Project Burg, 2010, San José State University,
2013
San Jose State University
Project Burg, 2010, San José State University, Danielle Siembieda-Gribben
SWITCH
“PROJECT BURG,” installed at San José State University, anthropomorphizes a building by connecting energy systems such as cold water and electricity with human systems like the respiratory system. The installation invites viewers to understand their building’s needs and rethink how we care for our built environments.
Honesty,
2013
San Jose State University
Honesty, Marek Kapolka
SWITCH
This article explores the importance of honesty in game design, which the author claims is frequently missing. Through the lens of indie games – The Relationship Saga, A Sad Tale, and Metro Rules of Conduct – the author explains how sincerity in game-making invites deeper engagement and meaning.
Process As Pastime,
2013
San Jose State University
Process As Pastime, Robert Yang
SWITCH
This article explores how the concept of "process" in video game design is shaped by the game industry, academia, and the art world. The author argues for a future where making games is as accessible and personal as other creative hobbies, rather than exclusively for professionals.
Making Duchamp Relevant In The Digital Age,
2013
San Jose State University
Making Duchamp Relevant In The Digital Age, Hanna Regev
SWITCH
Playing Duchamp is an internet art project by Scott Kildall, who programmed a chess computer to play as if it were Marcel Duchamp, a chess player and artist, as an AI personality.
Biohacking,
2013
San Jose State University
Biohacking, Sara Gevurtz
SWITCH
This article explores the rise of DIY biohacking spaces and the author’s experience at BioCurious, a Silicon Valley based hackerspace
Neuroscience, Memory And Art: Deborah Aschheim,
2013
San Jose State University
Neuroscience, Memory And Art: Deborah Aschheim, Sara Gevurtz
SWITCH
This article recounts a discussion with artist Deborah Aschheim and explores the intersections of neuroscience, memory, and art. Aschheim’s work investigates memory, memory loss, and place through interactive sculptures and installations, often incorporating sound and collaboration with musicians and scientists.
The Future Of Gaming,
2013
San Jose State University
The Future Of Gaming, Jenene Castle, John Bruneau, Marek Kapolka, Thomas Asmuth
SWITCH
This collection of essays explores the changing relationship between gaming and everyday life. Topics include the rise of gamification, the merging of virtual and physical realities, games as tools for activism and education, and the societal impacts of game-based systems.
The World’S A Stage And We Are Players,
2013
San Jose State University
The World’S A Stage And We Are Players, Anna Anthropy
SWITCH
This excerpt from “Rise of the Videogame Zinesters” explores the possibilities of games, emphasizing their roots in theater rather than film. The author argues that games are performative, with each playthrough offering a unique interpretation shaped by player decisions.
Painting Data: When Art Goes Virtual,
2013
San Jose State University
Painting Data: When Art Goes Virtual, Oberon Onmura
SWITCH
This article explores the creation of art in 3D virtual environments. The author explains that unlike in traditional art, virtual art involves manipulating data. She also explores questions about assessing monetary value as well as what metrics should be used to evaluate the quality of virtual art.
Inspiration And Realization,
2013
San Jose State University
Inspiration And Realization, Shannon Wright
SWITCH
Artist Shannon Wright reflects on her personal experience with art, and sculpture in particular, including the differences between the inspiration and realization stages of art creation.
Analysis And Construction Of Engaging Facial Forms And Expressions: Interdisciplinary Approaches From Art, Anatomy, Engineering, Cultural Studies, And Psychology,
2013
Virginia Commonwealth University
Analysis And Construction Of Engaging Facial Forms And Expressions: Interdisciplinary Approaches From Art, Anatomy, Engineering, Cultural Studies, And Psychology, Leejin Kim
Theses and Dissertations
The topic of this dissertation is the anatomical, psychological, and cultural examination of a human face in order to effectively construct an anatomy-driven 3D virtual face customization and action model. In order to gain a broad perspective of all aspects of a face, theories and methodology from the fields of art, engineering, anatomy, psychology, and cultural studies have been analyzed and implemented. The computer generated facial customization and action model were designed based on the collected data. Using this customization system, culturally-specific attractive face in Korean popular culture, “kot-mi-nam (flower-like beautiful guy),” was modeled and analyzed as a case study. …
Participation In The Digital Public: New Media Art As Online Community,
2013
Virginia Commonwealth University
Participation In The Digital Public: New Media Art As Online Community, Vaughn Garland
Theses and Dissertations
Participation in The Digital Public: New Media Art as Online Community examines community online art projects— works of art produced and orchestrated by artists who employ the interconnected and participatory nature of the Internet. Garland contends, in part through a reevaluation of a statement made by artist Nam June Paik concerning a radio performance by John Cage, that community online art projects exist as the newest example of new media art because of a utilization and implementation of established and functioning technology. Through the application of Internet technology, contemporary artists, along with their collaborators and spectators, have the potential to …
Second Lines, Story Circles, And Freedom Songs: A Call And Response,
2013
SIT Graduate Institute
Second Lines, Story Circles, And Freedom Songs: A Call And Response, Ann-Meredith Wootton
Capstone Collection
Community Is Survival
In New Orleans, all the grandmothers tell the story about the live oaks. Our roots don't grow deep into the swamp, but they grow wide – weaving, growing, and binding together with all of the surrounding trees, so that when the hurricane winds come, we will not fall. Together we can stand up against the strongest Gulf force winds (and the many faces of the Cradle to Prison Pipeline) – pushing, pulling, and leaning on one another when we need – and survive to see another day.
