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Articles 58891 - 58920 of 573336
Full-Text Articles in Arts and Humanities
Augmented Masonry Design - A Design Method Using Augmented Reality (Ar) For Customized Bricklaying Design Algorithms, Yang Song, Asterios Agkathidis, Richard Koeck
Augmented Masonry Design - A Design Method Using Augmented Reality (Ar) For Customized Bricklaying Design Algorithms, Yang Song, Asterios Agkathidis, Richard Koeck
Architecture and Planning Journal (APJ)
The Augmented Masonry Design project presents experimental research about developing and applying Augmented Reality (AR) technology for customized design algorithms, exploring a real-time, interactive, and spatial-free design method for the early architectural design stage. We aim to resolve the current 2D-based design limitations and provide architects with a 3D-4D immersive perception in AR for a practical and easy-to-use design method. Furthermore, with reference to the Covid-19 pandemic, we propose that this method could break through site accessibility and constraints by breaking the barriers of physical space. Towards this aim, we apply the Augmented Masonry Design into two prototypes: a) user …
An Evaluation Of Augmented Reality-Based User Interfaces In The Design Process, Feyza Nur Koçer Özgün, Sema Alaçam
An Evaluation Of Augmented Reality-Based User Interfaces In The Design Process, Feyza Nur Koçer Özgün, Sema Alaçam
Architecture and Planning Journal (APJ)
The aim of this study is to evaluate the user interfaces that reflect different interaction layers in the context of Augmented Reality technology. Depending on the physical characteristics of human interaction with the computer, these layers were examined under four sections: Graphical User Interface (GUI), Tangible User Interface (TUI), Natural User Interface (NUI) and Spatial User Interface (SUI). In this context, a proposed Augmented Reality application interface has been developed to bridge the physical and digital environment. The use of AR-based applications in the design process provided a basis for evaluating the user interface in these interaction layers. In future …
Research Data Management And A System Design To Semi-Automatically Complete Integrated Data Management Plans [Position Paper], Syed Ashfaq Hussain Shah, Frank Petzold
Research Data Management And A System Design To Semi-Automatically Complete Integrated Data Management Plans [Position Paper], Syed Ashfaq Hussain Shah, Frank Petzold
Architecture and Planning Journal (APJ)
Data is an integral part of modern scientific work. Good research data management (RDM) and the communication of the related information is extremely an important matter. It is not only crucial for the ongoing research and its claims but also for the future uses of data. In recent years some guiding principles, e.g. FAIR principles and initiatives at the national and international level, e.g. NFDI, NFDI4Ing have also been founded to improve RDM. The data and its metadata are often handled in file system like structures which are versioned and logged. The information relating to the data handling are documented …
From Passive To Immersive: Metaverse As A Pedagogical Approach In History Class - Presenting A Constant Reminder Of Historical Remnants And A Customizable Reality For Future Preferences; Beirut As A Case Study, Hiba Mohsen, Mohamad Tohme, Rawan Nashi
From Passive To Immersive: Metaverse As A Pedagogical Approach In History Class - Presenting A Constant Reminder Of Historical Remnants And A Customizable Reality For Future Preferences; Beirut As A Case Study, Hiba Mohsen, Mohamad Tohme, Rawan Nashi
Architecture and Planning Journal (APJ)
It is widely acknowledged that passive, non-immersive strategies of teaching adopted in history classes in Lebanon do not offer the right platform for knowledge retention in students. With that said, virtual reality and the use of Metaverse as a pedagogical approach is prophesied as the most apt to invoke a positive attitude from children towards the topic being studied, and thus, in this case, it increases their awareness of the existing built heritage they live amidst. This research sets out from a recent project implemented by Beirut Arab University, together with three UN agencies. The latter aimed for “developing children …
Memorability Of Spatial Features In Virtual Reality - Süleymaniye Experience, Asena Kumsal Şen Bayram, Orkan Zeynel Güzelci̇, Sema Alaçam
Memorability Of Spatial Features In Virtual Reality - Süleymaniye Experience, Asena Kumsal Şen Bayram, Orkan Zeynel Güzelci̇, Sema Alaçam
Architecture and Planning Journal (APJ)
The goal of this study is to uncover and understand the user's perception of spatial features as they interact with cultural heritage in a virtual environment. The virtual reality (VR) experience adopted Kaufmann's three-fold imagery conception to structure the research methodology, which suggests that linguistic representation, visual imagery representation, and exploratory activity all have a strong relationship during the problem-solving/creative process. Since it has distinctive spatial features, the Süleymaniye Mosque in Istanbul was chosen for the VR experience as part of the scope. Following the VR experience in two sessions, it was analyzed using semi-structured interviews, sketching, and route extraction. …
