Open Access. Powered by Scholars. Published by Universities.®

Graphic Design Commons™

Open Access. Powered by Scholars. Published by Universities.®

2,681 Full-Text Articles 2,532 Authors 2,047,399 Downloads 174 Institutions

All Articles in Graphic Design

Faceted Search

2,681 full-text articles. Page 2 of 103.

Why Choose Green Burial: Raising Awareness About An Under-Utilized Method Of Body Disposition, Gretchen Mahlberg 2026 Portland State University

Why Choose Green Burial: Raising Awareness About An Under-Utilized Method Of Body Disposition, Gretchen Mahlberg

University Honors Theses

Green burial, the process of human burial in a biodegradable vessel without embalming, is a simple method for disposal of remains that has been used around the world for centuries, yet it is chosen less than 5% of the time in the US today. The stigma about discussing death has led to a lack of awareness about options and created an environment where morticians, as the sole sources of information, direct the bereaved towards the options most beneficial to themselves. Previous methods to raise awareness about green burial have had limited reach, being focused on people who are already researching …


Jadughar: The House Of Magic, Dhruvi A. Shah 2026 Rhode Island School of Design

Jadughar: The House Of Magic, Dhruvi A. Shah

Masters Theses

Jadughar or the House of Magic is what people call a 'museum' in parts of South Asia. The practice of museum making, at its origin, is the act of collecting, preserving, interpreting and representing a culture’s tangible and intangible heritage to make it accessible to diverse audiences. Since the early 19th century such practices have been performed at various kala bhandars (art centers) in India, without the need of a formal or institutional organisation. The British introduced the model of a ‘museum’ in South Asia, with the aim of not only preserving ethnographic collections, but also showcasing their power and …


The Frame You're Holding, Andrea Mato 2026 Rhode Island School of Design

The Frame You're Holding, Andrea Mato

Masters Theses

The Frame You're Holding explores how my photographer's eye transitioned into a graphic designer's voice. The projects presented explore how to weave the textural and subjective qualities of photography into a design context. My practice explores how the frames of graphic design – the page of a book, the browser window, or the wall of an exhibition – can be expanded or reimagined. As a designer, I became the translator of content into form, seeking to author the design while collaborating with other voices. The Frame You're Holding is a snapshot of my practice as a graphic designer, encapsulating my …


Draw To Breathe, Ranran Ma 2026 Rhode Island School of Design

Draw To Breathe, Ranran Ma

Masters Theses

This thesis explores visual expression in drawing as an intuitive mode of thinking suited to everyday life—a form of expression that runs parallel to language and surpasses it.

The project begins with a daily Post-it note drawing practice. These drawings often emerge before conscious understanding, subsequently accompanied by brief text, allowing image and word to resonate through emotion and intuition. Through the use of small-scale, portable, low-pressure materials, and with immediacy and intuitive freedom as the foundation of making, a visual language system grounded in the self develops. Through this sustained practice, I developed an instruction-based card system titled Draw …


Countersense, Avrie Allen 2026 Rhode Island School of Design

Countersense, Avrie Allen

Masters Theses

countersense is an engagement with embodied experience, the conditions that shape it, and the sense we make of it. countersense is a counterhegemonic practice of sense-making in graphic design, performed between perception and meaning-making, self and material conditions, and always foregrounding what politics are chosen as a result of the personal.


Situational 情境中, Jo Zixuan 2026 Rhode Island School of Design

Situational 情境中, Jo Zixuan

Masters Theses

The Chinese title of this book 情境中 (qíng jìng zhōng) translates directly to within the situation. Yet separately as three individual characters, qíng jìng zhōng means emotion, scene, within. A situation in my language is inherently an emotional scene, which requires us to account for more than the objective conditions, such as the geographical, economic, and social circumstances, as well as the subjective and affective experiences of individuals.

How can design analyze the context of given situations and construct new situations? The key terms organizing this book describe a movement. Site establishes the levels of context in which any …


Sites Of Departure, Kevin Tomas 2026 Rhode Island School of Design

Sites Of Departure, Kevin Tomas

Masters Theses

At all scales of human history, there exists a record: The story of how things came to be. An infinity of interconnected traces that thread the intimate and the immense into a single fabric.

