Collecting Meaning: A Study On Collecting As An Artmaking Practice,
2026
Rhode Island School of Design
Collecting Meaning: A Study On Collecting As An Artmaking Practice, Johanna Young
Masters Theses
This thesis explores how we practice creativity and construct narratives through the act of building collections. It examines collecting as both an innate creative impulse and a learned process. Using arts-based research and narrative inquiry, the study considers how our collecting habits reflect the ways we process information and express personal artistic interests. Drawing from personal experiences, this thesis mines the idea of the subconscious through the artistic lens of collecting.
Auxiliary Damage,
2026
Rhode Island School of Design
Auxiliary Damage, Aiyi Cheng
Masters Theses
AuxiliarY DamagE asks what happens to pain when it is moved outside the body and given material form. Pain is not treated here as an image to be represented, but as something processed through repetition, pressure, exposure, and care. It is handled. Washed. Arranged. Pulled out. Swallowed back in.
Hair became the material that allowed this question to stay unstable. While attached to the body, it is intimate and ordinary. Once detached, it becomes residue, evidence, discomfort, value, and loss. In the studio, I washed collected hair, untangled it, threaded it through metal, placed it near flame, held it in …
1, 2, 2, 1, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, ...,
2026
Rhode Island School of Design
1, 2, 2, 1, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, ..., Annemarie Torresen
Masters Theses
1
I invite you to see it and feel it and sit in it and breathe it in and
hold it in your lap. Art isn’t too scary, and neither is math.
2
bouncing between bounds of a binary
bippity boppity! let’s break brains and bread
balance or belly flop, what’s mine is yours:
bumptious and bumbling and barely able
i offer it broken and let you like it that way
Without Traditional Craftsmanship, Modern Design Is Nothing,
2026
Rhode Island School of Design
Without Traditional Craftsmanship, Modern Design Is Nothing, Muhammad Asif
Masters Theses
This project explores the fusion of traditional wood carving techniques with modern design principles, resulting in a unique Ocean of Design that showcases the beauty of cultural heritage. Inspired by the intricate carvings of my ancestors, who contributed to iconic landmarks like the Omer Hayat palace, I have created a pieces that not only highlights the craftsmanship of my artisans but also reflects my own journey as a designer. The Ocean of Design is influenced by the shapes of leaves and the clean lines of modern aesthetics, blending functionality with artistic expression. Through this project, I aim to promote my …
Numb.,
2026
Rhode Island School of Design
Numb., Anna Rapson
Masters Theses
Social media platforms, from their conception, posed a break in the lived experience of the average human being’s day to day routines. Although access to information has always been shaped by portals into other lived realities—through photojournalism, print legacy media, news broadcasts both on radio and television—social media has posited a novel phenomenological architecture where borders between embodied reality and perception of lived experience are simultaneously blurred and reinforced. This morphed duality of consciousness positions the body and mind in tension, deconstructing pre-social media conceptions of the ontology of lived experience. In a digital world shaped by limitless input by …
For Now,
2026
Rhode Island School of Design
For Now, Eriq Wities
Masters Theses
…For Now follows a body of furniture made as the culmination of four years of intense transition. Through personal narratives, I reflect back on my work, investigating and recognizing the value of impermanence in relation to hand handcrafted heirloom furniture, using beautiful, functional, livable pieces as tools able to register time rather than resist it.
This thesis considers what it means to make heirloom objects for lives that are never fixed. The pieces are meant to be touched, used, altered, and continued. They are finished only for now.
Foveate,
2026
Rhode Island School of Design
Foveate, Dahlia Aggarwal
Masters Theses
This thesis investigates how textiles can unsettle visual assumptions, encouraging a perceptual shift. Through weaving, upholstery, and spatial installation, the work stages a tension between what a surface appears to be and how it is encountered by the body. Through woven pattern, tactile texture, and trompe l’oeil textile surfaces, perception is something negotiated rather than fixed: the eye anticipates one reality while the hand discovers another.
Drawing on a range of sensations gathered from observing landscape formations and textures, it translates enduring scale and material qualities into an interior landscape of woven surfaces and textile-based furniture. Rather than serving as …
Chair For Workplace Morale,
2026
Rhode Island School of Design
Chair For Workplace Morale, Alicia Lee
Masters Theses
Is absurdity frivolous? In contemporary workplace contexts, office workers– from new hires to mid-level managers– are required to maintain composure, attention and productivity amid bureaucratic instability, distractions, and disruptions. This expectation manifests in the form of an office chair. Since its inception, chairs have represented and disseminated power. Within bureaucratic systems, chairs discipline the body physically and metaphorically, creating the conditions for workers to optimize workflow by remaining comfortable and still for long periods of time.