Urban Design Analysis Of New York City’S Virtual Model - The Case Of Tom Clancy’S The Division, Nima Sharafi Rohani, Ikhwan Kim
Urban Design Analysis Of New York City’S Virtual Model - The Case Of Tom Clancy’S The Division, Nima Sharafi Rohani, Ikhwan Kim
Architecture and Planning Journal (APJ)
People have started spending time with digital tools and virtual worlds to escape reality's horrors. However, designed spaces are more than the players' needs, especially those digital games that their stories involve urban environments. This inefficiency causes spending futile efforts both in time and cost for the digital games' productions; The urban environments in these digital games are replicas of real-world cities. Some companies use some techniques for downgrading replicas. Therefore, this study aims to uncover the used techniques for designing Tom Clancy's The Division (2016). By using reverse engineering methodology and qualitative comparative analysis, the in-game map compared with …
How Metaverse Evolves The Architectural Design, Sheida Shakeri, Muhammed Ali Ornek
How Metaverse Evolves The Architectural Design, Sheida Shakeri, Muhammed Ali Ornek
Architecture and Planning Journal (APJ)
Architects have long relied on visualization tools to develop their concepts for specific design problems. From the early traditional drawings to the three-dimensional visualizations and virtual environments, all have enabled architects to demonstrate design outputs relatively early in the process. Real-world projects are similar to what architects imagined from the beginning. In other words, the design process has always started by creating the digital representation of a project and then attempting to replicate it in real life. Once the digital representation of design parts is complete, architects prepare their design for construction. However, the final visualization emerges from actual architectural …
Moisture-Harvesting Lizard Skins As An Inspiraton For Performative Building Envelopes In Arid Climates, Aly Ibrahim, Walid Omar, Sherif Ebrahim, Sherif Abdelmohsen
Moisture-Harvesting Lizard Skins As An Inspiraton For Performative Building Envelopes In Arid Climates, Aly Ibrahim, Walid Omar, Sherif Ebrahim, Sherif Abdelmohsen
Architecture and Planning Journal (APJ)
Research on shape-shifting adaptive architectural skins has recently focused on bio-inspired programmable materials. Only a few studies however examine the microstructure of living organisms, especially in terms of morphological adaptation in harsh climatic conditions. This paper explores the microstructure of moisture-harvesting lizard skins, specifically the Trapelus species of the Agamidae family in North-East Africa, as an inspiration for programmable materials in adaptive building skins in the arid climate of Egypt. The paper investigates the ability to improve the durability and morphological capabilities of programmable materials based on surface formation, utilizing digital fabrication techniques. A series of physical experiments were conducted …
Construction Based On Man-Machine Collaboration - A Case Study Of A Bamboo Pavilion, Yuan Sun, Zhu Wang
Construction Based On Man-Machine Collaboration - A Case Study Of A Bamboo Pavilion, Yuan Sun, Zhu Wang
Architecture and Planning Journal (APJ)
With the development of advanced digital design approaches and mechanical facilities, architectural intelligence liberates conventional construction from conventional paradigms. Computational design and digital fabrication have achieved progress in space innovation, construction efficiency, and material effectiveness. However, those high-tech manufacturing techniques are not widely available in developing countries, where the locals used to carry construction experience from age to age in a nonacademic way. This study explored a collaborative workflow of complex structural design and machine-aided construction in Chinese rural areas. First, we designed a bamboo pavilion parametrically in an irregular site on a hill. Second, its primary structure was optimized …
Developing A Design Framework For The Mass Customisation Of Housing In Saudi Arabia - A Critical Review, Abdulwahab Abdulmajeed, Asterios Agkathidis, Theo Dounas, Davide Lombardi
Developing A Design Framework For The Mass Customisation Of Housing In Saudi Arabia - A Critical Review, Abdulwahab Abdulmajeed, Asterios Agkathidis, Theo Dounas, Davide Lombardi
Architecture and Planning Journal (APJ)
This paper explores the suitability of mass customisation (MC) technologies and techniques in order to provide affordable housing solutions for Saudi Arabia. In particular, the paper analyses ten articles filtered through 1.165 publications searched by using the keywords ‘mass customisation housing or off-site construction’ in the databases Scopus, CumlnCAD, ScienceDirect, and Engineer village and categorised them based on their suitability for the Saudi Arabian context. Our findings include a comparative analysis chart evaluating workflows, tools and technologies on their suitability for the MC design and an MC workflow proposal for including parametric design and digital fabrication tools and techniques.