Beginning from distinct points of entry, Sites of Departure explores the axes of resolution and scale in documentation, asking what becomes visible when the instruments of the dominant record are set aside. Moving between recovery and confrontation, the work questions the structures that produce our understanding, while creating new documents for future interpretation—all against the reality that to make a claim, is to claim some truth. …


Frameworks, Hailey Lee 2026 Rhode Island School of Design

Frameworks, Hailey Lee

Masters Theses

Put on a pair of glasses. What do you see? People? Trees? Cars? Buildings? Now focus on the glasses themselves. Can you see the frame? Why is it that you donʼt notice it until now?

Glasses make the world feel clearer, sharper, more accurate. But what youʼre seeing is always a view inside a frame. The glasses give you a frame, and show you the world through it. Once you get used to that frame, you forget that everything you see is already inside one. Most of us forget that the frame of our glasses is always there—at the edge …


Seeking Ground, Shrishti Chatterjee 2026 Rhode Island School of Design

Seeking Ground, Shrishti Chatterjee

Masters Theses

Design increasingly sits within modern systems that reduce the world to narrow, instrumental categories. A tree is paper, the sky is a clock, an ant is a pest. And a graphic designer is a visual marketer optimising for reach and engagement. This leaves the designer without a sense of their place in the world.

Seeking Ground asks how we might return to a more rooted practice. Physically, the ground is the solid surface on which all other things rest. Conceptually, it is the foundational premise from which knowledge is derived. To be grounded is to be connected to real-world implications …


Optimalism, Clara F. Cayosa 2026 Rhode Island School of Design

Optimalism, Clara F. Cayosa

Masters Theses

Optima. Optimal. Optimism. Optimalism.

Optima is a humanist typeface created by designer Hermann Zapf (German, male)

Optimal is what design—and life—in 2026 wants to be: maximum productivity, maximum output. But optimal for whom, and by whose measure?

Optimism is what you find in jeepney decalomania, or sari-sari store signage in the Philippines. It is the joy of everyday making, an assemblage of color and humble material. In Clara Balaguer’s words: of turning shit into gold.

Optimalism is my (Filipino, female) thesis; an accumulation of what I've learned trying to persist in graphic design. This is …


Fictional Truths, Saachi Mehta 2026 Rhode Island School of Design

Fictional Truths, Saachi Mehta

Masters Theses

Fictional Truths starts with a question: What if storytelling wasn’t just content, or a way to pitch to a client, but instead became a way of approaching design? What if we could borrow from how narratives are built to reimagine how we design?

This thesis investigates how analyzing narrative structures opens up possibilities that traditional linear design frameworks simply can’t reach. Context shifts meaning. Through feminist revision and plural truth- making, I propose that fiction is a legitimate way of knowing, not separate from truth, but a way of producing knowledge that resists a singular perspective. Instead, Fictional Truths embraces …


Re-Assembly, Tonia Zhang 2026 Rhode Island School of Design

Re-Assembly, Tonia Zhang

Masters Theses

Graphic design is bound by invisible defaults — software suites, standardized formats, and interfaces optimized for speed, profit, and frictionless output. Re-Assembly treats these standardized technologies not as neutral scaffolding, but as the primary material for critical inquiry. By dissecting this “default” infrastructure, the work exposes the logic of extraction and control baked into our templates and grids. Through a practice of subverting and rebuilding these everyday systems, design is pushed to operate under decentralized and open terms. This repositioning rejects the role of the designer as a surface technician, instead defining them as an active agent and an architect …


Mediated Landscapes, Image Road Trip, Faith Kim 2026 Rhode Island School of Design

Mediated Landscapes, Image Road Trip, Faith Kim

Masters Theses

I do whatever I can to not work on my laptop. But when I do, I'm greeted with the pristine landscape of Mac OS Tahoe — it was Mac OS Sequoia for a long time until recently. These default wallpapers are engineered layers composing an image: mediated, highly designed, presented as though they were simply found. Where an image lives determines what it means.

From the digital camera to the phone camera, effortless distribution, infinite storage: photography has reshaped not just how we make images but what we think they're for. I'm as interested in moving existing images around as …


Human After All, Ritu Mantri 2026 Rhode Island School of Design

Human After All, Ritu Mantri

Masters Theses

human

0. a being, relating to, or belonging to a person or to people.

1. an organism whose behaviour is structured by survival, instinct, and the immediate conditions of its environment.