Live oaks also carry the story tradition of being a …
The Evolving Definition Of Narrative,
2013
St. Mary's University
The Evolving Definition Of Narrative, Alexandra Birr
Honors Program Theses and Research Projects
No abstract provided.
Griffin, Elizabeth Bridges (Sanders), 1919-2007 (Sc 1195),
2013
Western Kentucky University
Griffin, Elizabeth Bridges (Sanders), 1919-2007 (Sc 1195), Manuscripts & Folklife Archives
Manuscript Collection Finding Aids
Finding aid and scans (Click on "Additional Files" below) for Manuscripts Small Collection 1195. Letter, 1976, written by Elizabeth "Bunch" (Mrs. Gus M.) Griffin, Louisville, Kentucky, to Jane Morningstar, Bowling Green, Kentucky, which contains comments about cartoonist Henry Martin. Includes a 25th wedding anniversary song booklet with cover illustrated by Martin, and a Courier-Journal article, 20 September 1973, about Martin.
Christopherson, Kathryn Kendall (Donley) "Katy," 1921-2017 (Sc 1190),
2013
Western Kentucky University
Christopherson, Kathryn Kendall (Donley) "Katy," 1921-2017 (Sc 1190), Manuscripts & Folklife Archives
Manuscript Collection Finding Aids
Finding aid only for Manuscripts Small Collection 1190. Annotated results of a survey conducted by Katy Christopherson, Louisville, Kentucky, about state quilt documentation projects in the United States.
Zuzu's Petals,
2013
Illinois State University
Zuzu's Petals, Jeffrey James Jarot
Theses and Dissertations
Zuzu's Petals relates the travails of Jules and Julie, a couple whose marriage is in the process of breaking apart. Jules has a "fanboyish" obsession with the 1946 Frank Capra film "It's a Wonderful Life." Furthermore, he is fixated on his own past, and his eccentric behavior has caused his disenchanted wife to seek romantic and emotional solace in David, an old flame from high school. Their child, Zuzu, who was named at Jules' insistence after a key character in the Capra film, has herself sensed that something is amiss in her parents' dealings with each other. The story's narrative …
Bibliography For "Holy Comics, Batman! Graphic Novels As History, Entertainment, & Area Of Study: A Survey Of Graphic Novels From Our Collection",
2013
Chapman University
Bibliography For "Holy Comics, Batman! Graphic Novels As History, Entertainment, & Area Of Study: A Survey Of Graphic Novels From Our Collection", Kristin Laughtin-Dunker, Liz Aaron
Library Displays and Bibliographies
A bibliography of materials from the Leatherby Libraries to accompany the display "Holy Comics, Batman! Graphic Novels as History, Entertainment, & Area of Study: A Survey of Graphic Novels from Our Collection". The document also includes the display text which was included within the display to give proper context for each selection.
Broken News: Market Segmentation And Selective Exposure In Online News,
2013
Virginia Commonwealth University
Broken News: Market Segmentation And Selective Exposure In Online News, Deidra Lee
Theses and Dissertations
Research has revealed that more Americans than ever are turning to the World Wide Web as their primary source for news and information instead of legacy media outlets such as printed newspapers and magazines and broadcast news. As more and more people rely on the Internet as a primary source for news, it is important to analyze the characteristics and content of online news to expose and correct problems associated with the practices that inform its production and presentation. There are several longstanding practices in the American journalistic tradition that have been adapted to the online news environment. The practices …
"Rosas" By Juan Torres,
2013
Bridgewater State University
