that people stay at least six feet away from each other and the South Korean government also recommend keeping their distance from each other at least two meters.
Because of the current situation, …
Fifteenth International Photovideoanthology On Paradoxism,
2020
University of New Mexico
Fifteenth International Photovideoanthology On Paradoxism, Florentin Smarandache
Branch Mathematics and Statistics Faculty and Staff Publications
Paradoxism is an international movement in science and culture, founded by Florentin Smarandache in 1980s, based on excessive use of antitheses, oxymoron, contradictions, and paradoxes. During three decades (1980-2020) hundreds of authors from tenth of countries around the globe contributed papers to 15 international paradoxist anthologies.
In 1995, the author extended the paradoxism to a new branch of philosophy called neutrosophy, that gave birth to many scientific branches, such as: neutrosophic logic, neutrosophic set, neutrosophic probability and statistics, neutrosophic algebraic structures and so on with multiple applications in engineering, computer science, administrative work, medical research etc.
“May your imagination blossom …
A Place Through Time,
2020
University of Alabama in Huntsville
A Place Through Time, Kaitlyn Mathis
Summer Community of Scholars Posters (RCEU and HCR Combined Programs)
No abstract provided.
T700-701 D 3d Turboshaft Engine Interactive Training Project,
2020
University of Alabama in Huntsville
T700-701 D 3d Turboshaft Engine Interactive Training Project, David Stewart
Summer Community of Scholars Posters (RCEU and HCR Combined Programs)
No abstract provided.
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found,
2020
Rochester Institute of Technology
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
Arabic Beyond Arabic,
2020
Virginia Commonwealth University
Arabic Beyond Arabic, Abir Zakzok
Theses and Dissertations
Arabic is the best and the most complicated language of all time!” Even though this statement seems like an exaggeration, it is what I grew up hearing; from my Arab parents as a child, my Arab teachers as a student, and my Arab customers as a salesperson. The Arabic language has a significant role in Arabs’ identity, yet most Arabs only scratch the surface and do not fully grasp the embedded meaning of the language. I have long been fascinated by the relationship between language and community as well as how it translates to design - specifically, the relationship between …
Reclaiming Beercraft- A Sensory Experience,
2020
Virginia Commonwealth University
Reclaiming Beercraft- A Sensory Experience, Zishan Zeng
Theses and Dissertations
The senses are mainly a source of arousal, enjoyment and pain and are of vital importance for the human body. They are also important because sensory perception is typical of many cultural artifacts and is given unique intensities and extensions, shapes and meanings through them (Heywood, 2017). As Finnish architect Juhani Pallasmaa stated, “architecture is the art of reconciliation between ourselves and the world, and this mediation takes place through the senses” (Pallasmaa, 2012). To make architecture truly meaningful, it should be able to awaken all the senses.
The way we feel, smell, and even taste is hard to capture. …
Design As Entrepreneurship: Towards A Design-Specific Entrepreneurship Framework,
2019
Technological University Dublin
Design As Entrepreneurship: Towards A Design-Specific Entrepreneurship Framework, Con Kennedy
Conference papers
Current thinking on entrepreneurship states there is no specific link between the entrepreneur and their enterprise. Design is an individual creative act; therefore, the practitioner is not separate from their idiosyncratic process. The Designer is the product offering. Designers form Design Enterprises, meaning that with this aspect of inseparability, the Design Entrepreneur is a different kind of entrepreneur than currently discussed. The literature on the topic discusses design as a creative output, not as entrepreneurship output. Like any enterprise, Design Enterprises must be profitable. There are many entrepreneurship processes, none of which seem to address the needs of the Design …
How To Create And Maintain An Effective Information Architecture And Navigation System For Science Gateway Websites,
2019
CUNY New York City College of Technology
How To Create And Maintain An Effective Information Architecture And Navigation System For Science Gateway Websites, Noreen Y. Whysel, Omni Marketing Interactive
Publications and Research
Whether you have an existing Science Gateway website or are creating your first one, this hands-on tutorial will show you, step by step, how to create and update gateway websites so that their content is easier to find and easier to use.
As a Science Gateway provides its web-based tools and resources, it is essential that these sites utilize specific usability tests and other research methods to ensure positive and productive experiences with the sites. Successful information architecture (IA), intuitive site navigation, and clear user interfaces (UIs) all rely on knowing where various users expect to find needed information.
Since …
Statement Of Creative Practice: Creative Making And Vr Literature,
2019
XR Artists Collective
Statement Of Creative Practice: Creative Making And Vr Literature, Mez Breeze
Journal of Creative Writing Studies
Editor's Note
Mez Breeze authored her artist’s statement in virtual reality. You can view Mez’s artist’s statement even without a VR headset. Just click this link: https://bit.ly/2Kov372
You’ll need this password to access it: XR_PlayG
Abstract
Constructing creative writing in XR (aka Extended Reality: an umbrella term that covers Augmented Reality, Virtual Reality, Mixed Reality, and a fourth category called Synthetic Reality), and VR in particular, is an exciting and recent phenomenon in the Electronic Literature field. This proposed Statement of Creative Practice will examine the scope and reach of XR artforms while focusing in particular on the subset of …
It’S Not Trash, It’S Art,
2019
Pitzer College
It’S Not Trash, It’S Art, Kathleen Kile
EnviroLab Asia
Stepping off the plane in Hue, Vietnam took my breath away. I was slammed with heat and extreme humidity that is common for mid-May. I stood at the bottom of the jetway, trying to adjust not only to my new environment, but to the fact I took this leap of faith and traveled half way around the world to teach children with intellectual disabilities about art made from trash. Little did I know that that step would have such a huge impact on my life and further strengthen my core values.
