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Programming Sketches: A Bricolage Approach To Teaching Computer Programming In Design Education, Juhong Park 2013 Massachusetts Institute of Technology

Programming Sketches: A Bricolage Approach To Teaching Computer Programming In Design Education, Juhong Park

Learn X Design Conference Series

Many architecture schools have started to teach computer programming as part of their design education. Their main pedagogies follow a conventional computer science approach, which has a high failure rate and is less effective for novice learners. This paper describes a novel approach to developing a curriculum, "Programming Sketches", to teach computer programming to architecture students in the context of design education. A bricolage-based approach with an atelier learning environment was explored. Instead of focusing on learning the knowledge of computer programming language, students were prompted to develop their own ways of transforming design thinking into a programming structure with …


The Scholarship Of Teaching: Threshold Concepts And Research Informed Design Education, Jane Osmond 2013 Coventry University

The Scholarship Of Teaching: Threshold Concepts And Research Informed Design Education, Jane Osmond

Learn X Design Conference Series

This paper considers the growing body of established scholarly research culture in the creative arts: which, it is argued, is in the process of ‘catching up’ with more established disciplines such as science, history and economics. This slow growth is linked to the need for practitioner-focused lecturers within the discipline, some of whom have little engagement with scholarly theory before entering the academy. The paper then goes onto consider the introduction of a particular theory - the threshold concept framework - to a cohort of industrial design staff at Coventry University and outlines some of the main impacts on both …


Designing Funwritr: Unpacking An Affinity-Based, Professionalizing, Graduate-Level Educational Technology Design Experience, Justin Olmanson, Chung-Kai Huang, Rob Scordino, Jaejin Lee 2013 University of Illinois at Urbana Champaign, USA

Designing Funwritr: Unpacking An Affinity-Based, Professionalizing, Graduate-Level Educational Technology Design Experience, Justin Olmanson, Chung-Kai Huang, Rob Scordino, Jaejin Lee

Learn X Design Conference Series

In this paper and presentation we describe, unpack, and reflect upon the dynamic, evolving processes of collaborative, democratized educational technology design that led to the creation of an open-ended literacy development and language acquisition environment named FunWritr. When the project began, each member of our group was either in a graduate program for educational technology design or interested in matriculating into such a program. Over the course of five years we have worked together, growing as designers, developers, and researchers of educational technologies. Reflecting on our authentic, self-guided, evolving curriculum ofexperiences, we recognize processes and unpack factors that contributed to …


Feel The Fear: Learning Graphic Design In Affective Places And Online Spaces, Anitra Nottingham 2013 Academy of Art University, U.S.A and The University of Melbourne, Australia

Feel The Fear: Learning Graphic Design In Affective Places And Online Spaces, Anitra Nottingham

Learn X Design Conference Series

This paper explores the idea of pedagogic affect in both onsite and online graphic design learning spaces, and speculates on the role that this affect plays in the formation of the design student. I argue that embodied design knowledge is built by interactions with design professionals, activities that mimic the daily work of designers, and practices of display such as student work galleries within design schools. Therefore bodies in motion, and the places they move within, take on more importance in the making-up of a graphic design student than we may expect. This idea has implications for online design learning. …


Visualising Ideas: A Camera Is Not Enough, Liv Merete Nielsen 2013 Oslo and Akershus University College of Applied Sciences

Visualising Ideas: A Camera Is Not Enough, Liv Merete Nielsen

Learn X Design Conference Series

When photography was widely introduced as a tool for documentation, the art of mimetic drawing was challenged as a main activity in art education. This raised the question: Why bother with mimetic drawing in art classes when any object, person or event can be documented with a camera? The question of mimesis in painting and drawing existed long before the introduction of cameras, and it raised philosophical questions in relation to the ideals of pictorial representations. This paper problematises some issues that have constructed a counterproductive contradiction when it comes to training mimetic drawing in general art and design education. …


Design Learning For Tomorrow – Design Education From Kindergarten To Phd, Liv Merete Nielsen 2013 Oslo and Akershus University College of Applied Sciences

