Establishing A Dynamic-Content Educational Website: A Case Study Of Independent Community Pharmacists' Dynamic Growth In Taiwan,
2025
Department of Design, National Taiwan University of Science and Technology, Taipei, Taiwan
Establishing A Dynamic-Content Educational Website: A Case Study Of Independent Community Pharmacists' Dynamic Growth In Taiwan, Yen-Yi Shen, Hsien-Hui Tang
IASDR Conference Series
This study explores the development of an AI-driven educational website capable of dynamically updating its content based on user needs and medical trends to support the professional development of independent community pharmacists in Taiwan. Facing the challenges of an aging society and insufficient medical capacity, pharmacists are transforming from traditional dispensers to community healthcare providers. However, the current continuing education system remains hospital-centered and fails to adequately address the career development and practical needs of independent pharmacists, while course content lacks timeliness and differentiation. Guided by the Three Diamonds Model, this study adopted a case study approach and conducted semi-structured, …
Relationship Between Respiration And Reflection -Design For Abdominal Suppleness As A New Healthcare Index,
2025
Nagoya City University, Nagoya University of Arts and Sciences, Aichi, Japan
Relationship Between Respiration And Reflection -Design For Abdominal Suppleness As A New Healthcare Index, Takashi Kato
IASDR Conference Series
Modern healthcare devices quantify bodily states through data, yet users rarely feel a direct bodily connection. This study introduces abdominal suppleness—the softness of the upper abdomen during respiration—as a new embodied health indicator. Integrating traditional Japanese abdominal examination (Fukushin) with physiological measurement, we examined how autonomic activity affects abdominal motion. Experiments using the ocul ocardiac reflex showed slower and deeper abdominal movement under parasympathetic dominance, suggesting that suppleness relates to relaxation. Beyond physiology, we frame abdominal suppleness as a design parameter that bridges sensation and data, enabling users to perceive internal states through reflection via embodiment. This research extends health …
Designing Hierarchical Exploratory Experiences For Ethnic Costumes: A Cultural Gene-Based Perspective,
2025
School of Journalism and Communication, Sun Yat-sen University, Guangzhou, China
Designing Hierarchical Exploratory Experiences For Ethnic Costumes: A Cultural Gene-Based Perspective, Xiaofan Ma, Lirong Yan, Weiji Zhao, Weiping Zeng, Huiyue Wu
IASDR Conference Series
Ethnic clothing is a vital carrier of cultural identity, yet its digital preservation often results in static displays that fail to convey deep cultural meaning or foster user engagement. Existing practices lack a systematic design framework for translating the hierarchical cultural connotations of these garments into dynamic, personalized, and identity-promoting digital experiences. To address this gap, this paper proposes a novel Three-Layer Cultural Gene Framework that systematically decodes ethnic costumes from their surface-level visual symbols, through their mid-level socio-cultural contexts, to their inner-layer spiritual core. Based on this framework, we designed and implemented an interactive digital platform featuring two key …
From Citizens To Continuous Co-Designers? – Analyzing The Case Of Living Lab In Komae,
2025
Kyoto Institute of Technology, Kyoto, Japan
From Citizens To Continuous Co-Designers? – Analyzing The Case Of Living Lab In Komae, Rei Terauchi, Daijiro Mizuno
IASDR Conference Series
This In response to complex and interrelated societal challenges such as climate change, aging populations, and urban fragmentation, Urban Living Labs (ULLs) have emerged as a promising framework to facilitate citizen-driven innovation. This study investigates how citizens can transition from one-time participants to continuous co-designers through a case study of the “Komae Machi- Transition Lab” conducted in Komae City, Tokyo. Drawing on participatory design theory and the concept of infra structuring, the research examines the design, implementation, and impact of a four- session ULL program aimed at fostering local agency and sustained engagement. Through semi-structured interviews with 10 participants, we …
Adaptive By Design: Rethinking Assistive Technologies For Als Through Hybrid Manufacturing And Situated Making,
2025
IDC School of Design, Indian Institute of Technology Bombay, Mumbai, India
Adaptive By Design: Rethinking Assistive Technologies For Als Through Hybrid Manufacturing And Situated Making, Yash Bohre, Rowan Page, Purba Joshi
IASDR Conference Series
This paper explores how hybrid manufacturing can support the development of adaptive assistive technologies for people with evolving needs, such as Amyotrophic Lateral Sclerosis (ALS). ALS is a neuro degenerative condition that impairs muscular function and is characterised by rapidly changing symptoms. Assistive devices (ATs) are essential in supporting daily living for individuals with ALS, yet most are designed as static, general-purpose solutions that fail to account for the temporal, anatomical, and psychosocial complexities of the condition, leading to high rates of abandonment and user dissatisfaction. Drawing on ethnographic fieldwork and participatory design in India and Australia, this study presents …