Beyond Flat Surfaces Parametric Derivations Of Historical Islamic Geometric Designs, Mostafa Alani, Sema Alaçam
Beyond Flat Surfaces Parametric Derivations Of Historical Islamic Geometric Designs, Mostafa Alani, Sema Alaçam
Architecture and Planning Journal (APJ)
This paper sets out to identify a guiding methodology and define algorithms to extend the existence of Islamic geometric designs beyond flat surfaces. The paper discusses two computational approaches to deriving various non-flat geometric compositions: Euclidean Point Extrusion and Curved Surface Fitting. The paper examines historical precedents, conducts an in-depth analysis of patterns employed to generate those elements, then establishes a computational process to explore the potential of translating 2D Islamic Geometric Designs into 3D non-flat surfaces.
Adapting Digital Architecture Vocabulary To Reformulate Geometric Compositions Of Islamic Facades - Case Study: Proposed Model For Islamic Façade Through Digital Vocabulary, Sarah I. Hassan
Architecture and Planning Journal (APJ)
Islamic architectural facades characterized by many distinguished vocabularies that formed its character; as arches, ornaments, al-Muqarnas and mashrabeya etc. However, during the modern era, the Islamic heritage regions faced many changes and transformations of its character, either by new buildings that were built according to modern or unplanned styles, or by random and unplanned developments. However, recently and with the beginning of the twenty first century and with the great breakthrough in the digital tools and techniques, it facilitates new horizons in the architectural form generation. Accordingly, the research focuses on how to investigate the positive impacts of digital technologies …
Computational Design Approach For Applying Neuro-Architecture Principles In Healthcare Facilities, Ayman Assem, Merna Safwat
Computational Design Approach For Applying Neuro-Architecture Principles In Healthcare Facilities, Ayman Assem, Merna Safwat
Architecture and Planning Journal (APJ)
Neuroscience tools’ advancements have paved the way for neuroscience and architecture collaboration, spawning "Neuro-architecture." Neuro-architecture studies in various settings have been tentatively translated into design principles to improve the mood, perception, and satisfaction of healthcare facility users, as well as patient wellbeing and recovery rates. Integrating such principles into computational design methodologies should benefit users’ mental health and reduce the gap between computational design and human mental needs. The research was conducted in two phases: in the first phase, typologies used in evidence-based design research (EBD) were applied in order to determine neuro-architecture design principles for the interior environment of …
Conceptual Process Model For Metaverse Architecture - Ssadt’S Design Process, Meriam Djerad, Sonda Kammoun
Conceptual Process Model For Metaverse Architecture - Ssadt’S Design Process, Meriam Djerad, Sonda Kammoun
Architecture and Planning Journal (APJ)
At the articulation of the two themes: “Virtual Environments and Emerging Realities” and “Parametric Design and Digital Fabrication,” our proposal subscribes at the intersection of innovative technologies in architectural practice, such as blockchain, collaborative platforms and digital twins. Our purpose is to propose a conceptual design process model for architectural digital twin as a compound of metaverse architecture. The challenge is to achieve a Shared and Secure Architectural Digital Twin (SSADT). To model our SSADT’s design process model we are based on blockchain approach. To do this, we will firstly start by defining the principal compounds of an architectural digital …
Application Of Immersive Technologies In The Early Design Stage In Architecture Education - A Systematic Review, Mohammed Faraj Al-Suwaidi, Asterios Agkathidis, Adonis Haidar, Davide Lombardi
Application Of Immersive Technologies In The Early Design Stage In Architecture Education - A Systematic Review, Mohammed Faraj Al-Suwaidi, Asterios Agkathidis, Adonis Haidar, Davide Lombardi
Architecture and Planning Journal (APJ)
This paper reviews existing research on the use of immersive technologies, Virtual Reality in particular, in various stages of the architectural design process. Nine research papers were systematically reviewed and analyzed. They were filtered down by using the keywords: ‘Virtual/Augmented Reality, Architectural Education, Gravity Sketch, Unity and Virtual Environments’ from two main databases that focus on digital and computer-aided design research: Cumulative Index about publications in Computer Aided Architectural Design (CuminCAD) and Elsevier's abstract and citation database (Scopus). The selection of papers was filtered down based on relevant approaches which investigate architectural design, creative thinking and teaching methodology using immersive …