Design Learning For Tomorrow – Design Education From Kindergarten To Phd, Liv Merete Nielsen

Learn X Design Conference Series

The 2nd international conference for design education researchers in Oslo May 14– 17, 2013 on the theme of ‘Design learning for tomorrow – Design education from Kindergarten to PhD’ received an overwhelming response. This is gratifying for us, the organisers, as we see design in a broad interdisciplinary perspective in support for a better tomorrow. For years we have promoted the idea that sustainable design solutions should include more than ‘professional’ designers; they should also include a general public as ‘conscious’ consumers and decision makers with responsibility for quality and longevity, as opposed to a “throw-away” society.


Simon Says Syndrome In Art And Design Education, Muhizam Mustafa, Mumtaz Begum Aboo Backer, A. S. Hardy Shafii, Azila Zainal 2013 School of The Arts, Universiti Sains Malaysia

Simon Says Syndrome In Art And Design Education, Muhizam Mustafa, Mumtaz Begum Aboo Backer, A. S. Hardy Shafii, Azila Zainal

Learn X Design Conference Series

Learning is an important ‘task-conscious process’ that help changes in behaviour (or potential for change). In other words, learning is seen as an outcome - the ‘end product’ of some process. The ‘Simon Says Syndrome’ term was coined based on observation where teachers provide little learning for students other than the experience of doing. This resulted in students being apt at following instructions rather than exploring the process of learning. This paper also argues that ‘Simon Says Syndrome’ may be defined or reflected from the set of conventional practices and systems for teaching (or learning) especially within the art and …


City Reflections: Design Collaborations For Cross-Cultural Learning, Kelly M. Murdoch-Kitt, Denielle Emans 2013 University of San Francisco

City Reflections: Design Collaborations For Cross-Cultural Learning, Kelly M. Murdoch-Kitt, Denielle Emans

Learn X Design Conference Series

Design educators must learn to develop and lead successful intercultural projects and exchanges for students entering into a globally connected and diverse profession. Teaching students to approach problems by using collaborative and interpersonal skills provides them with durable assets to better understand international audiences, colleagues, and perspectives. The proliferation and integration of first-hand cross-cultural experiences into design curricula can result in innovation and knowledge sharing, indicating synergistic properties in which the whole is greater than the sum of the parts. This research explores how collaborations between geographically separate design students in San Francisco, California, USA and Dubai, UAE—mediated by virtual …


Building Appetites: The Design Of Locative Media Apps For Learning The Networked City, Andrew Morrison, Jonny Aspen 2013 Oslo School of Architecture and Design

Building Appetites: The Design Of Locative Media Apps For Learning The Networked City, Andrew Morrison, Jonny Aspen

Learn X Design Conference Series

Recent years have seen the rapid growth of mobile communication and more recently smart phones and apps. But how might we approach ‘learning the networking city’? In this paper we reflect on the negotiation of a mobile app for cultural mapping of the networked city developed as part of a large design research project into social media and the city. The negotiation took place as part of an international master's level class of students of urbanism, architecture and design. The app called Streetscape was developed and trialled as part of a large funded research project into social media and the …


Funerary Stela Of Heni, RISD Museum, Antoine Revoy, James Allen 2013 Rhode Island School of Design

Funerary Stela Of Heni, Risd Museum, Antoine Revoy, James Allen

Channel

Offered symbolically, the images and hieroglyphics depicted on the right of this funerary stela ensured that Heni, a local high official, would never experience hunger or thirst in the afterlife. The slightly awkward proportions of Heni’s figure are typical of monuments of the First Intermediate period, when there was no centralized government in Egypt. The lack of royal control over artistic production during this time allowed artists to experiment, as seen in the multiple levels of relief on Heni’s kilt, the particular green of the hieroglyphs, and the striped border. 2134-2040 BCE


Mindfulness: The Holy Grail Of Design Education?, Christian Montarou 2013 Norwegian University of Life Sciences, Ås, Norway