CHAIR FOR WORKPLACE MORALE disturbs the act of sitting, producing a bounded and altered perceptual environment. Operating within an institutional logic in which humor …
The Home And The Self: On Perceptions Of Feminine Virtue,
2026
Rhode Island School of Design
The Home And The Self: On Perceptions Of Feminine Virtue, Rebecca Stevens
Masters Theses
Reflecting on my own feelings and experiences with domesticity and on the larger patterns of socialization they reveal, I use decoration and domestic objects to explore my discomfort with the stereotypes of feminine virtue that I grew up around in the American South. These specific ideas of socialized feminine virtue center around domestic service and a focus on appearance. Working primarily in porcelain with the addition of textiles, I embrace materials, styles, and methods of making that are associated with women and girls. Through hand-crafted tableware, dolls, and decorative patterns I critique gendered forms of socialization while questioning historical and …
Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User,
2026
Rhode Island School of Design
Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User, Longwen Miao
Masters Theses
This thesis studies how algorithmic recommendation systems reshape visual perception, aesthetic judgment, and the construction of selfhood within contemporary digital culture.
Everything begins with the experience of repeatedly encountering algorithmically recommended content on everyday digital platforms. On these platforms, images, sounds, and social interactions are continuously selected, repeated, and reorganized by predictive systems, forming an environment in which perception is constantly structured and adjusted.
From this observation, the research raises two central questions: how do algorithmic recommendation systems reshape visual perception, aesthetic judgment, and self-recognition, and how might these systems be intervened in or made perceptible through artistic practice? Within …
Part-Time Faculty In Art And Design Higher Education: Support & Challenges,
2026
Rhode Island School of Design
Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee
Masters Theses
This thesis investigates the challenge part-time faculty in art and design higher education face and the institutional support they receive through a case study conducted at Rhode Island School of Design (RISD). Through an extensive, anonymous and voluntary part-time faculty survey across different departments at RISD, it examines: 1) current perceptions of available institutional & departmental teaching support, 2) teaching approach & practice, and 3) student-faculty engagement. The research aimed to gather data on challenges that are unique to part-time faculty in art and design fields, especially in relation to faculty-student engagement to understand areas where they can be better …
Always More To Explore: Play And Resilience In Community-Based Artmaking,
2026
Rhode Island School of Design
Always More To Explore: Play And Resilience In Community-Based Artmaking, Charlotte T. Faubert
Masters Theses
The following research investigates the ways in which material exploration in community-based artmaking spaces fosters learning through play and creative resilience. Using teacher-based action research, three visual arts workshops were designed, conducted, and reviewed in order to understand how community-based teaching strategies that center material exploration impact these two components of social emotional growth in elementary-aged art students. The conclusions drawn from this research indicate that material exploration, learning through play, and creative resilience are elements within community-based artmaking that form an ecosystem of learning, with all three phenomena feeding off of one another in a non-linear capacity. Additionally, it …
Echándole Ganas: Pláticas Of Belonging + Resistance In Art + Design,
2026
Rhode Island School of Design
Echándole Ganas: Pláticas Of Belonging + Resistance In Art + Design, Itzanya Bravo
Masters Theses
This thesis centers the experiences of Mexican American students, alumni, faculty, and community-based artists navigating art and design higher education in the United States. Grounded in the question ¿Dónde está la gente latina?—where are the Latino people?—this research examines how representation and culturally sustaining practices shape Mexican American students' sense of belonging and creative agency in a country with systems built on white supremacy
Using pláticas as the primary methodology—a relational, conversational approach rooted in community and storytelling traditions—alongside autohistoria-teoría and Chicana Feminist Epistemology, this study draws on eight in-depth pláticas with Mexican American creatives across art + design higher …
Studio Archeology: Uncovering Pedagogical Potential In Artist Spaces,
2026
Rhode Island School of Design
Studio Archeology: Uncovering Pedagogical Potential In Artist Spaces, Julia I. Ambros
Masters Theses
This thesis investigates artist studios and their potential for pedagogical application, focusing specifically on grounding the abstract act of making an inspiring studio in the identification and analysis of tangible creative methods used by artists in their studios. This project combines the thinking of four authors–Eisner (1979); Sullivan (2005); Sjöholm (2014); and Bennett (2010)–into a theoretical framework that characterizes the studio space as an art practice research site that reflects the artist’s values, provides readable evidence of thinking and making processes, and influences the future trajectory of one’s art-making. Treating the studio space like an archaeological dig, this project conducted …
Cartooning From Life: A Graphic Guide To Using Non-Fiction Comics In Education,
2026
Rhode Island School of Design
Cartooning From Life: A Graphic Guide To Using Non-Fiction Comics In Education, Maxwell Zawatsky
Masters Theses
The world is a visual place nowadays. Media, books, movies, art, and more constantly surround us. What might we do if we consciously incorporate this visual stimulus into our educational spaces? What might we learn about ourselves and the world around us?