Low-Cost Portable Wireless Electroencephalography To Detect Emotional Responses To Visual Cues - Validation And Potential Applications, Ahmed Marey, Sherif Goubran
Low-Cost Portable Wireless Electroencephalography To Detect Emotional Responses To Visual Cues - Validation And Potential Applications, Ahmed Marey, Sherif Goubran
Architecture and Planning Journal (APJ)
This paper validates the using a low-cost EEG headset – Emotiv Insight 2.0 – for detecting emotional responses to visual stimuli. The researchers detected, based on brainwave activity, the viewer’s emotional states in reference to a series of visuals and mapped them on valance and arousal axes. Valence in this research is defined as the viewer’s positive or negative state, and arousal is defined as the intensity of the emotion or how calm or excited the viewer is. A set of thirty images – divided into two categories: Objects and Scenes – was collected from the Open Affective Standard Image …
A Methodology For Material-Based Computational Design Supported By Mobile Augmented Reality Application, Esranur Karacif, Sevil Yazici
A Methodology For Material-Based Computational Design Supported By Mobile Augmented Reality Application, Esranur Karacif, Sevil Yazici
Architecture and Planning Journal (APJ)
To represent design, both physical and digital models are utilized in the process. However, they usually don't function in unison. In order to synchronize these two types of models, the changes made in one model are generally translated into the other one later. This study intends to provide a conceptual framework for a simultaneous and synchronized model for the use of material, structure, and performance in the preliminary design stage. The methodology of the study includes evaluating material attributes, structural systems, and building performance of a physical model in the digital environment by using a Mobile Augmented Reality (MAR) interface. …
Solar Energy Control Strategy Using Interactive Modules, Zahraa Falih, Mohammadjavad Mahdavinejad, Deyala Tarawneh, Hamza Al-Mamaniori
Solar Energy Control Strategy Using Interactive Modules, Zahraa Falih, Mohammadjavad Mahdavinejad, Deyala Tarawneh, Hamza Al-Mamaniori
Architecture and Planning Journal (APJ)
The concept of interactive canopy emerged as a notable manifestation of smart buildings in architectural endeavors, using artificial intelligence applications in computational architecture, interactive canopies came as a potential response for living organisms to combat external environmental changes as well as reduce energy consumption in buildings. This research aims to explore architecture with higher efficiency through the impact of environmentally technological factors on the design form by introducing solar energy into the design process through the implementation of interactive curtains that interact with the sun in the form of an umbrella. The main objective of the umbrellas is to protect …
Qualitative Knowledge Graph For The Evaluation Of Metaverse(S) - Is The Metaverse Hype Or A Promising New Field For Architects?, Abeeha Awan, Šimon Prokop, Jiří Vele, Theodor Dounas, Davide Lombardi, Asterios Agkathidis, Lukas Kurilla
Qualitative Knowledge Graph For The Evaluation Of Metaverse(S) - Is The Metaverse Hype Or A Promising New Field For Architects?, Abeeha Awan, Šimon Prokop, Jiří Vele, Theodor Dounas, Davide Lombardi, Asterios Agkathidis, Lukas Kurilla
Architecture and Planning Journal (APJ)
With the advancement of augmented and virtual reality technologies both in scale as well as accessibility, the Metaverse (Stephenson, 1992, Hughes, 2022) has emerged as a new digital space with potential for the application of architectural creativity and design.With blockchain integration, the concept of the Metaverse shows promise in creating a “decentralised” space for design and creativity with rewards for its participants. As a platform that incorporates these technological components, does the Metaverse have utility for architectural design? Is there something truly novel in what the Metaverse brings to architectural computing, and architectural design? The paper constructs a qualitative knowledge …
Metascapes | Architectural Quests In The Metaverse, Michail Georgiou, Odysseas Georgiou, Ioulios Georgiou
Metascapes | Architectural Quests In The Metaverse, Michail Georgiou, Odysseas Georgiou, Ioulios Georgiou
Architecture and Planning Journal (APJ)
The paper investigates the appropriateness of CAAD software and computational design tools for the creation of metaverse content along with the workflows and limitations involved. In parallel the research aims to assess the validity of architecture design studio research in the context of the metaverse, and its capability to produce results that justify further explorations in such direction.