Mindfulness: The Holy Grail Of Design Education?, Christian Montarou

Learn X Design Conference Series

In the field of design education, the term ‘mindfulness’ has been criticised as a mystification of the creative process and derided as a ‘holy grail’ (Moore 2009). I will argue against this criticism, try to establish some general rules for the chaotic diversity of individual creativity and highlight the role of flow and mindfulness in connection with the creative act. These reflections are rooted in my own experiences teaching croquis drawing with a live model, as well as many years as a practicing artist and pedagogue. My main focus is on elucidating the relationship between context and mindfulness in a …


Backus, William, 1847-1938 - Relating To (Sc 1101), Manuscripts & Folklife Archives 2013 Western Kentucky University

Backus, William, 1847-1938 - Relating To (Sc 1101), Manuscripts & Folklife Archives

Manuscript Collection Finding Aids

Finding aid and scans (Click on "Additional Files" below) for Manuscripts Small Collection 1101. Correspondence, 1974-1975, between Riley Handy, Bowling Green, Kentucky, and Roy F. Porter, Lexington, Kentucky, related to Porter’s grandfather William Backus. A stonecutter, Backus did the work on the columns and capstones of the Warren County courthouse and the stone arch on the north side of Fountain Square in downtown Bowling Green.


Translations: Digital & Physical Interchanges, Kyle Miller, Clark Thenhaus 2013 University of Kentucky

Translations: Digital & Physical Interchanges, Kyle Miller, Clark Thenhaus

Learn X Design Conference Series

This paper presents experiments in digital design teaching methodologies at the collegiate level within architectural education. The experiments manifested themselves in the form of three design workshops for students from different levels within the undergraduate architecture degree program at the University of Kentucky. Collectively titled “Translations”, these workshops speculated on strategies for the integration of analogue drawing and making with digital translations within the architectural design process. The events were organized around the concept of employing multiple modes of making, a diverse set of design techniques, and mixed media. The theme of the workshops grew from the belief that multiplication …


A Multidisciplinary Approach To Design Education: Providing A Framework For Informed Designers Of The Future, Zaiba Mian 2013 Humber ITAL

A Multidisciplinary Approach To Design Education: Providing A Framework For Informed Designers Of The Future, Zaiba Mian

Learn X Design Conference Series

This paper recognizes the need to integrate design in all levels of education in order to foster creative skills that are applicable in most aspects of life. It highlights unique challenges associated with teaching design in the digital age and the need to encourage students to see in a critical and meaningful way. The methodology used in design education must build on existing virtual tools to promote a physical reconnection to one’s surroundings in order to promote an appreciation and understanding of place. This paper explores the notion that design does not occur in isolation and is part of a …


“Learning By Doing” Revisited: An Interactive Experience In Teaching Design Methods, Ozge Merzali Celikoglu, Sebnem Timur Ogut 2013 Technical University of Istanbul

“Learning By Doing” Revisited: An Interactive Experience In Teaching Design Methods, Ozge Merzali Celikoglu, Sebnem Timur Ogut

Learn X Design Conference Series

This study represents an interactive experience towards conducting an undergraduate theory-based design course, ‘Design Theories and Methods’ in a product design department. These types of theoretical courses are usually conducted with a classical form of teaching where the lecturer is in a dominant position and bestows knowledge upon the learner (Wood and Rust, 2003). However, according to constructivist learning theory, knowledge cannot exist independently of the knower, but must be constructed through his own understanding of the situation (Hein, 1991). Therefore while a ‘revisit’ to Bauhaus education model is suggested, the main hypothesis is that “learning by doing” would provide …


How Can We Make It Better? Translating An Innovative Medical Model Into Cutting Edge Design Curriculum, Barbara Mcfall, Cindy Beacham, Kathryn Burton, Ron Dulaney jr. 2013 West Virginia University

How Can We Make It Better? Translating An Innovative Medical Model Into Cutting Edge Design Curriculum, Barbara Mcfall, Cindy Beacham, Kathryn Burton, Ron Dulaney Jr.