2. a primate capable of thinking in abstractions. It makes marks, builds tools, and uses language to reflect on itself and the world around it.

3. a maker that increasingly constructs systems as a mirror of itself to store memory, meaning, and perception beyond the limits of its body.

4. an entity whose intelligence is increasingly indistinguishable from the tools and technological infrastructures it has built.

5. a superhuman …


Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee 2026 Rhode Island School of Design

Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee

Masters Theses

This thesis investigates the challenge part-time faculty in art and design higher education face and the institutional support they receive through a case study conducted at Rhode Island School of Design (RISD). Through an extensive, anonymous and voluntary part-time faculty survey across different departments at RISD, it examines: 1) current perceptions of available institutional & departmental teaching support, 2) teaching approach & practice, and 3) student-faculty engagement. The research aimed to gather data on challenges that are unique to part-time faculty in art and design fields, especially in relation to faculty-student engagement to understand areas where they can be better …


Menstrual Muses: Art, Storytelling, And The Care-Based Communication Of Menstrual Justice, Burcu Koleli 2026 Rhode Island School of Design

Menstrual Muses: Art, Storytelling, And The Care-Based Communication Of Menstrual Justice, Burcu Koleli

Masters Theses

Menstrual Muses is an artistic research project comprising a written thesis and a body of work developed across soft sculpture, ceramics, illustration, graphic memoir, digital media, and participatory workshops. The written component operates alongside the studio practice, outlining the project’s theoretical framework, methodology, and context while engaging questions of communication, accessibility, embodiment, and stigma. It situates menstruation within feminist discourse, examining how it has been culturally silenced, regulated, and shaped through systems of power.

The artistic work functions as research materialized through practice, responding to the central question of how my art can facilitate conversations around menstrual justice. It explores …


Material Costs, Karima Weinman 2026 Rhode Island School of Design

Material Costs, Karima Weinman

Masters Theses

This thesis investigates how migration fatality and disappearance data can be reinterpreted through material craft to create a more reflective encounter with information. Working with the Missing Migrants Project's dataset, this project asks how design can communicate dimensions of human loss that conventional data visualization cannot reach.

The work situates contemporary border violence within a longer colonial history, arguing that the logics of surveillance and quantification that structured European imperial expansion persist in the databases that govern mobility in the Mediterranean today.

Terrazzo is a 15th-century Venetian flooring technique built from discarded fragments bound together into a unified surface. This …


Open Forms, Barbara Cutlak 2026 Rhode Island School of Design

Open Forms, Barbara Cutlak

Masters Theses

Open Forms

Architecture always exists in relation to the context in which it stands. There is no way, however, to anticipate how the constructed space will be inhabited, or transformed by the surroundings — and so, it remains open to discovery and change. Graphic design form can operate in a similar way: opening itself to a context by offering multiple ways of seeing, interacting and being performed.

Drawing from the contexts that have informed my practice — my training in architecture and the artistic movements of Brazil, my home country — Open Forms experiments with how to translate these spatial …


Just Between Us (And Everyone We Tell...), Deborah Khodanovich 2026 Rhode Island School of Design

Just Between Us (And Everyone We Tell...), Deborah Khodanovich

Masters Theses

Graphic designers are often obsessed with a broader public. The desire to be seen, to be heard, to have our work reach the broadest audience possible—these are goals deeply ingrained in our discipline. But why? Just Between Us (and everyone we tell…) challenges us to abandon this fixation, proposing instead that graphic design should concern itself with the private—the intimate, the local, the unseen.

This is where gossip comes in. Gossip is the language of the invisible, a form of sharing, and a means of knowledge-production and preservation that has historically been dismissed as frivolous, immoral, and—most egregious of all—associated …


\N: Playground Of Digital Interventions, Thea Kim 2026 Rhode Island School of Design

\N: Playground Of Digital Interventions, Thea Kim

Masters Theses

How do we live within the digital world? Is the space a tool, a refuge, a playground, or something so deeply embedded that we no longer notice it at all? The digital strives to disappear. In becoming invisible, it becomes harder to question, quietly reorganizing how we perceive, act, and relate.

Yet, the digital was not always encountered this way. There were moments when we explored the web, hacked it, and played within it — out of our own curiosity, mischief, or simple pleasure. These practices, often informal and unintentional, expanded the medium from within, stretching what it could hold …


Digital Commons powered by bepress