Exploring Design Strategies For Generative Ai To Support Narrative Identity Construction,
2025
Department of Industrial Design, Korea Advanced Institute of Science and Technology, Daejeon, South Korea
Exploring Design Strategies For Generative Ai To Support Narrative Identity Construction, Heejae Bae, Daehyun Kwak, Youn-Kyung Lim
IASDR Conference Series
Narrative identity—the way individuals construct meaning by organizing life experiences into personal stories—plays a vital role in self-understanding. Generative AI systems, such as chatbots and journaling apps, are now being used to support this kind of identity work. While prior work has explored how generative AI can support either intra personal reflection or interpersonal interaction, few systems are intentionally designed to bridge the two. In this study, we explore how generative AI can be designed to support narrative identity construction by addressing both dimensions. Through semi-structured interviews with five autobiography ghostwriters and two counseling professionals, we identify three expert strategies. …
Designing Interactivity For A Shared Immersive Experience Of A Planetarium Dome,
2025
Department of Physics and Astronomy, KU Leuven, Leuven, Belgium
Designing Interactivity For A Shared Immersive Experience Of A Planetarium Dome, Jakub Stepanovic, Jan Sermeus, Sandy Claes
IASDR Conference Series
Effective science education and communication with the public are essential to foster understanding. Venues offering shared immersive experiences (SIE), such as digital planetarium domes, are a valuable platform for presenting complex scientific topics to the public; however, the limited use of engaging teaching methods in such environments can make conveying the message challenging. The addition of interactive elements may increase the level of engagement. In five design cycles, following Research through Design, we developed and assessed a custom learning experience conveying scientific uncertainties. The study in the dome environment involved 343 participants and included interaction with visuals on the dome …
Research On Creative Product Design Based On The Commonalities Of Minority Cultures In Heilongjiang In China,
2025
Harbin Institute of Technology, School of Architecture and Design, Harbin, China
Research On Creative Product Design Based On The Commonalities Of Minority Cultures In Heilongjiang In China, Yong Wang, Jianpei Yu, Hiroki Sato, Xuanchi Liu
IASDR Conference Series
The Heilongjiang River Basin is home to diverse ethnic minority cultures such as the Hezhe, Oroqen, Manchu, and Daur, shaped by cold-climate ecological contexts, totemic beliefs, and sustenance practices like hunting and fishing. Under the pressures of globalization and modernization, these cultural traditions face the dual risks of margin aliz ation and symbolic trivia liz ation. This study addresses the urgent need for revitalization through creative design by identifying and transforming shared cultural elements. Based on cultural ecology and theories of cultural commonality, the research employs literature review, field investigation, and cross-ethnic comparative analysis to extract common cultural traits in …
Empowering Industry-Academia Collaboration With The Futures Scenario Exploration Toolkit,
2025
Taiwan Design Research Institute; Department of Design, National Taiwan Normal University, Taipei, Taiwan
Empowering Industry-Academia Collaboration With The Futures Scenario Exploration Toolkit, Li-Ting Huang, Yu Tang Hsueh, Si Teng Lei
IASDR Conference Series
While established futures thinking toolkits, such as the UK’s Futures Toolkit and Singapores Scenario Planning Plus, support policy-making and expert facilitation, few address futures thinking within interdisciplinary education and industry-academia collaboration. To bridge this gap, the Taiwan Design Research Institute developed the Futures Scenario Exploration Toolkit, which combines futures triangle with narrative scenario building to guide diverse groups to imagine and design multiple futures. This study presents a toolkit design, pilot application in the future participatory workshop, and evaluation conducted during the YODEX Industry–Academia Cooperation Programme. A post-workshop survey assessed perceived changes in Futures Consciousness across five dimensions – Time …
Reframing Questioning And Interaction Design In Mental Health Chatbots: Toward An Empathic And Contextually Responsive Design Framework,
2025
Department of Engineering, King's College London, London, UK
Reframing Questioning And Interaction Design In Mental Health Chatbots: Toward An Empathic And Contextually Responsive Design Framework, Ting Huang, Wei Liu
IASDR Conference Series
Mental health chat bots have emerged as accessible tools for digital psychological support. However, many systems face limitations in conversational design, particularly in questioning strategies and interactional responsiveness. This review synthesises findings from 12 peer-reviewed studies published between 2015 and 2025, identifying common design issues including rigid dialogue structures, limited contextual awareness, and insufficient emotional engagement. Thematic analysis reveals a consistent lack of structured approaches to guide the design of empathic and context-aware interactions. In response, a conceptual framework is proposed to support the development of more adaptive and emotionally intelligent chatbot dialogues. The model outlines a four-stage design process …
