Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

36,520 Full-Text Articles 34,139 Authors 19,697,728 Downloads 320 Institutions

All Articles in Art and Design

Faceted Search

36,520 full-text articles. Page 55 of 1335.

1, 2, 2, 1, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, ..., AnneMarie Torresen 2026 Rhode Island School of Design

1, 2, 2, 1, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, ..., Annemarie Torresen

Masters Theses

1

I invite you to see it and feel it and sit in it and breathe it in and

hold it in your lap. Art isn’t too scary, and neither is math.


2

bouncing between bounds of a binary

bippity boppity! let’s break brains and bread

balance or belly flop, what’s mine is yours:

bumptious and bumbling and barely able

i offer it broken and let you like it that way


Chair For Workplace Morale, Alicia Lee 2026 Rhode Island School of Design

Chair For Workplace Morale, Alicia Lee

Masters Theses

Is absurdity frivolous? In contemporary workplace contexts, office workers– from new hires to mid-level managers– are required to maintain composure, attention and productivity amid bureaucratic instability, distractions, and disruptions. This expectation manifests in the form of an office chair.  Since its inception, chairs have represented and disseminated power. Within bureaucratic systems, chairs discipline the body physically and metaphorically, creating the conditions for workers to optimize workflow by remaining comfortable and still for long periods of time.

CHAIR FOR WORKPLACE MORALE disturbs the act of sitting, producing a bounded and altered perceptual environment. Operating within an institutional logic in which humor …


Where Forms Dream, Siran Liu 2026 Rhode Island School of Design

Where Forms Dream, Siran Liu

Masters Theses

What does it mean to dream?

There is a passages from Daoist classic ‘Zhuangzi’, attributed to the philosopher Zhuang Zhou: The “Butterfly Dream”:

Once Zhuang Zhou dreamt he was a butterfly, a butterfly flitting and fluttering around, happy with himself and doing as he pleased. He didn't know he was Zhuang Zhou. Suddenly, he woke up and there he was, solid and unmistakable Zhuang Zhou. But he didn't know if he was Zhuang Zhou who had dreamt he was a butterfly, or a butterfly dreaming he was Zhuang Zhou

In this story, the dream becomes a state that destabilizes certainty. …


The Home And The Self: On Perceptions Of Feminine Virtue, Rebecca Stevens 2026 Rhode Island School of Design

The Home And The Self: On Perceptions Of Feminine Virtue, Rebecca Stevens

Masters Theses

Reflecting on my own feelings and experiences with domesticity and on the larger patterns of socialization they reveal, I use decoration and domestic objects to explore my discomfort with the stereotypes of feminine virtue that I grew up around in the American South. These specific ideas of socialized feminine virtue center around domestic service and a focus on appearance. Working primarily in porcelain with the addition of textiles, I embrace materials, styles, and methods of making that are associated with women and girls. Through hand-crafted tableware, dolls, and decorative patterns I critique gendered forms of socialization while questioning historical and …


Menstrual Muses: Art, Storytelling, And The Care-Based Communication Of Menstrual Justice, Burcu Koleli 2026 Rhode Island School of Design

Menstrual Muses: Art, Storytelling, And The Care-Based Communication Of Menstrual Justice, Burcu Koleli

Masters Theses

Menstrual Muses is an artistic research project comprising a written thesis and a body of work developed across soft sculpture, ceramics, illustration, graphic memoir, digital media, and participatory workshops. The written component operates alongside the studio practice, outlining the project’s theoretical framework, methodology, and context while engaging questions of communication, accessibility, embodiment, and stigma. It situates menstruation within feminist discourse, examining how it has been culturally silenced, regulated, and shaped through systems of power.

The artistic work functions as research materialized through practice, responding to the central question of how my art can facilitate conversations around menstrual justice. It explores …


Love In Passing Time, Elysa T. Adams 2026 Rhode Island School of Design

Love In Passing Time, Elysa T. Adams

Masters Theses

Elysa Adams, 2026

Love in Passing Time reflects on how the Black church has molded my understanding of faith, family, and community. Working across relief, screenprint, sculpture, and sound, my practice explores how knowledge is shared across generations through music, tradition, and adornment.

The exhibition draws on my upbringing as a pastor’s child, in which the church serves as both a spiritual and communal home. These experiences appear through sculptural paper garments based on childhood memories, tambourines featuring the faces of people who have impacted my life, carved portraits of my grandparents, and sculptural pews that reference the architecture of …


Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User, Longwen Miao 2026 Rhode Island School of Design

Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User, Longwen Miao

Masters Theses

This thesis studies how algorithmic recommendation systems reshape visual perception, aesthetic judgment, and the construction of selfhood within contemporary digital culture.