A Framework For Creating A Hybrid Experience For Nft Artworks Through 3d Printing, Gozde Damla Turhan, Selen Cicek
A Framework For Creating A Hybrid Experience For Nft Artworks Through 3d Printing, Gozde Damla Turhan, Selen Cicek
Architecture and Planning Journal (APJ)
Technology has become a fundamental part of our environment, yet the borders between the physical and virtual realms become even more blurred. The introduction of the Metaverse is one of the most recent and notable innovations. It, just as any other technological advances, adapts to evolution in user needs serving as a link between the real and digital realms. While people can buy goods and services with a certain currency in the physical realm, cryptocurrencies and non-fungible tokens (NFTs) are used for transactions in the Metaverse. NFT provides customers a certificate of ownership, which means that their virtual commodities or …
A Crypto-Twin Framework For The Aec Industry - Enabling Digital Twins With Blockchain Technologies, Theodoros Dounas, Davide Lombardi, Jiri Vele, Simon Prokop
A Crypto-Twin Framework For The Aec Industry - Enabling Digital Twins With Blockchain Technologies, Theodoros Dounas, Davide Lombardi, Jiri Vele, Simon Prokop
Architecture and Planning Journal (APJ)
The paper describes a conceptual framework and the smart contract architecture for Crypto-Twins (CT) in the AEC industry, i.e. blockchain (BC) enabled digital twins. We describe the background, terminology of technologies involved, while the methodology follows design science research patterns to construct the framework and architecture of the Crypto-Twin. Further avenues for prototype development and validation of the framework are proposed in the conclusion.
A Novel Design-Based Optimization Solution For Building By Sensitivity Analysis, Qodsiye Najafi, Yousef G. Mahlabani, Ali Goharian, Mohammadjavad Mahdanivejad
A Novel Design-Based Optimization Solution For Building By Sensitivity Analysis, Qodsiye Najafi, Yousef G. Mahlabani, Ali Goharian, Mohammadjavad Mahdanivejad
Architecture and Planning Journal (APJ)
The important objective of a building must be to provide a comfortable environment for people. Heating, ventilation and air conditioning (HVAC) systems provide a comfortable environment, but they are using high energy consumption, therefore, designing an energy-efficient building that balances energy performance and thermal comfort is necessary. To achieve this subject is important to choose the effective parameters for energy performance. This research aim is to produce a methodology for multi-objective optimization of daylight and thermal comfort in order to study the effect of wall material and shading of an office building (Tehran a basic-location). The building simulation was developed …
A Pixels-Based Design Approach For Parametric Thinking In Patterning Dynamic Façades, Zaki Mallasi
A Pixels-Based Design Approach For Parametric Thinking In Patterning Dynamic Façades, Zaki Mallasi
Architecture and Planning Journal (APJ)
In today’s Architectural design process, there has been considerable advancements in design computation tools that empowers designer to explore and configure the building façades schemes. However, one could formally argue that some processes are prescribed, lacks automation and are only for the purpose of visualizing the aesthetic design concepts. As a result, these design concept explorations are driven manually to exhibit variations between schemes. To overcome such limitations, the development presented here describes a proactive approach to incorporate parametric design thinking process and Building Information Modeling (BIM). This paper reports on an ongoing development in computational design and its potential …
Exploring Virtual Reality As An Approach To Resurrect Destroyed Historical Buildings - An Approach To Revive The Destroyed “Egg Building” Through Vr, Aya Chehab, Bilal Nakhal
Exploring Virtual Reality As An Approach To Resurrect Destroyed Historical Buildings - An Approach To Revive The Destroyed “Egg Building” Through Vr, Aya Chehab, Bilal Nakhal
Architecture and Planning Journal (APJ)
An important part of a city, that gives it a sense of community and character, is its history. One way of acknowledging this heritage is by preserving historic building and structures. Old buildings are witnesses to the aesthetic and cultural history of a city, helping to give people a sense of place and connection to the past. Unfortunately, despite their importance within the city, historical buildings are most of the time subject to demolition and to be replaced- leaving behind stories told and untold of what use to be. The paper, therefore, aims to explore the capability of the metaverse, …
Generative Design For A Sustainable Urban Morphology, Laila Koubaa Turki, Abdelkader Ben Saci