Visualizing United States Energy Production Data,
2019
SMU
Visualizing United States Energy Production Data, Bruce P. Kimbark, Melissa Luzardo, Charles South, James Taber
SMU Data Science Review
Power plants production, load, financials and environmental impact from power plants in the United States is publicly available either from the Energy Information Administration, the Environmental Protection Agency or Lazard among others. The general public is interested in US energy production and its potential environmental impact but the available information is complex and difficult to properly understand and not shared in ways that are accessible. Our objective was to gather this data and create different interactive visualizations that make it consumable. Each of the five visualization was designed to explain a specific part of energy that together can provide a …
Pantomime: The History And Metamorphosis Of A Theatrical Ideology,
2019
San Jose State University
Pantomime: The History And Metamorphosis Of A Theatrical Ideology, Karl E. Toepfer
Open Educational Resources
This book offers perhaps the most comprehensive history of pantomime ever written. No other book so thoroughly examines the varieties of pantomimic performance from the early Roman Empire, when the term “pantomime” came into use, until the present. After thoroughly examining the complexities and startlingly imaginative performance strategies of Roman pantomime, the author identifies the peculiar political circumstances that revived and shaped pantomime in France and Austria in the eighteenth century, leading to the Pierrot obsession in the nineteenth century. Modernist aesthetics awakened a huge, highly diverse fascination with pantomime. The book explores an extraordinary variety of modernist and postmodern …
So . . . We're Going For A Walk: A Placed-Based Outdoor Art Experiential Learning Experience,
2019
Brigham Young University
So . . . We're Going For A Walk: A Placed-Based Outdoor Art Experiential Learning Experience, Priscilla Anne Stewart
Theses and Dissertations
Schools in the United States often emphasize making children competitive in a global economy while neglecting the importance of developing citizens who are ecologically responsible. Problems of climate change, loss of biodiversity, mass extinctions and degradation of the natural environment, are often ignored. Some researchers have suggested that children lack unstructured play time in nature, have an increased amount of screen time, lack mindfulness, and are insulated from the natural world. Many children rarely have significant experience with nature's wildness. It is common for people to experience a sense of placelessness in the hyper-mobility of present times where "globalizing" agendas …
Chamindika Wanduragala Interview,
2019
DePaul University
Chamindika Wanduragala Interview, Vincent To
Asian American Art Oral History Project
Chamindika Wanduragala is a Sri Lankan American visual artist, cook, DJ ( DJ Chamun), puppeteer and stop motion animation filmmaker based in Minneapolis. Her work deals with personal experience through mythic stories. She is also the founder and Director of Monkeybear's Harmolodic Workshop, which supports Native/POC in developing creative and technical skills in contemporary puppetry.
Bio from: http://chamindika.com/index.html
Interpreting Reality In The Anthropocene,
2019
Louisiana State University and Agricultural and Mechanical College
Interpreting Reality In The Anthropocene, Jake Philip Hamill
LSU Master's Theses
In this paper, I would like to propose that abundant beautification techniques in contemporary nature documentaries are counterproductive when attempting to address humans’ impact on our planet. By utilizing technology there could be a new way to educate ourselves about the Anthropocene on platforms such as Google Earth where one can view nature, statistics, and art by location. With limited data, learning about our effects on nature in its entirety is close to impossible but art can allow us to try and reveal new hidden connections.
Grid As A Frame,
2019
Rhode Island School of Design
Grid As A Frame, Young In Sa
Masters Theses
A grid is a type of framework applied to an area in order to articulate information through coordinates and units. Nowadays, the world we experience has become overwhelmed by digital displays. How can we perceive the different form of reality when both experience and our perspective are shaped by digital representation? What if our life continues in virtual topography where I can see my GPS location, or in a rectangular camera frame instead of on the spherical earth? I walk with my feet touching the ground and I see the landscape around me, but still, now, I navigate myself in …
Universe Of Things: A Human Presentation Of Food-For-Thought.,
2019
Washington University in St. Louis
Universe Of Things: A Human Presentation Of Food-For-Thought., Madeline Halpern
Bachelor of Fine Arts Senior Papers
I present this statement under three loose categories: People, Objects and their Environment. I consider People as human, Objects as art objects, domestic objects, and food, and Environment as the shared space of the former groups. Food directs this statement as I present each concept and creative process as a metaphorical dish. Material exploration carried me from a direct practice of reorienting acrylic paint and questioning object functionality through personified sculptures into theoretical thesis work in which I use interpersonal relations and the idea of consumption to translate tactile, gustatory and olfactory sensations into digital film. In this meal I …
Its Skin Is My Skin,
2019
Washington University in St. Louis
Its Skin Is My Skin, Bryan Page
Graduate School of Art Theses
This text examines the complexity of attempting to empathize with bodies that are vastly othered from my own. This broad yet nuanced subject crosses epistemological boundaries and complicates the dualities between both the mind and body, and between the corporeal and the virtual. My desire to better understand the conditions of another’s experience originates from a painful traumatic loss which caused me to feel isolated and incomplete. In response to this suffering, I long to emotionally connect with other beings and create artwork that attempts to bridge the qualia of individual experience.
I am interested in the capacity (or lack …
Game On,
2019
CUNY Hunter College
Game On, Theresa Loong
Theses and Dissertations
Game On is a 25-minute documentary about game designer Brenda Romero, a successful woman in a male-dominated industry. Brenda, whose career spans over thirty-five pioneering years, has contributed to almost fifty game titles, developing innovative video and board games. How is her life a game space?
