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Articles 37501 - 37530 of 573184

Full-Text Articles in Arts and Humanities

Hallucinations, Kennedi Clark May 2024

Hallucinations, Kennedi Clark

The Oval

No abstract provided.


Sun Setting Above The Atlantic, Lillian Wages May 2024

Sun Setting Above The Atlantic, Lillian Wages

The Oval

No abstract provided.


Bleeding In Rgb, Loran Schneiter May 2024

Bleeding In Rgb, Loran Schneiter

The Oval

No abstract provided.


It's Vogue, Loran Schneiter May 2024

It's Vogue, Loran Schneiter

The Oval

No abstract provided.


The Sower, Lia Blount May 2024

The Sower, Lia Blount

The Oval

No abstract provided.


Polypodiaceae, Lindsay Hause May 2024

Polypodiaceae, Lindsay Hause

The Oval

No abstract provided.


I Heard Tired Of Sex, And Now I'M A Mess, Zane Segal May 2024

I Heard Tired Of Sex, And Now I'M A Mess, Zane Segal

The Oval

No abstract provided.


Reverence, Emma Parten May 2024

Reverence, Emma Parten

The Oval

No abstract provided.


Dogwood And Dancing Boots, Leah Welch May 2024

Dogwood And Dancing Boots, Leah Welch

The Oval

No abstract provided.


Condom Duck, A Duck Defaced, Mckenna Johnson May 2024

Condom Duck, A Duck Defaced, Mckenna Johnson

The Oval

No abstract provided.


At The Pool, Zane Segal May 2024

At The Pool, Zane Segal

The Oval

No abstract provided.


Untitled, Kelsea Spotts May 2024

Untitled, Kelsea Spotts

The Oval

No abstract provided.


Sleepy Inn Motel, Josie Arganbright May 2024

Sleepy Inn Motel, Josie Arganbright

The Oval

No abstract provided.


Condom Duck, Mckenna Johnson May 2024

Condom Duck, Mckenna Johnson

The Oval

No abstract provided.


Scare If You Dare: A Look Into Scare Acting, Hana Goss May 2024

Scare If You Dare: A Look Into Scare Acting, Hana Goss

Undergraduate Honors Theses

Scare acting has always been the unsung villains of the entertainment industry. For three months of the year, for about five minutes of a haunted house, they get attention. However, the work scare actors do to is way more than just a five second “boo.” Scare actors have been at the beginning of theatre and continue to influence modern entertainment. Even though the patrons may be the ones feeling the danger, scare actors may be even more in danger than them. Each scare actor is unique from their looks to their moves. It might be take a lot of nerve …


Snacks, Rebecca Maine May 2024

Snacks, Rebecca Maine

The Oval

No abstract provided.


Dear Eideth Ii, Rally Belcher May 2024

Dear Eideth Ii, Rally Belcher

The Oval

No abstract provided.


The Manly Poem, Henry Seipp May 2024

The Manly Poem, Henry Seipp

The Oval

No abstract provided.


Grief Is Not Indicative Of Death, Tessa Macklin May 2024

Grief Is Not Indicative Of Death, Tessa Macklin

The Oval

No abstract provided.


Blowback Hangover, Kate Alexander May 2024

Blowback Hangover, Kate Alexander

The Oval

No abstract provided.


Grace, Zane Segal May 2024

Grace, Zane Segal

The Oval

No abstract provided.


Chat Is This Real? Perceived Authenticity Of #Naturecore Via Tiktok Comments, Anna Madison May 2024

Chat Is This Real? Perceived Authenticity Of #Naturecore Via Tiktok Comments, Anna Madison

Master's Theses

The purpose of this study was to understand how people perceive the authenticity of nature-based TikTok content by analyzing the comments left on videos that featured the hashtag #naturecore. Comments posted on relevant videos were observed using qualitative content analysis to evaluate how people use comments to express perceptions of authenticity. Prior literature on the perceived authenticity of mass-oriented computer mediated communication was used to inform decisions made during data analysis. Of the 138,389 comments collected as data, 1,031 were identified as relevant for this scope of this study. The final sample was analyzed using constant comparison to establish codes …


The Effects Of Student Choice On Motivation And Writing Skills, Laura Annunziata May 2024

The Effects Of Student Choice On Motivation And Writing Skills, Laura Annunziata

Master's Theses

This mixed methods action research study investigates the potential effects of student choice on motivation and academic performance in writing-based assignments in a fourth-grade classroom. Baseline data was collected prior to implementation of student choice writing activities and then used to compare writing samples collected post intervention. The baseline data suggests that students’ attitudes towards autonomy are positive. Having choices was important to them and helped them learn better. However, data also indicates that while students were motivated to write using choice, many of the reading and writing competency scores dropped during journal entry writing samples. Data shows that while …


Beyond The Veil: A Contemporary Reimagining Of Chinese Shadow Puppetry, Yuheng Jiang May 2024

Beyond The Veil: A Contemporary Reimagining Of Chinese Shadow Puppetry, Yuheng Jiang

Theatre and Dance Honors Projects

Chinese shadow puppetry is a traditional art-form of storytelling that requires highly-skilled craftsmanship. Though it enjoyed great prestige in the past, at present Chinese shadow puppetry struggles to survive as it is difficult to recruit apprentices and to appeal to contemporary audiences. This honors project explores how to adapt the art-form with alternative materials and performance techniques, so that it may welcome younger generations as practitioners and spectators. For example, a simpler crafting process makes the art-form more accessible for novice puppeteers while preserving key traditional elements; or a Chinese horror-themed story that tailors more towards the youth’s interest.