Generative Design For A Sustainable Urban Morphology, Laila Koubaa Turki, Abdelkader Ben Saci
Architecture and Planning Journal (APJ)
The present work concerns the applications of generative design for sustainable urban fabric. This represents an iterative process that involves an algorithm for the generation of solar envelopes to satisfy solar and density constraints. We propose in this paper to explore a meta-universe of human-machine interaction. It aims to design urban forms that offer solar access. This being to minimize heating energy expenditure and provide solar well-being. We propose to study the impact of the solar strategy of building morphosis on energy exposure. It consists of determining the layout and shape of the constructions based on the shading cut-off time. …
Gamifying Origami - Rule-Based Improvisation For Design Exploration, Zeynep S. Bacinoğlu, Özlem Çavuş
Gamifying Origami - Rule-Based Improvisation For Design Exploration, Zeynep S. Bacinoğlu, Özlem Çavuş
Architecture and Planning Journal (APJ)
Origami, which originated as a folding paper game in Japan, has turned into a source of learning and inspiration for design and engineering studies. Complex two-dimensional patterns of origami sustain visual rules of space transformation. So, this paper proposes to gamify origami to get users more involved in the design space exploration process. For the gamification of origami, the study alters the origami patterns in a 3D modular composition with rules, scoring, and rounds in a design context. Gamifying origami becomes a tool for a learning experience for first-year architecture students in the early design phases. Accordingly, this paper presents …
Affordable Computation For Architecture, António Leitão, Renata Castelo-Branco, Inês Caetano
Affordable Computation For Architecture, António Leitão, Renata Castelo-Branco, Inês Caetano
Architecture and Planning Journal (APJ)
Current architectural requirements prioritize the need to minimize the ecological footprint. By taking advantage of computational design approaches like Algorithmic Design (AD), architects can enhance their design processes with analysis, optimization, and visualization mechanisms, which are critical to explore design solutions that meet this need. However, these mechanisms are also highly time- and resource-consuming, often implying a quality tradeoff or the acquisition of High-Performance Computing (HPC) machines. The latter are not yet affordable for most design studios but, fortunately, they can be contracted as a service. This paper evaluates the impact of computation as a service in architecture and, more …
Digital Framework To Optimize Visual Comfort Using Kinetic Facades, Fatima Belok, Mostafa Khalifa, Ibtihal El-Bastawissi, Mohamad Hanafi
Digital Framework To Optimize Visual Comfort Using Kinetic Facades, Fatima Belok, Mostafa Khalifa, Ibtihal El-Bastawissi, Mohamad Hanafi
Architecture and Planning Journal (APJ)
Visual comfort is one of many aspects of human comfort that should be considered in architectural spaces. Visual comfort is an architectural necessity and could be achieved and optimized in spaces through controlling facades’ opening. This could be achieved by applying kinetic facades, which is one of the trends in the field of responsive architecture. However, the research’ s aim is optimizing visual comfort using kinetic facades in educational spaces. This optimization will improve the environmental quality of the educational space. In this research architects will achieve easily more effective kinetic facades to have better visual comfort by enhancing daylight …
Computational Design For Architectural Space Planning Of Commercial Exhibitions - A Framework For Visitors Interaction Using Parametric Design And Agent-Based Modeling, Nihal Morsi, Shaimaa Kamel, Hanan Sabry, Ayman Assem
Computational Design For Architectural Space Planning Of Commercial Exhibitions - A Framework For Visitors Interaction Using Parametric Design And Agent-Based Modeling, Nihal Morsi, Shaimaa Kamel, Hanan Sabry, Ayman Assem
Architecture and Planning Journal (APJ)
Using computational tools for evaluating spatial layouts of commercial exhibitions provides an opportunity for assessment of performance before execution. However, most evaluation techniques take into consideration only the physical qualities of the built environment, excluding important factors such as crowds. Crowds are essentially dynamic obstacles that hinder visibility and can induce flight response, but they are also a sign of good exposure when in reasonable amounts. This is mostly due to the challenge of quantifying spatial qualities such as users’ interaction and movement for computational representations. This paper proposes a framework using agent-based modeling for simulating user interaction in commercial …