Tangible Ai Interfaces: Research Through Design Explorations Of Embodied Artificial Intelligence.,
2025
Sensi Lab, Monash University, Melbourne, Australia
Tangible Ai Interfaces: Research Through Design Explorations Of Embodied Artificial Intelligence., Rowan Page, Aileen Ng, Nina Rajcic, Jian Shin See
IASDR Conference Series
This paper investigates the embodiment of artificial intelligence (AI) through two tangible artefacts developed through Research through Design (RtD). Firstly, A (I) Cam: an instant camera that explores generative AI in image-making and creative practice. Secondly, Machine Eye: an embodied, open-ended LLM AI agent designed as an abstract, ambiguous object. We explore how physical embodiment shapes user interactions, creative processes, and perceptions in engaging with AI and this emerging area of physical AI products. We situate these explorations within ongoing scholarly literature on embodied interaction, tangible user interfaces, and the role of ambiguity in human-AI relationships. Through qualitative studies and …
The Impact Of Sense Of Agency In Intelligent Agent Collaboration,
2025
Taiwan Design Research Institute, Taipei, Taiwan
The Impact Of Sense Of Agency In Intelligent Agent Collaboration, Shyhnan Liou, Chi-Yue Chiu, Yu-Chen Chen, I Jen Wang, Ingri P. Hernandez Sibo, Shin-Bou Lin, Shu-Ting Ai, Chi-Yi Chang
IASDR Conference Series
This paper examines the transformative impact of Sense of Agency (SoA) in human-intelligent agent collaboration, arguing that multi-agent AI systems fundamentally reconfigure agency dynamics beyond traditional tool metaphors. Through philosophical analysis (intentional agency), empirical case studies (e.g., AlphaGo, TikTok algorithms, DALL·E), and socio technical critique, we identify five pivotal consequences of multi-agent systems: (1) the emergence of human-like agency in AI, challenging boundaries of consciousness and moral treatment; (2) negotiation of agency, where humans perceive AI as competitors or collaborators; (3) synergetic co-evolution, evidenced by reciprocal capability enhancement in human-AI partnerships; (4) AI-driven cultural production of cognitively inaccessible creative combinations; …
Designing Workplace Democracy: Frontline Participation And Organisational Change At Jr East,
2025
University of the Arts London, London, UK
Designing Workplace Democracy: Frontline Participation And Organisational Change At Jr East, Suzuki Satoko
IASDR Conference Series
Participatory design, originally rooted in Scandinavian labour movements of the 1970s, has historically sought to democrat ise decision-making by empowering workers. While widely applied in civic and technological domains, its potential to transform internal organisational dynamics is less understood. This paper explores how participatory design approaches can function as a driver of organisational innovation and cultural change within a large-scale, hierarchical corporation. Focusing on the East Japan Railway Company (JR East), Japan’s largest railway service provider, this study examines efforts to involve frontline employees in broader planning and project work, as part of a shift toward decentralised, people-oriented management. Drawing …
Rbi Based Design Space Exploration For Object-Centered Mr User Interactions,
2025
School of New Media Art and Design, Beihang University, Beijing, China
Rbi Based Design Space Exploration For Object-Centered Mr User Interactions, Yu Wang, Yong Hu, Xukun Shen
IASDR Conference Series
Integrating virtual content with real objects is crucial for advancing MR technologies toward greater intelligence and usability. Object-centered user interfaces strongly support this goal. However, existing research often lacks an organized design space and methodology, making practical application challenging. Building on Jacob et al.’s Reality-Based Interaction (RBI) framework—which emphasizes interactions resembling real-world experiences—this study introduces the four reality levels into object-centered user interactions in MR, constructing a design space from category considerations and interaction process. We propose design elements focusing on spatial information, 3D icons, spatial menus, and interaction behaviors. Using this framework, we developed an MR game prototype based …
From Tools To Actors: Understanding Non-Human Agencies In Intergenerational Interaction Design For Older Adults,
2025
School of Design and Art, Beijing Institute of Technology, Zhuhai, China
From Tools To Actors: Understanding Non-Human Agencies In Intergenerational Interaction Design For Older Adults, Chen Li, Song Xu
IASDR Conference Series
This study adopts Actor-Network Theory (ANT) to examine how non-human actors exercise agency in intergenerational interaction design. Moving beyond the notion of gerontechnology technology as passive tools, we frame these technologies as active participants in shaping intergenerational connections. Through case-based analysis and material ethnography, we analyzed four design projects—Harmony Makers, CampChess, XiangqiMate, and SereniTea House. By systematically coding design documents, interviews, and user interaction videos, we identified five dimensions of non-human agency: Interaction Triggering, Relationship Coordination, Emotional Modulation, Cultural Invocation, and Identity Positioning. These dimensions highlight the distributed and relational nature of agency within intergenerational settings, where non-human actors not …