In this comics thesis, non-fiction comics are the focus. Through personal reflection and semi-structured interviews with three cartoonist-educators, non-fiction comics’ role in current and future pedagogical practices is explored, with the aim of thinking about how these types of works encourage exploration of oneself, others, and the world at large. I offer three guiding tenets for educators who …
A Thesis By An Art Student Trying To Find Meaning In Simulation Games,
2026
Rhode Island School of Design
A Thesis By An Art Student Trying To Find Meaning In Simulation Games, Yichuan Wang
Masters Theses
This thesis explores a strange question: what happens if meaning is no longer written by an author, but emerges from the behavior of a system itself?
Beginning with observations of the Providence River and inspired by Conway’s Game of Life, information theory, and artificial life research, the project investigates simulation as a space where language, memory, and collective meaning can evolve without central control. Rather than treating video games as vehicles for storytelling, this research approaches them as dynamic systems capable of generating unpredictable forms of organization and perception.
The thesis proposes a closed spherical computational world populated by simple …
Body In Process: Assembly, Control And The Medical Gaze,
2026
Rhode Island School of Design
Body In Process: Assembly, Control And The Medical Gaze, Fangzhou Lu
Masters Theses
This project begins with the doll as a way to think through assemblage. It has a human form, but it is not born as a whole; it is assembled from parts. Its joints, holes, and modular structure make it more like a puzzle toy. I use it to examine the act of “assembly” itself, and to understand the body as something that can be taken apart, adjusted, and replaced.
This logic of assembly also runs through real-life practices surrounding living bodies. Medical repair and treatment, through suturing, fixation, replacement, and transplantation, maintain and extend the body’s reconfigurability. In the plant …
In Transit,
2026
Rhode Island School of Design
In Transit, Ziqi Xu
Masters Theses
The train moves continuously, yet it never seems to arrive. Inside, light shifts, sound repeats, and space unfolds from one carriage to the next. There is a persistent sense of forward motion, but no clear destination. The experience is familiar, yet difficult to locate within a fixed point in time. We often understand time as something that flows—a linear progression from past to present to future. However, what we perceive may not be time itself, but changes in our environment. A light turns off. A door opens. A sound fades. These events create the sensation of movement, allowing us to …
Music As An Environment,
2026
Rhode Island School of Design
Music As An Environment, Yuval Gur
Masters Theses
Music.
For me, music has always been a constant. In my happiest moments it lifted my joy into other realms; in my darkest, it consoled me and offered refuge.
Over time, however, this constancy has grown predictable. Recorded music, once capable of transforming a day, has faded into background sound - familiar but dulled. This project begins with my loss of wonder: how might the act of listening regain its power to move me?
I ask: how does the experience of listening transforms when music is encountered as an environment that can be entered and navigated rather than as a …
Domestic Travelers: Transparent Machines, Hollow Bodies,
2026
Rhode Island School of Design
Domestic Travelers: Transparent Machines, Hollow Bodies, Hanyi Wang
Masters Theses
Digitization is not a modern invention. Derived from the concept of fingers, this mindset of packing information into quantifiable, interchangeable units sounds mechanical, yet eerily physical. Try to imagine: a ghostly hand with millions of fingers with the same length, likeness, and function. Under the worldview of Digital Narrative, we live in a digital simulation: everything is representable with quantifiable units, fluid across media. Yet under this spectacle of convenient abundance, something is missing. The Unknowables are replaced with arbitrary symbols, while the Uncategorizables are omitted. This is a framework that cannot accommodate human subtleties and complexities. One needs to …