Learn X Design Conference Series

This is a story of design – of designing a viable present in transition from an increasingly obsolete past to a transformative future. More specifically, Karl Aspelund’s seven design process steps (2010) provided the framework for our curriculum redesign at a typical American Land Grant University. The inspiration surfaced from a combination of necessity and vision based on conditions within and around our design unit. Identification of the design problem resulted in key findings, among them that ours is a small design unit in a large university that explicitly favors STEM disciplines. Conceptualization provided a focus on human-centered design culture …


Design Knowledge From Practice(S), Helen McAllister 2013 National College of Art & Design

Design Knowledge From Practice(S), Helen Mcallister

Learn X Design Conference Series

The main premise of this paper is to centralize the experiential mode as a fundamental to Design Research whether by practice–based or by practice-led knowledge. This paper will map the process of different ‘knowings’ of practice, how they manifest themselves into critical knowledge for Design. Through this researcher’s engagement with the experiential, came an understanding that could not otherwise have surfaced without the practice–based inquiry and methodologies. ‘Practice’ is a central imperative of Design, yet the nature of these activities we call ‘practices’ is never the less complex in its critical edification and defining how it contributes and shapes ‘culture …


Social Design, Ruth Mateus-Berr, Nisrine Boukhari, Florian Burger, Alessia Finckenstein, Tanja Gesell, Marta Gomez, Masha Hupalo, Emer Kinsella, Dieter Lang, Elaine Liu, Teresa Morandini, Marie-Christin Rissinger, Frida Robles, Elisabeth Stephan, Stephan Trimmel, Julian Verocai 2013 University of Applied Arts Vienna

Social Design, Ruth Mateus-Berr, Nisrine Boukhari, Florian Burger, Alessia Finckenstein, Tanja Gesell, Marta Gomez, Masha Hupalo, Emer Kinsella, Dieter Lang, Elaine Liu, Teresa Morandini, Marie-Christin Rissinger, Frida Robles, Elisabeth Stephan, Stephan Trimmel, Julian Verocai

Learn X Design Conference Series

This project aims at the collective definition of social design. The process of exploring this definition is considered a workshop that gets people involved and passionate. In this process there are various elements that represented tangible reference points and draw to defined public spaces in the city and central at the University of Applied Arts Vienna. Social Design is a well-established term and has various forms of interpretations. Though this project aims to understand more about these interpretations. To achieve this, individuals were animated to think about the term ‘design’ and involved in defining new paradigms. This was done with …


A Methodology For Appraisal And Validation Of User Centered Open Innovation Programs: A Case Study Critical Analysis Of An Energy Supplier Co-Creative Innovation Program, Américo Mateus, Ana Loureiro, Carlos Alves Rosa, Susana Leonor 2013 Unidcom, IADE

A Methodology For Appraisal And Validation Of User Centered Open Innovation Programs: A Case Study Critical Analysis Of An Energy Supplier Co-Creative Innovation Program, Américo Mateus, Ana Loureiro, Carlos Alves Rosa, Susana Leonor

Learn X Design Conference Series

Design thinking programs for innovation in accordance to a servicedominant logic (S-D logic) in co-creation with stakeholders is often described in the literature as an adequate procedure for added value and sustainability (Vargo & Webster, 2011; Mateus & Rosa, 2011; Ostrom et al., 2010; Brown, 2009; Vargo & Lusch, 2004, 2006, 2008a, 2008b). However, it seems to be absent from research robust validation methodologies. This article describes an empirically developed methodology for validation of design thinking Ideas(R) Evolution methodology applied to a User Centered Open Innovation Program for a more efficient behavior consumption of home energy. This program was developed …


Haile, Hascal B., 1906-1986 (Sc 1098), Manuscripts & Folklife Archives 2013 Western Kentucky University

Haile, Hascal B., 1906-1986 (Sc 1098), Manuscripts & Folklife Archives

Manuscript Collection Finding Aids

Finding aid and scans (Click on "Additional Files" below) for Manuscripts Small Collection 1098. Four labels used for guitars made and sold by Hascal B. Haile in his shop in Tompkinsville (Monroe County), Kentucky. One label is inscribed to noted guitarist Chet Atkins; the others have not been used. Includes one of Haile’s business cards and a 1998 newspaper article.


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