Ethical Touchpoints: A Tool-Based Framework For Teaching Ai Ethics In Design Education,
2025
Central Connecticut State University, New Britain, USA
Ethical Touchpoints: A Tool-Based Framework For Teaching Ai Ethics In Design Education, Nan Hu, Wujun Wang
IASDR Conference Series
Generative AI has reshaped visual design education, enhancing students’ creativity and efficiency. However, early AI implementations often prioritized technical skills over ethics, neglecting the importance of ethical literacy in AI-involved design practices. To address this gap, this exploratory pilot study introduces a structured, tool-based pedagogical framework to foster undergraduate design students’ understanding of AI ethics through hands-on design practices. Centering on the “ethical touch points,” AI tool-specific features that prompt ethical reflection, this framework was implemented in a four-week-long AI-enhanced motion graphics design project, conducted in a studio course capped at fourteen students (n=14). Students engaged with key ethical principles, …
Enhancing Cyclists' Emotional Well-Being: The Impact Of Greenery And Road Configuration In Urban Environments,
2025
Department of Interaction Design, National Taipei University of Technology, Taipei, Taiwan
Enhancing Cyclists' Emotional Well-Being: The Impact Of Greenery And Road Configuration In Urban Environments, Le Quang Phuc, Ko-Chiu Wu
IASDR Conference Series
As cycling becomes increasingly popular in urban environments due to environmental awareness and lifestyle changes, the emoAonal quality of the cycling experience has emerged as an important factor in route planning. This study inves Agates the influence of greenery and road configura Aon on cyclists’ emoAonal experiences in urban environments, uAlizing the Pleasure-Arousal-Dominance (PAD) model to assess emoAonal responses. We examine how greenery levels (no trees, moderate trees, many trees) and road configura Aons (dedicated bike lane, shared with pedestrians, shared with vehicles) influence cyclists’ emoAonal responses. A photo-based survey was conducted with 90 par Acipants in Taipei, Taiwan to …
Bridging The Gap: A Youth-Centered Co-Design Inquiry Into Intergenerational Empathy,
2025
Southern University of Science and Technology, Shenzhen, China
Bridging The Gap: A Youth-Centered Co-Design Inquiry Into Intergenerational Empathy, Luhua Chen, Yuruo Zhang, Rui Qi, Wanlin Zhang, Xueliang Li, Mirna Zordan
IASDR Conference Series
In this paper, we present a co-design workshop exploring challenges and design opportunities for intergenerational empathy building. A 4-hour design workshop was conducted with 23 participants aged between 20 and 41 years old. A range of design activities was conducted to allow young participants to empathize with the elderly, brainstorm existing challenges, and collectively elicit design ideas for intergenerational empathy building. Thematic analysis of the qualitative data collected from the study reports on the perceived challenges and design opportunities by the younger cohorts envisaged from early brainstorming, group discussion, and more refined storyboards. These insights reflect perspectives and attitudes of …
Structuring Empathy In Post-Human-Centered Design: A Comparative Framework For Entity Representations,
2025
Tama Art University, Tokyo, Japan
Structuring Empathy In Post-Human-Centered Design: A Comparative Framework For Entity Representations, Chiho Sasaki, Yasuyuki Hirai
IASDR Conference Series
In recent years, the role of design has evolved beyond usability and user satisfaction, aiming to address complex social, ethical, and ecological challenges. This shift calls for a critical update to conventional Human-Centered Design (HCD) methods, grounded in ethical and inclusive approaches and post-human-centered perspectives. This study proposes a conceptual framework to explore how three types of entity representations— real individuals, personas, and AI-generated personas (AI personas)—influence the perceived depth and structure of empathy in design. Drawing from existing literature, the framework uses journey maps as a shared analytical lens through which to reflect on how each representation type may …
Empowering Novice Users With Ai: A Conversational Interface For Complex Product Troubleshooting,
2025
Eindhoven University of Technology, Eindhoven, The Netherlands
Empowering Novice Users With Ai: A Conversational Interface For Complex Product Troubleshooting, Poyang Huang, Yaliang Chuang
IASDR Conference Series
Troubleshooting complex consumer electronic products often overwhelms novice users due to limited technical knowledge and the complexity of diagnostic procedures. This study presents an AI-powered conversational assistant that guides users step-by-step through identifying and resolving product issues. Using the VanMoof S3 e-bike as a case study, the system integrates a Retrieval-Augmented Generation (RAG) framework trained on public data, including Reddit threads and user manuals. The interface supports natural dialogue to help users not only fix symptoms but also understand root causes. In a user study with 20 participants, the assistant achieved high usability (87/100 average satisfaction) and low cognitive load …
