Postcards For Improbable Locations,
2018
Watkins College of Art and Design
Postcards For Improbable Locations, Bailey Lawlor
Graphic Design
No abstract provided.
Carolina De Alba Portfolio Senior Portfolio,
2018
Watkins College of Art and Design
Carolina De Alba Portfolio Senior Portfolio, Carolina De Alba
Graphic Design
Baume is a naturally hydrating skincare brand with products for all skin, regardless of your age, gender, or budget. Baume is vegan, cruelty-free, and so gentle that anyone can use it.
Product Photography by Amy Miller
Centralia Magazine,
2018
Bucknell University
Centralia Magazine, Department Of Art And Art History, Bucknell University
Student Project Reports
No abstract provided.
Short Format Lecture On Media Queries In Web Design,
2018
CUNY City College
Short Format Lecture On Media Queries In Web Design, Andrew C. Deck
Open Educational Resources
Slides for a short-format lecture introducing media queries in Web Design. The slides cover best practices and ways to connect CSS to documents. It covers print and screen media applications for media queries.
Branding,
2018
Watkins College of Art and Design
Poster,
2018
Watkins College of Art and Design
Poster, Ashley Olafson
Graphic Design
Student created this series using InDesign software.
Baume: Posters And Packaging,
2018
Watkins College of Art and Design
Baume: Posters And Packaging, Alicia Stephens
Graphic Design
Baume is a naturally hydrating skincare brand with products for all skin, regardless of your age, gender, or budget. Baume is vegan, cruelty-free, and so gentle that anyone can use it.
Brochure,
2018
Watkins College of Art and Design
Brochure, William (Drew) Desirey
Graphic Design
Student created the series using Photoshop and InDesign software.
Branding Series,
2018
Watkins College of Art and Design
Branding Series, Katherine Hansen
Graphic Design
Student created work using Photoshop and InDesign software.
Criterion’S French New Wave Film Posters And Packaging,
2018
Watkins College of Art and Design
Criterion’S French New Wave Film Posters And Packaging, Alicia Stephens
Graphic Design
The goal of this independent study project was to mix old design methods with new to recreate posters and packaging for some of my favorite French New Wave films. These were modeled after the Criterion Collection, which is a series of important classic and contemporary films.
Idiom Cards,
2018
Watkins College of Art and Design
Idiom Cards, William (Drew) Desirey
Graphic Design
This series was created to promote the use of Environment Paper from Neenah. Student created the series using InDesign software.
Infographic,
2018
Watkins College of Art and Design
Infographic, Melanie Bounlisavong
Graphic Design
Student created work using Illustrator and InDesign software.
Hari Panicker And Deepti Nair,
2018
Kutztown University of Pennsylvania
Hari Panicker And Deepti Nair, Dylan C. Rush
Communication Design: Design Pioneers
No abstract provided.
Walter Crane,
2018
Kutztown University of Pennsylvania
Walter Crane, Cynthia Oswald
Communication Design: Design Pioneers
No abstract provided.
The Lost & Found Game Series: Teaching Medieval Religious Law In Context,
2018
Rochester Institute of Technology
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …
Creativity’S Risk To Design,
2018
Technological University Dublin
Creativity’S Risk To Design, Con Kennedy
Conference papers
The competencies of designers can be summed up in one word: Creativity. Creativity would seem to be the most critical skill of any design practitioner’s repertoire and is a core component of innovation and entrepreneurship. In general; creativity is considered to be a positive thing, generating positive outcomes for design enterprises and their clients. Designers utilise their creative skills to solve problems for clients, and to develop design ideas and to run their design enterprises. However, the perception of creativity and the creative worker outside the paradigm of design differs from the view within, and therefore a negative opinion of …
Istvan Orosz,
2018
Kutztown University of Pennsylvania
Istvan Orosz, Erin Williams
Communication Design: Design Pioneers
No abstract provided.
Craig Ward,
2018
Kutztown University of Pennsylvania
Craig Ward, Melissa Seling
Communication Design: Design Pioneers
No abstract provided.
A Brief Look At Meaning In Graphic Design,
2018
Georgia Southern University
A Brief Look At Meaning In Graphic Design, Elise Rustine
Honors College Theses
In this exploration of meaning in design, some of the theories, such as those proposed by Ferdinand de Saussure and Charles Sanders Peirce, and the different forms meaning takes are discussed. The project takes the form of analyzing three smaller projects in which meaning was explored in a different way, including a review of semiotics in design, an examination of the differences between denotation and connotation, and the creation of a personal visual identity and the challenge of taking internalized personal meaning and communicating that visually.
Space, Junk,
2018
Rhode Island School of Design
Space, Junk, Brandon Olsen
Masters Theses
Space, Junk acknowledges and embraces the world as a chaotic and uncertain place. Graphic design often directly contrasts the messiness of humanity. Clean and ordered composition can conceal the muddled nature of a subject. The designer's role isn't to force perfection, but to create an aesthetic that accurately represents content. I place value on rips, smears, blurriness, and distortion as well as feelings provoked by variability. Through works created in multiple spaces (book space, architectural space, web space, etc.) this thesis focuses on finding worth in undervalued junk, using mess as a means to represent convoluted issues, and utilizing fun …