Everything begins with the experience of repeatedly encountering algorithmically recommended content on everyday digital platforms. On these platforms, images, sounds, and social interactions are continuously selected, repeated, and reorganized by predictive systems, forming an environment in which perception is constantly structured and adjusted.

From this observation, the research raises two central questions: how do algorithmic recommendation systems reshape visual perception, aesthetic judgment, and self-recognition, and how might these systems be intervened in or made perceptible through artistic practice? Within …


Objects With Life, Yu Ting Chiu 2026 Rhode Island School of Design

Objects With Life, Yu Ting Chiu

Masters Theses

Our everyday environments are filled with functional objects that remain emotionally and perceptually invisible until they are needed. For those who experience fragmented attention, a trait central to , static objects frequently vanish from awareness once outside our focus. But what if static objects were no longer passive tools, and instead active participants in our domestic environments?

Inspired by this inquiry, my work animates the inanimate, using a lamp as a medium to investigate how motion can transform utility into a perceptive companion. Through this exploration, I examine the potential for a new behavioral interaction between humans and their belongings, …


Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee 2026 Rhode Island School of Design

Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee

Masters Theses

This thesis investigates the challenge part-time faculty in art and design higher education face and the institutional support they receive through a case study conducted at Rhode Island School of Design (RISD). Through an extensive, anonymous and voluntary part-time faculty survey across different departments at RISD, it examines: 1) current perceptions of available institutional & departmental teaching support, 2) teaching approach & practice, and 3) student-faculty engagement. The research aimed to gather data on challenges that are unique to part-time faculty in art and design fields, especially in relation to faculty-student engagement to understand areas where they can be better …


Always More To Explore: Play And Resilience In Community-Based Artmaking, Charlotte T. Faubert 2026 Rhode Island School of Design

Always More To Explore: Play And Resilience In Community-Based Artmaking, Charlotte T. Faubert

Masters Theses

The following research investigates the ways in which material exploration in community-based artmaking spaces fosters learning through play and creative resilience. Using teacher-based action research, three visual arts workshops were designed, conducted, and reviewed in order to understand how community-based teaching strategies that center material exploration impact these two components of social emotional growth in elementary-aged art students. The conclusions drawn from this research indicate that material exploration, learning through play, and creative resilience are elements within community-based artmaking that form an ecosystem of learning, with all three phenomena feeding off of one another in a non-linear capacity. Additionally, it …


Echándole Ganas: Pláticas Of Belonging + Resistance In Art + Design, Itzanya Bravo 2026 Rhode Island School of Design

Echándole Ganas: Pláticas Of Belonging + Resistance In Art + Design, Itzanya Bravo

Masters Theses

This thesis centers the experiences of Mexican American students, alumni, faculty, and community-based artists navigating art and design higher education in the United States. Grounded in the question ¿Dónde está la gente latina?—where are the Latino people?—this research examines how representation and culturally sustaining practices shape Mexican American students' sense of belonging and creative agency in a country with systems built on white supremacy

Using pláticas as the primary methodology—a relational, conversational approach rooted in community and storytelling traditions—alongside autohistoria-teoría and Chicana Feminist Epistemology, this study draws on eight in-depth pláticas with Mexican American creatives across art + design higher …


Jewelry As A Portable Sanctuary, Yuhao Li 2026 Rhode Island School of Design

Jewelry As A Portable Sanctuary, Yuhao Li

Masters Theses

This thesis examines how individuals remain intact in the presence of emotional difficulty. Rather than treating protection as withdrawal, the research proposes that stability emerges through the construction of an interior structure capable of holding vulnerability without collapse. Drawing on psychological theory, philosophy, and spatial thinking, it frames emotional repair as a spatial condition: an interior that can contain experience and be returned to when external conditions become unstable.
Within this framework, jewelry is redefined as a material extension of this interior. Positioned between body and world, it operates as a structure of containment, functioning as a portable …


Studio Archeology: Uncovering Pedagogical Potential In Artist Spaces, Julia I. Ambros 2026 Rhode Island School of Design

Studio Archeology: Uncovering Pedagogical Potential In Artist Spaces, Julia I. Ambros

Masters Theses

This thesis investigates artist studios and their potential for pedagogical application, focusing specifically on grounding the abstract act of making an inspiring studio in the identification and analysis of tangible creative methods used by artists in their studios. This project combines the thinking of four authors–Eisner (1979); Sullivan (2005); Sjöholm (2014); and Bennett (2010)–into a theoretical framework that characterizes the studio space as an art practice research site that reflects the artist’s values, provides readable evidence of thinking and making processes, and influences the future trajectory of one’s art-making. Treating the studio space like an archaeological dig, this project conducted …


Cartooning From Life: A Graphic Guide To Using Non-Fiction Comics In Education, Maxwell Zawatsky 2026 Rhode Island School of Design

Cartooning From Life: A Graphic Guide To Using Non-Fiction Comics In Education, Maxwell Zawatsky

Masters Theses

The world is a visual place nowadays. Media, books, movies, art, and more constantly surround us. What might we do if we consciously incorporate this visual stimulus into our educational spaces? What might we learn about ourselves and the world around us?