Cultural Immersion In Gaming: Ethiopian Influences In Horizon Forbidden West, Henoch Tilahun May 2024

Cultural Immersion In Gaming: Ethiopian Influences In Horizon Forbidden West, Henoch Tilahun

ART 108: Introduction to Games Studies

This paper examines the immersive incorporation of Ethiopian culture in the video game "Horizon Forbidden West," focusing on visual, narrative, and thematic themes. It explains how the game represents Ethiopian legacy and custom by examining architectural design, landscape portrayal, mythological integration, and character representation. The paper uses different academic works and gaming articles and emphasizes the game's ability to inspire empathy, curiosity, and enthusiasm for cultural diversity, as well as cross-cultural appreciation and understanding. It also investigates the importance of ethical and responsible game production approaches in ensuring accurate cultural portrayal. Finally, this paper examines the transformative power of cultural …


Scientific Frontiers In Game Studies, Prthvi Kapilavai May 2024

Scientific Frontiers In Game Studies, Prthvi Kapilavai

ART 108: Introduction to Games Studies

Video game studies as a dynamic field has benefited from this synthesis of the scientific method and critical theories that, together, enrich our understanding of video games as both technological artifacts and cultural products.(Girina and Jung, 2019). More than a mere shadow-boxing between disciplinary echo chambers, this kind of integration enriches our understanding of video game form and experience while projecting a more informed path forward into game design and game scholarship. It demonstrates how findings from psychology and cognitive science describe or explain video games’ enticement or their potential for learning, and how theories of media from the humanities …


The Display Of Egyptian And Egyptianizing Antiquities In The Vatican Museums: The Papacy And The Public Perception Of Classical Antiquity, Andrew Conarty '24 May 2024

The Display Of Egyptian And Egyptianizing Antiquities In The Vatican Museums: The Papacy And The Public Perception Of Classical Antiquity, Andrew Conarty '24

Honor Scholar Theses

This thesis examines the Popes' influence on the public's understanding of Ancient Egypt through their display of Egyptian and Egyptianizing antiquities in the Vatican Museums, the Pope's public art collections in the Vatican. The Vatican Museums exhibit not only Egyptian and Egyptianizing antiquities but also internationally famous Greco-Roman antiquities (such as the Laocoon and Belvedere Torso), the Sistine Chapel and all of its paintings, and Ancient Near Eastern artifacts. Since the Vatican Museums, the Pope's public art collections in the Vatican, receive over six million visitors per year, the Pope's ability to affect how the general population views the Classical …


Implementing Music To Increase Elementary Student Focus, Kathryn Garceau May 2024

Implementing Music To Increase Elementary Student Focus, Kathryn Garceau

Master's Theses

This action research project used a mixed methods design to address the effect of different types of music on student focus while performing an independent task. Despite its success with memorization, does music work equally as well on student focus? Data was collected over a period of three weeks for 30 minutes each morning for 5 days each week. The music played while students completed the task changed each week. This included lyrical songs during week one, classical music during week two, and instrumental versions of songs students knew the lyrics to during week three. Four behavior markers were observed …


"Everybody" Dramaturgical Casebook, Hannah Wylie May 2024

"Everybody" Dramaturgical Casebook, Hannah Wylie

Theatre Casebooks

This casebook provides background research and analysis for the fall play of Taylor Theatre’s 2023-24 season, "Everybody" by Branden Jacobs-Jenkins.


An Exploration Of Procedural Methods In Game Level Design, Hector Salinas May 2024

An Exploration Of Procedural Methods In Game Level Design, Hector Salinas

Computer Science and Computer Engineering Undergraduate Honors Theses

Video games offer players immersive experiences within intricately crafted worlds, and the integration of procedural methods in game level designs extends this potential by introducing dynamic, algorithmically generated content that could stand on par with handcrafted environments. This research highlights the potential to provide players with engaging experiences through procedural level generation, while potentially reducing development time for game developers.

Through a focused exploration on two-dimensional cave generation techniques, this paper aims to provide efficient solutions tailored to this specific environment. This exploration encompasses several procedural generation methods, including Midpoint Displacement, Random Walk, Cellular Automata, Perlin Worms, and Binary Space …