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2,682 full-text articles. Page 17 of 103.

Filled In Ballot, Angela Brayton 2024 University of North Dakota

Filled In Ballot, Angela Brayton

Get Out The Vote Poster Exhibit

Non-partisan poster made with the intent to encourage viewers to vote. It shows two ovals like those seen on a ballot with one scribbled in as though someone just voted.


Get Out The Vote, Gyuri Kim 2024 University of North Dakota

Get Out The Vote, Gyuri Kim

Get Out The Vote Poster Exhibit

This is an illustration poster, which only uses illustrations. The message of this poster is to make people vote for the election.


Three Characters And Me(Me): Positioning Popular Culture To Unpack Emerging Teacher Identity, Gillian E. Mertens, Henry (Cody) C. Miller 2024 State University of New York College at Cortland

Three Characters And Me(Me): Positioning Popular Culture To Unpack Emerging Teacher Identity, Gillian E. Mertens, Henry (Cody) C. Miller

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

In this article we narrate an instructional practice we implemented in two different teacher education courses that facilitated conversations about teacher identity through the use of fictional characters who were educators. This practice served two purposes in our course work: firstly, this activity presents students with an opportunity to demonstrate their media interests and career goals; secondly, this activity provides a quick, baseline assessment of how aspiring teachers view their profession and future practice. We detail student responses to this activity and consider how their choices of fictional educators fit into broader patterns we see in popular culture, specifically depictions …


Go Vote Usa Poster, Alex Midgarden 2024 University of North Dakota

Go Vote Usa Poster, Alex Midgarden

Get Out The Vote Poster Exhibit

This is a typographic rendition of the United States of America. The poster uses the Constitution to create the outline of the USA.


Ani219 Project 2 Example 1, SAE University College 2024 SAE Institute Australasia

Ani219 Project 2 Example 1, Sae University College

Exemplars

ANI219 Project 2 34T3 student submission.


Ddx173.1 Ux-Report Example 6, SAE University College 2024 SAE Institute Australasia

Ddx173.1 Ux-Report Example 6, Sae University College

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


The Urgency Of Official Non-Halal Labels In Restaurants As A Consumer Protection In Indonesia, Yudha Pratama Putra, Nurwahidin Nurwahidin, Nur Fatwa 2024 Indonesia University

The Urgency Of Official Non-Halal Labels In Restaurants As A Consumer Protection In Indonesia, Yudha Pratama Putra, Nurwahidin Nurwahidin, Nur Fatwa

Journal of Middle East and Islamic Studies

Information about non-halal labels is regulated by Law No. 33 of 2014 concerning Halal Product Guarantees. Article 93 states that products originating from prohibited materials must include non-halal details in the form of images, writing, or the name of the material with a different color in the composition of the material, for example red. In 2014, the Head of the Halal Registration and Certification Center at the BPJPH Ministry of Religion explained that his party would regulate the use of non-halal labels for non-halal products in the Minister of Religion regulations. However, until now, this plan has not been realized. …


The Phantomwise Tarot And Guidebook, By Erin Morgenstern, Emily E. Auger 2024 Retired

The Phantomwise Tarot And Guidebook, By Erin Morgenstern, Emily E. Auger

Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature

Review of The Phantomwise Tarot and Guidebook [78 pp, illustrated]. Morgenstern, E. New York: Clarkson Potter/Publishers. An Imprint of Penguin Random House LLC. © 2022. ISBN 978-0-593-57911-4. $24.99.


Ddx170.2 Principles Of Design Example 2, SAE University College 2024 SAE Institute Australasia

Ddx170.2 Principles Of Design Example 2, Sae University College

Exemplars

Project 2 involves the creation of a logo for a fictional company. The logo design visually represents the fictional company and describes what goods or services they provide, and who the target audience is. The project includes a logo design, business card, letterhead, 3 mockups, style guide, rationale and end of project reflection.


Graphic Design Atm, Amanda Hill 2024 St. Mary's University

Graphic Design Atm, Amanda Hill

San Jose - Lonergan Chair in Catholic Philosophy

Summer 2024, Graphic Design ATM

In my Graphic Design course, I will teach the principles of observation, inference, and judgment through a structured peer review process.


Ddx173.2 Ui-The William Street Bird Northbridge Example 3, SAE University College 2024 SAE Institute Australasia

Ddx173.2 Ui-The William Street Bird Northbridge Example 3, Sae University College

Exemplars

In this project, the students employ a design thinking framework approach to showcase how the visual design of their responsive website aligns with the findings of a user experience report. The aim is to explain how the design choices have enhanced the overall user experience of the existing website.


Ddx173.2 Ui User Interface Presentation Example 2, SAE University College 2024 SAE Institute Australasia

Ddx173.2 Ui User Interface Presentation Example 2, Sae University College

Exemplars

In this project, the students employ a design thinking framework approach to showcase how the visual design of their responsive website aligns with the findings of a user experience report. The aim is to explain how the design choices have enhanced the overall user experience of the existing website.


Ddx173.1 Ux-Report The Bird Northbridge Example 4, SAE University College 2024 SAE Institute Australasia

Ddx173.1 Ux-Report The Bird Northbridge Example 4, Sae University College

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Ddx173.1 Ux-Report Example 3, SAE University College 2024 SAE Institute Australasia

Ddx173.1 Ux-Report Example 3, Sae University College

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Ddx173.1 Ux-Report Example 2, SAE University College 2024 SAE Institute Australasia

Ddx173.1 Ux-Report Example 2, Sae University College

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Ddx173.2 Ui-Pitch Presentation Example 1, SAE University College 2024 SAE Institute Australasia

Ddx173.2 Ui-Pitch Presentation Example 1, Sae University College

Exemplars

In this project, the students employ a design thinking framework approach to showcase how the visual design of their responsive website aligns with the findings of a user experience report. The aim is to explain how the design choices have enhanced the overall user experience of the existing website.


Ddx173.1 Ux-Report Example 1, SAE University College 2024 SAE Institute Australasia

Ddx173.1 Ux-Report Example 1, Sae University College

Exemplars

In this project, students conducted a UX evaluation of an existing website. Employing a design thinking framework, the student identified areas for usability improvement. The goal was to enhance the user experience through a systematic and human-centred design approach. The results of this approach are summarized in this UX report.


Cim316.2 Antville Example 1, SAE University College 2024 SAE Institute Australasia

Cim316.2 Antville Example 1, Sae University College

Exemplars

Capstone Planning documentation for a video game.

The concept of Antville is a cooperative video game dedicated to boosting

social skills and teamwork among children. Inspired by the Young Minds

Matter survey, which reveals a gap in social skills development for kids aged

4-12 (The Australian Institute of Health and Welfare, 2020), Antville will

address these social skill deficits through game mechanics informed by

scholarly research.


Ddx170.2 Principles Of Design Example 1, SAE University College 2024 SAE Institute Australasia

Ddx170.2 Principles Of Design Example 1, Sae University College

Exemplars

DDX170 Project 2 involves the creation of a logo for a fictional company. The logo design visually represents the fictional company and describes what goods or services they provide, and who the target audience is. The project includes a logo design, business card, letterhead, 3 mockups, style guide, rationale and end of project reflection.


Dim111.2 This Mortalcoil: Visual Response Example 3, SAE University College 2024 SAE University College

Dim111.2 This Mortalcoil: Visual Response Example 3, Sae University College

Exemplars

This is a final presentation examining the album artwork for this Mortal Coil and the author's visual response to this.


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