In this comics thesis, non-fiction comics are the focus. Through personal reflection and semi-structured interviews with three cartoonist-educators, non-fiction comics’ role in current and future pedagogical practices is explored, with the aim of thinking about how these types of works encourage exploration of oneself, others, and the world at large. I offer three guiding tenets for educators who …


A Thesis By An Art Student Trying To Find Meaning In Simulation Games, Yichuan Wang 2026 Rhode Island School of Design

A Thesis By An Art Student Trying To Find Meaning In Simulation Games, Yichuan Wang

Masters Theses

This thesis explores a strange question: what happens if meaning is no longer written by an author, but emerges from the behavior of a system itself?

Beginning with observations of the Providence River and inspired by Conway’s Game of Life, information theory, and artificial life research, the project investigates simulation as a space where language, memory, and collective meaning can evolve without central control. Rather than treating video games as vehicles for storytelling, this research approaches them as dynamic systems capable of generating unpredictable forms of organization and perception.

The thesis proposes a closed spherical computational world populated by simple …


Body In Process: Assembly, Control And The Medical Gaze, Fangzhou Lu 2026 Rhode Island School of Design

Body In Process: Assembly, Control And The Medical Gaze, Fangzhou Lu

Masters Theses

This project begins with the doll as a way to think through assemblage. It has a human form, but it is not born as a whole; it is assembled from parts. Its joints, holes, and modular structure make it more like a puzzle toy. I use it to examine the act of “assembly” itself, and to understand the body as something that can be taken apart, adjusted, and replaced.

This logic of assembly also runs through real-life practices surrounding living bodies. Medical repair and treatment, through suturing, fixation, replacement, and transplantation, maintain and extend the body’s reconfigurability. In the plant …


In Transit, ziqi xu 2026 Rhode Island School of Design

In Transit, Ziqi Xu

Masters Theses

The train moves continuously, yet it never seems to arrive. Inside, light shifts, sound repeats, and space unfolds from one carriage to the next. There is a persistent sense of forward motion, but no clear destination. The experience is familiar, yet difficult to locate within a fixed point in time. We often understand time as something that flows—a linear progression from past to present to future. However, what we perceive may not be time itself, but changes in our environment. A light turns off. A door opens. A sound fades. These events create the sensation of movement, allowing us to …


Music As An Environment, Yuval Gur 2026 Rhode Island School of Design

Music As An Environment, Yuval Gur

Masters Theses

Music.

For me, music has always been a constant. In my happiest moments it lifted my joy into other realms; in my darkest, it consoled me and offered refuge.

Over time, however, this constancy has grown predictable. Recorded music, once capable of transforming a day, has faded into background sound - familiar but dulled. This project begins with my loss of wonder: how might the act of listening regain its power to move me?

I ask: how does the experience of listening transforms when music is encountered as an environment that can be entered and navigated rather than as a …


Domestic Travelers: Transparent Machines, Hollow Bodies, Hanyi Wang 2026 Rhode Island School of Design

Domestic Travelers: Transparent Machines, Hollow Bodies, Hanyi Wang

Masters Theses

Digitization is not a modern invention. Derived from the concept of fingers, this mindset of packing information into quantifiable, interchangeable units sounds mechanical, yet eerily physical. Try to imagine: a ghostly hand with millions of fingers with the same length, likeness, and function. Under the worldview of Digital Narrative, we live in a digital simulation: everything is representable with quantifiable units, fluid across media. Yet under this spectacle of convenient abundance, something is missing. The Unknowables are replaced with arbitrary symbols, while the Uncategorizables are omitted. This is a framework that cannot accommodate human subtleties and complexities. One needs to …


Digital As Material, Ruoxi Li 2026 Rhode Island School of Design

Digital As Material, Ruoxi Li

Masters Theses

My project explores the material side of digital objects by breaking and rewriting 3D model files. I draw on media geology and digital materiality theories and use glitch to explore how digital forms are built from layers of code, signals, and physical infrastructures. I work with a discarded hard drive and move between its physical parts, its digital model, and the distorted versions that appear when the code is disrupted.

Through 3D modeling, physical disassembly, magnetic imaging, and animation, the project looks at how glitch can act as a method of excavation. It reveals the hidden structures that support digital …


Digital Commons powered by bepress